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Changes to Breakaway rules for MARC 2010 competition
A number of suggestions were made for changes to the Breakaway rules for MARC. Most of these were good suggestions, and in retrospect some would have been good to have from Kickoff. But at this time they would have the effect of changing the game, sometimes dramatically. While some teams have the capability to change or rebuild their robot in response to a rule change, others do not have access to workshop or tools year-round. In fairness to all teams, the only changes for MARC are those that would improve the game without specifically benefitting any design decisions teams made during build season.
MARC 2010 Rule Changes.pdf
17-05-2010 09:22
johnrJust to make it easier on refs, would it be possible to have the field clock count up to 10 after the match ends? Also, i take it the standings will be viewable just like the regular season?
17-05-2010 10:13
GaryVoshol
There is a clock on the field that counts to 10 after the final buzzer. Kind of a hidden feature - they didn't even tell the refs about it until Week 2 or 3. But that's how we knew when 469 was "done".
17-05-2010 15:05
pathew100It's not a secret either.
There is an amber light on the scoring control box above the middle driver's station. Normally the light is OFF.
The light turns ON for 10 seconds at the end of a match (when the buzzer sounds). When the light turns OFF then the scoring controller stops counting.
Also, the light will blink/flash during a match when DOGMA has assessed a penalty for that side (Red or Blue).
Some teams knew about it, some didn't, which is maybe an unfair advantage. If you can see that the other side got a DOGMA (which is not counted in "real time" total on the audience screen, btw) then it might make a difference in your strategy...
17-05-2010 18:09
Jack Jones<
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G44> BALL CARRYING There will be no penalty for carrying a ball so slightly above the floor that a referee must take extraordinary measures to see it. |
17-05-2010 23:02
GaryVoshol
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<
So - you're saying there will be no extraordinary refeering at MARC? ![]() |
19-05-2010 18:41
kenavt
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We will extraordinarily referee the other 46 penalties and cards.
And of course, give extra attention to the mentor matches. Can I nominate Jack to be working the trident on an alliance with 469? Dan K has to push the buttons working the flipper lever, and do any pushups for violating <G45>. |
25-05-2010 15:08
GaryVoshol
A technical correction: In one of the revisions, I mixed up the terms NORMAL CONFIGURATION and FINALE CONFIGURATION. That is now fixed - thanks, ExTexan.
01-06-2010 10:50
IKEWill there be a change to the tournament ranking system, or will it use the standard system after update 16?
01-06-2010 15:20
GaryVoshol
In the other MARC thread, Steve said the decision was made to stay with the standard seeding. W-T-L does not accurately rank teams any better than cooperition points. A 12-10 win should count more than a 2-0 win. The concern was whether to tweak the coopertition points or not, to avoid 6v0; make a 6-3 win better than a 0-22 loss. Other schemes could make 6v0 less beneficial, but not remove the advantage entirely; under certain situations it would always be better score for the opponents regardless of the seeding scheme. So it was decided to leave things as they were, after Team Update 16.
02-06-2010 20:42
fuzzy1718Does this scenario fall under the last rule change?
A robot with a ball in a pincher roller traverses the bump and the ball looses contact with the ground.
My gut says penalty, but I'm not sure.
02-06-2010 22:52
GaryVoshol
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A robot with a ball in a pincher roller traverses the bump and the ball looses contact with the ground.
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