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Unread 18-02-2012, 15:58
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2012 Match Initial Observations

With the 2012 Suffield Shakedown Scrimmage underway, there have been some interesting observations starting to develop. This thread is intended to discuss initial match observations. See below for some questions that could aid the discussion.

What strategies seem to be effective? Ineffective?
What robot design(s) seem to do well?
Where on the field do robots tend to congregate?
Do robots cross the field often?
Where do the balls seem to appear? Disappear?
What hoops tend to have the most scoring?
Offense/Defense reactions?
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Unread 18-02-2012, 16:17
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Re: 2012 Match Initial Observations

maybe I am just not noticing, but it seems like sometime the auto-updating for ref fouls and for balancing are not showing live on the audience display. maybe it is a delay in the webcast, or perhaps the FMS is still being tweaked.
gameplay wise, I agree that balancing and hybrid are swinging the matches pretty heavily
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Unread 18-02-2012, 16:27
SavtaKenneth SavtaKenneth is offline
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Re: 2012 Match Initial Observations

Two things:

1. It seems two bots balancing on a bridge is pretty standard (but I've only been watching the semis and finals)

2. There are always more than 2 balls starting on the coopertition bridge, making an autonomous that will lower the bridge seems to me like a good idea.

EDIT:

question for people who saw the quals, how often was the coopertition bridge balanced?
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Last edited by SavtaKenneth : 18-02-2012 at 16:34.
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Unread 18-02-2012, 16:28
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Re: 2012 Match Initial Observations

During qualifications it seemed like teams were rushing the bridge balancing, often tipping the other robot off onto its side.
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Unread 18-02-2012, 16:33
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Re: 2012 Match Initial Observations

Quote:
Originally Posted by alectronic View Post
maybe I am just not noticing, but it seems like sometime the auto-updating for ref fouls and for balancing are not showing live on the audience display. maybe it is a delay in the webcast, or perhaps the FMS is still being tweaked.
gameplay wise, I agree that balancing and hybrid are swinging the matches pretty heavily
This was a big point during kickoff. All fouls were supposed to be auto updated and the teams and audience would know the score within seconds after the match ends.
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Unread 18-02-2012, 17:34
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Re: 2012 Match Initial Observations

This a a repost of comments that I made in the Suffield Shakedown Scrimmage thread:

Congratulations to Aces High, 176, The Whos'cteks, 716, and 2168, The Aluminum Falcons, on their win.

Many great teams and unique designs

Team 23 returns after a >10 year absence. Their design is unique and enviable. Pics later.

Here are some interesting observations:

Scoring balls matters, so hybrid matters.

In the endgame there were two robots on each bridge without much trouble, so those scores cancel.
The amount of time that they spend balancing and then waiting can be a tradeoff while others score. 230 could score from the ramp, but didn't.

Balls get stuck under the ramp, and the drivers can't see it as they try to trip the bridge. FIRST will probably fix this, but it could still become a defensive strategy to prevent balancing at the end, without physically touching the bridge.

Catapults work. There were two, Buzz, Team 175, and Team 558 RoboSquad. They take ball wear and variability out of the shooter equation, but usually require specific placement of the robot, which can be defended.

The barrier was not a problem. Balls under robots were.
I am thinking of suggesting the addition of some brushes under the bumpers to keep balls from getting under the robot. (without keeping them there!)

Bobcats were there and will probably be on Einstein again.
They have a unique design in their ball acquisition device that, while not great at the scrimmage, will greatly reduce their scoring cycle time if they can make it work.

Team 23 was the only team to use the Kinect system. They used it to tip the coopertition bridge for balls in hybrid.

I will post some videos shortly, including:
The season's first coopertition score.
Team 23's Cool Vacuum Cannon.
Buzz's Catapult.
Some shooters.

This is going to be a very interesting game this year, it may rank pretty high among favorites.

Last edited by MooreteP : 18-02-2012 at 18:15.
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Unread 18-02-2012, 18:44
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Re: 2012 Match Initial Observations

Quote:
Originally Posted by SavtaKenneth View Post
question for people who saw the quals, how often was the coopertition bridge balanced?
The coopertition bridge, to my knowledge, was only balanced twice with two robots.

Quote:
Originally Posted by Ricksta View Post
This was a big point during kickoff. All fouls were supposed to be auto updated and the teams and audience would know the score within seconds after the match ends.
I can't speak for the live scoring as we didn't have a screen, but the scores were available within a few seconds after the match.
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Unread 18-02-2012, 18:49
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Lightbulb Re: 2012 Match Initial Observations

Going to be an interesting game this year after seeing a lot of what went on in the scrimmage. Had to watch Suffield since DC wasn't webcast to my knowledge.

Fouls and Technical fouls are going to be a big break or make in lesser matches.

Balancing is going to be a major deal and shooters/launchers are going to be looked at.

And one question: Anyone see any dumpers?

Happy last few days of the build.
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Unread 18-02-2012, 18:54
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Re: 2012 Match Initial Observations

Here are some videos from the Suffield Shakedown.

Here is the FIRST coopertition qualification points scored of the season:
http://youtu.be/HBwPsmAPN5M

This is the Team 23 Robot with a cool shooter cannon:
http://youtu.be/i1VVEy0sNow

This a the first of the finals matches that shows some good shooting and both bridges balanced with two robots each:
http://youtu.be/zbmAYkPZJHI
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Unread 18-02-2012, 18:57
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Re: 2012 Match Initial Observations

Quote:
Originally Posted by pyroslev View Post
Going to be an interesting game this year after seeing a lot of what went on in the scrimmage. Had to watch Suffield since DC wasn't webcast to my knowledge.

Fouls and Technical fouls are going to be a big break or make in lesser matches.

Balancing is going to be a major deal and shooters/launchers are going to be looked at.

And one question: Anyone see any dumpers?

Happy last few days of the build.
DC wasn't webcast. At the DC scrimmage today teams were having a hard time getting on the bridge. We didn't run real matches as much as it was a free for all of who wanted to be on the field and when. Very few if any(i didn't watch the field the whole time i was there) teams went over the barrier they all focused on the bridge for field travel. Not alot of scoring happened, but a few teams did have decent shooting powers. Everyone just needs more practice they should be good to go.

This year I think, more than any year, teams who have practice bots or finished early and had time for practice before they bagged their robots, are going to be at a substantial advantage.
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Unread 18-02-2012, 19:30
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Re: 2012 Match Initial Observations

Here's some of the stuff I got today looking at the practice/scrimmage that happened at Watchung Hills in NJ.

You really have to pay attention and take it slow on the bridge

Omni wheels make it very hard to balance on the bridge and keep good control

If your using a reverse cowcatcher to bring the bridge down, it needs to be outside your bumper zone and you must apply a solid amount of force

Human players can throw balls across the field easily in the last 30 seconds, but accuracy is hard

When camera tracking, the trend in errors tends to be too much power as opposed to not enough

A ball caught in one side of the bridge is a problem. Multiple balls caught on both sides of the bridge is a fatal flaw. The sloped pieces of poly carbonate were not effective at all on the field we had.

Balls often get caught in between the wall and the netting that rises above the wall to prevent them from leaving the court. I'm curious to see how these will get undone, as dislodging them may interfere with the drivers in the drivers station.

The bridges tend to rock for 5-10 seconds after you drop off of them

When human players are throwing balls in the last 30 seconds, they have to be very careful of not stepping outside of their designated area. I saw a lot of potential foot faults today as various people threw them across the field.

Didn't see any mecanum drive trains yet (although there were only a handful of robots there)
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Unread 18-02-2012, 22:30
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Re: 2012 Match Initial Observations

I was not at the scrimmage posted by the OP, but I was at a meet in Eagan, Minnesota and here are my responses to the questions from what I have seen:

What strategies seem to be effective? Ineffective? This team used a little bridge like thing to just let a ball roll in to the hoop, I am not sure if it was at all legal but it was excellent in teleop mode, and their autonomous mode only needs a little tweaking. The other excellent robot was the Green Machine's robot, they were fairly accurate at shooting.

What robot design(s) seem to do well? The smaller designs worked best, a robot at our scrimmage kept flipping over from being too complex and tall.

Where on the field do robots tend to congregate? Usually at the key or the bridges.

Do robots cross the field often? During the whole meet our 'scouts' only saw one robot cross the field. It was our robot when I was driving it (we had 4 people drive, only 4 tests during the whole day due to pneumatic issues and wheel issues) when I crossed the field I basically bumped into the robots a bit (it was a 2 v 2 match). Two of our wheels had electric tape on so we couldn't push after contact, just right when we made contact.

Where do the balls seem to appear? Disappear? We had A LOT of balls go under bridges. Our first driver had an issue, along with myself at the end when I attempted to balance.

What hoops tend to have the most scoring? The top hoop was the most scored from what I could see.

Offense/Defense reactions? Our scrimmage at Eagan was basically ALL offense besides our robot, though we saw only 1 match with defensive action since our pistons got busted in the middle of the match due to operation issues. Some of the designs amaze me. Our robot is on the lighter side (75 pounds with battery) and our two drivers who managed to get on the bridge found it very easy to balance. The negative part is it is next to impossible to balance with another robot since they are much heavier than ours.

This is our team's rookie season by the way.
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Unread 19-02-2012, 08:01
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Re: 2012 Match Initial Observations

Getting the 4 balls off the coopertition bridge is huge.

Also its easier to balance 2 robots than one.
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Unread 19-02-2012, 08:41
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Re: 2012 Match Initial Observations

I have some questions.

How many teams effectively used camera tracking to line themselves up for shots? How well did they do this? Did all of the best teams use vision?

Also, looking at the hybrid modes for the final match video someone posted, it looks like none of the robots used active vision targeting to line themselves up before shooting. Is it easy to line up the robots perfectly before the match so no camera correction needs to be done?
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Unread 19-02-2012, 08:57
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Re: 2012 Match Initial Observations

The NBA it is not.
That 0-0 match was brutal and I think there's gonna be some pretty agonizing qualification matches (or even whole regionals) this year but at least the quality of play picked up exponentially during the elims. It looks like autonomous and the ability to get up on the ramp can make or break alliances. Not much in the way of defense but I doubt teams like 23 and 125 are gonna be allowed to make a living parking in front of the basket and popping balls in at their leisure all day long especially in St. Louis.
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