Go to Post I blame FIRST for everything good that has happened to me. - Herodotus [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 11-01-2012, 00:03
PAR_WIG1350's Avatar
PAR_WIG1350 PAR_WIG1350 is offline
Registered User
AKA: Alan Wells
FRC #1350 (Rambots)
Team Role: Alumni
 
Join Date: Dec 2009
Rookie Year: 2009
Location: Rhode Island
Posts: 1,189
PAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond reputePAR_WIG1350 has a reputation beyond repute
Re: Throw or Drop?

Quote:
Originally Posted by peyton122995 View Post
Well you are allowed to cross the plane with one appendage on the robot. You are allowed to cross 14" (inches) like you stated. And you can go a max of like 9 feet high if you were able to tilt whatever you were dropping the balls with, well at an angle and about 2 feet higher the velocity of the balls would take it the extra inches. You could even put a motor at the edge with a roller on each side to give it power at very close range.

Hope this helped. (My First Post)
84 inches is seven feet, not nine.

Also, Welcome to CD.
__________________
  #2   Spotlight this post!  
Unread 11-01-2012, 00:56
Jimmyk Jimmyk is offline
Time Lord
FRC #2521
Team Role: Electrical
 
Join Date: Jan 2012
Rookie Year: 2010
Location: Eugene OR
Posts: 4
Jimmyk is an unknown quantity at this point
Re: Throw or Drop?

We're going with shooting, after all as long as you can get a fairly constant exit velocity for the ball, and you know how far from the hoop your robot is it's pretty simple physics to calculate the angle needed to get the ball in the hoop.
  #3   Spotlight this post!  
Unread 11-01-2012, 01:00
davidthefat davidthefat is offline
Alumni
AKA: David Yoon
FRC #0589 (Falkons)
Team Role: Alumni
 
Join Date: Jan 2011
Rookie Year: 2010
Location: California
Posts: 792
davidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud of
Re: Throw or Drop?

Just saying, trying to drop the balls onto the baskets also might hinder other bots trying to shoot or do the same thing. That would be a great limiting factor in scoring.
__________________
Do not say what can or cannot be done, but, instead, say what must be done for the task at hand must be accomplished.
  #4   Spotlight this post!  
Unread 11-01-2012, 06:40
dellagd's Avatar
dellagd dellagd is offline
Look for me on the field!
AKA: Griffin D
FRC #2590 (Nemesis) #2607 (The Fighting Robovikings)
Team Role: Mentor
 
Join Date: Sep 2011
Rookie Year: 2011
Location: PA
Posts: 890
dellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond reputedellagd has a reputation beyond repute
Re: Throw or Drop?

Quote:
Originally Posted by Jimmyk View Post
We're going with shooting, after all as long as you can get a fairly constant exit velocity for the ball, and you know how far from the hoop your robot is it's pretty simple physics to calculate the angle needed to get the ball in the hoop.
If we were in a vaccuum!
  #5   Spotlight this post!  
Unread 11-01-2012, 15:33
Peyton Yeung's Avatar
Peyton Yeung Peyton Yeung is offline
45 Alumni
AKA: Peyton Yeung
FRC #0461 (Westside Boiler Invasion)
Team Role: Coach
 
Join Date: Mar 2010
Rookie Year: 2009
Location: Kokomo, IN
Posts: 823
Peyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond reputePeyton Yeung has a reputation beyond repute
Quote:
Originally Posted by eedoga View Post
Our team has looked at both, and may end up with both. If the basket is 14 inches long then it ends up something like 3 -4 inches from the edge of the rim. I poured basketballs into a trash can from this distance with ease. We are trying to figure out a way to use a dumping basket as a hopper for a shooter so we can do both.
You might gain inspiration from 47's 2000 bot. It collects balls in a open ended box then lifted it up and spat it out
__________________
461 Westside Boiler Invasion
2016 Tippy Quarter finalist, Warren Finalist, IN State Semi Finalist,B^3 Double Finalist
2015 Indy Semi finalist, Purdue Quarter Finalist, IN State Quarter Finalist, CORI QF, R2OC Finalist, RAGE Winner
2014 Boilermaker Semi finalist, Crossroads Quarter Finalist, & CAGE Quarter Finalist
45 Technokats
2013 Boilermaker Quarter finalist
2012 CAGE Semi finalist & Queen City Champion
2011 CAGE Quarter finalist & Midwest Semi finalist
2010 CAGE Quarter finalist, Boilermaker Champion, & Washington DC Quarter Finalist
  #6   Spotlight this post!  
Unread 11-01-2012, 16:35
Mr. Pockets's Avatar
Mr. Pockets Mr. Pockets is offline
Optimist Alumnus
AKA: Nathan
FRC #1189 (Gearheads)
Team Role: Alumni
 
Join Date: May 2009
Rookie Year: 2009
Location: Southeast Michigan
Posts: 551
Mr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond reputeMr. Pockets has a reputation beyond repute
Re: Throw or Drop?

Quote:
Originally Posted by Simulation
can't you overcome a quarter inch with spin? what about the diameter of the ball?
Well yes, but then you'd sorta be shooting it, not dropping/dunking it (unless we're talking about the 1 point basket. The two point baskets are both at 61", so there really wasn't a ton of vertical space to drop from anyway). Additionally, my calculations were incorrect (see next quoted post), and 3.5 inches is a bit harder to cover with spin alone (and at the point where it is covered you're not even close to dunking anymore).

Quote:
Originally Posted by Austin2046
i believe you also forgot the width of your bumpers between your frame and the fender. so we add another 3.25 inches or so...

0.25'' + 3.25'' = 3.5''
Oops, you're right. Good call. Same conclusion regardless though.
__________________
Year 1: Learned about Projects
Year 2: Learned about People
Year 3: Learned about Pride
Year 4: Learned about Promise


I came to robotics for the robot, but stayed for the people

2012/13 Melancholic retiree and wistful dreamer
  #7   Spotlight this post!  
Unread 11-01-2012, 16:47
come-at-me-bro's Avatar
come-at-me-bro come-at-me-bro is offline
Brony Overlord
FRC #3284
Team Role: Scout
 
Join Date: Jan 2012
Rookie Year: 2012
Location: America
Posts: 63
come-at-me-bro is infamous around these partscome-at-me-bro is infamous around these parts
Re: Throw or Drop?

Our team decided that we should go for shooting.
__________________
I wish I still did robotics.
  #8   Spotlight this post!  
Unread 11-01-2012, 17:02
SimulationX's Avatar
SimulationX SimulationX is offline
Registered User
FRC #2077 (Laser Robotics)
Team Role: Leadership
 
Join Date: Jan 2012
Rookie Year: 2009
Location: Wisconsin
Posts: 9
SimulationX is an unknown quantity at this point
Re: Throw or Drop?

I think that any team that can quickly and efficiently score points will be very effective, and since time spent moving accross the field is time wasted, a shooting mechanism should be better.

plus, if one robot is REALLY good at shooting balls, the other two could just feed him the balls from the other side of the court
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 02:05.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi