|Neat! I like when things break, it's educational! - s_forbes [more]|
This scouting app is an iOS mobile app created over the course of the build season. It uses a parent device and multiple child devices to send data over bluetooth, which later exports to a CSV file that can be used in excel for analytics.
Last year, team 5822 used paper scouting, so I decided to help out and write a Scouting App for iOS using Apple's swift language. Due to the fact that I only started to create it during the build season, it has a cluttered UI. However, it functionally works great. With the help of good scouts, it delivered nearly 450 data points for my team during the Central Illinois Regional.
Note: *There is an error in the "Gears" portion of the spreadsheet in the made gears and dropped gears column. The dropped gears are actually the made gears. You can refer to the master sheet to see the amount of failed/dropped gears.*
Child App Code: (https://github.com/aidank1234/Scouting-App-Child)
Parent App Code: (https://github.com/aidank1234/Scouting-App-Parent)
WolfByte Scouting Analytics THURSDAY.xlsmdownload file
03-20-2017 12:50 PMgerthworm
Cool stuff! What was your criteria for "Able to climb"?
03-20-2017 12:53 PMJR0405
03-20-2017 12:59 PMbobbysq
03-20-2017 01:04 PMJR0405
Also a note on the collected the data, this was our first regional using this app and on top of the noted bug about dropped and made gears the subjective data In some circumstances is off for a variety of reasons a couple being not enough training, scouts leaving the section untouched causing a 0 to get entered into the average, or a teams pilot not being the airship causing the previous problem and meaning that if a scout did fill out that section they did it passed on the human player in the loading station which is impossible to consistently judge from team to team. There is also the issue of visibility in this years game making it difficult to see some gear drop offs or attempted climbs.
03-20-2017 01:30 PMaidank1234
I'm also wondering this. We had a good few climb failures, but I would have considered us as "able to climb" by the end of Friday.
03-20-2017 02:47 PMgerthworm
Gotcha. Yah, the first thing I noticed in the data was "surely there were more teams than that were climbing." We end up with a similar set of data at the end of the day and, as you have noted, comments tend to be almost the most useful part. Numbers are good for an initial sort and maybe finding a few outlier skills, but the comments usually make or break scouting decisions.