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Flywheels and Shooter Wheels
Our robot uses a single-wheel shooter on a rotating turret. (Actually, it's two wheels close together on one axle, so they act as one wheel for purposes of this discussion.) We're considering adding a flywheel, because it is supposed to help with consistency, given the different ways balls react to the shooter (older balls get softer, so they don't shoot quite as far for the same settings). At least, that's what we've been told.
My question is, has anyone done a test to demonstrate that the flywheel helps, and by how much? How big a flywheel is needed? I enjoy trying new things, but at this point in the season (our second regional is a little over a week away) I don't want to have my team spend a lot of time and resources for something that may be of no value. Possibly it could do more harm than good (causing vibrations, increasing spin-up time, adding weight high on the robot...). But if I saw evidence that it really helps, we could be convinced to give it a go.
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Cal
R3: Red Raider Robotics (FRC Team 578)
Fairport, NY, USA
www.FairportRobotics.org
2016 Finger Lakes Regional: Semifinalist on Alliance 7 (1128, 2010, 578)
2016 NYC Regional: Finalist on Alliance 3 (3419, 578, 3017), 4th seed team, Team Spirit Award
2015 Finger Lakes Regional: 8-3-0 in qualification, 7th seed, Quarterfinalist
2014 NY Tech Valley Regional: 8-4-0 in qualification, 13th seed, Semifinalist
2013 Finger Lakes Regional: 4-5-0 in qualification, 26th seed, Alliance 6, 1-2 in tournament
2012 Buckeye Regional: Gracious Professionalism Award, 7-3-0, 14th seed
2011 Finger Lakes Regional: Engineering Inspiration Award
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