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»White Papers tagged with "Aim High"

Papers (12)

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2006 Strategy planning aids

2 word doucments with maps of the 2006 game field

by: ericand

18-03-2006 13:58

GLR & Detroit Ref Rules/Summary wheet

This is a 2 page summary I will have Ref's use for reference during competition. It is a slightly modified version (Amy's) ranking the penalties in order of most to least awarded from week 1's competitions.

by: Godzilla!

08-03-2006 13:38

Paragon 571's Thursday Scouting Sheet

Here is the form that Paragon will be using on Thursdays when gathering general information about robots. Feel free to use it and let us know if there are any suggestions for other data to gather.

by: Steve Howland

26-02-2006 16:59

RAGE 2006 Pit Scouting Sheet

Here's our 2006 pit scouting sheet.
We tried to make it fairly easy for a newbie to fill out, yet give us good information. Most things can be circled or jotted down quickly.
Feedback is welcome and encouraged.
Feel free to use the form for your own team's scouting. If you do make any changes...

by: Jeff Rodriguez

20-02-2006 23:33

2006 FRC all-team roster (sortable)

This is an Excel spreadsheet of all the teams entered into one or more regional event for the 2006 FIRST Robotics competition. The data was taken directly from the FIRST web site on 7-feb-2006 and includes several (p) pending teams at some of the regionals.

The "code" for each region...

by: dhitchco

07-02-2006 12:28

Updated - 2006 Penalties and Scoring

I updated a few of the items to include answers from Q/A.
I think this should include just about every penalty in the rules. Let me know if you see any issues.

by: AmyPrib

29-01-2006 15:31

Projectile motion Spreadsheet

I am posting this on behalf of Rich Butts and team 1511.

"The spreadsheet uses macros for the calculations. That means Excel's
security needs to be set to medium or less to open the file.

I've pencil whipped the spread sheet's appearance and added to the VBA
code. It's all based o...

by: Greg Needel

24-01-2006 11:45

**UPDATED** Aim High Excel Scoring Spreadsheet v2.0

Easy to use with spinner and radio buttons, and a convenient RESET button. v2.0 features QP & RP scores. Please, if you find any bugs, post them here : http://www.chiefdelphi.com/forums/showthread.php?t=41303

by: cbudrecki

24-01-2006 10:49

Aim High Excel Scoring Spreadsheet v1.11

Easy to use scoring spreadsheet featuring spinner and radio buttons,and a very convenient RESET button.


(from this line down need not be posted in the desciption...)
P.S. -Brandon, sorry to bombard you with three versions of this thing in the past 30 minutes, but I was able to play around with...

by: cbudrecki

17-01-2006 10:44

Projectile Motion Calculator

This Java applet provides teams an easy way to calculate height and distance at various points in a trajectory. It includes an accurate representation of air resistance and source code. Enjoy.

To open just the applet, open the classes folder, then the file "projectileMotion.htm"

by: jmac1492

16-01-2006 18:54

2006 "Aim High" Manuals - translated to Portuguese

Brazilian teams Tribotec 1382 and CEPHAS 1860 have worked alongside with one another this year to translate the "Aim High" game manual to Portuguese:

The following chapters can be found in the ZIP download (in PDF):

0 - Introduction
3 - The Arena
4 - The Game
5 - The Robot

We...

by: tribotec_ca88

09-01-2006 18:30

Penatly Sheet Refrence Guide

Following in the work down by Aidan Brown and some others that made a ref cheat sheet in 2005, I made a easy reference guide for 2006 penalties. A knowledge of the rules is expected and this is intended as only a reference guide.
I think I got all the penalties on it correctly, but please PM me if...

by: Wetzel

09-01-2006 17:17


Papers (12)

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