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Clay model of

Josh Goodman

By: Josh Goodman
New: 16-01-2007 22:12
Updated: 16-01-2007 22:12
Views: 1644 times


Clay model of

So, everyone has these complex models of the 2007 game. Heres one that works for me. A mentor on our team made this and cut out pieces of paper for ringers. It is a great tool for strategy especially when combined with the Game Simulator.

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17-01-2007 21:47

EricH


Unread Re: pic: Clay model of

We did somthing similar to this, except we used K'Nex and colored washers. How'd it work?



17-01-2007 23:11

Josh Goodman


Unread Re: pic: Clay model of

Well, it was an actual timed game. At the beginning of the match all 6 people (robots) roll 3 dice. The combined total tells you how many seconds you take before you can place a ringer/spoiler/keeper. If you roll doubles, you can place a keeper during autonomous on a green light position. If you roll triples, you can place a keeper anywhere during autonomous. A parent, after learning how it worked also created software to help ease all of the counting. It works because it will combine your strategy with on your feet thinking.

You don't need much of a budget to build this model!!



18-01-2007 22:45

Otaku


Unread Re: pic: Clay model of

Quote:
Originally Posted by JGjedi10 View Post
Well, it was an actual timed game. At the beginning of the match all 6 people (robots) roll 3 dice. The combined total tells you how many seconds you take before you can place a ringer/spoiler/keeper. If you roll doubles, you can place a keeper during autonomous on a green light position. If you roll triples, you can place a keeper anywhere during autonomous. A parent, after learning how it worked also created software to help ease all of the counting. It works because it will combine your strategy with on your feet thinking.

You don't need much of a budget to build this model!!
I don't know, the clay and pencils might be a big stretch for a few teams.

That being said...

I like it. It's nifty.



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