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Variable Diameter Wheel idea, perpendicular picture, with the wheel bogies in a low-diameter "gear".
25-08-2006 02:59
rangersteveThats very cool looking and good inventor work. yet, i wonder about the practicality of it. What sort of application do you plan for this to be effective for? you would have nearly no contact between the wheel and the ground depending on the surface. Small imperfections on the surface or the wheels could cause big problems in movement. I guess what the wheels are made out of will have a big effect on the practicality of it. I hope it works for you because it really does look good.
25-08-2006 03:15
sanddragI wonder if you could do them out of wood or plastic by hand on a wood lathe.
25-08-2006 08:52
Daniel_LaFleur|
Originally Posted by artdutra04
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25-08-2006 08:52
HiebI started looking into this same idea last year after a discussion here about variable diameter wheels. Unfortunately the other mentors on my team felt it was beyond our capabilities, so I haven't had the opportunity to test it yet.
As far as making the wheels, my plan was to make a wheel model out of clay, then create a rubber mold and use liquid casting plastic for the wheels, with a section of axle embedded in the plastic. For the surface, wedge shaped sections of conveyor belting (the same type currently used by many teams) could be attached to the surface.
25-08-2006 09:25
Alex Cormier
So, you bringing the finished product to Ruckus?
25-08-2006 10:05
Stu Bloom
WOW Art ... FANTASTIC concept. I really like it. Please be sure to keep us posted when you start testing ...
25-08-2006 11:00
Greg Needel
there is more discussion from last year on this topic available here http://www.chiefdelphi.com/forums/sh...ad.php?t=40770
25-08-2006 21:12
artdutra04
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Originally Posted by Alex Cormier
So, you bringing the finished product to Ruckus?
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26-08-2006 14:28
colin340
MAYBE YOU SHOULD MOVE THE FLAT SPOT TO THE HIGH TORQUE DIAMETER
27-08-2006 10:31
yongkimlengwow that looks cool... done it in solidworks I guess?
I'm wondering where u get more templates for vex parts. I have used those from their website.. but many parts arent available for CAD such as omniwheels, wheels and the quarter-of-a-circle steel piece you used? wonder if you manually did them.. 
27-08-2006 12:07
artdutra04
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Originally Posted by yongkimleng
wow that looks cool... done it in solidworks I guess?
I'm wondering where u get more templates for vex parts. I have used those from their website.. but many parts arent available for CAD such as omniwheels, wheels and the quarter-of-a-circle steel piece you used? wonder if you manually did them.. ![]() |
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Originally Posted by colin340
MAYBE YOU SHOULD MOVE THE FLAT SPOT TO THE HIGH TORQUE DIAMETER
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27-08-2006 18:24
Hieb|
Originally Posted by artdutra04
The only reason why I put the flat spot there, was to possible included recessed roughtop or wedgetop traction material, just to experiment with a "normal wheel" mode (the angles of the wheels do not change), and then the "variable diameter wheel mode" (the angle changes dynamically).
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While the others are draining their batteries in a pushing match, you'd could be focusing on an entirely different aspect of the game.
07-09-2006 17:37
colin340
sorry i did not mean to yell some time i just hit caps lock