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You're not crazy. Eleven is the new seven. - Michael Corsetto [more] |
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Crab Input Simulator
By: Sachiel7
New: 10-10-2003 18:43
Updated: 10-10-2003 18:43
Total downloads: 172 times
Ok, It's a DOS prog, I'll get that out of the way.
Basically, this lets you see what kind of input you'll get for a crab drive, particularly my multi-drive, as I've explained in quite a few threads. This demo will be updated, this is phase 1. The 2 most obvious problems are:
- Ranges 127 to 90 rep...
Ok, It's a DOS prog, I'll get that out of the way.
Basically, this lets you see what kind of input you'll get for a crab drive, particularly my multi-drive, as I've explained in quite a few threads. This demo will be updated, this is phase 1. The 2 most obvious problems are:
- Ranges 127 to 90 report the same drive speed (this isn't a bug)
- Going over the X axis at 127, or -127, etc., results in a full quick reverse of drive. I'm planning on trying to shorten the "dud" window, and have a slight check for immediate change that "Buffers" the shift so it's not too fast.
Anyway, just give it a look. Look for some of the treads in the technical section to see the math that went into it.
(BTW, this is written in QB4.5)
Attached Files
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Crab Input Simulator
1065825829ctest.exe
download file
uploaded: 10-10-2003 18:43
filetype: exe
filesize: 40.67kb
downloads: 170
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