|
|
|
![]() |
|
|||||||
|
||||||||
This is the fourth revision of a mecanum wheel concept I'm developing. See the fifth revision for more information -- I included this image because I don't have an isometric view of the latest revision on hand.
19-06-2006 20:32
SirLancelotThat's absolutely gorgeous--
a few questions, though,
-will the hub be machined aluminum or some sort of plastic?
-what do you think the (approximate) weight will be per wheel?
thanks
Anna
19-06-2006 21:48
Tristan Lall|
Originally Posted by SirLancelot
-will the hub be machined aluminum or some sort of plastic?
|
19-06-2006 23:57
Andrew Blair
One quick question: why the decision to use Phillips head? Will it be easier for personnel to change rollers?
Looks really good though. How big is it?
20-06-2006 11:18
tiffany34990Who is making the rollers for you all?
Just wondering...
Looks really great though!
Good luck on this project!
20-06-2006 13:17
David55
Sorry for the lack of knowledge...but what 3D modulation software was used to make these?
20-06-2006 13:46
Joe Johnson
As you go forward, keep in mind the ratio of axle radius to wheel radius.
This ratio is important. It is what makes rolling better than sliding. As the ratio gets closer to 1, the advantage of rolling disappears. Yes the wheel may be turning but the reduction in friction is almost nil.
Think of it this way. If you lock the wheel and slide it across the carpet, the torque about the axle of the force from the carpet would be:
Tsliding = MUcarpet2Wheel X FonCarpet X Rwheel
If you let the wheel rotate the torque on the axle becomes:
Trolling = MUwheel2Axle X FonCarpet X Raxle
There are only two places to let Trolling << Tsliding
#1 you can MUwheel2Axle << MUcarpet2Wheel
This is possible with bearings, etc. but in a Mecanum wheel application there is not much room for bearings and you sort of want MUcarpet2Wheel to be high because it is how your robot drives around. That pretty much means you're stuck with what you get for MUwheel2Axle. The roller material probably slides better on steel than carpet, but it is not going to be like butter on a bald monkey* either ;-)
#2 you can Raxle << Rwheel
This is your best bet in a Mecanum wheel application but even this option is somewhat limited by geometry.
Bottom line: The nice radius tips of your CAD model are beautiful and will provide nice transitions from 1 roller to another, especially on somewhat uneven ground, but it when that part of the roller is in contact with the ground, it is going to act more like a faceted wheel and less like an omniwheel.
Joe J.
*from Dance of the Cucumber
...
Larry: "sus suaves movimientos"
Bob: "Oh, how smooth his motion"
Larry: "tal como mantequilla"
Bob: "like butter"
Larry: "en un chango pelon."
Bob: "on a ... bald monkey."
...
20-06-2006 14:58
Madison
It's exciting to see some people thinking in the summer 
|
-will the hub be machined aluminum or some sort of plastic? -what do you think the (approximate) weight will be per wheel? |
|
One quick question: why the decision to use Phillips head? Will it be easier for personnel to change rollers? Looks really good though. How big is it? |
| Who is making the rollers for you all? |
| Sorry for the lack of knowledge...but what 3D modulation software was used to make these? |
| As you go forward, keep in mind the ratio of axle radius to wheel radius. |
20-06-2006 16:53
Joe Johnson
|
Originally Posted by M. Krass
Also, as a matter of full disclosure, I wanted to again reiterate that these wheels are not for FIRST use at the moment and will, instead, be used in some 'commercial' application. In other words, I'm getting paid to design this and, while I very much appreciate the criticism and advice, please be aware that you're doing some of my job for me. I know that some people might not want to do that ![]() |
20-06-2006 20:42
negfrequencypeople like you make me really happy. laying my eyes on that omni thats been modeled so well. Its like an art, which is probably why i love it so much. That is one of the better models ive seen on delphi recently. Id like to see some other parts youve done if you have anything else fancy lying around.
i dont know if you saw my previous challenge in the CAD forum, where i challenged people to design a soccer ball or a golf ball, 2 of the hardest objects to model. id like to see you try it. It looks like youve got the CAD thing down pretty well
21-06-2006 15:09
Madison
I don't know if I have anything particularly fancy lying about and, unfortunately, I can't really share a lot of what I do these days.
I received a picture of the prototype parts sitting in the printer last night, so I wanted to attach it here so people who aren't familiar with the rapid prototyping process can take a look at what these machines do.
The picture includes some parts that don't belong to me. You can see two hubs and two sets of rollers for the wheels between the two largest pieces.
22-06-2006 19:10
techtiger1Ms.Krass the printed pieces look pretty good. Your a very amazing person and as someone pointed out an absolute artist with CAD and design in general. Joe you are awesome good information in this thread. Keep up the great work.
-Drew
22-06-2006 20:02
Dan PetrovicI have one question.
If they aren't going to be used for FIRST. What are they going to be used for?
22-06-2006 20:16
DonRotolo
|
Originally Posted by M. Krass
You can see two hubs and two sets of rollers for the wheels between the two largest pieces.
|
13-07-2006 15:15
JaneYoung
it -is- beautiful and it -is- art - and it is already busy at work - teaching, educating, exploring, and developing. How cool is that.
13-07-2006 18:34
Jay H 237
|
Originally Posted by M. Krass
I don't know if I have anything particularly fancy lying about and, unfortunately, I can't really share a lot of what I do these days.
|
|
Originally Posted by InfernoX14
I have one question.
If they aren't going to be used for FIRST. What are they going to be used for? |
14-07-2006 16:12
Andrew Blair
Not sure where you're employed, but are these by chance for a commercial toy of sorts? RC? Even if they aren't that would most definently be profitable for Tyco or someone similar to invest in.
07-08-2006 18:19
Madison
I've had the first iteration of these wheels finished for about a month now and have been able to play with them and let some others see and play with them to get an idea for how well they work and how durable they are.
With that, it seems that the individual roller bind against their axle when the wheel is rotating between 'sets,' if you will, and I'm curious if anyone who's worked with these sorts of wheels before has encountered this phenomenon and how they were able to correct it.
It seems that there's simply too much friction between the cast urethane rollers and the ABS hubs when they rub against one another, so I'm planning to add a nylon washer between the roller and hub to see if that alleviates the problem.
I'm also considering molding the axle directly into the hub rather than using a separate, nylon tube with the intent of adding rigidity to the axle such that it can't flex far enough to allow the roller to rub against its supporting tab.
Any ideas from you folks who've had some hands-on experience with this sort of mecanum wheel design before?