Go to Post The point is that while having the abiltity to find information in a variety of reference sources is a useful skill, it does not replace a good, complete, fundamental knowledge of your subject material. - dlavery [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1   Spotlight this post!  
Unread 27-08-2015, 02:57
nuclearnerd's Avatar
nuclearnerd nuclearnerd is offline
Speaking for myself, not my team
AKA: Brendan Simons
FRC #5406 (Celt-X)
Team Role: Engineer
 
Join Date: Jan 2014
Rookie Year: 2014
Location: Hamilton, Ontario, Canada
Posts: 448
nuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant future
Unusual, potential game pieces

I love speculating about future games, and surprisingly I haven't found an old thread talking about game pieces in particular. So I thought we'd talk about what would make a good game piece so that we might be able to identify the beginnings of a future game.

IMO, a good game piece:
  • is durable
  • is cheap and abundant
  • is relatively light
  • won't cause injury
  • is fun to toss around, and looks good on camera
  • hasn't been used before (though we can let this slide if the game uses an old piece in a way that requires new designs)
  • is reasonably consistent between manufacturing batches (edit, as suggested)

Thinking about what fits those criteria, and hasn't yet been used I've come up with a few candidates:
  • football or nerf footballs (oblig.)
  • badminton birdies
  • cheese wheels (or perhaps a rubber tire)
  • batons or javelins (perhaps from pvc pipe)
  • Ringette rings
  • Bean Bags
  • Bowling Pins (hollow)
  • Ball on Ropes (dog toy)
  • Flutterboards
  • Great big or heavy pieces that can't be lifted, only pushed (perhaps tethered to the field)
  • the beach ball I had as a kid that had a weight to one side so it flew crazily (can't find anything similar online though)

What do you think? Have I missed any good candidates? Are there other criteria for what makes a good gamepiece? Do any of these spark some ideas for game rules?

Last edited by nuclearnerd : 27-08-2015 at 16:15.
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 01:52.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi