Go to Post ALL technology is run on 'Magic Smoke' contained within the device. As everyone knows, whenever the magic smoke is released, the device ceases to function. - kmcclary [more]
Home
Go Back   Chief Delphi > CD-Media > Photos
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

photos

papers

everything



Failed attempt at simulation

mtrawls

By: mtrawls
New: 16-06-2004 17:19
Updated: 16-06-2004 17:19
Views: 555 times


Failed attempt at simulation

Here's a screenshot from a rudimentary simulatoin of the FIRST game I tried to make. It uses CS and ODE. The ODE support in CS at the time, however, was ... ahem, lacking. The robot could move around, but physics was definately not earth-like. Maybe it'll inspire those trying to come up with a FIRST video game?

Recent Viewers

  • Guest

Discussion

view entire thread

Reply

16-06-2004 17:58

mtrawls


Unread Re: pic: Failed attempt at simulation

I suppose I should explain a bit about the picture. At the point in the project when this particular screenshot was taken, I had been working to scale back the model of the playing field to remove unnecesary items so that it would load quickly. Realistic display and real time play often are at direct odds with each other, so I was experimenting with various display methods (hence the wierd graphics). Also, this particular shot is one where I was populating the field and seeing how all the elements would interact. If anyone has questions, PM me (I think I might be able to pull up the paper I wrote, if anyone is interested).



17-06-2004 06:33

Tom Bottiglieri


Unread Re: pic: Failed attempt at simulation

how do you throw the balls into the goals?



17-06-2004 06:58

Ryan M.


Unread Re: pic: Failed attempt at simulation

It does indeed inspire me...

Not bad actually.



17-06-2004 09:24

mtrawls


Unread Re: pic: Failed attempt at simulation

Quote:
Originally Posted by ToMMan b182
how do you throw the balls into the goals?
Well, you don't! The robot actually did have a mechanism for it, but this is a much scaled back version I used for debugging purposes because it loaded much quicker. The physics support in CS was just beginning at that time, though, and there were quite a few glitches. Trying to move a ball with the robot created an inconsistent system, and all sorts of wierd things happened. I was in almost constant contact with the mailing list, and actually convinced someone to start working on ODE support ... but it didn't come quick enough for my project (and I don't know where it is now, this was 2 years ago).



17-06-2004 11:03

looneylin


Unread Re: pic: Failed attempt at simulation

it's not that bad...keep meddling



view entire thread

Reply
previous
next

Tags

loading ...



All times are GMT -5. The time now is 16:49.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi