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#1
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paper: The Penalties will continue until Morale Improves
Thread created automatically to discuss a document in CD-Media.
The Penalties will continue until Morale Improves by Swan217 |
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#2
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Re: paper: The Penalties will continue until Morale Improves
Nice paper with interesting analyses. I didn't realize there were issues with '05-'07 though. Ha.
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#3
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Re: paper: The Penalties will continue until Morale Improves
That was a fun read.
I wish we could go back to the days where real-time scoring wasn't needed. There were numerous games where you could look at the field and within 2 seconds know who was winning, unless it was REEEEAAAALLLY close (i.e. which goal had more balls in it - that team is winning). |
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#4
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Re: paper: The Penalties will continue until Morale Improves
Great article, though I disagree with you about defense. So long as a good defense doesn't completely ruin the flow of a game, I think it adds a lot of depth, makes the game more exciting, and forces teams to build robots that can do more than just repetitive cycling.
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#5
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Re: paper: The Penalties will continue until Morale Improves
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#6
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Re: paper: The Penalties will continue until Morale Improves
Ruin might be describing it a little too lightly. I've been seeing matches where defense took the game flow out back and beat the snot out of game flow with baseball bats and bricks.
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#7
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Re: paper: The Penalties will continue until Morale Improves
Wow!.....Wow!!
Great job on this paper. It is great to hear this from the referee perspective and you have a tremendous amount of excellent details on the long history of the progression of this problem. I agree that 2008 was the beginning of the dark times for rules. The good core game design of the past 3 years kind of mask this, since the penalties were more of a sidebar, hiding how bad the penalty rules actually were, since they were more avoidable. I have always felt that the core problem with this entire topic is a volume thing. FIRST keeps adding rules in an attempt to control gameplay. As a result, the refs are overburdened watching trivial things with black and white definitions and not properly policing the grey areas of robot interaction with their full attention. Your perspective seems to reflect this same observation. This is what happens when Engineers try to design a sport. Engineering is all about strict rules and controls, sports are all about fair play, motivation, balance. There are lots of grey areas in sports, and this is why we need refs. Not for black and white, we need them most for the grey. If you are a runner in baseball and you get hit with a ball, are you out or are you safe? It depends where the ball came from. Refs decide. If your opponent's ball lands in your machine in Aerial Assist, do you get a penalty? Yes, always, even with the rules modifications. Fail. It should depend on where it came from. If an opponents rebound lands in your robot, why is this your team's fault? All rules in an interactive game MUST have situational dependency. This is what the refs should watch, not the HPs finger tips. FIRST likes rules. They have lots of rules about how to build robots, lots of rules about how to make bumpers, lots of rules about when you can work on your robot, lots of rules about how to get penalties on the field; rules, rules, rules, rules, rules. I think on this topic, less is more in every category. Most of these rules add little actual value and just make everything more difficult for all of us. Quote of the day from your paper: "most teams would rather have chaotic good rules rather than lawful evil rules." Amen brother! In about 4 weeks, the new VEX game will be released in Anaheim. I would bet $1000 that there will not be any 50 point tech fouls in their game. The VEX GDC has ACTUAL competitors on the team, so their rules make sense. Just sayin' |
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#8
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Re: paper: The Penalties will continue until Morale Improves
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#9
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Re: paper: The Penalties will continue until Morale Improves
Perhaps for possession to be called, the robot would have to complete the process of the catch.
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#10
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Re: paper: The Penalties will continue until Morale Improves
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Maybe the real issue with the ball possession penalty is that it could have been disincentivized rather than penalized. Penalties imply an infraction, and the conversation is naturally about equity: who was wronged? Disincentives don't have to be about that at all. It could simply have been a feature of the game that if an opponent's ball lands in your robot, for any reason at all, you lose some points—and get to control that ball for a while.1 Teams will have no reason to feel wronged (as they do now), and will instead develop designs and strategies to avoid that situation. What's more, it would be easy for the referees to judge. You're certainly right that too much of the referees' attention is devoted to trivialities. Quote:
The rules for bumpers and pneumatics have awful return on investment, and are long overdue for an overhaul. 1 Obviously this would have to be studied in the context of the game as a whole, because it might lead to certain strategies dominating. I don't propose it as a hypothetical remedy for Aerial Assist, but merely offer it as an example of a different way of managing gameplay behaviour. |
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#11
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Re: paper: The Penalties will continue until Morale Improves
I have no experience with pneumatics, but why do you say bumper rules are subpar?
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#12
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Re: paper: The Penalties will continue until Morale Improves
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Despite the improvements, there are still too many vague bumper rules. Bumpers are fundamentally overspecified for the limited purpose they serve, and yet those specifications are often underdefined or (more so historically) contradictory. This is hard to understand and hard to enforce fairly and with a straight face1 and leads to a lot of effort (on the part of teams and officials), for very little benefit. It has long been my experience that bumpers and pneumatics take up a disproportionate amount of a lead inspector's time, because those rule sets are the ones most likely to require complex interpretations that turn on very fine details. They are consequently the most controversial, and therefore induce the most argumentation and the most animosity. 1 As an inspector, I've been criticized, understandably, for rigourously enforcing useless bumper requirements like frame perimeter support. Some inspectors didn't enforce that rule—again understandably, because it was stupid—but this led to inconsistency between events. |
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#13
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Re: paper: The Penalties will continue until Morale Improves
Dan, how did you forget minibots? Those sensors worked flawlessly too.
I love your "Do I look like an idiot?" rule. |
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#14
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Re: paper: The Penalties will continue until Morale Improves
An absolutely great paper! Kudos.
It is really nice to know from a Ref's. point of view, that I'm not actually crazy in absolutely disliking the majority of the "rules of this particular game"...Love the game and actually excited about watching it... from home...IF it is played as intended & designed on the field. As a coopertition among your own alliance type game (with some good zone type defense when you are not offensively on the ball, and there has been some really good matches, just not enough)....But, it is also a whole bunch of battle bots in a major way. It may get a bit better this week though...We'll see. Hope to see you back officiating in the future. ![]() |
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#15
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Re: paper: The Penalties will continue until Morale Improves
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There need to be at least "DILLaI" rule in FIRST each year. Quote:
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"Any deviations to these bumper rules that are deemed by the LRI to be more rigid or a higher quality than the written rules can be allowed on a regional to regional basis." This would mean a team that has a superior bumper configuration doesn't have to scramble to recreate bumpers in a lower quality, but still indicates this is a temporary solution & protects LRI's from the criticism "The last regional let me do it" Quote:
The inherent reason FIRST has so many rules is to take the inconsistency out of the officiating. When issues are black & white, there's no room for interpretation, and therefore you have a more consistent result, regardless of the quality of that result. The reason why the officiating is that the officials are inconsistent. In Major League sports, you have an official who's job is to critique the other officials, insure they're doing their job correctly, offer improvements. As the head ref gets more & more responsibilities lately, you don't have enough time or eyes to do enough critiquing of the referees under your command. From the regionals I have seen around the country, I've seen certain referees consistently calling penalties wrong, or sometimes even blatantly calling things in favor of their own teams. These usually concern defensive strategies. But instead of improving volunteer quality, or designing a game that discourages defense (such as the past few years, IMHO), they go with more rules to micromanage teams & referee calls. |
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