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I'm going to try to explain this as best I can. I want to design a walking leg with the speed of a wheel. So here is my first go at it (sorry for the lack of finesse on the Auto CAD I did it in like three minutes before I went to bed). The central shaft rotates so that the half sphere at the bottom acts as a wheel but the entire thing can rotate to give it a leg like motion. The cylinder would be attached to the coupler by a ball bearing and is rotated by a flexible shaft. This idea came when I was watching Ghost in the shell and they had these tanks that had wheels on the end of legs. This is my first draft and would require two motors for each leg (I think this is the minimum i can use on a leg).
02-10-2005 20:39
GREAT!
Just a thought ...
you'll need some pretty sophiticated stuff to be able to stop the robot.
In the show the robot kinda turn and difts to a stop 
02-10-2005 21:30
Kevin Sevcik
From a more practical standpoint, if you make that entire shaft spin, you'll be putting a terribly large load on the bearings and shaft. Ball bearings are intended to support mostly radial loads. With your current design, the shaft bearing at the top would see a large thrust load, which would drastically shorten the bearing's life if you don't over-spec the bearing by a lot. Also, keep in mind that flexible shafts aren't going to transmit much torque.
02-10-2005 23:15
greencactus3i think a simple doublewishbone idea of a suspension would work just as well and simpler.
02-10-2005 23:20
mechanicalbrain
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Originally Posted by greencactus3
i think a simple doublewishbone idea of a suspension would work just as well and simpler.
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02-10-2005 23:54
Just wondering but, could you explain how it works? It look pretty cool 
03-10-2005 00:19
mechanicalbrain
Well the general idea is that their are four legs and the sit out at an angle from the robot. The entire leg can rotate on that gear (more symbolic of where it pivots then anything else). Also the rod is attached to that square coupler by a ball bearing and rotates. When it rotates the half sphere at the bottom acts like a wheel. Its just a conceptual design right now and not really possible due to the limits of last years kit but its a future plan. Not only could it have simple walking but the legs could start facing up and fold down to add significantly to the height of a robot. Basically I'm trying to come up with a simple walking robot that doesn't have the disadvantages of speed that most walking robots posses.
As mentioned its got a few engineering hurdles it needs to overcome but if i don't use something like this in FIRST then ill definitely do it privately because the idea has been bouncing around my head for quite some time i just never really developed it until now.
03-10-2005 09:16
phrontist
In what way does this "walk"? Iit just a wheel at the end of a shaft? Or can it also swing the shaft some how...
03-10-2005 12:01
Kevin Sevcik
It "walks" by whipping around that large gear the shaft bracket is attached to. Mind you, it'd walk better if the leg moved in and out as well as around or something similar. Perhaps instead of starting from scratch on both counts, you should find some simple leg joints that work for people and then figure out how to put wheels on them?
03-10-2005 19:31
mechanicalbrain
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Originally Posted by Kevin Sevcik
It "walks" by whipping around that large gear the shaft bracket is attached to. Mind you, it'd walk better if the leg moved in and out as well as around or something similar. Perhaps instead of starting from scratch on both counts, you should find some simple leg joints that work for people and then figure out how to put wheels on them?
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03-10-2005 19:48
artdutra04
I you want to see a ton of different walking robot designs, check out this page. (You'll have to scroll down a bit.) I know that these are Lego creations, but the principles behind the walking robots can be adapted to a larger scale. IMHO, I would think that instead of rotating the entire leg around, do as Kevin Sevcik suggested, and make the legs go up and down, instead of in circles. Similar to this picture:
I know that it wouldn't be able to go up stairs, but it would have much less stress on the shafts.
Also, I am curious. What is the size of your leg? 
03-10-2005 21:06
mechanicalbrain
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Originally Posted by artdutra04
IMHO, I would think that instead of rotating the entire leg around, do as Kevin Sevcik suggested, and make the legs go up and down, instead of in circles. Similar to this picture:
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03-10-2005 23:11
Matt KrassYou may want to try a tri-wheel.
Essentially its three wheels centered around a point, 120 degrees apart at the center of each wheel. Two rest on the ground and all three spin. When you hit a stair well, the friction cause it to pivot around the center and climb up the step, in theory. I played with the idea but never built it, I'm gonna see if I can do it with the Vex kit I'm getting this weekend.
EDIT: I added a rough sketch.

04-10-2005 09:10
artdutra04
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Originally Posted by Matt Krass
You may want to try a tri-wheel.
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06-10-2005 10:29
Travis Hoffman
Got whegs?
http://www.chiefdelphi.com/forums/sh...ighlight=whegs
Courtesy of researchers at Case Western Reserve University in Cleveland, OH.
Have fun putting wheels on the ends of these things!
07-10-2005 09:42
Kevin Sevcik
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Originally Posted by mechanicalbrain
Yes thats exactly how it works. As to the retracting part. It would have to involve a mechanical function so i can keep the motors to a minimum. I want it to come around back so it can clear stairs and such objects. Finally, If I added wheels to the end of legs it would need to be some type of pulley system and then again I run into having more then two motors a leg.
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07-10-2005 11:08
mechanicalbrain
Wait would it still have both leg and wheel motion? If you can, add a picture of the design. Thanks. 
07-10-2005 12:01
Kevin Sevcik
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Originally Posted by mechanicalbrain
Wait would it still have both leg and wheel motion? If you can, add a picture of the design. Thanks.
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