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The true beauty is, no matter what the game (Yes, even 2001), we spend these 6 weeks going crazy with design strategy, and trying to figure out a way to work the plot twists that the GDC throws at us...and its a blast. - Andy Grady [more] |
Ockham's Raizor
By: Billfred
New: 03-03-2005 05:58 PM
Updated: 03-03-2005 05:58 PM
Views: 908 times
Here's a shot of the back end of Ockham's Raizor as we crated it up.
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