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Our Prototype Mecanum Drive train and setup using KitBot chassis.
07-12-2006 00:15
Jonathan Norris
I must say great setup there, making a complicated drive system as simple as possible. I must say that these mecanum drive systems seem to be all the rage these days, at least from the number of prototypes i have seen. But I am still puzzled by the perceived advantages of them... The first myth I can see is the idea that they are more maneuverable than a basic tank or 6-wheel drive. The fact is that the majority of the successful robots using a mecanum or holonomic drive systems all have low COG. If you have ever seen a good 6-wheel or tank drive system with a low COG which can turn on a dime. I would argue they are far more controllable and more effective (traction!). Have a look at some of the 2002 (or was it 2003) videos just posted here, and you will see some low bots (SPAM 108) which were blazing fast, could turn on a dime, and seemed controllable. Our robot in 2005 was our first year using a 6-wheel design, because of design faults with our arm we ended up being a defensive bot (in the most offensive oriented game so far
), that robot didn't score much but was fast and maneuverable for defense.
Another fact is that having a high COG with a mecanum or holonomic drive system will cause horrors to the controllability of the robot, because all 4 wheels need to be on the ground (with relatively equal pressure on them) to work properly. I have heard teams argue that these systems allow them to be more maneuverable and therefore better offensively. But in the era of FIRST where the majority the scoring is up high, this will cause havoc for teams trying to use these types of drive systems. I have yet to see a strafing drive system (other than crab, I like!) that can out perform a tank drive or 6-wheel system while still having an offensive robot (presumably with a high COG).
I applaud you guys for designing a simple implementation of a mecanum drive system. Maybe my reasoning is totally off base here... feel free to prove me wrong. But I feel that the advantages are not there to use one of these systems for one of the games, thou I would like to prototype one myself.
07-12-2006 00:17
sanddragAre those little orange things encoders? You might want to reconsider their placement.
07-12-2006 00:53
EricH
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Originally Posted by Jonathan Norris
But I am still puzzled by the perceived advantages of them... The first myth I can see is the idea that they are more maneuverable than a basic tank or 6-wheel drive. The fact is that the majority of the successful robots using a mecanum or holonomic drive systems all have low COG. ... I would argue they are far more controllable and more effective (traction!). ... I have heard teams argue that these systems allow them to be more maneuverable and therefore better offensively. ...
Maybe my reasoning is totally off base here... feel free to prove me wrong. But I feel that the advantages are not there to use one of these systems for one of the games, thou I would like to prototype one myself. |
07-12-2006 07:57
Lil' Lavery
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Originally Posted by Jonathan Norris
The first myth I can see is the idea that they are more maneuverable than a basic tank or 6-wheel drive. The fact is that the majority of the successful robots using a mecanum or holonomic drive systems all have low COG. If you have ever seen a good 6-wheel or tank drive system with a low COG which can turn on a dime. I would argue they are far more controllable and more effective (traction!). Have a look at some of the 2002 (or was it 2003) videos just posted here, and you will see some low bots (SPAM 108) which were blazing fast, could turn on a dime, and seemed controllable. Our robot in 2005 was our first year using a 6-wheel design, because of design faults with our arm we ended up being a defensive bot (in the most offensive oriented game so far
), that robot didn't score much but was fast and maneuverable for defense. Another fact is that having a high COG with a mecanum or holonomic drive system will cause horrors to the controllability of the robot, because all 4 wheels need to be on the ground (with relatively equal pressure on them) to work properly. I have heard teams argue that these systems allow them to be more maneuverable and therefore better offensively. But in the era of FIRST where the majority the scoring is up high, this will cause havoc for teams trying to use these types of drive systems. I have yet to see a strafing drive system (other than crab, I like!) that can out perform a tank drive or 6-wheel system while still having an offensive robot (presumably with a high COG). |
07-12-2006 09:07
Ben Piecuch
I'm guessing that they angled the gearboxes so that the chain can be run straight from the gearbox to the wheel. The way their gearbox spacers are placed, the chain would rub along them if the gearbox was horizontal.
My question has to do with the width of the gearbox. There's an awful lot of unused real estate there. I understand that the gearbox is mounted on the kit chassis, which requires that spacing. But, the CIM could be reversed 180 deg, and be mounted on an "intermediate" plate between the two outside plates. Then, by turning the entire assembly 180 deg, the encoder is inboard, the motor is inboard, and you keep your spacing and loose all the excess width. Also, this places the chain run on the inside of the wheel, which allows you to move all your wheels out another inch or so, effectively widening your wheelbase by two inches. This makes a "more square" drivetrain, which has been argued to be an improvement for Mechanum systems.
Overall, I like the integration into the kit chassis. I'm just not sure why you didn't use the kit gearboxes as well.
BEN
07-12-2006 09:14
Billfred
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Originally Posted by Ben Piecuch
Overall, I like the integration into the kit chassis. I'm just not sure why you didn't use the kit gearboxes as well.
BEN |
07-12-2006 09:50
Doug G|
Originally Posted by sanddrag
Are those little orange things encoders? You might want to reconsider their placement.
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07-12-2006 09:52
Doug G|
Originally Posted by Ben Piecuch
Overall, I like the integration into the kit chassis. I'm just not sure why you didn't use the kit gearboxes as well. BEN |
12-12-2006 20:42
Salik SyedAwesome design!!! looks very easy to fabricate and robust. You guys need to post more pics on the website, obviously a lot is going on back home!
What are the two slots near the encoder form?
13-12-2006 03:21
Doug GHey stranger!! Website?? I wish! A lot of noobs, not enough getting done!! Anyhow, we're still working on the CNC plates. The CNC is a bit different than the other one. The coolant system is cool, but messy, so we're still working through that. We should have all the kinks out by tomorrow and have our first plate done. Just seven more to go, but it should go faster, now that we know what we're doing. The slots, on the side next to the encoder, are for access to the mounting screws for the CIM.