Go to Post During the year I can't wait for the game hint to be released, but then as soon as it is released and I read it for the first time my head starts to hurt and I regret reading it at all... - Jon Jack [more]
Home
Go Back   Chief Delphi > CD-Media > White Papers
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

photos

papers

everything



SPAM 2013 Poor Man's Scouting System

By: Warren Boudreau
New: 11-02-2013 21:49
Updated: 03-03-2013 19:03
Total downloads: 3220 times


SPAMs poor man's scouting system is for teams that have more people than money. It requires just one laptop to store the data collected by scouters using (gasp) paper and pen.

This year's Database has quite a few changes. Hopefully, you will consider them improvements.

If you have any questions, send me a note.

Attached Files

  • doc Optional Thursday Questionaire

    2013 Scouting Questionnaire_Mark_I.doc

    downloaddownload file

    uploaded: 11-02-2013 21:49
    filetype: doc
    filesize: 30kb
    downloads: 777


  • xls Scouting Database

    2013_Scouting_Database_Mark_I.xls

    downloaddownload file

    uploaded: 11-02-2013 21:49
    filetype: xls
    filesize: 870kb
    downloads: 927


  • pub MS Publisher version of Scouting Form

    2013scoutingAsize_Mark_I.pub

    downloaddownload file

    uploaded: 11-02-2013 21:49
    filetype: pub
    filesize: 730.5kb
    downloads: 343


  • pdf PDF version of Scouting Form

    2013scoutingAsize_Mark_I.pdf

    downloaddownload file

    uploaded: 11-02-2013 21:49
    filetype: pdf
    filesize: 286.59kb
    downloads: 933


  • xls Pyramid Climb Start Timer Spreadsheet

    2013_Scouting_Pyramid_Time.xls

    downloaddownload file

    uploaded: 03-03-2013 19:03
    filetype: xls
    filesize: 779.5kb
    downloads: 238



Recent Downloaders

Discussion

view entire thread

Reply

12-02-2013 12:49

lynca


Unread Re: paper: SPAM 2013 Poor Man's Scouting System

Thanks for posting this every year Warren and Team 180!

We find the print out sheets work well for scouting.



12-02-2013 14:39

MARS_James


Unread Re: paper: SPAM 2013 Poor Man's Scouting System

I am curious as to the purpose of the questions about bumper quality



12-02-2013 14:44

Iaquinto.Joe


Unread Re: paper: SPAM 2013 Poor Man's Scouting System

Quote:
Originally Posted by MARS_James View Post
I am curious as to the purpose of the questions about bumper quality
As a general rule of thumb, bumper quality directly correlates to robot quality.



12-02-2013 15:31

jeremy callahan


Unread Re: paper: SPAM 2013 Poor Man's Scouting System

Quote:
Originally Posted by Iaquinto.Joe View Post
As a general rule of thumb, bumper quality directly correlates to robot quality.
well someone could be OCD about how there bumpers look, and be a rookie team just getting started with robotics. Not really being a good robot but thats just my .02$



12-02-2013 15:47

vhcook


Unread Re: paper: SPAM 2013 Poor Man's Scouting System

Quote:
Originally Posted by jeremy callahan View Post
well someone could be OCD about how there bumpers look, and be a rookie team just getting started with robotics. Not really being a good robot but thats just my .02$
Being a rookie does not imply the robot isn't good.

Bumper quality is an "attention to detail" measure. Teams that get little things right tend to do better on the big things.



12-02-2013 19:21

Warren Boudreau


Unread Re: paper: SPAM 2013 Poor Man's Scouting System

James,

There is a school of thought that says that bumper quality closely correlates to machine quality and our lead strategist ascribes to that philosophy.

There are exceptions to this rule, but it works for a first pass.

Warren



15-02-2013 21:08

KFrisk


Unread Re: paper: SPAM 2013 Poor Man's Scouting System

On the optional thursday sheet what does "6. Potential Disc Trap?" mean?



15-02-2013 22:43

vhcook


Unread Re: paper: SPAM 2013 Poor Man's Scouting System

Quote:
Originally Posted by KFrisk View Post
On the optional thursday sheet what does "6. Potential Disc Trap?" mean?
I'm thinking it would mean there appears to be a potential for discs to get stuck in the superstructure (which would lower the capacity of controllable discs, since you can't possess more than four).



16-02-2013 09:09

Warren Boudreau


Unread Re: paper: SPAM 2013 Poor Man's Scouting System

Quote:
Originally Posted by KFrisk View Post
On the optional thursday sheet what does "6. Potential Disc Trap?" mean?
A potential disc trap is a robot that has some part of their structure where discs can easily get stuck during play.

A stuck disc reduces a robots offensive ability by not allowing it to carry as many scoring discs at once.

While we would never propose intentionally getting a disc stuck on a robot, we do take this into account by having that robot stay away from flying discs, if possible, when they are on our alliance.



view entire thread

Reply

Tags

loading ...



All times are GMT -5. The time now is 13:55.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi