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Game hint

Joe Ross

By: Joe Ross
New: 15-12-2007 14:19
Updated: 15-12-2007 14:19
Views: 16330 times


Game hint

Christmas came early to the Beachbots. Fedex delivered the 2008 FRC Game Hint 3 days early.

It came with a note to visit http://www.usfirst.org/frc_decgift but that isn't even active yet.

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15-12-2007 17:34

11Mort11


Unread Re: pic: Game hint

is this legit?



15-12-2007 17:38

geeknerd99


Unread Re: pic: Game hint

Looks pretty legit to me.... read the board carefully...

More digging later

Edit: Can you show us the other end of the cable?



15-12-2007 17:39

EricH


Unread Re: pic: Game hint

The site says something about insert text and pdf here. (You have to enter the URL directly; no link yet.)

Joe, if there wasn't photographic evidence, I'd suspect something was up on your end...Seeing as there is, Lavery Claus has struck.

Reading what is below the five LEDs, each says something about "CHXX", with XX reading (L-R) 03, 02, 01, 00. Except for the far right one, which reads "ERROR". Then you throw in what looks like a reset button. I detect a radio device of some form.

Oh, and there is a website printed on the board. www.divsys.com



15-12-2007 17:44

Cory


Unread Re: pic: Game hint

Joe is quite the kidder



15-12-2007 17:44

Brandon Holley


Unread Re: pic: Game hint

let the madness begin...



15-12-2007 17:45

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by Cory View Post
I'm pretty sure he's serious this time. He also contacted the team.



15-12-2007 17:49

geeknerd99


Unread Re: pic: Game hint

Ahhh, let us now experience the powers of the interwebs.



15-12-2007 17:55

Billfred


Unread Re: pic: Game hint

I call shenanigans (and not just because of Joe's history). Anybody can put a circuit board together with "© 2007 FIRST" silkscreened on it. (I also find it a little strange that FIRST would spend what can only be an appreciable sum on FedExing 1,500 of these things around the world when the kits are also going out reasonably soon.)

That said, I'm lightly seasoning my words in case I need to eat them later.



15-12-2007 17:58

clydefrog88


Unread Re: pic: Game hint

I don't think its a hoax. Check out the provided web address, it works.



15-12-2007 18:00

Billfred


Unread Re: pic: Game hint

The URL does work, and it points to a known supplier of FIRST (see their logo on the banner here). I'm still cautious.



15-12-2007 18:01

SU 39


Unread Re: pic: Game hint

It definitely is real. Our mentor just got the package himself today via FedEx Saturday delivery. The picture our mentor took shows the same parts that are displayed here. Can't seem to figure anything out yet though.



15-12-2007 18:02

Tottanka


Unread Re: pic: Game hint

I was gonna think that it all is a part of the new KOP, as the cable has where to connect on this board.
Only problem is it says FIRST2007. If it said FIRST2008, i'd be sure its from the KOP.

What could it be used for, can anyone who knows electronics look at it and tell what he thinks?



15-12-2007 18:02

clydefrog88


Unread Re: pic: Game hint

Oh, I meant the FIRST address. There's no information posted, but the URL navigates to a valid portion of the usfirst.org site. Anyway, there goes my sleep for the rest of the year...



15-12-2007 18:02

bear24rw


Unread Re: pic: Game hint

Whats the other end of the cable look like?



15-12-2007 18:05

Joe Ross


Unread Re: pic: Game hint

Quote:
Originally Posted by bear24rw View Post
Whats the other end of the cable look like?
It's just cut off, nothing attached.



15-12-2007 18:05

Doug G


Unread Re: pic: Game hint

Quote:
Originally Posted by bear24rw View Post
Whats the other end of the cable look like?
I just got ours. There is no other end of the cable, just cut wires.



15-12-2007 18:05

RyanN


Unread Re: pic: Game hint

I also don't think it's a hoax. Here is what I can see from the picture:

  • IR Receiver
  • 5 LEDs (CMD3, CMD2, CMD1, CMD0, ERROR)
  • a Microchip Processor (PIC16LF87)
  • Ribbon cable goes to J1
My best guess is that this is a field element. The robots will send an IR signal to this device, and the field element will act accordingly. There are 4 commands. I think the button will clear any errors that come up (reset button).



15-12-2007 18:07

bear24rw


Unread Re: pic: Game hint

Quote:
Originally Posted by RyanN View Post
I also don't think it's a hoax. Here is what I can see from the picture:
  • IR Receiver
  • 5 LEDs (CMD3, CMD2, CMD1, CMD0, ERROR)
  • a Microchip Processor (PIC16LF87)
  • Ribbon cable goes to J1
My best guess is that this is a field element. The robots will send an IR signal to this device, and the field element will act accordingly. There are 4 commands. I think the button will clear any errors that come up (reset button).
Good guess.. i wasn't in FIRST for 2004 game but i heard that they used IR and it wasnt very reliable.. is this true?



15-12-2007 18:09

technoL


Unread Re: pic: Game hint

There goes Christmas...

I'm still a little skeptical. Are we sure that this is a hint and not an early delivery of an item in the kit? Perhaps something extra for teams that has nothing to do with the game, like the fuel cell challenge was?



15-12-2007 18:10

Doug G


Unread Re: pic: Game hint

The board also has a website listed on it...

DSI
www.divsys.com

but it's just a rapid prototyping company that does circuit boards.



15-12-2007 18:10

Joe Ross


Unread Re: pic: Game hint

Quote:
Originally Posted by technoL View Post
There goes Christmas...

I'm still a little skeptical. Are we sure that this is a hint and not an early delivery of an item in the kit? Perhaps something extra for teams that has nothing to do with the game, like the fuel cell challenge was?
The envelope had a sticker that says "FRC GAME HINT!"



15-12-2007 18:12

Billfred


Unread Re: pic: Game hint

Quote:
Originally Posted by bear24rw View Post
Good guess.. i wasn't in FIRST for 2004 game but i heard that they used IR and it wasnt very reliable.. is this true?
As I remember, IR was not particularly good for navigation beyond a couple of feet away--the light could reflect off the aluminum field barriers and throw everything off. I wouldn't rule it out for other purposes, though.

Now, if you'll excuse me, I'm off to purloin some ketchup from the student union. It looks like I'm going to need it.



15-12-2007 18:12

Tottanka


Unread Re: pic: Game hint

i can see there the number 67 on the right top of the board.
Also some sort of a black signature on the left top of it.
I think we need to see more pictures of boards, there might be a few versions of them.
What's on the other side of the board/ paper?
Why isn't there an email blast about this yet? Last year there was one.



15-12-2007 18:13

Cory


Unread Re: pic: Game hint

How is it all the California teams got theirs first?



15-12-2007 18:15

bear24rw


Unread Re: pic: Game hint

Quote:
Originally Posted by Cory View Post
How is it all the California teams got theirs first?
Shipped out of california?



15-12-2007 18:16

Cory


Unread Re: pic: Game hint

Quote:
Originally Posted by bear24rw View Post
Shipped out of california?
Divsys based out of Indianapolis

FIRST based out of NH.



15-12-2007 18:17

11Mort11


Unread

is he the only one to get it so far



15-12-2007 18:17

Scott L.


Unread Re: pic: Game hint

Specs on the PIC microchip on the circuit board

http://www.chipcatalog.com/Microchip/PIC16LF87-I-P.htm

This powerful (200 nanosecond instruction execution) yet easy-to-program (only 35 single word instructions) CMOS Flash-based 8-bit microcontroller packs Microchip’s powerful PIC® architecture into an 18-pin package and is upwards compatible with the PIC16C7x, PIC16C62xA, PIC16C5X and PIC12CXXX devices. The PIC16F87 features 8MHz internal oscillator, 256 bytes of EEPROM data memory, a capture/compare/PWM, an Addressable USART and 2 Comparators that make it ideal for advantage analog / integrated level applications in automotive, industrial, appliances and consumer applications.



15-12-2007 18:17

Joe Ross


Unread Re: pic: Game hint

shipped from NH.



15-12-2007 18:18

Libby K


Unread Re: pic: Game hint

GAAAAAAH! No, not now! The hint can't come out until AFTER I'm on winter break! I still have schoolwork to do! NO!



15-12-2007 18:20

bear24rw


Unread Re: pic: Game hint

Do you think the white header is an in circuit programmer or something?



15-12-2007 18:20

Joe Ross


Unread Re: pic: Game hint

Quote:
Originally Posted by Tottanka View Post
Also some sort of a black signature on the left top of it.
I think we need to see more pictures of boards, there might be a few versions of them.
What's on the other side of the board/ paper?
The black stamp is a standard inspection stamp, put on by the board manufacturer.

The other side of the board is empty except for traces.

The other side of the paper has the FIRST logo and says "Tis the FRC Season..."



15-12-2007 18:26

Leav


Unread Re: pic: Game hint

<playing_along>That black thing on the top right of the board looks like an IR emitter (transceiver?) to me... could be a way to program the RC remotely....</playing_along>

in any case I'm gonna still go with the "thanks for keeping us occupied while there is no game hint - but this is probably not real" line of thought... just to keep myself sane....

-Leav



15-12-2007 18:29

fimmel


Unread Re: pic: Game hint

Quote:
Originally Posted by Leav View Post

in any case I'm gonna still go with the "thanks for keeping us occupied while there is no game hint - but this is probably not real" line of thought...

-Leav
thats the road im taking at the moment. i couldn't handle 20 days, 15.5 hours of guessing lol

...forest



15-12-2007 18:33

Bongle


Unread Re: pic: Game hint

Ugh... I always dislike these threads because past hints have always been so far from what the game ended being, or being hoaxes. It is so easy to think of theories that are fully justified but end up being completely off the mark.

But... I have my own theory:

The colors of the cable remind me of Dave's pre-finals speech at the 06 championship where he made like the vision targets were going to change colours from green->red->blue throughout the einstein matches. The various CMD[0..3] LCDs could indicate the current colour that it is driving. Since there appears to be nothing that appears to connect to the RC, I'd say this is a field element control piece. The IR receiver looks exactly like the ones we had on 2004, so perhaps we have to beam IR at a field element.

It will probably lie flat somewhere low (1-3 ft off the ground). I get this because the IR receiver points upwards at a slight angle if you lie it flat, which would allow it to receive IR from a robot-mounted source. I'm guessing it isn't upside down because it would have to be so high that you wouldn't easily be able to see what mode it is in.

Here's a complete theory, good and precise so I'll look kinda dumb when the truth comes out:
-Teams all received this piece early so that they can begin constructing the field element for their practice field, details of which will be put up on the frc_decgift site soon. The field element will respond to IR emissions to cycle through modes (possibly colour related, judging by the rainbow cable), which will be indicated on the front to judges or teams via the LEDs. These modes will change some form of action on the field, which will be revealed at the kickoff.



15-12-2007 18:35

JaneYoung


Unread Re: pic: Game hint

Oh dear, Libby, you still have to study, no 2 ways about it.

FedEx, thank you! (I think )



15-12-2007 18:38

Libby K


Unread Re: pic: Game hint

...but....but...Jaaaaaaaaane! I won't be able to concentrate!



15-12-2007 18:38

vivek16


Unread Re: pic: Game hint

Gaa!!

Why couldn't it be a riddle like before sometimes?

Ill wait until our team gets one.

-vivek



15-12-2007 18:41

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by Dean K. View Post
Merry christmas boys and girls!
Is this a joke? lol. "Dean K" on CD? This looks like what will be inside the 2008 controllers.

Old Microchip: PIC18F8520
This One: PIC16LF87

I don't know if this is a game hint though. Give it some time.



15-12-2007 18:41

BuddyB309


Unread Re: pic: Game hint

I think this year we can use monkeys, as long as they are somehow powered by the battery.



15-12-2007 18:42

Leav


Unread Re: pic: Game hint

I'm sorry but there is just one thing keeping me sane at the moment:

there is no way this should be shipped outside the KOP. period.
well except of course as a game hint... but that is very costly compared to a simple post here at CD by lavery - so I deem it unlikely to be sent out early solely as a hint piece.

it is so costly to ship this out to all the teams, for a hint that's not really supposed to help you find out what the game is.

now that we have concluded it cannot be a hint (i hope ) we can also tackle other scnerios:

1)it is a field piece they added at the last minute: unlikely because they plan the game very well and wouldnt just forget something or add something in the last minute.

2)it is a piece for the robot they just developed: well there is still time to send it out to the various kickoff locations and distribute it in a very orderly way and make sure everyone gets one instead of just sending it off to every single mentor....

so sorry, but I can't rationalize this being what you say it is Joe

-Leav



15-12-2007 18:42

Tottanka


Unread Re: pic: Game hint

Quote:
Originally Posted by Dean K. View Post
Merry christmas boys and girls!
What the heck?
ok st first i thought it might be Dean,now i know it isn't.
No way Dean would use JK/LOL/ put his AIM in public.

Antone considered it might just be a joke?
I mean, we haven't heard a single word from any official place yet... All those mentors might just be messing with us!

Either that, or Lavery has taken over CD...



15-12-2007 18:45

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by Tottanka View Post
What the heck?
No way thats Dean... he didn't give an hour long speech

jk



15-12-2007 18:46

Libby K


Unread Re: pic: Game hint

It's not. Promise.

Note the "jk LOL" in the edit. Also, he's waaaaaaaay too busy for CD. Unlike me...



15-12-2007 18:46

Leav


Unread Re: pic: Game hint

Quote:
Originally Posted by Tottanka View Post
What the heck?
read the "edit reason" .... it says "jk lol..." (i.e. just kidding laugh out loud)

also.... Liron it is really late what are you doing up! (it's 1:46 am in Israel now)

-Leav



15-12-2007 18:47

johnr


Unread Re: pic: Game hint

did it come in a box? game piece?
what was packing material?
any printing on inside of shpping box?



15-12-2007 18:50

JaneYoung


Unread Re: pic: Game hint

Quote:
Originally Posted by Leav View Post
also.... Liron it is really late what are you doing up! (it's 1:46 am in Israel now)

-Leav
He was waiting for a game hint it seems. Why - are - you guys up?!



15-12-2007 18:53

Libby K


Unread Re: pic: Game hint

I have a feeling Dave is just sitting at his computer going....




MWAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAHAHHAAH!!!!!



15-12-2007 18:53

vivek16


Unread Re: pic: Game hint

you say IR sensors, I say gerbil sensors....

Could someone please enlighten me as to what the IR part of the 04 game was? It was stack attack that year right?

thank, vivek



15-12-2007 18:54

Leav


Unread Re: pic: Game hint

Quote:
Originally Posted by JaneYoung View Post
He was waiting for a game hint it seems. Why - are - you guys up?!
well... I -do- have a test tomorrow... and I -was- studying ....

-----------------------------------

and Andy... don;t think you will be fooling anyone with the "user uploaded file"... you will have to try harder (look at the full URL..)
suddenly not so sure it's not legit.... :/


-Leav



15-12-2007 18:55

AndyB


Unread Re: pic: Game hint

04 was Raising the Bar. No Clue what IR was used for.

I didn't upload it myself. Here you go: http://www.usfirst.org/community/frc...t.aspx?id=7600



15-12-2007 18:55

11Mort11


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
oh well



15-12-2007 18:55

RyanN


Unread Re: pic: Game hint

CHECK THE WEBSITE AGAIN!!!! IT'S UP!!!! WOOHOO!!!



15-12-2007 18:56

Tottanka


Unread Re: pic: Game hint

Quote:
Originally Posted by JaneYoung View Post
He was waiting for a game hint it seems. Why - are - you guys up?!
em...
i be night creature. Especially when it comes to build seasn =]

This PDF doesnt tell oo much ..



15-12-2007 18:59

bear24rw


Unread Re: pic: Game hint

okay... so now we can control our robots with a tv remote lol



15-12-2007 19:02

AndyB


Unread Re: pic: Game hint

So now we know what it is..... what is the purpose?

Laser tag robotics?



15-12-2007 19:03

Ian Curtis


Unread Re: pic: Game hint

Quote:
Originally Posted by bear24rw View Post
okay... so now we can control our robots with a tv remote lol
I don't think so. Going off Bongle's earlier post referencing Dave Verbrugge's joke from 2006, perhaps this will allow teams to replicate some field condition. I.E the field will change the color of the lights randomly every X seconds. This will allow teams to replicate this at home.



15-12-2007 19:04

Leav


Unread Re: pic: Game hint

well I have to go to sleep now... I really do...
but I will sleep soundly - because I have confidence that when I wake up this case will be cracked wide open and you guys will have the solution to this vexing (pun most definitely intended) riddle

-Leav



15-12-2007 19:05

Tottanka


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
So now we know what it is..... what is the purpose?

Laser tag robotics?

ooh could be nice!!!!



15-12-2007 19:05

ADZDEBLICK


Unread Re: pic: Game hint

At the end it says "Assuming a 12VDC supply, the power consumption of an idle FIRST IR board is appoximately 78mW." so could we assume that this will be going on the robot?



15-12-2007 19:06

AndyB


Unread Re: pic: Game hint

Sounds like there could either be more robot interaction this year, or possibly a field that changes during the game.



15-12-2007 19:06

Tottanka


Unread Re: pic: Game hint

Quote:
Originally Posted by ADZDEBLICK View Post
At the end it says "Assuming a 12VDC supply, the power consumption of an idle FIRST IR board is appoximately 78mW." so could we assume that this will be going on the robot?
no.
The green light also get 12VDC.



15-12-2007 19:07

bear24rw


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
a field that changes during the game.
My votes for something like that..



15-12-2007 19:08

Synergy1848


Unread Re: pic: Game hint

Quote:
Originally Posted by vivek16 View Post
you say IR sensors, I say gerbil sensors....

Could someone please enlighten me as to what the IR part of the 04 game was? It was stack attack that year right?

thank, vivek
there was some sort of becon at the bonus balls that the robots could use ir to home in on.



15-12-2007 19:10

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by iCurtis View Post
I don't think so. Going off Bongle's earlier post referencing Dave Verbrugge's joke from 2006, perhaps this will allow teams to replicate some field condition. I.E the field will change the color of the lights randomly every X seconds. This will allow teams to replicate this at home.
Could be that, or it could be something like a bonus ball or something being released at a certain time in the game. I like the chance of multiple colored lights though. Good thinking.



15-12-2007 19:12

Stu Bloom


Unread Re: pic: Game hint

Quote:
Originally Posted by Dean K. View Post
Merry christmas boys and girls!
NO WAY that's Dean ...


Quote:
Originally Posted by Leav View Post
I'm sorry but there is just one thing keeping me sane at the moment:

there is no way this should be shipped outside the KOP. period.
well except of course as a game hint... but that is very costly compared to a simple post here at CD by lavery - so I deem it unlikely to be sent out early solely as a hint piece.

it is so costly to ship this out to all the teams, for a hint that's not really supposed to help you find out what the game is.

now that we have concluded it cannot be a hint (i hope ) we can also tackle other scnerios:

1)it is a field piece they added at the last minute: unlikely because they plan the game very well and wouldnt just forget something or add something in the last minute.

2)it is a piece for the robot they just developed: well there is still time to send it out to the various kickoff locations and distribute it in a very orderly way and make sure everyone gets one instead of just sending it off to every single mentor....

so sorry, but I can't rationalize this being what you say it is Joe

-Leav
DON'T FORGET ... FedEx is a major sponsor - they probably shipped these all for free.

Also, I JUST recieved this FIRST email blast ...
Quote:
From: FRC Teams [mailto:frcteams@usfirst.org]
Sent: Saturday, December 15, 2007 7:08 PM
To: undisclosed-recipients:
Subject: **FIRST EMAIL**/FRC Game Hint


Season's Greetings 2008 FRC Teams:

...game hint season of course...

Make sure your shipping contact, as recorded in TIMS, is diligent about
checking the mail for your team.

Keep an eye out for a December gift from FRC and the Game Design Committee!

Good luck, and GO TEAMS!

--
FIRST Robotics Competition

(p) 1-800-871-8326 x 0
(f) 603-666-3907
frcteams@usfirst.org
www.usfirst.org
NO QUESTION THIS IS A LEGITIMATE GAME HINT!!



15-12-2007 19:15

fimmel


Unread Re: pic: Game hint

well the pdf was created friday december 14th 2007 at 3:39:46 pm by adobe distiller....nothing spectacular...the author though is kpilotte after a quick google search it turns out theres a photobucket account with that username http://smg.photobucket.com/albums/v641/kpilotte/ and a stumbleupn account http://kpilotte.stumbleupon.com/ an ilounge account http://forums.ilounge.com/showthread.php?t=57728 and something promising is she had an @usfirst.org email address... http://www.sensorsmag.com/sensors/Se.../detail/314079 under more sensors please. from what i gather she is part of FIRST's sensor development team.

kinda crazy lol

may be useful idk



15-12-2007 19:20

steve0o


Unread Re: pic: Game hint

ahh!! It works!!



15-12-2007 19:21

Dan Petrovic


Unread Re: pic: Game hint

I'd imagine it's a field element that they need shipped out so remote Kickoffs can have an accurate field set up on Kickoff day. They release material lists for field elements before Kickoff for that purpose.

I guess we will be seeing some changing field elements this year.

Only 20 days left....



15-12-2007 19:23

Ryan Foley


Unread Re: pic: Game hint

Quote:
Originally Posted by fimmel View Post
from what i gather she is part of FIRST's sensor development team.
Kate Pilotte was a member of the 2007 GDC, and I would imagine she is back for 2008 as well.

Cool article, nice find.



15-12-2007 19:31

Gamer930


Unread Re: pic: Game hint

Quote:
Originally Posted by InfernoX14 View Post
I'd imagine it's a field element that they need shipped out so remote Kickoffs can have an accurate field set up on Kickoff day.
Pretty sure this isn't a field element. . . Would be added to the robot. Each remote kickoff has their own shipping coordinator and field build team.

Nice find also fimmel :-)

My guess is there will be an IR Transmitter like they had for the bonus balls in 2004 Rasing the Bar, to tell the team what color mode they are currently in for vision lights.



15-12-2007 19:33

dlavery


Unread Re: pic: Game hint

Quote:
Originally Posted by Libby K View Post
I have a feeling Dave is just sitting at his computer going....




MWAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAHAHHAAH!!!!!
MWAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAHAHHAAH!!!!!



15-12-2007 19:40

psyco_klown


Unread Re: pic: Game hint

maybe we use Wii remotes cuz last year xbox360 controllers



15-12-2007 19:42

AndyB


Unread Re: pic: Game hint

Infared transmitters around the field sending info to the robot maybe?

Maybe its the gamepiece hahah... that would catch us all off guard...



15-12-2007 19:48

ebarker


Unread Re: pic: Game hint

Quote:
Originally Posted by Ryan Foley View Post
Kate Pilotte was a member of the 2007 GDC, and I would imagine she is back for 2008 as well.

Cool article, nice find.
Yes Kate is on the GDC, she works at FIRST and is one of our our heros at FIRST.



15-12-2007 19:50

Andy Baker


Unread Re: pic: Game hint

Diversified Systems out of Indianapolis made the sensor boards (and populated the components onto the boards) for last year's Kit of Parts. The same guys who managed the build for those boards were judges at the Boilermaker Regional, the FRC Championships, and IRI.

It's great to see Diversified get more involved with FRC.

Andy B.



15-12-2007 19:51

AndyB


Unread Re: pic: Game hint

water game.


... thought i'd get that out of the way....



15-12-2007 20:07

psyco_klown


Unread Re: pic: Game hint

Look what i found on the Trossen Robotic's website http://www.trossenrobotics.com/store...-Remote.aspx:D



15-12-2007 20:09

galewind


Unread Re: pic: Game hint

Quote:
Originally Posted by bear24rw View Post
Good guess.. i wasn't in FIRST for 2004 game but i heard that they used IR and it wasnt very reliable.. is this true?
In my opinion, the issue with IR in 2004 was that the transmitter needed to be built by hand from diodes, etc, and there wasn't enough incentive in the autonomous period to try to work with it. Don't forget, it was also the first year that teams had the PIC (vs the Basic Stamp), so they had to learn a new programming language as well.

Infrared as a technology could be well-done in FIRST, if it's well-supported and people have time to play with it. I think this just may be what FIRST is trying to do. If it's a DIFFERENT technology, then it very well could be FIRST's way of trying to provide us with some info ahead of time (once the site is active).



15-12-2007 20:11



Unread Re: pic: Game hint

Quote:
Originally Posted by psyco_klown View Post
Look what i found on the Trossen Robotic's website http://www.trossenrobotics.com/store...-Remote.aspx:D
It's showing an error.

See, FIRST must have a thing with killing our sleep... Because my brain is a bit too busy with speculation and designs to sleep now.



15-12-2007 20:13

bear24rw


Unread Re: pic: Game hint

Quote:
Originally Posted by 114ManualLabor View Post
It's showing an error.

See, FIRST must have a thing with killing our sleep... Because my brain is a bit too busy with speculation and designs to sleep now.
http://www.trossenrobotics.com/store...IR-Remote.aspx



15-12-2007 20:14

Kaushal.K


Unread Re: pic: Game hint

If the IR-sensors are gonna b used for some sort of robot "ID" system (2 tell apart frend from foe) if the game was something like lazer tag (as suggested above) and to score/dock points based on who you hit..

just thinkin aloud here..



15-12-2007 20:23

Kevin Sevcik


Unread Re: pic: Game hint

I just hope FIRST is smart enough to stay away from actual TV IR codes if this is a field element. And/or that teams will stick with odd buttons on DVD remotes. Given the existence of the Ninja Remote and the TV-B-Gone and all.

Mostly I'm worried about the impact of field lighting on these. I've seen some remotes that were remarkably finicky about fluorescent lighting near the receivers and all.



15-12-2007 20:28

fimmel


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
I just hope FIRST is smart enough to stay away from actual TV IR codes if this is a field element. And/or that teams will stick with odd buttons on DVD remotes. Given the existence of the Ninja Remote and the TV-B-Gone and all.

Mostly I'm worried about the impact of field lighting on these. I've seen some remotes that were remarkably finicky about fluorescent lighting near the receivers and all.

just a note on that. the field lights are not florescent there regular incandescent (AFAIK Halogens) but standard theater / stage lighting. i doubt it will interfere with these little guys

...forest

on a side note... i my be a good strategy to use a TV-B-Gone or something lol



15-12-2007 20:29

Andrew Schuetze


Unread Re: pic: Game hint

Quote:
Originally Posted by 114ManualLabor View Post
It's showing an error.

See, FIRST must have a thing with killing our sleep... Because my brain is a bit too busy with speculation and designs to sleep now.
Remove the emoticon from the end of the address line and it works.



15-12-2007 20:29

Bongle


Unread Re: pic: Game hint

Considering:
Once its mode is set, a single 5V output is sent via its output pins. The RC has 5V inputs.

It accepts power in voltages in a range that includes the voltage that the robot runs at.

It would be difficult for teams to wire up a IR emitter that emits certain codes, but it would be easy(-er) for them to mount this on the robot and receive codes from more complicated hardware mounted on the field.

Dave's joke in Atlanta in 2006 before the Einstein matches.

Changing my earlier guess:
I now guess that this will be robot mounted, and will receive info about field status from a high-mounted (hence the angle upwards on the IR sensor) source, akin to the green light in 2006 and 2007. Since it has 4 modes, then we can assume the field will have some item (probably in autonomous mode) that can be in a state that is in exactly one of up to four states. Each competition will probably have a 'training unit' where you can take your robot to get its IR sensor trained to recognize the 4 IR codes for the field modes, similar to how you could get calibration RGB data for the camera.

Quote:
the field lights are not florescent
But the arena lighting will often be florescent, regardless of the field lights.



15-12-2007 20:46

Nuttyman54


Unread Re: pic: Game hint

The first thing I think of when I see this is all the fun I had making Mindstorms RCXs talk to eachother.....



15-12-2007 20:46

cicib99


Unread Re: pic: Game hint

Quote:
Originally Posted by Libby K View Post
I have a feeling Dave is just sitting at his computer going....




MWAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAHAHHAAH!!!!!
Quote:
Originally Posted by dlavery View Post
MWAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAHAHHAAH!!!!!
yeah thats what i thought...

I'll guess anyway:

are we going to have to detect the different infared that will change the score value?

have fun programmers!



15-12-2007 20:47

Qbranch


Unread Re: pic: Game hint

So here's what I'm thinking:

CMOS image sensors pick up into the infrared spectrum REALLY WELL. So, anything that ouputs any infrared will appear rediculously bright white on a monochrome or color CMOS image sensor. I think it might even work for CCD devices. Just try pointing your favoirite handy-dandy camera/camcorder at a television remote and push a button.

So... that gets you to a target... then when you're in front of it the decoder can tell you what it is. Sounds like a great extended autonomous to me.

Wow I can hardly wait now!

-q



15-12-2007 20:47

Tom Bottiglieri


Unread Re: pic: Game hint

I would love to see robots talking to each other this season, but it's probably safer to assume these things will be getting signals from the field.

Can't wait to get my hands on one.



15-12-2007 20:52

Joe Ross


Unread Re: pic: Game hint

Quote:
Originally Posted by johnr View Post
did it come in a box? game piece?
what was packing material?
any printing on inside of shpping box?
It was in a padded envelope. The three items pictured were the only things in the envelope.



15-12-2007 21:09

BanksKid


Unread Re: pic: Game hint

Quote:
Originally Posted by iCurtis View Post
I don't think so. Going off Bongle's earlier post referencing Dave Verbrugge's joke from 2006, perhaps this will allow teams to replicate some field condition. I.E the field will change the color of the lights randomly every X seconds. This will allow teams to replicate this at home.
there would be no point in some IR device when changing a light every X seconds could be accomplished be a simple randomizer circuit (which isnt exactly simple) but you get the idea.



15-12-2007 21:13

hipsterjr


Unread Re: pic: Game hint

does this mean I can stop staring at the "Woodies's game hint @ Atlanta " thread? There has been almost 30 post per hour on here
This is defiantly legit, but the question is now where do we go from here?



15-12-2007 21:13

edthegeek


Unread Re: pic: Game hint

My musings on this.
A series of IR "keys" would be given to each team. 4 keys, one per LED. The keys are unique to each team.
The interaction with the field would go as follows. There are four stations that contain whatever game piece we will be playing with this year.We use our four keys to unlock one of these stations, one per station. The stations then release the game pieces and a set number of points are awarded to a team for unlocking a station.
This also releases game elements that can be used by either alliance to score (makes alliances balance threats and opportunities). The alternate strategy is totally shutting out the other alliance from reaching a station, thus preventing them from scoring anything, and then unlocking a station yourself.
This uses the relatively short distance of IR to its advantage. It forces teams to actually get close to the station instead of trying to unlock a station from long distance.



15-12-2007 21:27

Nuttyman54


Unread Re: pic: Game hint

I get it! It's how they're solving the radio issues. We're driving the robots with TV remotes. You know...enter 32 into the channel changer to drive forward...Just imagine:

"32-98-101-13-7-20-57-32! No, 64! Volume up! VOLUME UP!"

-The previous has been posted for Methane of Team 190



15-12-2007 21:35

geeknerd99


Unread Re: pic: Game hint

Human player couch potatoes?



15-12-2007 21:40

JaneYoung


Unread Re: pic: Game hint

Quote:
Originally Posted by geeknerd99 View Post
Human player couch potatoes?
This is one of the funniest things I've ever read on CD. Awesome!



15-12-2007 21:43

synth3tk


Unread Re: pic: Game hint

I don't have a detailed whatever made up, but maybe based off of Capture-The-Flag? I don't know. I'm just all fizzled up inside now!



15-12-2007 21:48

BanksKid


Unread Re: pic: Game hint

Quote:
Originally Posted by dlavery View Post
MWAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAHAHHAAH!!!!!
you would.......

any way on a slightly more important note it would seem that thae fact that FedEx shipping has gone from express freight to regular freight for 2008 (hey i rymed) might have something to do with them shipping 1500 of these darned things....its on the first website if anyone hasnt taken the time to read the whole page about the shipping part of the manual beign released in december/maby the change of "grade" of shipping might be why it will be released in december.............



15-12-2007 21:49

BornaE


Unread Re: pic: Game hint

Maybe we have to build a small autonomous robot that can be signaled with 4 commands.
The next 3 weeks are gonna be bad



15-12-2007 22:03

Blue_Mist


Unread Re: pic: Game hint

All of these ideas are great and funny, but our team hasn't gotten ours or I would definitely know about it. We reside very firmly in California. Also, I can't get to it from the page "FIRST Robotics Competition Documents and Updates," the page it claims to come from. Sorry, I don't trust this hint to be true.



15-12-2007 22:06

vivek16


Unread Re: pic: Game hint

well, there was an email from FIRST, the link is on the first website, and a photo of it with FIRST on it...

Believe what you want but I think that this is the hint.

jm2c, vivek

EDIT: FIRST doesn't have to link it from their webpage. The url doesn't have to be provided on the page "FIRST Robotics Competition Documents and Updates," for it to be under it...



15-12-2007 22:18

alex1699


Unread Re: pic: Game hint

well IR stuff hmmm.. thats crazy stuff the field is going to be sending are robots to do stuff i think..



15-12-2007 22:21

synth3tk


Unread Re: pic: Game hint

Quote:
Originally Posted by alex1699 View Post
well IR stuff hmmm.. thats crazy stuff the field is going to be sending are robots to do stuff i think..
That's pretty believable. Maybe a part of autonomous that, when sent a certain code, they have to respond a certain way or go for the goal or whatever.



15-12-2007 22:27

JBotAlan


Unread Re: pic: Game hint

I'm making two assumptions here, and with the logic to back them up, here they are:

-This isn't going on the robot. The speak of powering it from a bench supply or AA batteries proves that.

-The robots will not be emitting IR. Think of the mess debugging that would be. The judges would all have to have cameras fixed on each robot to make sure nobody was jamming the signal for everyone.

My guess:
I'm going for some kind of human player controllable field item. The HP gets a remote, points it at the field item and presses a button. The goal may change colors, but that's about all. It won't move, as that would be terrible for teams to construct, and awful to maintain during a match. I think it has to do with a vision target, as most teams have not figured out tracking yet, and FIRST wants us to.

Hmmm...I don't know...
Whatever it is, it looks fun!
JBot (counting down the days...)

P.S. I would like to think that this device will be mounted on the robot...it would be amazing to get signals from the field. Period switches, or different goals...hmm...I may end up being totally wrong all around. Whatev, but my sleep is totally gone now.



15-12-2007 22:31

Kyle Love


Unread Re: pic: Game hint

I am finally, first time in 5 years now, not going to worry about the game hint.....and try to be uber suprised at kickoff when the game is announced...I'll just play Halo or something. As I have said many times before, yet again, Dave is out to mess with our heads, now by saying MWHAHAHAHAHAHAHAHAHA.



15-12-2007 22:31

Michelle Celio


Unread Re: pic: Game hint

So I'm imputing a crazy idea I came up with in an AIM Chat...

Quote:
michellecelio (10:23:49 PM): On the field could be random IR walls, sort of like on the roomba's virtual wall, that will randomly be turned on and off .
michellecelio (10:23:55 PM): With this, would be another IR thing on the robot so the robot would randomly not be able to go any further.



15-12-2007 22:34

IndySam


Unread Re: pic: Game hint

Quote:
Originally Posted by Kyle Love View Post
I am finally, first time in 5 years now, not going to worry about the game hint.....and try to be uber suprised at kickoff when the game is announced...I'll just play Halo or something. As I have said many times before, yet again, Dave is out to mess with our heads, now by saying MWHAHAHAHAHAHAHAHAHA.
I call Barbara Streisand on you Kyle!



15-12-2007 22:34

PhilBot


Unread Re: pic: Game hint

Since the outputs on the cable are digital, it would make sense for it to be plugged into the RC's digital input header, but the pinout isn't compatible. No easy way to connect it directly, or with PWM cables....

As much as I'd love to see this on the robot.... they've made it hard to wire in.

It's also interesting that the unit has to be set up to "Learn" the codes that it's meant to respond to.... Do they really trust all the teams to "teach" their board the correct codes ???? Sure ... that'll happen.

BTW, if you think the IR controller is fun... what about the IR ball ?

http://www.hitechnic.com/ click on products and scroll down to IRB1004



15-12-2007 22:37

Akash Rastogi


Unread Re: pic: Game hint

A lot of these posts are still talking specifically about the board itself. Note that past hints have almost never been about what the objects were or what was on the game hint. So, unless by some weird account Im completely wrong, the game will have nothing to do what's on the board.
Any others receive their boards?



15-12-2007 22:37

PhilBot


Unread Re: pic: Game hint

Quote:
Originally Posted by JBotAlan View Post
I'm making two assumptions here, and with the logic to back them up, here they are:

-This isn't going on the robot. The speak of powering it from a bench supply or AA batteries proves that.
Except that the +V on the RC PWM outputs is 7.2 volts which is in the specified range. (Just like the CMU cam)



15-12-2007 22:40

JBotAlan


Unread Re: pic: Game hint

Quote:
Originally Posted by PhilBot View Post
BTW, if you think the IR controller is fun... what about the IR ball ?

http://www.hitechnic.com/ click on products and scroll down to IRB1004
Wow, that looks incredibly amusing. But I don't think it'll make it to be a field element. Then again, someone mentioned pool tubes in the hint thread last year and I shot them down, saying they'd deflate like crazy (and they did... ). It's just, these are so breakable and the batteries...I'm glad I'm not a volunteer.

But I want one (or twenty...). My new camera processor should work nicely tracking them...

If only...
JBot



15-12-2007 22:43

JBotAlan


Unread Re: pic: Game hint

Quote:
Originally Posted by PhilBot View Post
Except that the +V on the RC PWM outputs is 7.2 volts which is in the specified range. (Just like the CMU cam)
Correct, but why would they suggest a benchtop power supply? I still think this is a field element. I'm sure I could be wrong, but FIRST would be giving us instructions on how to tap into that power source. There are teams that have no idea where to get power from without instructions. Remember how the CMUcam came with documentation stating exactly how to connect it? Those docs would have to exist for this thing. And maybe they do. Maybe I'm wrong. But I don't think so.

JBot (I need to stop posting...)

PS. I was going to combine my two posts, but cannot figure out how to delete this one. Is that functionality missing now? BRANDON!!! ;-)



15-12-2007 22:56

Akash Rastogi


Unread Re: pic: Game hint

Ribbon cable-cable tv-tv antenna-antenna-tower

something to do with a tower in the middle of the field?
Notice how the 07 game had something to do with the '97 game pieces-tubes
Anyone think something similar could happen with the '98 game this year?



15-12-2007 23:02

alex1699


Unread Re: pic: Game hint

i think this is a little obgect that has nothing to do with any thing buit the number 5 that after 2 minute of staring at it



15-12-2007 23:02

EricH


Unread Re: pic: Game hint

I'm going to say this.

1. It probably isn't in the kit because A) FIRST got stuck on a game hint or B) it arrived too late, and FIRST decided to just send them out.

2. In 2004, the IR beacons, which looked something like this, were part of the field. This probably is not going on a robot.

3. I hope a riddle is released soon.



15-12-2007 23:10

JaneYoung


Unread Re: pic: Game hint

FedEx has been a generous sponsor for FIRST. The shipping of these packages likely means that FedEx has been generous again. That's a lot of generosity for the game clue. To post a riddle would not be as costly or involve a sponsor(s) (FedEx, Diversified Systems, etc.) like this effort has done.



15-12-2007 23:24

DanDon


Unread Re: pic: Game hint

Quote:
Originally Posted by JBotAlan View Post
Correct, but why would they suggest a benchtop power supply? I still think this is a field element. I'm sure I could be wrong, but FIRST would be giving us instructions on how to tap into that power source. There are teams that have no idea where to get power from without instructions. Remember how the CMUcam came with documentation stating exactly how to connect it? Those docs would have to exist for this thing. And maybe they do. Maybe I'm wrong. But I don't think so.

JBot (I need to stop posting...)

PS. I was going to combine my two posts, but cannot figure out how to delete this one. Is that functionality missing now? BRANDON!!! ;-)
The CMUcam2 also came with instructions on how to set it up with a bench setup...just something to keep in mind .



15-12-2007 23:30

BornaE


Unread Re: pic: Game hint

Quote:
Originally Posted by DanDon View Post
The CMUcam2 also came with instructions on how to set it up with a bench setup...just something to keep in mind .
they could have edited the instructions so that it won't have anything about the game and release the actual version on Jan 5th



15-12-2007 23:33

Kyle Love


Unread Re: pic: Game hint

Quote:
Originally Posted by IndySam View Post
I call Barbara Streisand on you Kyle!
Halo can never be compared to her...NEVER lol.



15-12-2007 23:37

Grant Cox


Unread Re: pic: Game hint

This thread has grown 5 pages since I last looked at it, so I didn't read the whole thing..

But I think this provides a possibility of a concept I've been interested in for a while - interactive autonomous. Robots sending messages to each other of positions, or actions, or whatever it may be.

I really like some of the other ideas people have thrown out though; interactive HP field element, "invisible" walls, etc.



15-12-2007 23:40

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by fimmel View Post
well the pdf was created friday december 14th 2007 at 3:39:46 pm by adobe distiller....nothing spectacular...the author though is kpilotte after a quick google search...
.
something promising is she had an @usfirst.org email address... http://www.sensorsmag.com/sensors/Se.../detail/314079 under more sensors please. from what i gather she is part of FIRST's sensor development team.
Quote:
Originally Posted by Ryan Foley View Post
Kate Pilotte was a member of the 2007 GDC, and I would imagine she is back for 2008 as well.
Cool article, nice find.
KoP Engineer is another title she has apparently.
(Google knows too much about people these days. meh.)
http://www.thefabricator.com/Fabrica...ts-Donate-them


Quote:
Originally Posted by Michelle Celio View Post
So I'm imputing a crazy idea I came up with in an AIM Chat...
Zones. w00t! 2002 v2.0. Reusing game ideas is not a new concept. Sounds like it would be pretty amazing.

Quote:
Originally Posted by EricH View Post
I'm going to say this.
3. I hope a riddle is released soon.
Seconded.



Does anyone have any clue what this thing would be used for btw in a regular project? I know it can learn remote codes.. but... i don't get why that would be useful in a project? Maybe that's the key question to ask ourselves from now until Jan 5th.

(I'm thinkin' the 99 cent (+ 5 dollar shipping) Tivo remotes that woot.com has been selling quite frequently in the last few months seem like a good deal right about now and something to invest in the next time they come up. )



15-12-2007 23:41

Kevin Sevcik


Unread Re: pic: Game hint

Okay, so I'll toss in my speculation. I think this is in fact going on the robot. I don't think they'd send it out for teams to play around with just to put it on the field. Sending out a field element like this makes no sense, first, teams wouldn't need it to play with. A field item would be VERY specifically wired, configured, and used. You didn't need to play with the cold cathodes for the light target, you just wired them up like FIRST said. On the other hand, sending out the CMUCams early would've been highly useful. Second, putting a receiver like this on the field then assumes that teams are going to have some sort of transmitter on their robot. Which they don't have to play with and figure out.

Also, I am firmly convinced that FIRST is not so fiscally irresponsible as to design, burn, and build 1500 of these and then express them to teams around the world for the sake of a red herring and to give Dave a chance to sit at his computer going "MWAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAHAHHAAH!!!!!"

So, I am left to conclude that this goes on the robot to tell the state of something on the field in autonomous mode. I honestly have no idea what this might be, but consider ho interesting AIM high would have been if there were four square goals to hit with a target light in the middle. But a random goal was actually worth double points and you could only tell by using the IR receiver. So yeah, I don't know exactly what's going on in the demented minds of our GDC, but I'm sure they could come up with a way to make this useful to put on the robot.



15-12-2007 23:44

Nuttyman54


Unread Re: pic: Game hint

Quote:
Originally Posted by GeeForce View Post
But I think this provides a possibility of a concept I've been interested in for a while - interactive autonomous. Robots sending messages to each other of positions, or actions, or whatever it may be.
Unfortunately, I'm not sure robot-robot communication is possible with these, as I can't find any information in the document that references the ability to send IR data.



15-12-2007 23:57

Binome


Unread Re: pic: Game hint

Anyone dumped the firmware yet, maybe the manual decryption key is hidden in the hex.
If this ends up being just a cool toy to play with, I can imagine it making a good coprocessor board for FRC teams to get their hands on, without going to the trouble of developing their own.



15-12-2007 23:58

JPonzo


Unread Re: pic: Game hint

OK, This board is too long to go look for qutes, so I'll just give what i'm thinking lol...

I think (credit to the 1/2 of you that have suggested this already goes here) that this may be a component to go on the robot that corresponds to something sending an IR signal on the field. Assuming that, though, I think that this piece will have its main function in autonomous mode.

As with the camera in previous years and the IR back in '04, various technologies have been thrown in for teams to play around with, but have only served as critical to the autonomous period. I think FIRST will follow this trend because, for some teams with few members, it is not always possible to devote the time and resources required to program these things.



16-12-2007 00:37

Frenchie


Unread Re: pic: Game hint

What about a remote during autonomous that allows you to adapt auto to whatever is happening? Would make it slightly more interesting...



16-12-2007 00:43

JYang


Unread Re: pic: Game hint

but then that's not exactly autonomous anymore... now if the robot had to figure out and adapt to whatever is happening... i think that'd be much more interesting



16-12-2007 00:49

Elgin Clock


Unread Re: pic: Game hint

OK, so since I was bored, and looking at the pic of the board for quite some time.. I decided to google some random things and see what I can find.

The order of the D codes above the LED's is D2, D5, D4, D3 & then D1.

The number 25431 is the zip code for the town of none other than Levels, West Virgina.

Different levels of game play?
Different levels of the field like a lot of previous years?
Acting like a level & balancing our robots again ala' 2001?

Who knows? I just found it really random & most intriguing within this current brainstorming session we have going on here.

Also, on a more serious kind of note I guess, it seems to me that the included ribbon cable would be attached to the large black block at the bottom right hand of the board.

If we have that for putting code in or out of the board, then we need something to do the opposite as well right?

Can you fit 2 pwm cables side by side on the white block above the LED cluster?
Just a thought. idk.. I'm not electrically inclined in the least when it comes to this stuff, but spatially speaking, it seems like 2 pwm cables would fit there.



16-12-2007 01:01

synth3tk


Unread Re: pic: Game hint

Levels, WV. Wow, you were bored, weren't you? You think it'd go that deep as to reference a zip code?

And to those who say FIRST wouldn't waste money on a game hint. No offense, but who cares? We're having fun coming up with ideas and designs to keep us occupied until the game is announced. And who knows, maybe our brainstorming will inspire the GDC for future games!



16-12-2007 01:04

EricH


Unread Re: pic: Game hint

I'm remembering 2004 and 2005. The biggest complaint about these new sensors (IR and CMUCamII, respectively) was, "We don't have enough time!" So the auto modes were disappointing in terms of sensor use. The camera situation was fixed (sort of) in 2006 and 2007 by giving a little bit of warning in the hints. Now, they give us a programmable IR sensor as the game hint. Start playing with these now if you want an an auto mode advantage.



16-12-2007 01:05

JaneYoung


Unread Re: pic: Game hint

Quote:
Originally Posted by blakcheez View Post
And to those who say FIRST wouldn't waste money on a game hint. No offense, but who cares?
The GDC pays attention to every aspect of FIRST and all of the constraints involved, including budget. Nothing is wasted. On any level.



16-12-2007 01:10

s_forbes


Unread Re: pic: Game hint

Well, obviously there are going to be four different game pieces: boxes, balls, tetrahedrons, and some of these. They are each placed into four starting zones randomly after the teams place their robots. In order to know what piece your dealing with in auto mode, you have to read the signal transmitted by each piece's starting zone. After you pick them up, you have to stick them in a gigantic cube in the center of the field that has holes in the shape of each game piece (you know, like that toy you had when you were a kid...)

It's so obvious.



16-12-2007 01:14

Nica F.


Unread Re: pic: Game hint

Quote:
Originally Posted by Cory View Post
How is it all the California teams got theirs first?

From what I know, we haven't gotten ours (contacted all the mentors). and we are in Los Angeles...



16-12-2007 01:16

JPonzo


Unread Re: pic: Game hint

Quote:
Originally Posted by s_forbes View Post
Well, obviously there are going to be four different game pieces: boxes, balls, tetrahedrons, and some of these. They are each placed into four starting zones randomly after the teams place their robots. In order to know what piece your dealing with in auto mode, you have to read the signal transmitted by each piece's starting zone. After you pick them up, you have to stick them in a gigantic cube in the center of the field that has holes in the shape of each game piece (you know, like that toy you had when you were a kid...)

It's so obvious.

LOL.... and yet.... it could be......

Its soo simple yet soooo challenging!!!

my head hurts.... I'm done for the night lol.....



16-12-2007 01:19

synth3tk


Unread Re: pic: Game hint

Quote:
Originally Posted by JaneYoung View Post
The GDC pays attention to every aspect of FIRST and all of the constraints involved, including budget. Nothing is wasted. On any level.
Yes, I know. I wasn't implying that they were.

Quote:
Originally Posted by JPonzo View Post
LOL.... and yet.... it could be......

my head hurts.... I'm done for the night lol.....
Same here. I'm sure when I check tommorrow, there'll be 150 posts waiting.



16-12-2007 01:23

Arefin Bari


Unread Re: pic: Game hint

Quote:
Originally Posted by Stu Bloom View Post
Also, I JUST recieved this FIRST email blast ...
NO QUESTION THIS IS A LEGITIMATE GAME HINT!!
Stu, neither I nor the other contact on team 1345 received this email or received a package. The same goes for team 108 (as of right now). Are there anybody else who received this same email as Stu?



16-12-2007 01:26

fimmel


Unread Re: pic: Game hint

my mom (2nd TIMS contact) got the email....no package AFAIK yet



16-12-2007 01:26

JaneYoung


Unread Re: pic: Game hint

Quote:
Originally Posted by Arefin Bari View Post
Stu, neither I nor the other contact on team 1345 received this email or received a package. The same goes for team 108 (as of right now). Are there anybody else who received this same email as Stu?
I did. I'm the alternate contact for FRC 418.



16-12-2007 01:29

Nuttyman54


Unread Re: pic: Game hint

Quote:
Originally Posted by Arefin Bari View Post
Stu, neither I nor the other contact on team 1345 received this email or received a package. The same goes for team 108 (as of right now). Are there anybody else who received this same email as Stu?
I asked in the Email Blast thread if anyone had, and I got two confirmations, however I've been unable to reach the contacts for either of the teams I'm associated with to check with them.



16-12-2007 01:30

EricH


Unread Re: pic: Game hint

330 got the email.



16-12-2007 01:32

dlavery


Unread Re: pic: Game hint

Quote:
Originally Posted by Arefin Bari View Post
Stu, neither I nor the other contact on team 1345 received this email or received a package. The same goes for team 108 (as of right now). Are there anybody else who received this same email as Stu?
I did!



16-12-2007 01:32

Pavan Dave


Unread Re: pic: Game hint

Joe...I love your work. As a fan I would highly recommend you wear some protective armor before you go back to the 330 shop because as Russel Peters says, "Somebody gonna get a hurt a reall baadd!"

Dave...I love your work, but how did you get access to the usFIRST's ftp server?

I think Dave recruited Joe since Joe has quite an extensive resume. The website is legit which means its an 'insider job' and since only few people got the email [instead of everybody, because there is no "Blast"] I suspect that it is very odd. Also I doubt that it would be Dave and Joe's plan to post it since people will automatically think it false if either of them did but I assume [yes I know what happens when I assume], that they didn't want anyone else in on it....

If I'm wrong... Dinner's on me in Atlanta in 2009!

EDIT1 of many: I assume that to keep it sound legit, Dave also managed to get his 'insider' to send an email to a few select teams that have "trustworthy" people that don't have any history of anything other than superb [with the exception of Joe].

EDIT2: I hate you Dave/Joe. I was just about to go to sleep and I see this.... :$ ... Why must you do this to me?



16-12-2007 01:35

Arefin Bari


Unread Re: pic: Game hint

Jane, I am the alternate contact for team 1345 as well. Would you please forward me that email? Thanks.

... is there anybody on the forum who is a main contact or the alternate contact for their team and didn't receive this email?

Dave, you are killing me here. But... I am not going to lose the bet. You won't see a post from me analyzing the "clue." Try harder. =)



16-12-2007 01:41

Pavan Dave


Unread Re: pic: Game hint

Quote:
Originally Posted by Dean K. View Post
Merry christmas boys and girls!
We need an IP check on this ASAP, both registration address as well as the post address. We need to confirm this came from NDI or NH.



16-12-2007 01:47

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by Pavan View Post
We need an IP check on this ASAP, both registration address as well as the post address. We need to confirm this came from NDI or NH.
Nah...Already been shot down as a hoax. If it had come from this user, I'd be a little more suspicious. (For example, why would Dean have a rookie year of 2000?)

Oh, and I suspect you're giving up dinner in 2009 in Atlanta. The email was forwarded to the BeachBots by someone other than Joe. That means that a)this other person was in on it or b)it's legit. (Or said other person is a victim as well.)



16-12-2007 01:51

Barry Bonzack


Unread Re: pic: Game hint

Quote:
Originally Posted by Pavan View Post
We need an IP check on this ASAP, both registration address as well as the post address. We need to confirm this came from NDI or NH.
I think we have established with reasonable certainty that it is not real. I believe the account should be deleted when the moderators confirm this.



As for the new toy, I'm in the boat of believing the robots will be talking with each other, or having multiple scoring object that the robots get bonus points for telling on which to score. I thought "AIM High" would have been more interesting with 3 lights, one above each of the goals.

If this were a field element (I'm somewhat inclined to believe it's going on the robot), would coaches/drivers/human players be allowed cameras to see from where the IR is being emitted?



16-12-2007 02:07

Pavan Dave


Unread Re: pic: Game hint

Quote:
Originally Posted by Barry Bonzack View Post


As for the new toy, I'm in the boat of believing the robots will be talking with each other, or having multiple scoring object that the robots get bonus points for telling on which to score. I thought "AIM High" would have been more interesting with 3 lights, one above each of the goals.?
same. I was actually looking forward to that...



16-12-2007 02:16

neutrino15


Unread Re: pic: Game hint

I am guessing that there will be stations around the field that give data to the robot.. And the robot has to carry that data to another station..
Or maybe the IR stations would tell the robot which side of the field they need to score in? Which goals to use? That would be cool.. Imagine if each team was assigned a color during autonomous mode via IR blasters?! And the robot had to interpret this!!

::edit::
I really like this guess
Post 108
I would love to see the human player able to manipulate the field with a remote!
:::::::::

Maybe.. I just hope that the game doesn't require constant use of the IR sensor.. If they do, everyone in the audience will bring their TV remotes from their hotels!


On second thought, the clues are never 100% accurate.. So maybe it just has to do with HEAT.. IR senses heat (it is heat!).. So let's just assume the game has to do with heat.. Flamethrowers anyone!? Giant incinerators!??!? WEIGHTED COMPANION CUBES!!!!!



16-12-2007 02:40

ChrisH


Unread Re: pic: Game hint

Quote:
Originally Posted by galewind View Post
In my opinion, the issue with IR in 2004 was that the transmitter needed to be built by hand from diodes, etc, and there wasn't enough incentive in the autonomous period to try to work with it. Don't forget, it was also the first year that teams had the PIC (vs the Basic Stamp), so they had to learn a new programming language as well.

Infrared as a technology could be well-done in FIRST, if it's well-supported and people have time to play with it. I think this just may be what FIRST is trying to do. If it's a DIFFERENT technology, then it very well could be FIRST's way of trying to provide us with some info ahead of time (once the site is active).
There were also a lot of "noise" issues. IR reflecting of of the field endwalls confused a lot of robots that did get sensors working. I seem to recall our robot tracking a brick wall once. Actually I think we were using an EduBot for a test bed at that point. An auto focusing video camera could interfere as well.

I think the use of coding is intended to help reduce inadvertent interference like that from the video cameras. But that still doesn't deal with reflections and an object does not have to be shinny to be a good IR reflector. The only way to prevent reflections from being an issue is to not give those photons anything to hit.



16-12-2007 03:06

AndyB


Unread Re: pic: Game hint

My best guess is the possibility of the IR sensors receiving the value of the colored light (red, green, or blue). However, correct me if I'm wrong, but it is possible to look for all three colors with the CMU camera without too much of a problem...

Please everybody keep in mind that these are sensors, not transmitters... they receive. not get.



16-12-2007 03:19

Stuart


Unread Re: pic: Game hint

yes the S1 element is 100%(or at least 99.999995%) an IR receiver, Ive built too many LIRC circuits to not recognize that thing. Im guessing this will be used as a way for the robot to communicate with the field(2way) or for the robots to communicate with each other(again 2way). again this is why I love this time of year eggnog, colorful lights in the house(both of the visible and non flavors), and hints about what Im going to be spending every spare second thinking about for the next 2 months.



16-12-2007 03:39

987HighRoller


Unread Re: pic: Game hint

I think this will take the place of the radios.



16-12-2007 04:19

Boydean


Unread Re: pic: Game hint

Wow...Im just now seeing this. From this point on the days are going to become very long.



16-12-2007 05:29

Leav


Unread Re: pic: Game hint

Official word says that Israeli teams will only get this at the kickoff.....

This should help you on the speculating side I guess... It can't be that critical to send it out early if the ~40 teams here don't et it till the kickoff...

-Leav



16-12-2007 05:54

neutrino15


Unread Re: pic: Game hint

Quote:
Originally Posted by 987HighRoller View Post
I think this will take the place of the radios.
I doubt it.. IR needs a line of sight connection.

Quote:
Originally Posted by Stuart
Im guessing this will be used as a way for the robot to communicate with the field(2way) or for the robots to communicate with each other(again 2way).
Hmm.. It would be cool, but why couldn't you just yell at the driver next to you? If this was in autonomous, it would be cool.. The only trouble I see with 2 way communication is that either a) teams would interfere with one another and b) teams could jam each-other's signal. I say 1way communication with the field. (field transmitting)



16-12-2007 06:01

JohnBoucher


Unread Re: pic: Game hint

Random active goals on the field?



16-12-2007 06:33

Richard McClellan


Unread Re: pic: Game hint

Wow, what a crazy game hint. I'm the alternate contact and shipping contact for 2158, and I didn't get any official email from FIRST I think I'll be checking my mail all day on Monday though to see if I get anything in my mailbox



16-12-2007 08:30

GaryVoshol


Unread Re: pic: Game hint

Quote:
Originally Posted by JBotAlan View Post
-This isn't going on the robot. The speak of powering it from a bench supply or AA batteries proves that.
Remember, there's 300+ teams out there without a robot yet - if they're going to make this thing "learn", they have to connect it to an external power source.

Quote:
Originally Posted by PhilBot View Post
It's also interesting that the unit has to be set up to "Learn" the codes that it's meant to respond to.... Do they really trust all the teams to "teach" their board the correct codes ???? Sure ... that'll happen.
Did they really expect all the teams to program the CMU camera?



16-12-2007 09:47

skimoose


Unread Re: pic: Game hint

Quote:
Originally Posted by ChrisH View Post
There were also a lot of "noise" issues. IR reflecting of of the field endwalls confused a lot of robots that did get sensors working. I seem to recall our robot tracking a brick wall once. Actually I think we were using an EduBot for a test bed at that point. An auto focusing video camera could interfere as well.

I think the use of coding is intended to help reduce inadvertent interference like that from the video cameras. But that still doesn't deal with reflections and an object does not have to be shinny to be a good IR reflector. The only way to prevent reflections from being an issue is to not give those photons anything to hit.
Oh Yeah! I remember 2004, my first year mentoring with FRC. The IR beacons weren't hard to build, the problem was reflected light. The beacon reflected off classroom walls, linolium tile, even the black curtains of the school's stage. The receiver had an auto gain adjustment circuit, but anytime the robot got within 10 feet the circuit was unable to compensate for the IR intensity and the robot was lost.

As far as this little baby's use for this year. First, the operating voltage range is 7-15 VDC. Its definitely an onboard robot device. 7.2 volts = backup battery supply just like CMU and servos, but can also operate at 12 volts just fine so it can be used off main battery source. Also, since FIRST is giving specific idle and in-use power consumption data, this is for your power budget folks! A benchtop power supply isn't going to worry about consumption much. My vote is onboard robot and connected to backup battery circuit, and you'd better watch power consumption especially if this is being used with a CMU and/or servo pan/tilt mechanisms.

The device can receive four different signals, and has an input acceptance angle of +/-30-40 degrees. This is important! Also, the further off axis the sensor is the weaker the signal will be. Will this employ a reliability threshold like the CMU does?

I suspect this could be used for navigation purposes, probably in autonomous. If a device like this were mounted on a pan/tilt a robot could sweep the sensor around and pick up four discrete signals from the playing field, and using servo feedback, could navigate with some reasonable reliability other than the reflection issues. Another possibility, might not be navigation due to the IR reflectivity noted above, but simply to allow the robot to decide on which field orientation it should face. Four input signals = two endzones + two sidelines. Perhaps robot orientation has something to due with scoring or where to score the most points?

Time to mull this over some more....



16-12-2007 10:32

colin340


Unread Re: pic: Game hint

Quote:
Originally Posted by neutrino15 View Post
I doubt it.. IR needs a line of sight connection.
i think first will take advantage of this some how
so you have to get right up to the goal ??



16-12-2007 10:34

colin340


Unread Re: pic: Game hint

and doesn't this mean no more ir flash on cameras
if you ever staffed a fll comp you know what i mean



16-12-2007 10:38

Bongle


Unread Re: pic: Game hint

Quote:
Originally Posted by colin340 View Post
and doesn't this mean no more ir flash on cameras
if you ever staffed a fll comp you know what i mean
The thing receives a coded series of blinks from an IR emitter. It isn't a simple on/off detector like the 2004 sensors. For the same reason your TV doesn't change channels if you take a picture of it, this will not care if someone makes an IR emission it is not trained to recognize.



16-12-2007 10:43

Milaki


Unread Re: pic: Game hint

If you all want the link is up because I just looked at it and it gives you a PDF file that gives instructions on the IR sensor (yes it is one) or at least a IR Control Decoder Board



16-12-2007 10:54

Libby K


Unread Re: pic: Game hint

Quote:
Originally Posted by Pavan View Post
We need an IP check on this ASAP, both registration address as well as the post address. We need to confirm this came from NDI or NH.
It is fake, I assure you. I know i've said that, but with all the speculation I'm sure it got skipped over.


I like the 'random active goals' idea. A lot. a lot a lot.

EDIT: Also, I have received the email as the shipping contact for team 1923.



16-12-2007 11:24

Big Kid


Unread Re: pic: Game hint

i know I'm a rookie and all this year but since someone suggested a IP trace i did my self the favor and ran a DNS trace and this is what my findings were.

The site's and the PDF file on the site's web registration is under the name of U.S. Fndn for Insp & Recog of Sci & Tech, which is none other then FIRST, the address registrated with the sites is 200 Bedford Street, Manchester, NH.

now, myself even with this information i have some doubts about the "hint"



16-12-2007 11:38

Jeff K.


Unread Re: pic: Game hint

Was it even meant to be a game hint? But it could have to do with a field component, like an IR beacon. That would be cool.



16-12-2007 11:44

Big Kid


Unread Re: pic: Game hint

accually it more like FIRST may be telling us that we will or might have to put that thing on our robots, if this is offical and not just some hoax, to be successful on accomplishing the main goal in this year's game.



16-12-2007 11:49

Bill Moore


Unread Re: pic: Game hint

Reading the PDF, it references this board as a modified TinyIR2 from TaunTek.

Acknowledgement is also given to Vishay for donating the IR Sensors. The bottom series looks like the sensor in the upper right corner of Joe's photo. (I couldn't see the part ID in the photo.)

Does any of this help you electrical types narrow the purpose?



16-12-2007 11:49

AdamHeard


Unread Re: pic: Game hint

I don't know if anyone has mentioned this yet......

but, Joe pulled off the canceled championship hoax in 2003.

So, I wouldn't put it past him for it to be a hoax, and if it is in fact real, the mischievousness of FIRST by sending it to someone known for a hoax is awesome.... perhaps Dave's doing?



16-12-2007 12:00

Akash Rastogi


Unread Re: pic: Game hint

Quote:
Originally Posted by Libby K View Post
It is fake, I assure you. I know i've said that, but with all the speculation I'm sure it got skipped over.


I like the 'random active goals' idea. A lot. a lot a lot.

EDIT: Also, I have received the email as the shipping contact for team 1923.
Maybe if its in boldface people will read it.
Come'on people, she knows Dean personaly, so I'm pretty sure she would know what she's saying.



16-12-2007 12:02

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by Jeff K. View Post
Was it even meant to be a game hint? But it could have to do with a field component, like an IR beacon. That would be cool.
well apparently the envelope it came in said GAME HINT! ...

-vivek

my guess is that we will have different game pieces that send different signals, maybe two types of game pieces and then after each match begins they show which game piece which alliance will be using?



16-12-2007 12:19

JaneYoung


Unread Re: pic: Game hint

Just a thought here,
If there are packages that are to go out to the main contacts or alternates, many of them would be delivered to schools most likely. Next week is the last week of school for many as the holidays approach. To create a hint that involves delivery, it would make sense that the information came out this early. Lots of logistics involved in this one.



16-12-2007 12:25

billbo911


Unread Re: pic: Game hint

Just for the sake of argument, I'll bite.

I'm going to put two things together and see if we can get a little closer to the/an answer.

In Atlanta, Woodie said, "Just be careful about the stock market, with jello, gerbils, and K'nex blocks."

To me, the stock market is full of ups and downs. I won't touch jello and gerbils, but K'nex blocks..... Remember the three basic First scoring shapes.

Now, add in this new detector. It is a receiver, not a transmitting unit. IR in generates 100ms +5vdc pulse. Up to 4 discreet outputs.


OK, here is what my polluted mind comes up with.

A part of this years game will be goals that transmit an IR signal indicating where (think height) the goal is. Some higher, some lower (ups and downs). We will be using a rectangular or square scoring piece.

You can either manually position the scoring item at the right height, or, using the input from the IR transmitter, automatically (autonomously) position it.

My guess is they will not be using a 38KHz transmitter to limit the amount of reflected and false signals on the field. (See the PDF for the "Gift board", page 2 at the end of section 4)

OK, fire away and tear this apart, or, support this with solid evidence.



16-12-2007 12:28

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by AdamHeard View Post
I don't know if anyone has mentioned this yet......

but, Joe pulled off the canceled championship hoax in 2003.

So, I wouldn't put it past him for it to be a hoax, and if it is in fact real, the mischievousness of FIRST by sending it to someone known for a hoax is awesome.... perhaps Dave's doing?
It's been brought up. Page two or three, if I remember correctly. There are, however, ways to verify (e.g., talk to one of the other Rosses.) The connection has also already been brought up. The fact that others have gotten this as well seems to indicate that it is not a hoax.



16-12-2007 12:30

IndySam


Unread Re: pic: Game hint

Quote:
Originally Posted by billbo911 View Post
My guess is they will be using a 38KHz transmitter to limit the amount of reflected and false signals on the field. (See the PDF for the "Gift board", page 2 at the end of section 4)
4 Training the Chip
If you have successfully trained the FIRST IR board, but find that it does not respond when the remote is positioned more than a few feet away, the remote is probably not using a 38KHz modulation frequency. To solve this,
switch to a different remote (or setting on a universal remote) and re-train.



oooooo great find billbo. This indicates they expect it to be used from a distance not up close.



16-12-2007 12:34

henryBsick


Unread Re: pic: Game hint

Autonomous use.
Field will have transmitter.
IR receiver will be present on each robot to recognize the field's signal then react accordingly:
-go to a certain area and get a certain game element?
-score pre-loaded game elements in specified location?
-defend opponents scoring area?



-The Sick Word
(waitin for a riddle)



16-12-2007 12:40

Robostang 548


Unread Re: pic: Game hint

Ok, I don't really have any ideas or theories as to what this thing is for but I'm pretty sure that it is either going to be on the field or on the robot. What I'm wondering is if because teams are now using a KOP item that uses the IR spectrum, if there will be a rule in the 2008 manual that will be restrict teams from using other IR devices because of this. My team used an IR range finder for our autonomous mode last year and we have been talking about using one for next year. We've already spent a bunch of money on some newer IR range finders and this device may end up keeping us from using them. Even if we cant use them, this receiver is probably going to be an awesome part of next years game.

-Don



16-12-2007 12:42

Eric Scheuing


Unread Re: pic: Game hint

CMD0? Are our robots going to be running around without any underwear this year?



16-12-2007 12:43

dr1008


Unread Re: pic: Game hint

why cant it just be jan 5th?



16-12-2007 12:51

Big Kid


Unread Re: pic: Game hint

Quote:
Originally Posted by IndySam View Post
4 Training the Chip
If you have successfully trained the FIRST IR board, but find that it does not respond when the remote is positioned more than a few feet away, the remote is probably not using a 38KHz modulation frequency. To solve this,
switch to a different remote (or setting on a universal remote) and re-train.



oooooo great find billbo. This indicates they expect it to be used from a distance not up close.
sounds like a frendly game of robot basketball, seriously, used for launching basketballs into a net from a distance with the IR board reciveing info on how high and far the baskets are from the robot

edit: just a thought



16-12-2007 12:53

neoshaakti


Unread Re: pic: Game hint

alright maybe the game will be playing a a hamster wheel shaped field that rotates horizontally
and in each ladder part of the wheel, there is are different colored game pieces that robots have to bring back to their home zone to construct some kind of wall
the stockexchange is on wallstreet (Ithink) ...which was historically built as the nourthern boundary of new amsterdam...
so maybe ure trying to build a wall out of game pieces to keep out ure alliance from your homezone...
idk might not be feasible for a 2 minute game...idk



16-12-2007 12:54

bear24rw


Unread Re: pic: Game hint

Quote:
Originally Posted by Eric Scheuing View Post
CMD0? Are our robots going to be running around without any underwear this year?
hahaha



16-12-2007 12:54

Bill Moore


Unread Re: pic: Game hint

Quote:
Originally Posted by AdamHeard View Post
I don't know if anyone has mentioned this yet......

but, Joe pulled off the canceled championship hoax in 2003.

So, I wouldn't put it past him for it to be a hoax, and if it is in fact real, the mischievousness of FIRST by sending it to someone known for a hoax is awesome.... perhaps Dave's doing?
Adam,

Agreed, Joe has either pulled off (or has tried to pull off) a number of hoaxes on this website. He has reached the point where he needs collaborators to accomplish these.

First, it is posted in "Extra Discussion" rather than in a real forum. Joe knows better than to post his hoaxes in a real forum. Also, why of all people was Joe (a noted prankster) the very first to receive this misdelivery?

Second, all the initial collaborators seem suspiciously close to Joe or to his team. Perhaps a case of "You lie, and I'll swear to it." But the circle of folks claiming to receive the phantom FIRST Email Blast has grown beyond Joe's influence. Either the Blast is real, or we have folks jumping on a "Me Too!" bandwagon.

The PDF document appears to come from the FIRST website. I doubt that Joe would take a chance by spoofing the FIRST site, so he would need some inside help to upload the document. NOTE: The document author is not fully named, it only lists the name "kpilotte", which was assumed to be Kate Pilotte. It is not difficult to change the "author" of a document, and lack of a full name brings this document into question.

But, to further cloud the question, the board that Joe has photographed, and the board on the PDF document are not the same. (Or some Photoshopping has taken place.) The "quality mark" on Joe's board is positioned slightly different than the one in the PDF photo. You also have to wonder why three fonts are used on the circuit board; one for the URL, one for the component layout, but the final part of the copyright text (FIRST") is in a slightly larger font than the beginning part. It would seem that when putting a copyright symbol onto a board design they would know who holds the rights.

Finally, Dave loves to see these things mushroom, and he will gleefully post his most devilish laugh as he watches all the lemmings rush over the cliff!



16-12-2007 13:04

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by Bill Moore View Post
Adam,

Agreed, Joe has either pulled off (or has tried to pull off) a number of hoaxes on this website. He has reached the point where he needs collaborators to accomplish these.

First, it is posted in "Extra Discussion" rather than in a real forum. Joe knows better than to post his hoaxes in a real forum. Also, why of all people was Joe (a noted prankster) the very first to receive this misdelivery?

Second, all the initial collaborators seem suspiciously close to Joe or to his team. Perhaps a case of "You lie, and I'll swear to it." But the circle of folks claiming to receive the phantom FIRST Email Blast has grown beyond Joe's influence. Either the Blast is real, or we have folks jumping on a "Me Too!" bandwagon.

The PDF document appears to come from the FIRST website. I doubt that Joe would take a chance by spoofing the FIRST site, so he would need some inside help to upload the document. NOTE: The document author is not fully named, it only lists the name "kpilotte", which was assumed to be Kate Pilotte. It is not difficult to change the "author" of a document, and lack of a full name brings this document into question.

But, to further cloud the question, the board that Joe has photographed, and the board on the PDF document are not the same. (Or some Photoshopping has taken place.) The "quality mark" on Joe's board is positioned slightly different than the one in the PDF photo. You also have to wonder why three fonts are used on the circuit board; one for the URL, one for the component layout, but the final part of the copyright text (FIRST") is in a slightly larger font than the beginning part. It would seem that when putting a copyright symbol onto a board design they would know who holds the rights.

Finally, Dave loves to see these things mushroom, and he will gleefully post his most devilish laugh as he watches all the lemmings rush over the cliff!
As far as I know, Joe has only tried to post one hoax. That one succeeded. The reason it is in "Extra Discussion" is because it was posted as a picture. Picture threads open in "Extra Discussion".
"Initial collaborators": I was suspicious at first. Then I started taking a closer look. I also have not seen the actual board. Part of the reason I'm thinking this is real is because of the too-large circle of recipients.
Joe has been known to fake the FIRST site, but this is far too real.
When have you known an Inventor drawing, say, and a part come out exactly identical? Two pictures of the same person?

And Joe is smart. He knows that some of us know where he lives (or can easily find out), and thus would have to keep the evidence.



16-12-2007 13:09

IndySam


Unread Re: pic: Game hint

Quote:
Originally Posted by Bill Moore View Post
Adam,

But, to further cloud the question, the board that Joe has photographed, and the board on the PDF document are not the same. (Or some Photoshopping has taken place.) The "quality mark" on Joe's board is positioned slightly different than the one in the PDF photo. You also have to wonder why three fonts are used on the circuit board; one for the URL, one for the component layout, but the final part of the copyright text (FIRST") is in a slightly larger font than the beginning part. It would seem that when putting a copyright symbol onto a board design they would know who holds the rights.
I think you are really stretching on this one. The quality mark will be different on every board and the difference in font size is not remarkable. Also Diversified systems using a different font for their URl would also be no big thing.



16-12-2007 13:13

MrForbes


Unread Re: pic: Game hint

Quote:
Originally Posted by Bill Moore View Post
Second, all the initial collaborators seem suspiciously close to Joe or to his team. Perhaps a case of "You lie, and I'll swear to it." But the circle of folks claiming to receive the phantom FIRST Email Blast has grown beyond Joe's influence. Either the Blast is real, or we have folks jumping on a "Me Too!" bandwagon.
I got the very legit looking email and I don't know Joe. Huh...



16-12-2007 13:14

artdutra04


Unread Re: pic: Game hint

Quote:
Originally Posted by Bill Moore View Post
Adam,

Agreed, Joe has either pulled off (or has tried to pull off) a number of hoaxes on this website. He has reached the point where he needs collaborators to accomplish these.

First, it is posted in "Extra Discussion" rather than in a real forum. Joe knows better than to post his hoaxes in a real forum. Also, why of all people was Joe (a noted prankster) the very first to receive this misdelivery?

Second, all the initial collaborators seem suspiciously close to Joe or to his team. Perhaps a case of "You lie, and I'll swear to it." But the circle of folks claiming to receive the phantom FIRST Email Blast has grown beyond Joe's influence. Either the Blast is real, or we have folks jumping on a "Me Too!" bandwagon.

The PDF document appears to come from the FIRST website. I doubt that Joe would take a chance by spoofing the FIRST site, so he would need some inside help to upload the document. NOTE: The document author is not fully named, it only lists the name "kpilotte", which was assumed to be Kate Pilotte. It is not difficult to change the "author" of a document, and lack of a full name brings this document into question.

But, to further cloud the question, the board that Joe has photographed, and the board on the PDF document are not the same. (Or some Photoshopping has taken place.) The "quality mark" on Joe's board is positioned slightly different than the one in the PDF photo. You also have to wonder why three fonts are used on the circuit board; one for the URL, one for the component layout, but the final part of the copyright text (FIRST") is in a slightly larger font than the beginning part. It would seem that when putting a copyright symbol onto a board design they would know who holds the rights.

Finally, Dave loves to see these things mushroom, and he will gleefully post his most devilish laugh as he watches all the lemmings rush over the cliff!
Statistically, the bigger in scope a hoax becomes (specifically in the number of people required to carry it out), the harder and harder it becomes to successfully pull it off. This rabbit hole just goes too deep, and involves too much, to be a simple hoax.

1. Extra Discussion is the defacto place where all threads started about photos from CD-Media are located.

2. Unless someone hacked FIRST's TIMS system, how would you be able to spoof a FIRST Email Blast to every team?

3. The "Author" on Word/PDF documents is usually the person's username. Since her email address is the same name, this is the most likely scenario.

4. One was an initial prototype board (PDF image) and the other (the one teams receive) is the final version.

5. We may not be lemmings running over a cliff, but we certainly must make Dave's day with these threads. If I was on the GDC, I know I would find anything involving a game hint in a thread to be really amusing.



16-12-2007 13:18

MrForbes


Unread Re: pic: Game hint

Quote:
Originally Posted by artdutra04 View Post
If I was on the GDC, I know I would find anything involving a game hint in a thread to be really amusing.
If I were on the GDC, I'd be quite pleased to see so many people so interested in the least little scrap of information about the game!

(and it would be a big bonus if the hint inspired some of those people to play around with robot programming and design concepts over their winter break)



16-12-2007 13:29

Kevin Sevcik


Unread Re: pic: Game hint

Just to toss one more against the hoax theory, I just looked at the email headers on the blast, and they're exactly the same as any other, so it's an official blast. So at this point it's either legit, or Joe's one heck of a hacker with lots of inside help, etc. etc. So I think Occam's Razor should really put all the paranoia to bed at this point and let us get on with our rampant speculation.

So has anyone else wondered what the big white connector is for? I'd be able to make a more intelligent guess if I had the board in front of me, but I've a sneaking suspicion it's the programming interface. So if this was for reading a field element, setting up a robot would be as easy as plugging in a programming cable during inspection.



16-12-2007 13:29

Big Kid


Unread Re: pic: Game hint

Quote:
Originally Posted by Bill Moore View Post
Adam,

Agreed, Joe has either pulled off (or has tried to pull off) a number of hoaxes on this website. He has reached the point where he needs collaborators to accomplish these.

First, it is posted in "Extra Discussion" rather than in a real forum. Joe knows better than to post his hoaxes in a real forum. Also, why of all people was Joe (a noted prankster) the very first to receive this misdelivery?

Second, all the initial collaborators seem suspiciously close to Joe or to his team. Perhaps a case of "You lie, and I'll swear to it." But the circle of folks claiming to receive the phantom FIRST Email Blast has grown beyond Joe's influence. Either the Blast is real, or we have folks jumping on a "Me Too!" bandwagon.

The PDF document appears to come from the FIRST website. I doubt that Joe would take a chance by spoofing the FIRST site, so he would need some inside help to upload the document. NOTE: The document author is not fully named, it only lists the name "kpilotte", which was assumed to be Kate Pilotte. It is not difficult to change the "author" of a document, and lack of a full name brings this document into question.

But, to further cloud the question, the board that Joe has photographed, and the board on the PDF document are not the same. (Or some Photoshopping has taken place.) The "quality mark" on Joe's board is positioned slightly different than the one in the PDF photo. You also have to wonder why three fonts are used on the circuit board; one for the URL, one for the component layout, but the final part of the copyright text (FIRST") is in a slightly larger font than the beginning part. It would seem that when putting a copyright symbol onto a board design they would know who holds the rights.

Finally, Dave loves to see these things mushroom, and he will gleefully post his most devilish laugh as he watches all the lemmings rush over the cliff!
If you look closely the FIRST copyright font size is the same as DIVSYS's font size



16-12-2007 13:35

Mr B


Unread Re: pic: Game hint

To me, the most reasonable explanation is that there will be some IR transmitters on the field that send dynamic game information to the robot which interprets it with this board. The field would transmit a code that activates one of the digital outs on the board which can then be used to redirect the gameplay. This opens up a whole world of possibilities both in auto and tele-game periods that go way beyond telling your robot what color light is shining. The game objectives could be changed either in a preset or random fashion - or even by the robots themselves. Consider a field element that looks like a bumper but acts like a switch, so that a robot could actually change the light color... or open a goal... or modify the bonus multiplier - any of which could be transmitted to your robot as new game information.

In 2K4, I got the vibe that the FIRST game developers had high hopes for the IR devices. Unfortunately reflections and interference (and the lack of available trig calculations on the robot) made them cumbersome to use. It was simply easier to navigate around the field using encoders and gyros. Since the new ones are transmitting information, reflections won't matter - they might even help. I believe that if this thing is real, and they get it to work, we will see this device for years to come as it adds a whole new dimension to the strategy. 2K8 is gonna be sweet!



16-12-2007 13:37

legomaster3945


Unread Re: pic: Game hint

first of all i think this is not a hoax from first and that it is legit but not the whole story
just giving us some random object (ok so its not compleatly random they must have given it to us for a purpouse) without telling us much more is not much of a game hint
also if you look at the email (i cannot verify at this time whether my teacher has recived it yet (i know i had his cell phone number at one point in time ) so i cant reach him) but it says that this is the season for hints, but "keep your eye out for a December gift from FRC and the game design committee"
gifts aren't clues
they're gifts
so i think there will be at least a riddle coming soon
also another weird fact is that this email everyone is gettin is not listed here
1 other question
i am not 100% electronically knowledgeable but im not used to seeing red boards
could this colour reference more than just being there by chance
mabey we can expect as triangle(from first logo (its red )) as one of the objects in this years game
oh how i wish it was january 5th (im not rushing anything, i swear)



16-12-2007 13:41

Graham Donaldson


Unread Re: pic: Game hint

Getting away from all the hoax stuff...

ASSUMING this is real, then...

Quote:
Originally Posted by thattallguy View Post
sounds like a frendly game of robot basketball, seriously, used for launching basketballs into a net from a distance with the IR board reciveing info on how high and far the baskets are from the robot

edit: just a thought
Would that indicate that the GDC has given up on the CMUcam, since it was supposed to be able to calculate how far away the light was, since we had a defined height? Or is it that they want to use both elements??? And something tells me we won't see a game where you're firing balls at something for another couple years- Aim High was only two years ago.

THIS IS MAKING ME GO CRAZY!!! -



16-12-2007 13:42

lukevanoort


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
Just to toss one more against the hoax theory, I just looked at the email headers on the blast, and they're exactly the same as any other, so it's an official blast. So at this point it's either legit, or Joe's one heck of a hacker with lots of inside help, etc. etc. So I think Occam's Razor should really put all the paranoia to bed at this point and let us get on with our rampant speculation.
Although I don't really think this is a hoax (possible, but unlikely), the header doesn't really prove anything. Spoofing email is really easy (especially if Joe has an accomplice who has an email address with FIRST (ie Dave Lavery (also a noted prankster)))



16-12-2007 13:44

Billfred


Unread Re: pic: Game hint

Quote:
Originally Posted by robotcanuck1676 View Post
And something tells me we won't see a game where you're firing balls at something for another couple years- Aim High was only two years ago.
It doesn't have to be projectile motion--imagine if there were five 2006-esque corner goals with values that fluctuated between 0 (or, even worse, -1!) and 4 points. Knowing which are which would be a huge advantage.



16-12-2007 13:51

synth3tk


Unread Re: pic: Game hint

Quote:
Originally Posted by legomaster3945 View Post
[...] just giving us some random object (ok so its not compleatly random they must have given it to us for a purpouse) without telling us much more is not much of a game hint
also if you look at the email (i cannot verify at this time whether my teacher has recived it yet (i know i had his cell phone number at one point in time ) so i cant reach him) but it says that this is the season for hints, but "keep your eye out for a December gift from FRC and the game design committee"
gifts aren't clues
they're gifts
so i think there will be at least a riddle coming soon [...]
Well, technically the clue could be the gift, especially since it's from the GDC.

Quote:
Originally Posted by legomaster3945 View Post
[...] also another weird fact is that this email everyone is gettin is not listed here
1 other question
i am not 100% electronically knowledgeable but im not used to seeing red boards [...]
The email was not, indeed, posted in there, and it wasn't posted in the Blast sub-forum here, which perplexes me a bit, but not enough to cry hoax. Question: Did the teams who received the email also get the board, or vice versa? Or did you get one or the other?

Red, orange, green, and (yes) even blue electronic boards are often used by the industry. Though I don't remember the exact reasons for the coloring, I do know it's not a brand-spankin-new idea.



16-12-2007 13:54

JaneYoung


Unread Re: pic: Game hint

Quote:
Originally Posted by squirrel View Post

(and it would be a big bonus if the hint inspired some of those people to play around with robot programming and design concepts over their winter break)
I like this line of thinking. It is awesome.

Also, unless I've overlooked something from Joe's posts, there isn't anything that says keep it, don't take it apart (robotics, remember? - that's what you guys do).

Would it be helpful to have hoax thoughts in one thread and hint thoughts in another? Or just keep us all one big happy family?



16-12-2007 14:07

MrForbes


Unread Re: pic: Game hint

Quote:
Originally Posted by JaneYoung View Post
I like this line of thinking. It is awesome.
thanks! I think that any game hints are a great way to get everyone thinking about this stuff, and having a nice highly technical one is that much better.

The big white connector could be used to connect power to the board, or used for programming, or who knows?

If you get the board, you could figure it out pretty easily by tracing the circuitry to the PIC and see what the function of the pins is.



16-12-2007 14:14

IndySam


Unread Re: pic: Game hint

OK EE guys, what is the white thing labeled PB1?



16-12-2007 14:16

lukevanoort


Unread Re: pic: Game hint

Quote:
Originally Posted by IndySam View Post
OK EE guys, what is the white thing labeled PB1?
Pushbutton 1?



16-12-2007 14:16

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by IndySam View Post
OK EE guys, what is the white thing labeled PB1?
Doesn't need to be an EE--read the manual (which is now up at the site), that's the "learning" button.



16-12-2007 14:19

IndySam


Unread Re: pic: Game hint

Quote:
Originally Posted by IndySam View Post
OK EE guys, what is the white thing labeled PB1?
Thanks



16-12-2007 14:22

Branden Ghena


Unread Re: pic: Game hint

Which part actually receives the IR signals, is it the piece labeled S1?



16-12-2007 14:23

MrForbes


Unread Re: pic: Game hint

The white connector is most likely for programming the PIC. Seems power comes from the 10 pin header connector.

Yes, S1 is the sensor.



16-12-2007 14:23

vivek16


Unread Re: pic: Game hint

@tawnos23 yeah it is. that big sphere/cube looking thing



16-12-2007 14:28

Pavan Dave


Unread Re: pic: Game hint

... *sigh* ... Dave, Joe ... pick a night in '09.... I guess I have lost.



16-12-2007 14:34

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by Pavan View Post
... *sigh* ... Dave, Joe ... pick a night in '09.... I guess I have lost.
lol



16-12-2007 14:46

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
OK, so since I was bored, and looking at the pic of the board for quite some time.. I decided to google some random things and see what I can find.

The order of the D codes above the LED's is D2, D5, D4, D3 & then D1.

The number 25431 is the zip code for the town of none other than Levels, West Virgina.
Did a little more research on this.

Found this on wikipedia: "Levels was originally known as Levels Cross Roads because of its location at the intersection of four roads in north-central Hampshire County"

Could the game involve a sort of "crossroads", or very central location of gameplay? I'm almost thinking a gamefield like 04' with steps and a central endgame.



16-12-2007 14:51

vivek16


Unread Re: pic: Game hint

This has been mentioned before but: It would be cool if there were different targets that you had to sense which was the right one using IR and then use that one. I am putting my money on that right now. Prove me wrong and get a penny and some pocket lint

thanks, vivek



16-12-2007 14:58

Grant Cox


Unread Re: pic: Game hint

Quote:
Originally Posted by blakcheez View Post
Question: Did the teams who received the email also get the board, or vice versa? Or did you get one or the other?
Our team received an email, but to the best of my knowledge we haven't received the board yet. It may still be in the mail, or our mentor may have gotten it and not told us yet, or whatever.



16-12-2007 14:58

MrForbes


Unread Re: pic: Game hint

How about using a remote control to select one of 4 (or 16) autonomous modes after the field initialization?

I'd be playing with the hint board and last year's robot to see if I could make it do different things just by "changing channels" on an old TV remote (available at any thrift store)



16-12-2007 15:08

AndyB


Unread Re: pic: Game hint

I don't think FIRST would take that risk, due to the fact that some moron with a universal remote sitting in the stands could probably alter the game...



16-12-2007 15:12

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
I don't think FIRST would take that risk, due to the fact that some moron with a universal remote sitting in the stands could probably alter the game...
touche



16-12-2007 15:14

StephLee


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
I don't think FIRST would take that risk, due to the fact that some moron with a universal remote sitting in the stands could probably alter the game...
Wouldn't that only work if the moron's remote had been trained with the IR board? That's the sense I got from the user's manual.



16-12-2007 15:16

angelSAY


Unread Re: pic: Game hint

Well guys here's what I think:
The IR board says "2007 FIRST". I think this means we could be using 2007's Inflatable Rings again.



16-12-2007 15:18

MrForbes


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
I don't think FIRST would take that risk, due to the fact that some moron with a universal remote sitting in the stands could probably alter the game...
That would apply to ANY use of the game hint board, wouldn't it?



16-12-2007 15:25

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by squirrel View Post
That would apply to ANY use of the game hint board, wouldn't it?
Good point.



16-12-2007 15:28

dtengineering


Unread Re: pic: Game hint

Quote:
Originally Posted by squirrel View Post
How about using a remote control to select one of 4 (or 16) autonomous modes after the field initialization?

I'd be playing with the hint board and last year's robot to see if I could make it do different things just by "changing channels" on an old TV remote (available at any thrift store)

My initial suspicion is that you are right about using the IR to switch to one of four possible auto modes after the field is set up, but I have a few other thoughts to add based on our experience of using IR remote controls and PICs to run mini-sumo robots for the past several years.

First of all is the issue of channels. With RF transmitters you can change the crystal or frequency synthesizer to transmit your signal on a specific wavelength, and tune your receiver to only receive signals transmitted on that wavelength. Pretty much all IR remote controls, as far as I know, operate on the same (or overlapping) wavelengths of light. Therefore everyone is "talking" on the same "channel".

To make the signal stand out from the background "noise" IR remotes flicker the LED on and off. 38kHz is the standard for the Sony IR protocol, but other brands use other frequencies. The receivers are tuned to only receive a signal that flickers at the correct frequency. Since these flickers all occur in the same wavelength, however, they can jam each other when more than one signal is emitted at a time.

This means that having robots controlled by IR signals coming from more than one source, when each source is transmitting at the same time, could present problems. (I believe someone mentioned the challenges in programming more than one Lego League RCX unit in a room at the same time and the need to control IR reflections.)

It is also much easier to buy a $4.00 multi-brand remote and program it to use a given IR protocol (IE the Sony Protocol) than it is to build a Learning receiver. (You can receive a Sony IR signal with a PIC, a PNA4602M, and 12 lines of BASIC code. Reprogramming the remote requires four button presses.)

So why a "learning" receiver... perhaps because (as suggested earlier) the receivers will learn a signal from the field crew at the regionals. This way FIRST could ensure that the signal and modulation they are using are not used by any commerical IR remote control units, making it less of an issue if people in the stands happen to have "IR keychain remotes" and such.

However it is also possible for the RC... when hooked up to an IR LED... to be programmed to emit an IR signal. All you do is pulse a digital output, really. Each team could be assigned a particular code (team number, perhaps), and would train the receiver to pick up on this signal so that they could test whether or not they were transmitting properly. Perhaps you score by transmitting your signal to a goal. But that kind of clashes with the whole "jamming" problem.

In any case, I promised myself I wouldn't get tied up over the game clue this year... congrats to the GDC for making me break that promise.

Jason



16-12-2007 15:50

KF987


Unread Re: pic: Game hint

Did any one check the 2008 Blast Archive? I didnt see anything about a "December Gift" in there...

Keaton



16-12-2007 15:52

Nica F.


Unread Re: pic: Game hint

They tell us rhyming riddles, post crazy images, and send us things to examine.
I have a feeling that next year the hint will be to stick your hand in a box like those Halloween games where you put your hand in dog food or something and you have to guess what it is. (but of course instead there will be distorted melted things that disappear after a minute just to make it more complicated. lol)



16-12-2007 15:54

ZachKahn


Unread Re: pic: Game hint

Here are my sleep deprived thoughts.

In the User Guide under step 5. Operation it states the signal is the strongest in an angle of roughly +/- 30-40 degrees from the normal... Hmm staying on course, stay the course, something presidential, the president works in the oval office, alas! oval shaped game objects. - Game objects will be white considering the color of the White House.

Can be trained with a universal remote... a tv watching robot competition. Bonus points will be awarded to the robot that switches their tv to the Colbert Show with Dean Kamen being interviewed.

This is a receiving device and therefore I think that it has to do with strengthening our autonomous mode. For the past two years, FIRST has given us the option of tracking a green light. This may be an alternative or an addition to the process. The robot may receive a signal from a field transmitter and act accordingly. This signal could never come from any human operator for that would defeat the purpose of autonomous mode. The receiver would be programmed at the beginning of a regional event to correspond to the events specific transmitter.

Hmm IR is a sensor that reads a certain spectrum of light, light is always prominent during the competition, maybe there will be various light sources (4?) the robot will be able to utilize during a match.

Of course, this is all speculation. However, my final idea comes back to the remote control idea. I'm thinking about when a pesky neighbor has a remote to your tv and they change the channel while you're watching it. Just imagine a randomizer or FIRST official that uses this receiver to disable it or make it function in a different way. Dave will have a master remote to all of our robots!!!

Happy holidays everyone!!! 20 days to go.



16-12-2007 15:58

EricRobodox


Unread Re: pic: Game hint

What if... since we all are making hypothesis... that the IR will be on each robot to tell them which period it is in, as in offense or defense or free for all, like 2006 game. Which may mean multiple autonomous modes... as the IR will tell the robot which state its in? Or it could mean that autonoumous mode is broken up into parts or autonomous mode may be different per match so that some times one team will be offense or one team will be defense.

I am so excited I can hardly finish up my last few college apps (4 left out of 15).



16-12-2007 15:59

DonRotolo


Unread Re: pic: Game hint

Quote:
Originally Posted by hipsterjr View Post
This is defiantly legit
defiantly indeed. Freudian slip?
Quote:
Originally Posted by neutrino15 View Post
I am guessing that there will be stations around the field that give data to the robot.. And the robot has to carry that data to another station..
Perhaps, but how to "send' that data once it gets there?
Quote:
Originally Posted by billbo911 View Post
My guess is they will not be using a 38KHz transmitter to limit the amount of reflected and false signals on the field.
38 kHz is a standard modulating frequency for IR remotes, used by almost all manufacturers. The IR receive module from Radio Shack is centered on 38 kHz as well.
The idea is to filter out the 38 kHz Carrier (that is, demodulate the data) to dramatically increase the resistance to noise and stray IR. Any such circuit will have low sensitivity to carrier frequencies other than 38 kHz. Cable TV remotes generally do NOT use 38 kHz to avoid interfering with (or controlling) the TV/VCR/DVD/etc to which they are attached.
Quote:
Originally Posted by robotcanuck1676 View Post
THIS IS MAKING ME GO CRAZY!!!
This assumes that sanity was the starting point... Alas, and sadly, this is not so...

-...-

What we know:
1. Not a hoax
2. Used for FRC 2008
3. Can be used to receive/decode up to 4 IR signals, and act upon them.
4. Compatible with systems on the Robot.
5. The team can pick (teach) the four IR signals...
6. It works from at least a few feet away.

Speculating, if it's on the 'bot, and the 4 signals are unique* to a team, then only that team** can do something with it - sounds like a remote version of the autonomous "version" switches many teams use.

Teams will need to change autonomous*** strategies after the field is set and teams are at the player stations, but before the match begins. This board allows that.

Don

* They get to pick the remote & buttons used for teaching, right?
** Hypothetically, two teams could pick the same remote AND the same buttons...but that's unlikely, and can be mnodified at competition anyway.
*** Or maybe change something fundamental during regular play, but I suppose the OI can be used for that...



16-12-2007 16:11

StephLee


Unread Re: pic: Game hint

Quote:
Originally Posted by Don Rotolo View Post
Teams will need to change autonomous*** strategies after the field is set and teams are at the player stations, but before the match begins. This board allows that.
Changing your autonomous mode from the players' station - doesn't that come really close to defeating the purpose of the autonomy of it? If you need to change your autonomous at the last minute, a binary switch on the RC can do that very easily...



16-12-2007 16:15

dr1008


Unread Re: pic: Game hint

Quote:
Originally Posted by StephLee View Post
Changing your autonomous mode from the players' station - doesn't that come really close to defeating the purpose of the autonomy of it? If you need to change your autonomous at the last minute, a binary switch on the RC can do that very easily...
i agree, it seems like way too much hassle for you to do something that 1 you should already have planned before the match and 2 it would be easier to just have a manual switch on the robot that you can change while setting it up for that match, there is almost no time anyways from when you set it up till when the match begins, so theres not much time or need to change your mind.



16-12-2007 16:18

Cooley744


Unread Re: pic: Game hint

Wow. I'm really confused and my brain hurts. Watch this really be a hoax. lol that would be great.



16-12-2007 16:22

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by StephLee View Post
Changing your autonomous mode from the players' station - doesn't that come really close to defeating the purpose of the autonomy of it? If you need to change your autonomous at the last minute, a binary switch on the RC can do that very easily...
I agree. Seems like a lot of effort for so little purpose... Also, commenting on people's ideas of "robots going from station to station to get data to score points": would that not be the most boring game you've ever seen. Seriously, if that was the game, I'd cry. I can just see it now... everyone sitting in the stands and an announcer trying to sound enthusiastic about a robot getting data...

That's about as exciting as making a sandwich... or maybe thinking about making a sandwich...



16-12-2007 16:25

StephLee


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
That's about as exciting as making a sandwich... or maybe thinking about making a sandwich...
Probably thinking about it; seeing a robot trying to handle mayo might be at least a little funny, if not exciting...



16-12-2007 16:27

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by StephLee View Post
Probably thinking about it; seeing a robot trying to handle mayo might be at least a little funny, if not exciting...
Haha, Subway is now a FIRST sponsor...



16-12-2007 16:29

Billfred


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
I agree. Seems like a lot of effort for so little purpose... Also, commenting on people's ideas of "robots going from station to station to get data" would that not be the most boring game you've ever seen. Seriously, if that was the game, I'd cry. I can just see it now... everyone sitting in the stands and an announcer trying to sound enthusiastic about a robot getting data...

That's about as exciting as making a sandwich... or maybe thinking about making a sandwich...
Getting data would be a lousy game (though it would also be grounds for a nice fifty-motor drive, since you probably wouldn't need much in the way of an arm). But let's suppose there was a specialized field element robots had to negotiate to receive some information that is relevant to their interests. A box or area that robots had to stick the sensor into could make for an interesting test, particularly if that information can make the difference between a Good Robot and a Great Robot.



16-12-2007 16:32

AndyB


Unread Re: pic: Game hint

I like the idea someone else came up with of using the infared soccer ball that was posted earlier.

A game piece involving infared would be more interesting... I don't know why you would need an infared sensor to use it though... unless you wanted to get to this game piece during autonomous mode...

Thinking about it, the real question we need to be asking is: why the need to go infared when we already have the CMUcam...



16-12-2007 16:34

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
I agree. Seems like a lot of effort for so little purpose... Also, commenting on people's ideas of "robots going from station to station to get data to score points": would that not be the most boring game you've ever seen. Seriously, if that was the game, I'd cry. I can just see it now... everyone sitting in the stands and an announcer trying to sound enthusiastic about a robot getting data...

That's about as exciting as making a sandwich... or maybe thinking about making a sandwich...
YEAH!! Look at those 0's and 1's just fly into team xxxx's IR chip!! Yes ladies and gentlemen, they are moving at the speed of light! Aww, it looks like they got knocked over....

At least the game pieces wouldn't get stuck on the freaking flag

-vivek

p.s. It might be cool if the game pieces were identical in everyway except that they put out different IR signals. two goals: wrong IR game piece gets one point, correct IR game piece gets two points? eh... I need to do my homework.



16-12-2007 16:36

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by vivek16 View Post
YEAH!! Look at those 0's and 1's just fly into team xxxx's IR chip!! Yes ladies and gentlemen, they are moving at the speed of light! Aww, it looks like they got knocked over....

At least the game pieces wouldn't get stuck on the freaking flag

-vivek
Hahaha, that is an advantage to a pretend game piece...



16-12-2007 16:41

DonRotolo


Unread Re: pic: Game hint

Quote:
Originally Posted by StephLee View Post
Probably thinking about it; seeing a robot trying to handle mayo might be at least a little funny, if not exciting...
No, not a water game, or a Jello game....but a MAYO Game!!

(Ewww).



16-12-2007 16:45

njamietech


Unread Re: pic: Game hint

honestly, I can't get a clear idea of what this is used for.

but I wonder if they are leaving out an item left in the kit. Such as a transmitter perhaps?

Perhaps we will be able to interact with other robots without harming them. (like lazer tag).

One thing I have noticed is that we are forgetting that FIRST may have left other parts relating to this device in the kit and secret.

We should probably take into account the possibility of items kept secret.



16-12-2007 16:45

WillItBlend


Unread Re: pic: Game hint

Quote:
Originally Posted by fimmel View Post
well the pdf was created friday december 14th 2007 at 3:39:46 pm by adobe distiller....nothing spectacular...the author though is kpilotte after a quick google search it turns out theres a photobucket account with that username http://smg.photobucket.com/albums/v641/kpilotte/ and a stumbleupn account http://kpilotte.stumbleupon.com/ an ilounge account http://forums.ilounge.com/showthread.php?t=57728 and something promising is she had an @usfirst.org email address... http://www.sensorsmag.com/sensors/Se.../detail/314079 under more sensors please. from what i gather she is part of FIRST's sensor development team.

kinda crazy lol

may be useful idk
if you notice, it says shes from from virginia on stumble upon, and maryland on ilounge. but nice job sherlock.



16-12-2007 16:48

AndyB


Unread Re: pic: Game hint

I'll say it again... this IS the game piece... get your circuit board harvesters ready!



16-12-2007 16:52

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
I'll say it again... this IS the game piece... get your circuit board harvesters ready!
if so, I hope these are cheap and more robust that them tubes

-vivek



16-12-2007 16:56

WillItBlend


Unread Re: pic: Game hint

Ok, so basically, I would have to guess this in fact is what will be in the KOP, but considering you only get one end of the wire in this "hint" there will be a complete set in the '08 KOP. What? Like 20 more days now?



16-12-2007 16:58

Aren_Hill


Unread Re: pic: Game hint

Interesting. This makes me think of the Mindstorms RCX in the fact i've used it as a jammer to stop people from changing the tv channel away from the one i'm watching, simply by telling it to send message 1-10 and repeat. That completely jammed the remote from getting any response out of the tv.

My thoughts are this will go on the robot to respond to how the fields setup.
And being able to use any tv remote allows you to emulate the actual field.
Im picturing a large transmitter (or several small ones preferably) placed around the outside of the field that send messages to the robots be it autonomous or normal gameplay.



16-12-2007 17:00

vivek16


Unread Re: pic: Game hint

@willitblend

LOL I think that it would blend...



-vivek



16-12-2007 17:02

WillItBlend


Unread Re: pic: Game hint

Oh btw I believe the other end of the cable is an exact replica, so maybe thats how FIRST saved money on shipping these out, they just snipped these in half lol. Considering it will have a replica opposote side, there may be some piece that was not included in the hint but will be included in the KOP. The part may either be a field element such as a ball, or a part placed on the robot. If no other part will be in the KOP, then obviously this IR thing will be installed somewhere upon the field, and this thing will in fact be used to train the bot to adhere to any autonomous controls on the field. I hope that made sense.



16-12-2007 17:02

WillItBlend


Unread Re: pic: Game hint

Quote:
Originally Posted by vivek16 View Post
@willitblend

LOL I think that it would blend...



-vivek
rofl



16-12-2007 17:04

Josh Fox


Unread Re: pic: Game hint

haha ever since I've seen that site ive broken that out at every oppurtunity... and it was all thatks to Dave's post on another thread i can't recall...so on behalf of me and my group of friends I thank you for another inside joke...

[start insane conjecture] maybe this is an elaborate plan to keep us away from our computers playing with this while the real game hint is released! or not [/conjecture]



16-12-2007 17:07

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by FoXy92 View Post
[start insane conjecture] maybe this is an elaborate plan to keep us away from our computers playing with this while the real game hint is released! or not [/conjecture]
Nah, didn't you hear? Dave isn't even in the GDC this year.

-vivek

EDIT:

EDIT2: You know you are addicted to FIRST when you have been sitting here on the gaem hint page for 7 hours on a sunday...



16-12-2007 17:10

Simon Strauss


Unread Re: pic: Game hint

We are given a rainbow ribbon wire for an infrared receiver, am i the only one who thinks the absence of ultra violet means something?

perhaps ultra violet is supposed to clue us to some sort of sun related theme or game piece.



16-12-2007 17:20

Blue_Mist


Unread Re: pic: Game hint

That's incredible, two pages came up in the twenty minutes that I was reading all the posts that came up overnight. And at least 16 members looking at this page. For what I originally intended to say, 766 hasn't gotten our package or email yet, or our contact is unavailable.



16-12-2007 17:22

vivek16


Unread Re: pic: Game hint

well, it is a sunday so our school is closed and mail/fedex doesnt work on sunday? correct me if im wrong.

-vivek



16-12-2007 17:23

WillItBlend


Unread Re: pic: Game hint

Quote:
Originally Posted by vivek16 View Post
Nah, didn't you hear? Dave isn't even in the GDC this year.

-vivek

EDIT:

EDIT2: You know you are addicted to FIRST when you have been sitting here on the gaem hint page for 7 hours on a sunday...
XD You know youre addicted to first when Chief Delphi is on your FireFox bookmarks toolbar.



16-12-2007 17:24

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by vivek16 View Post
well, it is a sunday so our school is closed and mail/fedex doesnt work on sunday? correct me if im wrong.

-vivek
Correct.



16-12-2007 17:30

vivek16


Unread Re: pic: Game hint

waait a minute... Is that piece of paper in the picture smaller than 8x11? I hope so. Other wise those led's must be huge!

-vivek



16-12-2007 17:53

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by EricH View Post
Correct.
in that case, Most teams that have not gotten them might have not gotten them due to the fact that fedex doesn't work on Sunday. Give it a few days before assuming its a hoax guys.

-vivek



16-12-2007 17:55

Richard McClellan


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
Just to toss one more against the hoax theory, I just looked at the email headers on the blast, and they're exactly the same as any other, so it's an official blast. So at this point it's either legit, or Joe's one heck of a hacker with lots of inside help, etc. etc. So I think Occam's Razor should really put all the paranoia to bed at this point and let us get on with our rampant speculation.

So has anyone else wondered what the big white connector is for? I'd be able to make a more intelligent guess if I had the board in front of me, but I've a sneaking suspicion it's the programming interface. So if this was for reading a field element, setting up a robot would be as easy as plugging in a programming cable during inspection.
But how can it be an official email blast? I'm the alternate contact for my team and did not receive an email. I've received every other email that has been sent to frcteam@usfirst.org, but not this one I want one of these things soooo badly now....



16-12-2007 18:09

vivek16


Unread Re: pic: Game hint

ok, Im going to get off CD for a day or two until our team can confirm this thing.

-vivek



16-12-2007 18:12

fimmel


Unread Re: pic: Game hint

Quote:
Originally Posted by WillItBlend View Post
XD You know youre addicted to first when Chief Delphi is on your FireFox bookmarks toolbar.
or your homepage for firefox xD



16-12-2007 18:12

teh_r4v3


Unread Re: pic: Game hint

That white 6-pin connector looks like it might be a standard ICSP connector, used for programming the PIC. This opens up the possibility of loading custom code onto the board, but I have a feeling that FIRST won't allow that.



16-12-2007 18:14

Aren_Hill


Unread Re: pic: Game hint

Oh and Kate Pilotte was in charge of the 07 K.O.P.
our team 1625 and 111 wildstang attended a sensor expo summer of 2006.
While we were there I knew she was hunting around for sponsors so being my curious self i kept a close eye on who she talked to .
The second day of it however we had our oh so brilliant minded animator (also my arch enemy ), was the only person who could go and he didn't keep an eye on her!! so if he had payed attention that day we may know the exact background of this thing. CURSE YOU PETE!!! (buddyb309)



16-12-2007 18:14

Donut


Unread Re: pic: Game hint

Ah, another fun game hint (or what appears to be one) only a few weeks before kickoff, just to torment us all further. Who else loves the Christmas season?

Now, my weigh ins on some previously mentioned ideas as well as my own...

1. Although cool, I don't see this as an inter-robot communication device. Each alliance would be limited to only 4 signals they could send between the robots, and for them to mean anything, there would have to be a universally adopted code between all teams in FIRST. Every team would have to know that receiving a COM0 signal means "head to left side of field", "score gampiece", "inflate clown balloon", etc. To be honest that seems like a rather boring use of signals, as only four commands for the whole alliance doesn't give many options in terms of what to do.

2. Is this the end of the CMUCam? With the success and usefulness it's gained in more recent auto-modes, I don't see the camera ever leaving competition permanently, but I do think FIRST could take a break from it. The camera has already been mastered by a few teams, and alot have it working, even if the rest of their auto isn't up with it. I see a departure from cameras for a few years in favor of IR challenges, such as back in 2004, so everyone has a challenge again. Then once we've all figured this one out we may go back to the cameras, combine them both, or go on to something else new.

3. If FIRST does actually intend on using remote controls with these (not just as a test method), they will have to supply their own special controllers at competitions. Otherwise the risk is too high that two teams will bring the same remotes and use the same buttons, which would guarantee interference. Human players directing robots with remote controls would be interesting, perhaps a section of the field will be obscured from driver view or will have driver control removed so that only the remote may operate the robot? I hope such a system wouldn't be implemented in autonomous mode, as this would defeat the point of it (something about no human control...).

4. I keep having a leering suspicion of something akin to a game suggestion I made last year, involving goals with lights above that didn't turn on to indicate which alliance they scored for until autonomous began. Imagine four goals on the field each with an IR emitter that doesn't activate until autonomous begins. Two goals send out a signal indicating red goal, while the other two send out signals to signify a blue goal. Which goals score for which alliance are random each match, making a dead reckoning autonomous potential suicide in which you score 20 points for your opponents. Visual alliance indicators are then revealed after autonomous so teams that don't attempt to find the signal may still score in operator mode.

Unlike 2004 when teams had to figure out which emitter they were looking at themselves, FIRST is already giving us the tools to distinguish between multiple IR transmissions on field. Sounds like they must want us to use it for something, all will be explained on January 5th, but I really don't want to wait quite so long.



16-12-2007 18:19

Tottanka


Unread Re: pic: Game hint

Quote:
Originally Posted by Donut View Post
4. I keep having a leering suspicion of something akin to a game suggestion I made last year, involving goals with lights above that didn't turn on to indicate which alliance they scored for until autonomous began. Imagine four goals on the field each with an IR emitter that doesn't activate until autonomous begins. Two goals send out a signal indicating red goal, while the other two send out signals to signify a blue goal. Which goals score for which alliance are random each match, making a dead reckoning autonomous potential suicide in which you score 20 points for your opponents. Visual alliance indicators are then revealed after autonomous so teams that don't attempt to find the signal may still score in operator mode.
That souns very cool. I really hope it's something like that!



16-12-2007 18:25

rspurlin


Unread Re: pic: Game hint

I'm one of the alternates for our team and I did receive the email. I checked the message headers and it does appear to originate from FIRST. It will be tomorrow before I can check at the school to see if we've received a package.

I don't think this is a hoax, although how relevant it will be to the 2008 game is yet to be seen.



16-12-2007 18:28

Akash Rastogi


Unread Re: pic: Game hint

Quote:
Originally Posted by vivek16 View Post
ok, Im going to get off CD for a day or two until our team can confirm this thing.

-vivek
Vivek, we all know that doing this is physically impossible.
Anyone thinking Wii nunchuck controlled robots?



16-12-2007 18:31

Tottanka


Unread Re: pic: Game hint

Quote:
Originally Posted by XxMORTteam11xX View Post
Vivek, we all know that doing this is physically impossible.
Anyone thinking Wii nunchuck controlled robots?
How about Guitar Hero guitars controlled robots? How cool would that be!



16-12-2007 18:36

ggoldman


Unread Re: pic: Game hint

Hey CD!! HAPPY HOLIDAYS!

I have a cool idea (which probably is a couple years away in terms of FIRST actually doing it..but MAYBE it will be for this year.)

FIRST becoming economical....VIRTUAL GAME PIECES

Even though FIRST usually has their game pieces at least partially donated by supplier partners, a very interesting concept to me would be virtual game pieces.

Imagine a game in which there are four locations on the field with integrated IR signal emitters that give out a red, blue, green, or yellow signal (for example) when a robot comes up to it with their IR receiver.

Once the team is within range of the receiver, the signal is picked up by the robot and a beacon (maybe like a LED light on the robot) lights up the color given out by the IR signal. This is equivalent to a Virtual Game Piece.

Bringing the virtual game piece to the correct colored goal scores a point.

Advantages of this idea:
1) no need for game pieces....(Saves LOTS of money for teams and FIRST)
2) instant score board updates (since it is all controlled by the IR signals)
3) Game is different every time since you might not know which color you will get at each station.

Disadvantages:
1) Not sure if we will have IR transmitters too...to send the goal the scoring info.
2) Unlikely that FIRST will ever get rid of a real game scoring piece...this might be used for a bonus or big point objective.


As always...I am probably over analyzing the situation...but thats what I do best

-Gabe G.



16-12-2007 18:37

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by XxMORTteam11xX View Post
Vivek, we all know that doing this is physically impossible.
Anyone thinking Wii nunchuck controlled robots?
sigh... I guess you are right.

-vivek



16-12-2007 18:37

lukevanoort


Unread Re: pic: Game hint

Quote:
Originally Posted by Tottanka View Post
How about Guitar Hero guitars controlled robots? How cool would that be!
cough



16-12-2007 18:39

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by ggoldman View Post
Hey CD!! HAPPY HOLIDAYS!

I have a cool idea (which probably is a couple years away in terms of FIRST actually doing it..but MAYBE it will be for this year.)

FIRST becoming economical....VIRTUAL GAME PIECES

Even though FIRST usually has their game pieces at least partially donated by supplier partners, a very interesting concept to me would be virtual game pieces.

Imagine a game in which there are four locations on the field with integrated IR signal emitters that give out a red, blue, green, or yellow signal (for example) when a robot comes up to it with their IR receiver.

Once the team is within range of the receiver, the signal is picked up by the robot and a beacon (maybe like a LED light on the robot) lights up the color given out by the IR signal. This is equivalent to a Virtual Game Piece.

Bringing the virtual game piece to the correct colored goal scores a point.

Advantages of this idea:
1) no need for game pieces....(Saves LOTS of money for teams and FIRST)
2) instant score board updates (since it is all controlled by the IR signals)
3) Game is different every time since you might not know which color you will get at each station.

Disadvantages:
1) Not sure if we will have IR transmitters too...to send the goal the scoring info.
2) Unlikely that FIRST will ever get rid of a real game scoring piece...this might be used for a bonus or big point objective.


As always...I am probably over analyzing the situation...but thats what I do best

-Gabe G.
while this would be pretty cool: rookies would have a harder time with it maybe. It would be WAY less interesting to watch from an ordinary nonfirster's point of view.

-vivek



16-12-2007 18:39

Josh Fox


Unread Re: pic: Game hint

Quote:
Originally Posted by XxMORTteam11xX View Post
Anyone thinking Wii nunchuck controlled robots?
Wii want to play... wii want to play very very badly



16-12-2007 18:48

RKElectricalman


Unread Re: pic: Game hint

maybe 4 LED's mean 4 team on the field as opposed to 6!

meaning possibly a 2v2 instead of a 3v3 or maybe even a free for all with 4 robots?

So 4 unique commands for 4 unique robots?... maybe?


*Edit* 4 "receiving" LEDS + Error LED *edit*



16-12-2007 18:52

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by Eric Scheuing View Post
CMD0? Are our robots going to be running around without any underwear this year?
LMAO!!!!!

Now the hard part will be deciding whether to name our robot Britney, Beyonce, Paris, or Lindsay!!!!!!

Quote:
Originally Posted by Nica F. View Post
They tell us rhyming riddles, post crazy images, and send us things to examine.
I have a feeling that next year the hint will be to stick your hand in a box like those Halloween games where you put your hand in dog food or something and you have to guess what it is. (but of course instead there will be distorted melted things that disappear after a minute just to make it more complicated. lol)
One of those pictues that you have to stare at for a few minutes before you see a 3D image would be cool as well. lol



16-12-2007 18:56

clydefrog88


Unread Re: pic: Game hint

i was thinking of an explanation the email not being the usual FIRST email blast. Perhaps, if the email's were indeed falsified, the perpetrator(s) searched the CD members list for those listing their team role as a mentor, and sent the supposed FIRST email to them (accounting for alternate contacts who have not received the email). The email inconsistency and the fact that i cannot navigate to the circuit board documentation using the FIRST site (I can only get to it through the URL in the picture) both keep me hesitant to totally believe this is the real deal. But then again, maybe it is.



16-12-2007 19:03

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by ggoldman View Post
Hey CD!! HAPPY HOLIDAYS!

I have a cool idea (which probably is a couple years away in terms of FIRST actually doing it..but MAYBE it will be for this year.)

FIRST becoming economical....VIRTUAL GAME PIECES

Even though FIRST usually has their game pieces at least partially donated by supplier partners, a very interesting concept to me would be virtual game pieces.

Imagine a game in which there are four locations on the field with integrated IR signal emitters that give out a red, blue, green, or yellow signal (for example) when a robot comes up to it with their IR receiver.

Once the team is within range of the receiver, the signal is picked up by the robot and a beacon (maybe like a LED light on the robot) lights up the color given out by the IR signal. This is equivalent to a Virtual Game Piece.

Bringing the virtual game piece to the correct colored goal scores a point.

Advantages of this idea:
1) no need for game pieces....(Saves LOTS of money for teams and FIRST)
2) instant score board updates (since it is all controlled by the IR signals)
3) Game is different every time since you might not know which color you will get at each station.

Disadvantages:
1) Not sure if we will have IR transmitters too...to send the goal the scoring info.
2) Unlikely that FIRST will ever get rid of a real game scoring piece...this might be used for a bonus or big point objective.


As always...I am probably over analyzing the situation...but thats what I do best

-Gabe G.
Quote:
Originally Posted by AndyB View Post
I agree. Seems like a lot of effort for so little purpose... Also, commenting on people's ideas of "robots going from station to station to get data to score points": would that not be the most boring game you've ever seen. Seriously, if that was the game, I'd cry. I can just see it now... everyone sitting in the stands and an announcer trying to sound enthusiastic about a robot getting data...

That's about as exciting as making a sandwich... or maybe thinking about making a sandwich...
My point. That would work about as well as Dave getting excited about virtual Krispy Kremes.



16-12-2007 19:12

dlavery


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
My point. That would work about as well as Dave getting excited about virtual Krispy Kremes.
hey - Dave gets excited about ANY Krispy Kremes!!!



-dave



.



16-12-2007 19:16

Libby K


Unread Re: pic: Game hint

Quote:
Originally Posted by rspurlin View Post

I don't think this is a hoax, although how relevant it will be to the 2008 game is yet to be seen.
How do we know this is a hint for 2008?

Seriously. Knowing the GDC (or specifically, Dave...)

also...
Maybe the fact that only some people have gotten it has to do with their status? Who's paid for their events?



16-12-2007 19:17

Tom Bottiglieri


Unread Re: pic: Game hint

Quote:
Originally Posted by dlavery View Post
hey - Dave gets excited about ANY Krispy Kremes!!!



-dave



.
That kind of looks like a boiled bagel, Dave. Sorry, but I just cannot trust your googling abilities anymore.



16-12-2007 19:18

fimmel


Unread Re: pic: Game hint

Quote:
Originally Posted by dragon ninja View Post
i was thinking of an explanation the email not being the usual FIRST email blast. Perhaps, if the email's were indeed falsified, the perpetrator(s) searched the CD members list for those listing their team role as a mentor, and sent the supposed FIRST email to them (accounting for alternate contacts who have not received the email). The email inconsistency and the fact that i cannot navigate to the circuit board documentation using the FIRST site (I can only get to it through the URL in the picture) both keep me hesitant to totally believe this is the real deal. But then again, maybe it is.
my mom got the email and she dosent have an account on here, and is the secondary contact for a rookie team....so unless they had a list of tims contacts theres no way they could spoof that...



16-12-2007 19:21

clydefrog88


Unread Re: pic: Game hint

hmmm, i couldn't think of any other way that some TIMS contacts would not recieve a supposed email blast.



16-12-2007 19:22

efoote868


Unread Re: pic: Game hint

ah man. finals this week. Looks like i won't think at all about this... unless we get one. Then i'm going to be the one thinking all about this. ouch.

Well, it looks like the breadboard companion I soldered up for my digital electronics class, with its leds. Tell me its something more exciting though.



16-12-2007 19:23

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by WillItBlend View Post
Oh btw I believe the other end of the cable is an exact replica, so maybe thats how FIRST saved money on shipping these out, they just snipped these in half lol.
Have you ever tried to put a cable assembly back together that has been simply "snipped in half". I work at a place where we make cable assemblies for all kind of companies including FIRST sponsors & supporters and leaders in technology like Harris, Raytheon, DEKA, & more, and we make terminated (ie: snipped) cables for specific reasons that the customers request of us.

If your theory is correct, I doubt we will get the other half, but rather a full cable with a mystery connector on the other end.

Quote:
Originally Posted by vivek16 View Post
EDIT2: You know you are addicted to FIRST when you have been sitting here on the game hint page for 7 hours on a sunday...
That's kind of sad. No offense.

Quote:
Originally Posted by vivek16 View Post
wait a minute... Is that piece of paper in the picture smaller than 8x11? I hope so. Other wise those led's must be huge!
It looks square. 8x11 is not square. lol

Quote:
Originally Posted by richardmcc2 View Post
But how can it be an official email blast? I'm the alternate contact for my team and did not receive an email. I've received every other email that has been sent to frcteam@usfirst.org, but not this one I want one of these things soooo badly now....
Quote:
Originally Posted by dragon ninja View Post
hmmm, i couldn't think of any other way that some TIMS contacts would not recieve a supposed email blast.
What if this item was only sent to certain teams? I don't know why that would be, but I remember our team signing up for experimenting with a board from National Instruments a few years ago. Maybe they selected teams who would receive this board this year by a lottery of past electrical based award winners & people who signed up to use that expierimental software as well back in the day?
AKA: Rookies need not apply?*** I don't know. It doesn't sound like the "level playing field advantage" that every team has had in the past if it is in fact part of the 2008 competition, but if not every team has gotten one or will not be getting one then maybe that explains it? idk.

We got one of the 2008 boards btw.

Quote:
Originally Posted by Libby K View Post
also...
Maybe the fact that only some people have gotten it has to do with their status? Who's paid for their events?
That could be a factor as well. Good thought Libby. Just one more thing to think about when teams say they haven't gotten theirs yet.

*** See below post.



16-12-2007 19:24

Libby K


Unread Re: pic: Game hint

Okay, so I already posted this but it's been zipped by...

also...
Maybe the fact that only some people have gotten it has to do with their status? Who's paid for their events?



16-12-2007 19:27

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
That's kind of sad. No offense.
eh... none taken... I think...

-vivek



16-12-2007 19:30

fimmel


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
What if this item was only sent to certain teams? I don't know why that would be, but I remember our team signing up for experimenting with a board from National Instruments a few years ago. Maybe they selected teams who would receive this board this year by a lottery of past electrical based award winners & people who signed up to use that expierimental software as well back in the day?
AKA: Rookies need not apply. I don't know. It doesn't sound like the "level playing field advantage" that every team has had in the past if it is in fact part of the 2008 competition, but if not every team has gotten one or will not be getting one then maybe that explains it? idk.

We got one of the 2008 boards btw.


That could be a factor as well. Good thought Libby. Just one more thing to think about when teams say they haven't gotten theirs yet.
then how come my mom got an email and shes the alt contact for a rookie team?



16-12-2007 19:30

synth3tk


Unread Re: pic: Game hint

Quote:
Originally Posted by Libby K View Post
How do we know this is a hint for 2008?

Seriously. Knowing the GDC (or specifically, Dave...)

also...
Maybe the fact that only some people have gotten it has to do with their status? Who's paid for their events?
Both valid points.

As for the "virtual gamepieces" idea, I'm not a fan of it, at all. When I first attended the Buckeye Regional with my dad, I had never even thought about robots before then. After seeing these machines built by highschoolers doing cool stuff was what fascinated me, and now I'm very active on my team. No offense, but had I watched a competition about us getting certain data or whatever, I would have steered clear for the rest of my life, maybe a load of other students. In fact, I think FIRST wouldn't have survived after the first year of doing so.



16-12-2007 19:31

diesel


Unread How important is this

2008 is going to be my second season on a FIRST team and will also only be the second year our school has a team. My question: Why take up 19+ pages on guesses?

Just to waste time?
or
Just for fun?

I don't see the reason for the guessing. We'll all find out what it is soon enough. Right?



16-12-2007 19:36

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by fimmel View Post
then how come my mom got an email and shes the alt contact for a rookie team?

Hmm.. I see. So maybe just a regular lottery of all participants in '08, or some people just haven't gotten theirs due to weather, or normal shipping restraints.

I'm now happy to know Rookies were not excluded in the gift.

Quote:
Originally Posted by diesel View Post
2008 is going to be my second season on a FIRST team and will also only be the second year our school has a team. My question: Why take up 19+ pages on guesses?
Just to waste time?
or
Just for fun?
I don't see the reason for the guessing. We'll all find out what it is soon enough. Right?
I'm sorry, but was that a serious question?
Sorry. Couldn't resist asking that. Just play along with it. It's fun.
The seemingly simple explanation I can think of is FIRST (as a whole organization) has liked to generate a "BUZZ" about the new game before it's been released for quite a number of years now. Some great things come out of the discussions, even if they don't come to be a part of the game this year.
I'm guessing the GDC has even maybe gone back to these hint threads, and pulled some feasible items or actions for future games from the guesses.
In any case, it gives us a change to chat about the new game before we're all too busy building robots & our stress levels are up. We may get stressed about the hint, but you shouldn't.
It's the calm before the storm, aka: The 6 weeks of hell!



16-12-2007 19:36

fimmel


Unread Re: How important is this

Quote:
Originally Posted by diesel View Post
2008 is going to be my second season on a FIRST team and will also only be the second year our school has a team. My question: Why take up 19+ pages on guesses?

Just to waste time?
or
Just for fun?

I don't see the reason for the guessing. We'll all find out what it is soon enough. Right?
no fun waiting IMHO lol. and for me its only 4 (50 posts per page or something) xD...

but ya its too long of a wait till the 5th



16-12-2007 19:44

synth3tk


Unread Re: How important is this

Quote:
Originally Posted by diesel View Post
2008 is going to be my second season on a FIRST team and will also only be the second year our school has a team. My question: Why take up 19+ pages on guesses?

Just to waste time?
or
Just for fun?

I don't see the reason for the guessing. We'll all find out what it is soon enough. Right?
It's my first year on CD, second year in FIRST. Last season, after we had our first meeting in December, January 5th took too long. This lots of fun for most of us. Will we even come close to guessing the game or what this is for? Probably not. But it's cool to see all the different views and opinions on something so simple. Some people posted stuff I've never thought of, and maybe the GDC will use some of the musings here in future games or rules.



16-12-2007 19:44

vivek16


Unread Re: pic: Game hint

I think that dave might have influenced those people at the GDC a bit too much...

-vivek

p.s. I still think that you kids should wait a couple of days before jumping to conclusions. Maybe the email list got cut off, maybe only some teams got the boards because of their location, maybe everyone will get the boards if you waited a couple of days.



16-12-2007 19:54

DonRotolo


Unread Re: pic: Game hint

Quote:
Originally Posted by diesel View Post
2008 is going to be my second season on a FIRST team and will also only be the second year our school has a team. My question: Why take up 19+ pages on guesses?

Just to waste time?
or
Just for fun?

I don't see the reason for the guessing. We'll all find out what it is soon enough. Right?
Seriously? Can't be.

Speculation, particularly wild (but plausible) speculation is what makes this kind of thing fun. Kind of like science fiction.

We're creative types, but with a engineering bent, so speculating excites the creative juices and satisfies the need to be creative. But geeks have their limits.... Also, don't take stuff so seriously.

If this doesn't make sense, then I have some puzzlement.

Don



16-12-2007 20:10

JaneYoung


Unread Re: How important is this

Quote:
Originally Posted by diesel View Post
I don't see the reason for the guessing. We'll all find out what it is soon enough. Right?
True story - 2007 - I was sitting in the stands with 1902 as their team mates competed on Einstein with their alliance partners. A few rows down from me sat KathieK and a few rows down from her sat Dave. As I watched the teams competing, I thought about a clue we received right before the start of the 2007 season. It was an interesting clue and KathieK and I exchanged a couple of PMs. She wondered if I saw fingers in the clue. Nope, I didn't see any fingers.

Wrong.

I sat there absorbing the moment with a 2nd year team and a loud contagious cheer, thinking about the very beginning of the incredible season, starting with a mysterious clue - and all I could do was smile.



16-12-2007 20:13

David Brinza


Unread Re: pic: Game hint

None of the Team 980 contacts (Main, Alternate/Shipping) have received the e-mail or circuit board itself. We did have an issue with a payment from a non-profit org to FIRST not being credited because our team number wasn't on the check, but that was resolved last Tuesday.

We'll wait until next Wed. to contact FIRST. Perhaps by then, the "hoax" will have been uncovered or everyone officially registered will have received their "December gift".

Either way, this exercise shows just how hungry we all are for next season's challenge!!



16-12-2007 20:23

Big Kid


Unread Re: How important is this

Quote:
Originally Posted by diesel View Post
2008 is going to be my second season on a FIRST team and will also only be the second year our school has a team. My question: Why take up 19+ pages on guesses?

Just to waste time?
or
Just for fun?

I don't see the reason for the guessing. We'll all find out what it is soon enough. Right?
Wrong, honestly i'm a rookie and the whole Jan 5th excitement has already gotten to me, I've spent idk 6-7 hrs on this board and I spent all morning trying to confirm this as an offical FIRST object, which right now is my decision that it is an offical object (after i think 3 DNS traces, and a few IP traces), and yea i've gone somewhat sleep less on thinking on what the game might be this year.



16-12-2007 20:32

Libby K


Unread Re: How important is this

Quote:
Originally Posted by thattallguy View Post
Wrong, honestly i'm a rookie and the whole Jan 5th excitement has already gotten to me, I've spent idk 6-7 hrs on this board and I spent all morning trying to confirm this as an offical FIRST object, which right now is my decision that it is an offical object (after i think 3 DNS traces, and a few IP traces), and yea i've gone somewhat sleep less on thinking on what the game might be this year.
To all the rookies reading this:

Welcome! This is the beginning of the end. Game Hint Season.
[credit to Michelle Celio for naming the next 2 weeks.]



16-12-2007 20:37

Big Kid


Unread Re: How important is this

Quote:
Originally Posted by Libby K View Post
To all the rookies reading this:

Welcome! This is the beginning of the end. Game Hint Season.
[credit to Michelle Celio for naming the next 2 weeks.]
im used to the whole beginning of the end thing was part of FLL for 2 years until my school stopped it but the Hint Season is just downright currently nerve wrecking. but im keeping my cool from jumping all over the place.

As for my rookie game theory, im working on it.



16-12-2007 20:46

Kristian Calhoun


Unread Re: How important is this

Quote:
Originally Posted by Libby K View Post
Welcome! This is the beginning of the end. Game Hint Season.
[credit to Michelle Celio for naming the next 2 weeks.]
Quote:
Originally Posted by **FIRST EMAIL**
Season's Greetings 2008 FRC Teams:

...game hint season of course...
Emphasis mine.



16-12-2007 20:48

Cooley744


Unread Re: pic: Game hint

my guess is beachballs.



16-12-2007 20:49

Blue_Mist


Unread Re: pic: Game hint

Our team's paid for everything (I think), but it is a Sunday, so... that leads to more indecision. We haven't gotten either a board or an email, and we aren't rookies. And I don't think FIRST would do anything not to keep the field as level as possible. Will each team post whether they've gotten their's?



16-12-2007 20:52

vivek16


Unread Re: pic: Game hint

lol

this is my FIRST "game hint season"... I'm pretty excited.

last year, I found out about the program so late that there was no build up. nobody know about it at all. rookie team. premeeting, workshop at the U of Minnesota, kickoff, boom...

-vivek



16-12-2007 20:54

ggoldman


Unread Re: pic: Game hint

I think i know who dave really is.....




Virtual DONUTS!!!

Quote:
Originally Posted by dlavery View Post
hey - Dave gets excited about ANY Krispy Kremes!!!



-dave



.



16-12-2007 21:11

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by vivek16 View Post
lol

this is my FIRST "game hint season"... I'm pretty excited.
Ahem. "...game hint season..."

Don't forget the 3 periods on either side of the statement as laid out in the e-mail. It could be relevant.



16-12-2007 21:12

sishu7


Unread Re: pic: Game hint

I've gotten a hint...

Can't comment on who said it, but I asked an insider "have you started building the field yet?"

I got the answer, "Actually, there isn't much to build..."

??? Any speculations combining this with the mysterious item received?



16-12-2007 21:14

Libby K


Unread Re: How important is this

Quote:
Originally Posted by Kristian Calhoun View Post
Emphasis mine.
Yes, but michelle said it first. Promise.



16-12-2007 21:16

sishu7


Unread Re: pic: Game hint

C'mon... it's a decent hint (OK, not really). But it's something, right?

Where is all that FIRST creativity and speculation?



16-12-2007 21:17

Richard McClellan


Unread Re: pic: Game hint

Quote:
Originally Posted by dragon ninja View Post
i was thinking of an explanation the email not being the usual FIRST email blast. Perhaps, if the email's were indeed falsified, the perpetrator(s) searched the CD members list for those listing their team role as a mentor, and sent the supposed FIRST email to them (accounting for alternate contacts who have not received the email). The email inconsistency and the fact that i cannot navigate to the circuit board documentation using the FIRST site (I can only get to it through the URL in the picture) both keep me hesitant to totally believe this is the real deal. But then again, maybe it is.
Nope, I'm the alternate contact and my team role is listed as "Mentor" and I didn't get the email. Also, I think it would be very difficult to extract email addresses from user profiles.
Quote:
Originally Posted by Libby K View Post
also...
Maybe the fact that only some people have gotten it has to do with their status? Who's paid for their events?
This could probably be the reason. Our team has gotten either official or unofficial confirmation of the $6000 regional payment for BAE Systems, but the funds have not actually gone through yet and our status is still "Registered" but "Unpaid." Of the teams that didn't get the email and/or package...is this true for you too?



16-12-2007 21:21

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by richardmcc2 View Post
Nope, I'm the alternate contact and my team role is listed as "Mentor" and I didn't get the email. Also, I think it would be very difficult to extract email addresses from user profiles.
Easy to send an email via the profiles, but it would come from a chiefdephi address. No hoaxer would dare to do that if he was serious.

I think it has something to do with having paid.



16-12-2007 21:22

sishu7


Unread Re: pic: Game hint

Quote:
Originally Posted by sishu7 View Post
I've gotten a hint...

Can't comment on who said it, but I asked an insider "have you started building the field yet?"

I got the answer, "Actually, there isn't much to build..."

??? Any speculations combining this with the mysterious item received?
PLEASE...

I'll start. The piece sent to us goes on the robot, and interacts with field elements. The field is almost solely this, and so more software than hardware-based.

OR there is some device above some small central scoring location, but most of the challenge has to do with easily gotten manipulatives (beach balls, whatever)

Yes, I'm bad at theories.

Anyone?



16-12-2007 21:22

joeweber


Unread Re: pic: Game hint

http://www.usfirst.org/uploadedFiles...%20_121007.pdf
Do you think it will use the back up battery , and will we still use the camera with it.



16-12-2007 21:25

synth3tk


Unread Re: pic: Game hint

Quote:
Originally Posted by sishu7 View Post
I've gotten a hint...

Can't comment on who said it, but I asked an insider "have you started building the field yet?"

I got the answer, "Actually, there isn't much to build..."

??? Any speculations combining this with the mysterious item received?
ha. haha. Nice "hint" dude. It would take someone all of five minutes to create and validate a new account. ha. ha ha ha. GET TO DA CHOPPER, NOW!!!



16-12-2007 21:26

joeweber


Unread Re: pic: Game hint

could the came peice have an area that you must trigger with the ir sensor, and it will change the lights from red to blue or blue to red? We may have to fight over getting to that spot to trigger it.



16-12-2007 21:41

wilmo


Unread Re: pic: Game hint

air game anyone?

I like the laser-tag like game or the one where we tag bases with the ir, but very very very simple bots for that



16-12-2007 22:16

T3_1565


Unread Re: pic: Game hint

I don't see a laser tag game, strictly based on the fact it would be boring for spectators to watch, I don't think it's a piece at all, but I do like the idea of it sending red / blue signals in auto so you having to find out which goal is yours



16-12-2007 22:27

synth3tk


Unread Re: pic: Game hint

It IS the game piece!!! First team to destroy it with it's IR beam wins. Bonus points to the first alliance who can clean up the tiny fragments. Good luck, volunteers. No special handling instructions will be sent. God Speed.



16-12-2007 22:32

Akash Rastogi


Unread Re: pic: Game hint

Quote:
Originally Posted by blakcheez View Post
It IS the game piece!!! First team to destroy it with it's IR beam wins. Bonus points to the first alliance who can clean up the tiny fragments. Good luck, volunteers. No special handling instructions will be sent. God Speed.
lmao, ...nice



16-12-2007 22:34

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by blakcheez View Post
It IS the game piece!!! First team to destroy it with it's IR beam wins. Bonus points to the first alliance who can clean up the tiny fragments. Good luck, volunteers. No special handling instructions will be sent. God Speed.
lol... wouldn't a concentrated flame thrower be considered an IR "beam"? sweet.



16-12-2007 23:01

legomaster3945


Unread Re: pic: Game hint

im so happy yet sad
i have to wait another day for game hint because it was just anounced we have no school tommorow
but im happy cus of no school
now i get another day to ponder bout the hint for a whole day



16-12-2007 23:03

blaxbb


Unread Re: pic: Game hint

Quote:
Originally Posted by vivek16 View Post
lol... wouldn't a concentrated flame thrower be considered an IR "beam"? sweet.
i don't think Most Innovative Flamethrower Design is part of the message FIRST is trying to send



16-12-2007 23:13

Chaos Marine


Unread Re: pic: Game hint

so this is the offical game hint hmmm. What to do? what to do?? time to sound the alarms boys and girls its time to turn your motors on and get to thinkin how we are going to do this. Now that this is step 1, what will be step 2?...



16-12-2007 23:29

Arefin Bari


Unread Re: pic: Game hint

Quote:
Originally Posted by Chaos Marine View Post
what will be step 2?...
... sleep for the next 20 days. =)



16-12-2007 23:41

sishu7


Unread Re: pic: Game hint

Don't laugh at me!



16-12-2007 23:50

vivek16


Unread Re: pic: Game hint

hope for a riddle as a second gaem hint.

-vivek



16-12-2007 23:55

sishu7


Unread Re: pic: Game hint

"Anonymous" message...



17-12-2007 00:36

1359th Scalawag


Unread Re: pic: Game hint

From what I read on the First website about it, it seems to be a remote-sensor. They say it can be used with universal remotes and such. First thing that comes to mind, is that you would install one of these in your garage door to be able to open it with a remote. Other possibilities could be televisions or whatever.

But a guess to what the game could be about: Each team's human player gets a remote which can only open one door (or possibly do some other things) And they could open and close that door for whatever strategic reasons... And that's as great of a guess you're ever gonna get out of me.



17-12-2007 03:07

Frank Neuperger


Unread Re: pic: Game hint

Perhaps game pieces will have IR emiters and the points earned depends on which peice you capture/deposit/neutralize. i.e. 4 different points values.. one for each code. This device can help you sort out or decide which game piece to go after.



17-12-2007 08:12

BanksKid


Unread Re: pic: Game hint

Quote:
Originally Posted by Simon Strauss View Post
We are given a rainbow ribbon wire for an infrared receiver, am i the only one who thinks the absence of ultra violet means something?

perhaps ultra violet is supposed to clue us to some sort of sun related theme or game piece.
ultra violet isn't a directly visible frequency of the emag spectrum.



17-12-2007 08:25

JBotAlan


Unread Re: pic: Game hint

Since I was bored today by the snow day (and it's only 8:30 am...) I whipped up a driver for this board in case we end up needing to put it on the robot.

http://www.chiefdelphi.com/forums/sh...threadid=60170

JBot



17-12-2007 08:27

T3_1565


Unread Re: pic: Game hint

lucky you for snow days I can't even get on delphi for more than the time I'm on it right now lol. at least you can think about the game hint



17-12-2007 08:39

wilsonmw04


Unread Re: pic: Game hint

so from what i've read, either there is going to be a new way of controlling our robots this year or some sort of IR emitter will be part of the game. here's the questions i have:
1. Why would they send us "teaching instructions" if the IR frequencies are going to be controlled by the field?
2.If IR is going to be a field element, are we going to be use the remotes for practice?
3. Why hasn't my team received ours yet??



17-12-2007 08:46

Stephen Kowski


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
OK, so since I was bored, and looking at the pic of the board for quite some time.. I decided to google some random things and see what I can find.

The order of the D codes above the LED's is D2, D5, D4, D3 & then D1.
I wouldn't think too hard on this, almost every electrical engineering software product just autonumbers depending on which Diode you place first. They aren't "D-codes" it is just how you represent Diode1 and Diode2 on a schematic.



17-12-2007 08:48

T3_1565


Unread Re: pic: Game hint

well I can try to answer that for you.

1.Teaching instruction can be so you can set-up your own field much like every other year (the KOP came with cathodes last year to set up your own field)

2. If the competition were, say, switching the goal colours during the match, you would have to have something to switch your own colour on your own field.

3. We haven't got it ethier



17-12-2007 08:50

MrForbes


Unread Re: pic: Game hint

Quote:
Originally Posted by wilsonmw04 View Post
1. Why would they send us "teaching instructions" if the IR frequencies are going to be controlled by the field?
2.If IR is going to be a field element, are we going to be use the remotes for practice?
3. Why hasn't my team received ours yet??
1. The IR frequencies might be controlled by the field, but you can't play with the board and get it working unless you can use it with whatever controller you happen to have laying around...so you need to be able to "teach" it. And perhaps the field personnel or someone else will have to "teach" it something before the competitions or matches.

2. Good question!

3. Same reason our team has not received ours yet....that's how the shipping process works. This is a fun way to teach us patience.



17-12-2007 09:17

fimmel


Unread Re: pic: Game hint

ill find out tonight if we got ours



17-12-2007 10:04

GaryVoshol


Unread Re: pic: Game hint

Our senior mentor forwarded the email; she didn't mention if she got a package.



17-12-2007 10:31

JesseK


Unread Re: pic: Game hint

My apologies if this has been previously stated, but I read through 11 pages of this thread and concluded that you guys talk ALOT.

Is this legit?
The unfathomable scenario of a late or forgotten part in the KOP would have been discovered probably in this exact time frame, probably just after they shipped some of the KOP boxes off to their coinciding Kickoff venues. At this point, someone at FIRST got the bright idea to turn this logistical blunder into one of the best-conceived baiting game hints ever.

However it's also interesting (but maybe coincidental) that this is released the weekend before the end of registration for new teams.

My hypothesis is that it's for 4 different light colors and will replace or enhance that hard-to-calibrate green light/CMUCam setup.



17-12-2007 10:36

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by Stephen Kowski View Post
I wouldn't think too hard on this, almost every electrical engineering software product just autonumbers depending on which Diode you place first. They aren't "D-codes" it is just how you represent Diode1 and Diode2 on a schematic.
Me? Think too hard? Never. lol
Ask anyone who knows me, that's not my style.


I was just having some fun with numbers. I could pull a million little "facts" like this from just looking at the board & Googling things (and I have), but thought the levels connection would stir up some lively conversations.


By the way, what are the chances this intergrates with the USB chicklet?
Any takers on that theory, or is it even possible to use both simutaneously in a system of some sort?



17-12-2007 10:49

JBotAlan


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
By the way, what are the chances this intergrates with the USB chicklet?
Any takers on that theory, or is it even possible to use both simutaneously in a system of some sort?
You can use them simultaneously, depending on what you do with them. The chicklet doesn't care what it controls; it just translates digital into analog. The IR board, if used for the robot at all, very likely will not be connected to the OI at all. So it is just another sensor on the robot. It won't integrate with the Chicklet--the Chicklet only knows about USB; the IR board is just a single pulse on a wire.

I'm really, really interested to see how this ties in. It would be really cool to interface with on the robot...especially if the alpha-quality code I wrote this morning actually works with it flawlessly...

JBot



17-12-2007 10:57

pschre


Unread Re: pic: Game hint

Quote:
Originally Posted by Simon Strauss View Post
We are given a rainbow ribbon wire for an infrared receiver, am i the only one who thinks the absence of ultra violet means something?

perhaps ultra violet is supposed to clue us to some sort of sun related theme or game piece.
In light of the fact (no pun intended...ok maybe pun intended) that we've been mailed an actual component instead of a cryptic riddle or image, I think that mostly everyone is totally justified in speculating what the IR sensor means in terms of its function & possible applications...

But I can't shake the feeling that a symbolic reading of the thing, like Simon says, might turn out to have value, too, though it may be a longshot. I dunno, maybe I'm just stubborn to adjust to this hands-on hint style, but I wouldn't put it past the GDC to pack some symbolism into these lovely December gifts. That said, I have nothing else to add to the ultraviolet interpretation. (Except...Milla Jovovich...)

Other peoples' ideas that I think I like (forgive me for no citation):

1) The 4 signals could mean more than one autonomous task during the game, at certain times during a match the field would switch all robots to another channel...but my issue with this is that multiple autonomous options is probably beyond the capabilities of a fair # of teams...maybe there would be other tasks for robots who aren't packing multiple autonomous modes, and those robots' channel 3 would just remain driver control, for example. But then that's a LOT of stuff going on in every match...

2) The 4 signals could determine zones, a la 2002's Zone Zeal except not pre-determined zones. And for teams that don't capitalize on using this IR board, since it's not characteristic of FIRST to make aspects of the game that some teams will be totally shut out from doing (any previous use of the camera or IR follow-the-line sensor in autonomous could attempt to be mimicked by a dead reckoning autonomous), maybe after some seconds have elapsed, whatever invisible indication has been given via IR will become visible for everyone else.

Maybe, the zone layout will be concentric circles, and/or IR transmitters on the field will be positioned like planets...and/or the IR transmitter will be in the center of the field and whatever goals/scoring elements will be scattered around like planets. I'm just grasping at the aforementioned possible Sun idea.



17-12-2007 11:32

Kevin Sevcik


Unread Re: pic: Game hint

And now for some anti-speculation of sorts. In my opinion, this isn't going to be useful outside of autonomous mode. Or at least only marginally useful. Why? because if it was exceedingly useful outside of autonomous, it would have to be indicating something on the field that drivers and the audience couldn't see. And any scoring method or game influencing state that's invisible to the audience will drive them absolutely batty and quickly frustrate them. Similarly, I fully expect that whatever this indicates during autonomous mode will be readily apparent to spectators. And thus could be potentially determined by the robot by other means. It's just that those other means are probably going to be a lot more complex and less reliable.

This is all assuming, of course, that this is something we put on the robot to find out about something on the field.



17-12-2007 11:36

MrForbes


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
This is all assuming, of course, that this is something we put on the robot to find out about something on the field.
That's right, it could just be overstock that they are giving away because no one will buy it



17-12-2007 11:46

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by JesseK View Post
Is this legit?
This was discussed in about the first 11 pages. Consensus is that it is legit. The main reason for thinking it isn't is that some teams don't have theirs yet.



17-12-2007 12:09

Elgin Clock


Unread Re: pic: Game hint

Anyone thought of the possibility of a IR sensor on the robot to see in darkened conditions?
This would cut some costs as far as field lighting is concerned as well.
Rather than making a target of some kind brighter (ie: going from a painted green panel to a bright light), do the opposite, & make the field darker.

In the past a lot of technology that has been introduced in the kit is a low cost and/or stripped down version of what the big names in science & technology have used.
(oh.. i don't know.. like NASA for instance?)


On that note, do some googling of the word "QWIP" & "NASA".
Some interesting stuff happening there, even if it isn't directly tied in with what we will be doing with IR.

But who knows for sure?



I'll tell you who knows.
The Shadow knows!



17-12-2007 12:09

rees2001


Unread Re: pic: Game hint

Strangely I got the e-mail for 1 of my 2 teams that I am the team leader for. I Used to get 2 of every e-mail now I only get 1. It may be because we still have to pay for the second team. I called our receiving department today to see if I got it & the FedEx truck hasn't come in yet. I'll let you know if & when it/they come in.

As for the uses... we'll see.



17-12-2007 12:40

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
In my opinion, this isn't going to be useful outside of autonomous mode.
I completely agree with this statement. I can see it being a replacement for the camera so that more and more teams can do auto mode (as far as I have heard this thing is easier to program) I can also see it being used for bonus points (end game).

If we end up having a game with invisible pieces or invisable zones or what-not, the crowd will not being nearly as "in to it" as they normally are.



17-12-2007 12:47

Pavan Dave


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
I completely agree with this statement. I can see it being a replacement for the camera so that more and more teams can do auto mode (as far as I have heard this thing is easier to program) I can also see it being used for bonus points (end game).

If we end up having a game with invisible pieces or invisable zones or what-not, the crowd will not being nearly as "in to it" as they normally are.
I think this is the 3 colored light thing from '06 ATL. I think that the IR will be for robots and that the "signals" (light, radio, etc.) that the field piece(s) will give off will not be consistent throughout game play. Anybody find this a reasonable assumption?


/Pavan



17-12-2007 12:51

JesseK


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
I completely agree with this statement. I can see it being a replacement for the camera so that more and more teams can do auto mode (as far as I have heard this thing is easier to program) I can also see it being used for bonus points (end game).

If we end up having a game with invisible pieces or invisable zones or what-not, the crowd will not being nearly as "in to it" as they normally are.
They might make a zone that's visible to the crowd but not visible to the players, or one that's very obscurred for the players (i.e. they can see where their robot is but not what it's picking up)

Quote:
This was discussed in about the first 11 pages. Consensus is that it is legit. The main reason for thinking it isn't is that some teams don't have theirs yet.
Sorry, of course it's legit ... just trying to offer a practical conspiracy theory for the timing and content of the clue.



17-12-2007 12:58

Storcky


Unread Re: pic: Game hint

I'm not sure this is possible, but it would be pretty cool for spectators (not really drive teams) if the virtual pieces showed up on the video, but not on the field.

I'm not sure if we have a board yet or not. We should have a meeting tonight to find out.

Quote:
Originally Posted by Leav View Post
Official word says that Israeli teams will only get this at the kickoff.....

This should help you on the speculating side I guess... It can't be that critical to send it out early if the ~40 teams here don't et it till the kickoff...

-Leav
How do you know this? I agree that it can't be that important if so many aren't getting it, but knowing that other people have it and we don't yet is driving me crazy!

EDIT:
Quote:
Originally Posted by JesseK View Post
They might make a zone that's visible to the crowd but not visible to the players, or one that's very obscurred for the players (i.e. they can see where their robot is but not what it's picking up)
You beat me to it.



17-12-2007 13:22

Sparks333


Unread Re: pic: Game hint

Looking at the picture, I think this may be a field element. As a sensor for the robot, is really is rather large and bulky - like the camera, but with twice as much space taken up for diagnostics. Secondly, I can't see this being used for homing of any kind whatsoever - there is only one sensor on it, and it doesn't give signal strength, just whether or not it sees something. That doesn't lend itself to differentiation, therefore, no homing. IR homing is a pain anyway, so no real loss. Just my $0.02



17-12-2007 13:53

Kevin Sevcik


Unread Re: pic: Game hint

Quote:
Originally Posted by Sparks333 View Post
Looking at the picture, I think this may be a field element. As a sensor for the robot, is really is rather large and bulky - like the camera, but with twice as much space taken up for diagnostics. Secondly, I can't see this being used for homing of any kind whatsoever - there is only one sensor on it, and it doesn't give signal strength, just whether or not it sees something. That doesn't lend itself to differentiation, therefore, no homing. IR homing is a pain anyway, so no real loss. Just my $0.02
It's like 3" by 1.5". I don't think it's really that big for putting on the robot. And if it's a field sensor, why hand it out? And where are the transmitters we'll be putting on the robots? Unless the challenge this year is for the robot to punch buttons on a universal remote. In a specific pattern..... Wait. Are we finally being tasked with the holy grail of robotics? Do we get to design robots that will program VCRs and thus end the scourge of blinking "12:00" LEDs in living rooms across the world?



17-12-2007 13:58

Ben Piecuch


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
In my opinion, this isn't going to be useful outside of autonomous mode. Or at least only marginally useful. Why? because if it was exceedingly useful outside of autonomous, it would have to be indicating something on the field that drivers and the audience couldn't see. And any scoring method or game influencing state that's invisible to the audience will drive them absolutely batty and quickly frustrate them. Similarly, I fully expect that whatever this indicates during autonomous mode will be readily apparent to spectators. And thus could be potentially determined by the robot by other means. It's just that those other means are probably going to be a lot more complex and less reliable.
I find it hard to believe that FIRST would go through the trouble of making this component, and then only using it for Autonomous. Here's a little history to prove this.

In '04, our first year with a "targeted" Autonomous, the game was poorly designed and didn't take advantage of this target after autonomous.

In '05, we "could" have used the camera for more than autonomous, but again, the game design didn't lend itself to using it.

In '06, the target was highly used by most successful teams in both autonomous and during the human operated period, and clearly communicated to the audience which team was allowed to score.

In '07, the target was again highly used by most successful teams in autonomous, and was designed to have been used during the game as a scoring aide. I'm not sure how many teams used it outside of autonomous.

In '08? Why would FIRST design a game that only allowed the use of this technology in a finite amount of time? Why wouldn't they want us to use it for the entire match? I think (okay, hope) that they've figured out how to properly integrate this in with the rest of the game. How they may have done that, well, that's their secret for a couple weeks. Whether it requires audience feedback is a different story. I'm wondering if this is going to replace the CMUCamera, or be an addition to it.

BEN



17-12-2007 14:04

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
And if it's a field sensor, why hand it out?
I believe it's handed out:
a) so you can make your own field (much like the cathodes we got last year) and
b) as a clue, as far as I can tell (I may be completely wrong) the clues for the past couple of years (last year for sure) the clue has been something about the field elements.

Does anyone know where I can find previous years hints/clues???



17-12-2007 14:18

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
Does anyone know where I can find previous years hints/clues???
An almost complete list.

http://www.chiefdelphi.com/forums/sh...ighlight=clues



17-12-2007 14:27

Ian Curtis


Unread Re: pic: Game hint

Quote:
Originally Posted by sishu7 View Post
Don't laugh at me!

My hint is real, told to me by a our regional FIRST co-ordinator. If you don't believe me, fine... it's your loss.

Either you'll eat your words when you see the field, or our co-ordinator is having a great laugh at my expense (which is not really like her...)
In order to know the game before Kickoff, there's a pretty hefty Non Disclosure Agreement that goes along with it. Your Regional Coordinator probably isn't authorized to give hints, as the only meaningful one is from the GDC as a whole (despite the fact that we rip through everything Dave says).

But additionally, I wouldn't be surprised if there was very little on the field. In 2005 the field was a bunch of PVC lengths and some special pieces to fit them together. In 2002 the field was 4 goals on casters and a bunch of soccer balls.

FIRST had a thing for mobile goals for a very long time, and I only got one year of them. I'd kind like it if we got some more to play with (and if the field is relatively empty, that means its possible we will get them).



17-12-2007 14:31

Billfred


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
It's like 3" by 1.5". I don't think it's really that big for putting on the robot. And if it's a field sensor, why hand it out? And where are the transmitters we'll be putting on the robots? Unless the challenge this year is for the robot to punch buttons on a universal remote. In a specific pattern..... Wait. Are we finally being tasked with the holy grail of robotics? Do we get to design robots that will program VCRs and thus end the scourge of blinking "12:00" LEDs in living rooms across the world?
It seems, judging from the code already being passed around and the size, that it could go on the robot to interact with the field.

Now, granted, an IR remote in the stands could get messy--but the documentation I've read seems to indicate you can get other IR receivers for different frequencies beyond those normally used on TV remotes. What if FIRST gave us these to design our robots around, then gave us a board with a different, harder-to-interfere-with receiver component (but the same interface as far as the robot cares) to run on the field?



17-12-2007 14:39

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
thanks, seems what I said only applied to last year. please ignore point b. lol



17-12-2007 15:33

JBotAlan


Unread Re: pic: Game hint

Quote:
Originally Posted by Billfred View Post
It seems, judging from the code already being passed around
That code was written by me. I don't even have a hardware part yet. I have received no extra hint, but merely followed the spec sheet assuming this goes on the robot.

The fact that code is being passed around doesn't prove anything, as it's not IFI/FIRST-official code.

Just thought I'd better point that out.

JBot



17-12-2007 15:39

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by JBotAlan View Post
That code was written by me. I don't even have a hardware part yet. I have received no extra hint, but merely followed the spec sheet assuming this goes on the robot.

The fact that code is being passed around doesn't prove anything, as it's not IFI/FIRST-official code.

Just thought I'd better point that out.

JBot
It may be wise to change the title of your thread to "unofficial FIRST IR Code" or something like that.

Just a thought so if/when there is an official one released, it won't be confused on the boards here.



17-12-2007 15:56

dlavery


Unread Re: pic: Game hint

Quote:
Originally Posted by Ben Piecuch View Post
In '04, our first year with a "targeted" Autonomous, the game was poorly designed ...
Ouch.



.



17-12-2007 15:59

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by dlavery View Post
Ouch.
uh oh... dave is in the thread



17-12-2007 15:59

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
uh oh... dave is in the thread
...Again. How is he messing with our minds this time?



17-12-2007 16:02

Kevin Sevcik


Unread Re: pic: Game hint

Quote:
Originally Posted by Ben Piecuch View Post
I find it hard to believe that FIRST would go through the trouble of making this component, and then only using it for Autonomous. Here's a little history to prove this.
Perhaps I should rephrase that. I intended to say that it would only be necessary in autonomous. Simply from the reasoning that it would be quite out of character for the GDC to design a game where the only option for success in auto OR tele-op was to use this sensor on your robot so you could tell which whatsit needs what gizmo to maximize your points. Like I said, there will at least be visual clues for the spectators to follow along with that would clue in drivers. And I refuse to believe that the the GDC would make something like this absolutely mandatory to having a successful robot.



17-12-2007 16:04

T3_1565


Unread Re: pic: Game hint

I agree once again (we sure think a-like) I can't see it being the only for the robot to work, I can see it help, and I can see it the most help in auto mode (or perhaps end game)



17-12-2007 16:11

www.divsys.com


Unread Re: pic: Game hint

The assemblies and function of this board are very real. I think this year will be a fun one for all the teams.

diversified systems



17-12-2007 16:16

AdamHeard


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
The assemblies and function of this board are very real. I think this year will be a fun one for all the teams.

diversified systems
Any way of knowing if this user is legitimate?



17-12-2007 16:22

njamietech


Unread Re: pic: Game hint

I have a hard time believing this is legit.

The Dean Kamen post earlier was a little more real (yet still suspicious).

This user needs to be investigated on.

Can a mod do this please?



17-12-2007 16:24

JaneYoung


Unread Re: pic: Game hint

Quote:
Originally Posted by EricH View Post
...Again. How is he messing with our minds this time?
Along with, perhaps, messing with our minds, Dave is likely paying attention. The GDC creates and implements the game for the year and they pay attention to and learn from responses, I guarantee you. The added bonus is Dave's relentless humor.
--
Edit: Also, it might be a good idea to recognize the fact that we have sponsors such as diversifiedsystems involved in this clue, which raises the bar in several areas. It couldn't and wouldn't hurt to be respectful as we are exploring different aspects of the clue in our posts.



17-12-2007 16:26

www.divsys.com


Unread Re: pic: Game hint

This is Ben Wrightsman from diversifiedsystems. We manufactured the IR Sensor Boards at the beginning of this thread. We also produced the sensor boards last year, the YAW/Accel/Gear tooth sensors. Red was to spice things up a bit.

Just thought I would join up, and see all the hype on the "teaser" boards.


thanks,
BMW



17-12-2007 16:27

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by AdamHeard View Post
Any way of knowing if this user is legitimate?
Even if they weren't, do you not believe the statement about it being a fun year?

And I think we already proved the board gift is real even IF www.divsys.com is not an "official" person with a CD account.
There is no huge conspiracy between Joe Ross, Team 330, or any other people who have said they have gotten one. I would have thought by the 360+ posts in this thread so far, we would have all come to that concensus by now.

Moving right along...


Quote:
Originally Posted by www.divsys.com View Post
This year we are running all the boards in red, to spice things up a bit.
Kinf of cool that a board with Infrared technology on it would be colored red.
Very cool link of form & function in my opinion.
Kudos to who came up with that thought!



17-12-2007 16:36

dlavery


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
Even if they weren't, do you not believe the statement about it being a fun year?

And I think we already proved the board gift is real even IF www.divsys.com is not an "official" person with a CD account.
There is no huge conspiracy between Joe Ross, Team 330, or any other people who have said they have gotten one. I would have thought by the 360+ posts in this thread so far, we would have all come to that concensus by now.

Moving right along...
Just because there are not less than 360 posts does not prove that Joe Ross is not part of a global conspiracy that anyone else might not be participating in. Or not.




.



17-12-2007 16:39

Libby K


Unread Re: pic: Game hint

Quote:
Originally Posted by dlavery View Post
Just because there are not less than 360 posts does not prove that Joe Ross is not part of a global conspiracy that anyone else might not be participating in. Or not.




.
You realize if you keep messing with our heads, we're just going to stop paying attention to you? Then it's no fun for you.

Pssst....everyone...IGNORE DAVE!



17-12-2007 16:40

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by dlavery View Post
Just because there are not less than 360 posts does not prove that Joe Ross is not part of a global conspiracy that anyone else might not be participating in. Or not.




.
dave make vivek confused with his counterproductive banter
, vivek



17-12-2007 16:41

T3_1565


Unread Re: pic: Game hint

totally, and I haven't even read all 360+ posts.


I do find it odd that there has been a bunch of new members commenting on this thread though (like join CD to post on this thread)

I'm not saying there fakes but it is a little odd.. this part is definatly making for a cool year!!!!

EDIT:There was a thousand points between who I was agreeing with and my post it was Elgin I was responding to



17-12-2007 16:42

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by Libby K View Post
You realize if you keep messing with our heads, we're just going to stop paying attention to you? Then it's no fun for you.

Pssst....everyone...IGNORE DAVE!
I think I'm going to need a 12 step program to help cure me from my Cryptic Dave Lavery Chief Delphi Post Analyzation Disorder I got goin' on here.
(AKA: C.D.L.C.D.P.A.D.)



17-12-2007 16:48

www.divsys.com


Unread Re: pic: Game hint

"Kind of cool that a board with Infrared technology on it would be colored red.
Very cool link of form & function in my opinion.
Kudos to who came up with that thought!"

I guess I can take credit for that, we were going to go with Colts blue, but didn't want to offend anyone.



17-12-2007 16:51

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by dlavery View Post
Just because there are not less than 360 posts does not prove that Joe Ross is not part of a global conspiracy that anyone else might not be participating in. Or not.




.
If there is a conspiracy, Joe is not the head of it (if he's even involved, which I doubt). This character, on the other hand, certainly is. The conspiracy's objective? Puzzle us all to death, mess with our heads, and similar "crimes".



17-12-2007 16:53

Kevin Sevcik


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
I guess I can take credit for that, we were going to go with Colts blue, but didn't want to offend anyone.
In that case, I reserve the right to assume that these are, in fact, Texans' Battle Red.



17-12-2007 16:53

vivek16


Unread Re: pic: Game hint

Ah yes, but it is still Cardinals red

dissapointed, vivek


jk jk, I don't even watch football.



17-12-2007 16:54

d.courtney


Unread Re: pic: Game hint

I highly doubt that its a hoax and for mainly just one reason. If it was never in an email to the teams then sure I agree FIRST may play with us like this. But I question FIRST ever using its email blast as an accessory to a hoax. The email blasts frequently contain vital information for teams, and using it to play a prank on thousands of minds would lose credibility in its purpose.

Now as for what it is or what it will be used for, well I am content to wait till ours arrives in the mail before I think about it further. I hope is that its for a game piece that changes, not to be placed on the robot. The idea of game pieces changing throughout the game appeals to me.



17-12-2007 16:57

Libby K


Unread Re: pic: Game hint

I have a feeling only certain teams got it for a REASON.

I just want to know what that reason IS.



17-12-2007 17:00

Nuttyman54


Unread Re: pic: Game hint

Quote:
Originally Posted by Libby K View Post
I have a feeling only certain teams got it for a REASON.

I just want to know what that reason IS.
Me too

I have confirmation that 190 got the email, but as of yesterday 1735 had not. I'll try and find out about 971 tomorrow...



17-12-2007 17:02

d.courtney


Unread Re: pic: Game hint

Quote:
Originally Posted by Libby K View Post
I have a feeling only certain teams got it for a REASON.

I just want to know what that reason IS.
Our team got the email, I assumed every team got it. Are there many teams that haven't? (sorry I haven't gone through all the pages to read all the discussion, nor would I have the time).

Has someone been keeping track of who has received the email and tried to make a connection, whether it be number of teams per regional receiving the email or in direct relation to their team number? If only a select few teams are receiving this email, there MUST be a correlation, in which case I am willing to begin speculating why.



17-12-2007 17:04

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by dlavery View Post
Just because there are not less than 360 posts does not prove that Joe Ross is not part of a global conspiracy that anyone else might not be participating in. Or not.




.
How long has Dave been doing that THING with the dots at the ends of some posts???
Ughhhhhh!!! WHY DOES HE DO THAT?!?!?!?!

Meh.. if anyone figures it out, post here.
On an unrelated note, I'm off to go put some dots on some diagrams of compounds in my final exam in Chemistry class.
Woooo Octet rules!



17-12-2007 17:05

JBotAlan


Unread Re: pic: Game hint

Only the primary contact (I think) for 68 got the email--I saw it forwarded to my inbox from her. Now, I have no idea whether or not we received the part.

Will be able to tell in about 45 minutes if FedEx came through.

JBot



17-12-2007 17:05

JaneYoung


Unread Re: pic: Game hint

Quote:
Originally Posted by d.courtney View Post
Our team got the email, I assumed every team got it. Are there many teams that haven't? (sorry I haven't gone through all the pages to read all the discussion, nor would I have the time).

Has someone been keeping track of who has received the email and tried to make a connection, whether it be number of teams per regional receiving the email or in direct relation to their team number? If only a select few teams are receiving this email, there MUST be a correlation, in which case I am willing to begin speculating why.
This thread has several themes running through it:
1. questions and ideas regarding the actual clue
2. the email and who has received it
3. the package containing the clue and who has received it
4. chatter
5. Donuts for Dave
6. I forget, oh yes - the whole hoax thing

To my knowledge, no one has posted the tally of who has what.



17-12-2007 17:08

Kaushal.K


Unread Re: pic: Game hint

The game could also be something along the lines of King Of The Hill (robot has to "defend" a certain area from opposing robots and the "Hill" moves around every x seconds of game play...) although this theory does defeat the purpose of Autonomous, but maybe it could work if there were other ways to score points...

Edit: the "Hill" area would be defined by a certain IR frequency (which could light up one of the 4 LED's on the board)

Edit2: Team 1241 has not recieved either an email or the chip as of now (or atleast our Lead contact hasn't informed us about it.. yet...)



17-12-2007 17:10

artdutra04


Unread Re: pic: Game hint

Quote:
Originally Posted by dlavery View Post
Just because there are not less than 360 posts does not prove that Joe Ross is not part of a global conspiracy that anyone else might not be participating in. Or not.




.
Well that explains the banana.



17-12-2007 17:19

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by artdutra04 View Post
Well that explains the banana.

lol. It's about time a banana showed up

-vivek



17-12-2007 17:25

Milaki


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
I think I'm going to need a 12 step program to help cure me from my Cryptic Dave Lavery Chief Delphi Post Analyzation Disorder I got goin' on here.
I have to agree, it's become second nature to me that if I see the name dlavery then I have to instantly read the post/quote/reference no matter what.

Stupid brain training me to do stuff no matter how hard I try not to.



17-12-2007 17:29

www.divsys.com


Unread Re: pic: Game hint



BMW



17-12-2007 17:33

T3_1565


Unread Re: pic: Game hint

well for the record 1565 recieved the email and not the part, I was asuuming we didn't get it cause we were in the middle of 2ft of snow yesterday lol maybe we got it tonight though, I'll find out tomorrow morning when I ask my teacher



17-12-2007 17:41

Graham Donaldson


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
Every one of the teams will be getting one of these. They were shipped out in batches. 1500parts and cables is no 8hour task.

BMW
Provided that www.divsys.com is a real user, which I'm sure they are, I'd say that this proves once and for all that this is not a hoax. Why didn't we ever think of production issues when we were wondering why not all teams had gotten them?!?!? [smacks self on forehead]

EDIT: Bill Moore sent me a message with a very good point that Diversified Systems is based in Indiana, and Joe got his from NH. My idea/response is this (and I quote, from my PM): "Only thing I can think of- divsys is sending them on to FIRST HQ, who packages them and then sends them out to teams, in accordance with who has already paid??? Saves giving divsys the team list and complicating things for them."

Quote:
Originally Posted by Libby K View Post
How do we know this is a hint for 2008?

Seriously. Knowing the GDC (or specifically, Dave...)
Funny you should say that, Libby- I was thinking the same thing in engineering today. Has anyone ever looked to see if the game hints relate to the next year's game, or something crazy like that? I mean, if Dave's on it, you really never can tell...



17-12-2007 17:58

Branden Ghena


Unread Re: pic: Game hint

I have read through all of the posts on here, but I couldn't find this...

Has any team apart from Team 330 actually received the IR Sensor yet?



17-12-2007 17:58

T3_1565


Unread Re: pic: Game hint

well the email that was sent did say "...game hint season..."



17-12-2007 17:59

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by tawnos23 View Post
I have read through all of the posts on here, but I couldn't find this...

Has any team apart from Team 330 actually received the IR Sensor yet?
Yes. Start on page one, and 846 got theirs.



17-12-2007 18:03

Branden Ghena


Unread Re: pic: Game hint

Thanks



17-12-2007 18:21

Ed Sparks


Unread Re: pic: Game hint

Team 34 got one today. I'm going to post a model in the FirstCadLibrary just for fun in a day or so.



17-12-2007 18:22

legomaster3945


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
well the email that was sent did say "...game hint season..."
yes but it also said look for the gift
not exact quote i didnt want to dig it up again
but i remember game hint season but to look out for FRC anf GDC gift

Edit* not sure if we recived either email or the chip yet we had no school today



17-12-2007 18:30

T3_1565


Unread Re: pic: Game hint

true enough, but the chip did come with a piece of paper that said visit http://usfirst.org/decgift (or close to that)

We should really get a tally going of who got the email and who got there part

EDIT: For some reason I cannot start a new thread, so can someone else do it? and if Bradon sees this can you PM me as to why I cannot create a new thread??



17-12-2007 18:43

razor95kds


Unread Re: pic: Game hint

766 has just received the chip (mailed to my brother who graduated from the team 3 years ago). it came in a package labeled "FRC game hint"



17-12-2007 18:45

synth3tk


Unread Re: pic: Game hint

It's on the first page, but the exact link it redirects to is http://www.usfirst.org/community/frc...t.aspx?id=7600



17-12-2007 18:55

T3_1565


Unread Re: pic: Game hint

I thank you for the link blakcheez I just noticed something interesting!

http://www.usfirst.org/community/frc...t.aspx?id=6616 this is the 2008 email blast archieve! why isn't the game hint email here???



17-12-2007 19:01

synth3tk


Unread Re: pic: Game hint

That was brought up earlier. An answer is yet to be found, but so far this whole thing still seems legit. Could be dave working his defunct "magic" in the background...



17-12-2007 19:06

Nica F.


Unread Re: pic: Game hint

To follow up on the hint not really affecting anything outside of autonomous mode, I agree.

I really think that this hint won't affect the game for a lot of teams. If you think of Aim High and all the emphasis on the green light, many teams just used set angles and others positions where they knew they could make a goal.
For the Rack and Roll game the use of the green light again, could be avoided by teams who decided to just take a shot at dead reckoning. And others, didn't bother at an autonomous mode because the work on the camera would just be too much to handle.

Of course if the sensor, universal remote, or whatever crazy contraption that can help you find every goal imaginable would help during the game for certain advantages but in the end thats a lot of hype for something that only affects one aspect of the game (if it does happen to affect only autonomous mode that is).



17-12-2007 19:07

GaryVoshol


Unread Re: pic: Game hint

Quote:
Originally Posted by Libby K View Post
You realize if you keep messing with our heads, we're just going to stop paying attention to you? Then it's no fun for you.

Pssst....everyone...IGNORE DAVE!
Can't be done. It's like when you're driving down the highway and see an accident on the other side. You know you should just keep going - but you've GOT to slow down and look. That's how it is with Dave's Head-Messing (DHM). You know you shouldn't waste time, but you try to figure it out anyway.



17-12-2007 19:07

T3_1565


Unread Re: pic: Game hint

oh I didn't get a chance to read all 27 pages lol. It wouldn't surprise me if Dave told the webmaster of the FIRST site to hold out on putting that email in the archieve for a couples days so we mention it and say its a hoax when it isn't!!!!!

When will it end
When will my mind be a peace now that a hint has arisen???





oh well it's super fun who needs sleep anyways



17-12-2007 19:12

lackadaisy :)


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
This is Ben Wrightsman from diversifiedsystems. We manufactured the IR Sensor Boards at the beginning of this thread. We also produce the sensor boards all you receive, the YAW/Accel/Gear tooth sensors. This year we are running all the boards in red, to spice things up a bit.

Just thought I would join up, and see all the hype on these new "teaser" boards.


thanks,
BMW
BMW? like the car? why doesn't he use his actual name? (or is this just the whole game hint thing getting to my head?)

btw, 341 got the email but hasn't gotten the sensor yet.



17-12-2007 19:14

legomaster3945


Unread Re: pic: Game hint

Quote:
Originally Posted by lackadaisy :) View Post
BMW? like the car? why doesn't he use his actual name? (or is this just the whole game hint thing getting to my head?)

btw, 341 got the email but hasn't gotten the sensor yet.
his name is in the first line Ben Wrightsman



17-12-2007 19:17

JBotAlan


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
We should really get a tally going of who got the email and who got there part
Without further ado:

Part
330 (Joe Ross) 1999 Hermosa Beach, CA
846 (SU 39) 2002 San Jose, CA
701 (Doug G) 2001 Fairfield, CA
237 (Elgin Clock) 1999 Watertown, CT
34 (Ed Sparks) 1997 Huntsville, AL
766 (razor95kds) 2002 Atherton, CA

Blast only
1018 (Stu Bloom) 2003 Indianapolis, IN
? 2264 (vivek16) 2007 Plymouth, MN
2370 (fimmel) ? (TBA lists 0 as rookie year...) Rutland, VT
418 (JaneYoung) 2000 Austin, TX
1923 (Libby K) 2006 Plainsboro, NJ
217 (GeeForce) 1999 Sterling Heights, MI
1025 (GaryVoshol) ? (TBA lists 0 as rookie year) Ferndale, MI
340 or 424...not sure (rees2001) 340 and 424: 2000 Churchville, NY
190 (Nuttyman54) 1992 Worcester, MA
781 (d.courtney) 2002 Kincardine, ON (Canada)
1565 (T3_1565) 2005 Cambridge, ON (Canada)
68 (JBotAlan) 1998 Pontiac, MI

Wow...that was a lot of work...

No high-number teams have received their part yet--no team # > 1000. Other than that I see little correlation. Analyze away. I'm done with that.

Quote:
EDIT: For some reason I cannot start a new thread, so can someone else do it? and if Bradon sees this can you PM me as to why I cannot create a new thread??
At the top of the page, there is a link labeled "Chief Delphi"--it's at the beginning of "Chief Delphi > ChiefDelphi.com website > Extra Discussion..." Click it and pick the correct forum. Then, click the New Thread button at the top, and post away.

JBot



17-12-2007 19:20

Scott L.


Unread Re: pic: Game hint

I think a big reason behind releasing the game hints is to get us to think. So far we are thinking of solutions to possibly fictitious problems. This in my opinion is a great way to improve the knowledge of the participating members.

Just my opinion though



17-12-2007 19:21

T3_1565


Unread Re: pic: Game hint

I did that (I'm not THAT new) it says I'm prohibitated from creating new threads. Not sure why....



17-12-2007 19:21

jerry w


Unread Re: pic: Game hint

OK I'm tired of the confusion. Let get this straight.
We are finally getting the robot-thumb game that some of us have been waiting for!
Each alliance gets 2 remote controls. For example, the red alliance is handed 2 red remotes while on deck. They decide which 2 robots will hold the remotes. The first part of the game requires that a robot with the remote reach some spot on the field. This will be in front of the IR sensor. The sensor is housed on the field with only a small opening.
There the robot activates its mechanical thumb. It presses the button on the remote! The sensor sees the coded IR signal and activates one of the 4 outputs. this signal releases the first group of red batons. If the second red robot also got its remote aimed and detected, field releases the rest of the red batons.
After 45 seconds, all remaining batons are released. I assume that blue has broken thumbs.

Why a learning sensor? Because, some robot klutz will jam its thumb through the remote. Then the field crew must get a new remote out of the box and have the field learn the new code.

go teams!! may the best thumb win!!

jerry w



17-12-2007 19:25

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by JBotAlan View Post
Without further ado:

Part
330 (Joe Ross) 1999 Hermosa Beach, CA
846 (SU 39) 2002 San Jose, CA
701 (Doug G) 2001 Fairfield, CA
237 (Elgin Clock) 1999 Watertown, CT
34 (Ed Sparks) 1997 Huntsville, AL
766 (razor95kds) 2002 Atherton, CA

Blast only
1018 (Stu Bloom) 2003 Indianapolis, IN
? 2264 (vivek16) 2007 Plymouth, MN
2370 (fimmel) ? (TBA lists 0 as rookie year...) Rutland, VT
418 (JaneYoung) 2000 Austin, TX
1923 (Libby K) 2006 Plainsboro, NJ
217 (GeeForce) 1999 Sterling Heights, MI
1025 (GaryVoshol) ? (TBA lists 0 as rookie year) Ferndale, MI
340 or 424...not sure (rees2001) 340 and 424: 2000 Churchville, NY
190 (Nuttyman54) 1992 Worcester, MA
781 (d.courtney) 2002 Kincardine, ON (Canada)
1565 (T3_1565) 2005 Cambridge, ON (Canada)
68 (JBotAlan) 1998 Pontiac, MI
thats the only thing I saw, yet AL is across the states and CT is that far plus north! hmmmmmmmmm



17-12-2007 19:27

lukevanoort


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
I did that (I'm not THAT new) it says I'm prohibitated from creating new threads. Not sure why....
Are you trying to make a thread in "Extra Discussion?" Try somewhere else, like the Rumor Mill.



17-12-2007 19:28

synth3tk


Unread Re: pic: Game hint

Quote:
Originally Posted by Libby K View Post
You realize if you keep messing with our heads, we're just going to stop paying attention to you? Then it's no fun for you.

Pssst....everyone...IGNORE DAVE!
This, my dear, cannot be accomplished, not while we still inhabit these mortal bodies. Ignoring dave is like ignoring the weather outside. Most of us hate the weatherman on TV, we simply cannot ignore him and his awesome automagicktelecastingisitgonnasnow powers!

Quote:
Originally Posted by lukevanoort View Post
Are you trying to make a thread in "Extra Discussion?" Try somewhere else, like the Rumor Mill.
Ah, yes. That's the reason. Extra Discussion is reserved ONLY for comments on Pics or Papers in CD-Media. Try Chit-Chat or Rumor Mill instead.



17-12-2007 19:29

synth3tk


Unread Re: pic: Game hint

[...]



17-12-2007 19:30

MarySheridan


Unread Re: pic: Game hint

My guess is that the sensor will be part of the field. If it is only able to receive data from up to a few feet away, how would the robot be able to receive it from across a field?



17-12-2007 19:36

T3_1565


Unread Re: pic: Game hint

thanks everyone who helped with the thread problem (I was stupid and forgot that lol) I have the tally up in a different thread if you wish to add you team/name to the list!



17-12-2007 19:42

DonRotolo


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
it would have to be indicating something on the field that drivers and the audience couldn't see. And any scoring method or game influencing state that's invisible to the audience will drive them absolutely batty and quickly frustrate them.
It wouldn't be a stretch to put some kind of human-interpretable signal to indicate the state; for example, a colored light, or a numeric sign...
Quote:
Originally Posted by T3_1565 View Post
uh oh... dave is in the thread
Dave is everywhere. I have remarked in the past at his ability to read an astounding amount of information in a short period. Either he does little else in his free time, or he's surfing at work.
Quote:
Originally Posted by www.divsys.com View Post
This is Ben Wrightsman from diversifiedsystems.
Please everyone, Ben is not a hoax. Just google him, fer cryin' out loud!
Quote:
Originally Posted by T3_1565 View Post
true enough, but the chip did come with a piece of paper that said visit http://usfirst.org/decgift (or close to that)
Someone, somewhere has to pay for everything. In this case, is it too much of a stretch to imagine that DEC (Digital Equipment Corp) offered to pay for these boards (with very generous donations from others), hence the name of the web page?

YIKES! 418 posts, this thread is moving far too fast. Is it bad that I have read every post?



17-12-2007 19:42

Nuttyman54


Unread Re: pic: Game hint

Quote:
Originally Posted by JBotAlan View Post
Without further ado:

Part
330 (Joe Ross) 1999 Hermosa Beach, CA
846 (SU 39) 2002 San Jose, CA
701 (Doug G) 2001 Fairfield, CA
237 (Elgin Clock) 1999 Watertown, CT
34 (Ed Sparks) 1997 Huntsville, AL
766 (razor95kds) 2002 Atherton, CA
Confirmation from Team 971 (Mountain View, CA, 2002) that they have received both the email blast and the physical sensor.



17-12-2007 19:43

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by Don Rotolo View Post
I In this case, is it too much of a stretch to imagine that DEC (Digital Equipment Corp) offered to pay for these boards (with very generous donations from others), hence the name of the web page?
It may also be due to the month, or both together.



17-12-2007 19:49

JaneYoung


Unread Re: pic: Game hint

Quote:
Originally Posted by Don Rotolo View Post
YIKES! 418 posts, this thread is moving far too fast. Is it bad that I have read every post?
That's not YIKES, that's cool.
And yay for reading all the posts, you get an extra chocolate covered cherry!



17-12-2007 19:51

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by JaneYoung View Post
That's not YIKES, that's cool.
And yay for reading all the posts, you get an extra chocolate covered cherry!
mmmmm cherry!!! too bad I'm too busy to read the posts.... (too many things to do with robots lol)



17-12-2007 19:52

DonRotolo


Unread Re: pic: Game hint

Thanks Jane, one day I'll collect!

And EricH, I am so absorbed I have literally forgotten what month is it. D'oh!

Don



17-12-2007 19:52

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
thats the only thing I saw, yet AL is across the states and CT is that far plus north! hmmmmmmmmm
Yeah... we didn't technically get our part yet.
We did get the e-mail though.
That's my bad! Thats what I get for having a conversation about this @ 2am in the morning. We have e-mail confirmation, but no part yet as of 8pm 12/17/07.



17-12-2007 20:02

lukevanoort


Unread Re: pic: Game hint

Quote:
Originally Posted by Don Rotolo View Post
Is it bad that I have read every post?
It just means you are skilled at finding ways to waste inordinate amounts of your time for little to no gain. (I've read every post too, so I'm in the same boat) Actually, this thread might make an interesting mathematical study given that the rate of posting of certain ideas (hoax, virtual game piece, etc) seems (from what I remember of the previous 425 posts) almost like a damped sinusoidal pattern. I'd imagine that the period of the sine wave is probably somehow related to the number 15 (as in the default posts/page).



17-12-2007 20:08

RyanN


Unread Re: pic: Game hint

Here is something that just popped in my head...

The autonomous game: There are n number of blue or red boxes with green stripes on the field. We still get cameras, but they are used to look for the boxes. There are 4 types of boxes:
0 point boxes, 2 point boxes, 4 point boxes, and 8 point boxes (made up values of course)
Each box has a specific IR frequency. What we must do is look for the boxes and decide which box is worth the most, pick it up, and place it in a sand box type pit in the center of the field (going off the hint of the new game doesn't require much field setup).

So... to make it simple: Autonomous mode starts, robots go out, find the box of the right color worth the most points, pick it up, place it in the pit.

Regular match: All the boxes look the same except some are red and some are blue (due to alliances). The robots must go up to the boxes, determine the value, and decide whether or not to score it.

EDIT: The reason I selected boxes is because we haven't had them in a llloooonnnnggg time...



17-12-2007 20:14

T3_1565


Unread Re: pic: Game hint

I can see that for auto mode only I can see the IR getting shut off for tele mode (after auto points are tallied) and every "square" is now worth two points only, or something to that nature.

I like the idea though.. it would quite fun to play!



17-12-2007 20:14

synth3tk


Unread Re: pic: Game hint

Quote:
Originally Posted by Don Rotolo View Post
YIKES! 418 posts, this thread is moving far too fast. Is it bad that I have read every post?
If so, then every one of us here are doing something bad. But since "everyone else is jumping off the bridge", then by the standards of today's society, it automatically makes it right.



17-12-2007 20:18

sishu7


Unread Re: pic: Game hint

Sorry to all. I will stop posting these anonymous hints.



17-12-2007 20:18

synth3tk


Unread Re: pic: Game hint

Quote:
Originally Posted by lukevanoort View Post
It just means you are skilled at finding ways to waste inordinate amounts of your time for little to no gain. (I've read every post too, so I'm in the same boat) Actually, this thread might make an interesting mathematical study given that the rate of posting of certain ideas (hoax, virtual game piece, etc) seems (from what I remember of the previous 425 posts) almost like a damped sinusoidal pattern. I'd imagine that the period of the sine wave is probably somehow related to the number 15 (as in the default posts/page).
You killed it. Now the whole thread and time as we know it will fold upon itself, creating a void where nothing but robotic competitions exsist! Happy?



17-12-2007 20:20

sishu7


Unread Re: pic: Game hint

Quote:
Originally Posted by RyanN View Post
Here is something that just popped in my head...

The autonomous game: There are n number of blue or red boxes with green stripes on the field. We still get cameras, but they are used to look for the boxes. There are 4 types of boxes:
0 point boxes, 2 point boxes, 4 point boxes, and 8 point boxes (made up values of course)
Each box has a specific IR frequency. What we must do is look for the boxes and decide which box is worth the most, pick it up, and place it in a sand box type pit in the center of the field (going off the hint of the new game doesn't require much field setup).

So... to make it simple: Autonomous mode starts, robots go out, find the box of the right color worth the most points, pick it up, place it in the pit.

Regular match: All the boxes look the same except some are red and some are blue (due to alliances). The robots must go up to the boxes, determine the value, and decide whether or not to score it.

EDIT: The reason I selected boxes is because we haven't had them in a llloooonnnnggg time...
Wow! I like this theory... it synchs with some of what I've heard and some speculations. It also sounds fun and focuses on the programming end more, which I'm sure would make it a unique challenge.



17-12-2007 20:22

Graham Donaldson


Unread Re: pic: Game hint

Quote:
Originally Posted by lukevanoort View Post
It just means you are skilled at finding ways to waste inordinate amounts of your time for little to no gain. (I've read every post too, so I'm in the same boat) Actually, this thread might make an interesting mathematical study given that the rate of posting of certain ideas (hoax, virtual game piece, etc) seems (from what I remember of the previous 425 posts) almost like a damped sinusoidal pattern. I'd imagine that the period of the sine wave is probably somehow related to the number 15 (as in the default posts/page).
That describes me perfectly!!! - But the catch for me is, I've grown so numb to the conversation that I sorta skip over the posts re: whether or not this is a hoax (because we know it's not).

And what the heck is a "damped sinusoidal pattern"? I'm fairly certain I've never heard of that before, yet I get the feeling that I will later this year (Hon. Precalc + Hon. Physics = a lot of math)



17-12-2007 20:26

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by sishu7 View Post
My post was edited... why? If someone pm's me and asks that I NOT include his or her name, I have every right not to do so!
I believe your post was edited because the modrators have decided that you need to start talk using a real account, and not one that was made to try and give hints (false or otherwise)



17-12-2007 20:29

lukevanoort


Unread Re: pic: Game hint

Quote:
Originally Posted by robotcanuck1676 View Post
And what the heck is a "damped sinusoidal pattern"? I'm fairly certain I've never heard of that before, yet I get the feeling that I will later this year (Hon. Precalc + Hon. Physics = a lot of math)
You definitely will hear about damped sinusoidal functions in both of those classes. Here is an example:
Basically, it is a sine graph of varying 'height.'



17-12-2007 20:32

Kevin Sevcik


Unread Re: pic: Game hint

Quote:
Originally Posted by Don Rotolo View Post
It wouldn't be a stretch to put some kind of human-interpretable signal to indicate the state; for example, a colored light, or a numeric sign...
Well, thus my point. A human interpretable signal would be nigh useless for robots in autonomous mode while an IR signal would be highly useful. But in tele-op, the human drivers could easily depend on the human interpretable signals instead of their robot sensing the IR signals. So the IR sensor would be potentially useful but no longer vitally necessary in tele-op.



17-12-2007 20:34

mrmummert


Unread Re: pic: Game hint

1610 so far has gotten the e-mail....i've made sure our lead teacher had the shipping address right



17-12-2007 21:00

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by d.courtney View Post
I highly doubt that its a hoax and for mainly just one reason. If it was never in an email to the teams then sure I agree FIRST may play with us like this. But I question FIRST ever using its email blast as an accessory to a hoax. The email blasts frequently contain vital information for teams, and using it to play a prank on thousands of minds would lose credibility in its purpose.
It did not contain a prank.
All it said was very important information about updating your shipping address.
Which if you haven't by now, seems like you really should do some housekeeping as far as TIMS goes right about now teams!



17-12-2007 21:03

Billfred


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
Well, thus my point. A human interpretable signal would be nigh useless for robots in autonomous mode while an IR signal would be highly useful. But in tele-op, the human drivers could easily depend on the human interpretable signals instead of their robot sensing the IR signals. So the IR sensor would be potentially useful but no longer vitally necessary in tele-op.
What if the indication is pointed out of the view of the alliance stations?



17-12-2007 21:06

MarySheridan


Unread Re: pic: Game hint

Quote:
Originally Posted by artdutra04 View Post
Well that explains the banana.

how does that explain the banana?



17-12-2007 21:16

njamietech


Unread Re: pic: Game hint

Quote:
Originally Posted by MarySheridan View Post
how does that explain the banana?
I'm curious too.

I'm also curious as to what you did to that image.



17-12-2007 21:18

Branden Ghena


Unread Re: pic: Game hint

I think he just inverted the colors in MS Paint and then pasted in a banana, an allusion to something by Dlavery, I don't remember exactly what.



17-12-2007 21:20

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by tawnos23 View Post
I think he just inverted the colors in MS Paint and then pasted in a banana, an allusion to something by Dlavery, I don't remember exactly what.
Dave put a banana in a "hint" for "2007" some time ago. Havabanana Productions (AKA Dave) does the game animation every year. (Actually, what Art did looks like what sanddrag tried in the official hint discussion last year.)



17-12-2007 21:22

IndySam


Unread Re: pic: Game hint

Quote:
Originally Posted by MarySheridan View Post
how does that explain the banana?
Just an old callback!

http://www.chiefdelphi.com/forums/sh...ght=game+hints



17-12-2007 21:28

Joe G.


Unread Re: pic: Game hint

Quote:
how does that explain the banana?
Quote:
Originally Posted by IndySam View Post
That and this



17-12-2007 22:22

www.divsys.com


Unread Re: pic: Game hint

Quote:
Originally Posted by EricH View Post
It may also be due to the month, or both together.

Someone, somewhere has to pay for everything. In this case, is it too much of a stretch to imagine that DEC (Digital Equipment Corp) offered to pay for these boards (with very generous donations from others), hence the name of the web page?


The IR sensor component was donated by Vishay. We (diversifiedsystems) provided the layout, engineering, bare circuit boards, all the remainder of the components, and assembled it all. This was part of our sponsorship to FIRST, and specifically to all the teams. We have some other cool things coming....

BMW AKA Ben Michael Wrightsman for those that asked.



17-12-2007 22:23

Chaos Marine


Unread Re: pic: Game hint

hey people after looking at this picture and taking a look at the site it refers you to, this "IR learning Infared remote" makes me think about a year or two ago when Dave from Hot team started to talk about how he wants the robots to respond to more then just one color! this may be the remote they were looking for to do such a thing dont ya think??



17-12-2007 22:55

Ed Sparks


Unread Re: pic: Game hint

A model of the 2008 IR Board is posted in the FirstCadLibrary if you want to do some "virtual tinkering".



17-12-2007 23:03

ahecht


Unread Re: pic: Game hint

Quote:
Originally Posted by Chaos Marine View Post
hey people after looking at this picture and taking a look at the site it refers you to, this "IR learning Infared remote" makes me think about a year or two ago when Dave from Hot team started to talk about how he wants the robots to respond to more then just one color! this may be the remote they were looking for to do such a thing dont ya think??
Wow, what an original idea, no one has posted that idea before (hint: there is a "search this thread" tool).



17-12-2007 23:04

www.divsys.com


Unread Re: pic: Game hint

Ed/Anyone,

We can post the dimension CAD if it would benefit any of you.



17-12-2007 23:15

geeknerd99


Unread Re: pic: Game hint

...I'm done following this thread... I have some hardcore sleeping to do...



17-12-2007 23:22

coolbotz


Unread Re: pic: Game hint

Here's my take on this board. The board is used to switch modes (which color to look for or which part to manipulate). It is not used for navigation. The IR has proven to be too scattered for navigation. Each team can pick the particular IR codes with their own remote. But during competition each robot will need to respond to the same IR code for each mode. The field code be almost completely covered with multiple high output IR transmitters (spotlights) from many angles. Each robot only needs to see one valid code to give the FRC controller a 100mSec signal per the Official FRC spec sheet. Well how do the units get programmed at the competition you may ask. Since I don't have a decoder board I can speculate that the J2 header on the decoder board is a programming port or a remote "learn" switch. Another possibility is that the IR board has some preprogrammed IR signals that are not used by IR remotes. If you compare the FRC decoder board to the TinyIR2 board by TaunTek You will notice the extra 10k resistor (R4) That seems to go to the J2 header. Sounds like a weak pullup for an input to the PIC. Maybe someone can post a picture of the back of the board (unless it's a 4 layer) or better yet a schematic.



17-12-2007 23:24

Kevin Sevcik


Unread Re: pic: Game hint

Quote:
Originally Posted by Billfred View Post
What if the indication is pointed out of the view of the alliance stations?
Erm. Well then yes, the IR board would presumably be nigh on mandatory for any team to be successful. Which is possible, but which I am philosophically opposed to.



17-12-2007 23:34

Stu Bloom


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
Ed/Anyone,

We can post the original CAD and specs if it would benefit any of you.
Thanks Ben, I'm sure that information would be beneficial for many. Nice work - FIRST is very fortunate to have you on board. Looking forward to figuring out what this board will be used for.



17-12-2007 23:43

artdutra04


Unread Re: pic: Game hint

Quote:
Originally Posted by njamietech View Post
I'm curious too.

I'm also curious as to what you did to that image.
Quote:
Originally Posted by tawnos23 View Post
I think he just inverted the colors in MS Paint and then pasted in a banana, an allusion to something by Dlavery, I don't remember exactly what.
Eww, MS Paint. Those are some lonely megabytes on my hard drive, as I've haven't used MS Paint in about two years. The real story behind this image goes even deeper...

As an avid fan of Numb3rs, I like to dig deeper into everyday objects to unravel our most perplexing mysteries. I first opened the photo in Photoshop CS2, and cropped out the parts I didn't want (Otherwise the filter algorithms might return false positives). Then to highlight the differences in the photo, I ran the photo through a heightened saturation filter, with an offset in the hue. From this, I upped the contrast by about 20%, which now provided an optimal base image to begin the preliminary filter algorithms.

The first thing I would need to do was an inverse dithering and noise cancellation algorithm. Since the base photo was a JPEG image, there was noise in the photo from compressing it into a lossy file format; yet within this noise, there was also the image of the banana. Since the compression artifacts only effect the pixels around the source pixel, running the photo through these two algorithms simultaneously and integrating the results returned what I was looking for. I began to see the faint outline of a banana.

However, it took several tries to get a good filter pass of the photo. Because these filters act upon the image using Erwin Schrödinger's theories of exponential decay of pixels in compressed photos, sometimes the banana is still alive in the output, others it's not. And there is no way you can predict or know which is which, except for running the algorithm a lot and relying on an interpretation and statistical analysis of the results.

Using these results, I now needed another algorithm to be able to exactly detect the banana in the image, rather than rely on only human pattern-recognition skills, which in the hands of a creative person can result in one million different things visible in the same cloud in the sky. Obviously such a diverse range of output values given the extremely limited domain of input values in such a case would be extremely detrimental in our circumstance.

After doing some research into pattern recognition algorithms, and more specifically banana-recognition algorithms, I discovered this site about banana and apple recognition. It was a gold mine of information, and even had working algorithms. Bingo. My hunch about the banana on the left side of the image paid off. The algorithm predicted that is was indeed a banana with 99.7% certainty, and with a very narrow Gaussian distribution of the output data.

From there, I duplicated the layer and highlighted the banana in yellow to make it easier to see.

But after looking back through my source website again, so much of the website seemed applicable to FIRST at the moment. So with that in mind,


...I've thus concluded that this year's game involves... apples and bananas! How 'bout them apples?



18-12-2007 00:01

Jeff 801


Unread Re: pic: Game hint

this may have been said but i dont want to read about 455 post but it might have to do with the team inductor light because this cable fits on 2 sets of the connectors if i am not mistaken



18-12-2007 00:11

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by Jeff 888 View Post
this may have been said but i dont want to read about 455 post but it might have to do with the team inductor light because this cable fits on 2 sets of the connectors if i am not mistaken
It isn't the diagnostic light. It's an IR receiver, programmable. Go read the thread. (You can skip the discussion of "hoax or not"--that's about 50 of the posts right there.)



18-12-2007 00:19

Joe Ross


Unread Re: pic: Game hint

Quote:
Originally Posted by artdutra04 View Post
Eww, MS Paint. Those are some lonely megabytes on my hard drive, as I've haven't used MS Paint in about two years. The real story behind this image goes even deeper...

As an avid fan of Numb3rs, I like to dig deeper into everyday objects to unravel our most perplexing mysteries. I first opened the photo in Photoshop CS2, and cropped out the parts I didn't want (Otherwise the filter algorithms might return false positives). Then to highlight the differences in the photo, I ran the photo through a heightened saturation filter, with an offset in the hue. From this, I upped the contrast by about 20%, which now provided an optimal base image to begin the preliminary filter algorithms.

The first thing I would need to do was an inverse dithering and noise cancellation algorithm. Since the base photo was a JPEG image, there was noise in the photo from compressing it into a lossy file format; yet within this noise, there was also the image of the banana. Since the compression artifacts only effect the pixels around the source pixel, running the photo through these two algorithms simultaneously and integrating the results returned what I was looking for. I began to see the faint outline of a banana.

However, it took several tries to get a good filter pass of the photo. Because these filters act upon the image using Erwin Schrödinger's theories of exponential decay of pixels in compressed photos, sometimes the banana is still alive in the output, others it's not. And there is no way you can predict or know which is which, except for running the algorithm a lot and relying on an interpretation and statistical analysis of the results.

Using these results, I now needed another algorithm to be able to exactly detect the banana in the image, rather than rely on only human pattern-recognition skills, which in the hands of a creative person can result in one million different things visible in the same cloud in the sky. Obviously such a diverse range of output values given the extremely limited domain of input values in such a case would be extremely detrimental in our circumstance.

After doing some research into pattern recognition algorithms, and more specifically banana-recognition algorithms, I discovered this site about banana and apple recognition. It was a gold mine of information, and even had working algorithms. Bingo. My hunch about the banana on the left side of the image paid off. The algorithm predicted that is was indeed a banana with 99.7% certainty, and with a very narrow Gaussian distribution of the output data.

From there, I duplicated the layer and highlighted the banana in yellow to make it easier to see.

But after looking back through my source website again, so much of the website seemed applicable to FIRST at the moment. So with that in mind,


...I've thus concluded that this year's game involves... apples and bananas! How 'bout them apples?
I had to compress the photo more then default to get under CD's 750KB limit. I'm pretty sure it was a pineapple before compression.



18-12-2007 00:24

Jeff 801


Unread Re: pic: Game hint

Quote:
Originally Posted by EricH View Post
It isn't the diagnostic light. It's an IR receiver, programmable. Go read the thread. (You can skip the discussion of "hoax or not"--that's about 50 of the posts right there.)
i understand that part but where on the robot controller could it plug in



18-12-2007 00:54

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by Joe Ross View Post
I had to compress the photo more then default to get under CD's 750KB limit. I'm pretty sure it was a pineapple before compression.
Ooh.. pineapples.
Now you're speakin' my language.

Or... wait.. I didn't buy those pineapples.
But I did buy the Banana costume.



18-12-2007 03:39

BHOP


Unread Re: pic: Game hint

my conclusion is that the field will communicate to the robot, a solid, strong single signal that will probably change based on the state of the game(think offense, defense,ffa). IR is too shady try to communicate back and forth, but if you have enough power and transmitters i think the field could cut through anything, and render all auto focusing stuff useless. This could even be another lair of safety! I wonder why IR.......



18-12-2007 07:24

MikeDubreuil


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
We have some other cool things coming....
Seems pretty clear to me... the receiver board is for the robot. With digital outs it doesn't make sense to go on a field component. FIRST is sending out the kits early so everyone on break can play with them. My hunch is that Diversified Systems is also providing the IR emitters. Or shall we say beacons. The beacons will be battery powered and part of field components/scoring objects.



18-12-2007 07:53

Taylor


Unread Re: pic: Game hint

The age-old debate of the sequence of circle/square/triangle game pieces will come to an end in 2008.
This year's game will feature all three.
Spheres, cubes, and tetrahedrons will be scattered in some way around the field, to be placed by the robots in corresponding bins. There will be casters on the bottom of the cube-bin and the tetra-bin, making them mobile around the field. The collection for the spheres will be much like the ground goals in Aim High, and they may be reintroduced to the arena by human players after having been scored. Much like Triple Play, a few of the game pieces, as well as the mobile bins, will have IR signals coming from them; the robots will have to differentiate between the different game pieces and place them in the correct bins during autonomous mode. Robots will score 2 points for each game piece placed in a bin, 5 points for each correct placement, and a 20-point autonomous bonus. There will be raised platforms on each half; at the end of the game, a multiplier will be awarded for each mobile bin atop the alliance's platform.
The name of the contest is Match Game (a not-so-hidden reference to Dave Lavery's childhood hero, Gene Rayburn).



18-12-2007 08:26

Ed Sparks


Unread Re: pic: Game hint

[quote=www.divsys.com;660698]Ed/Anyone,

We can post the original CAD and specs if it would benefit any of you.[/QUOTE

Yes! Please!



18-12-2007 08:35

Andy Baker


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
Ed/Anyone,

We can post the original CAD and specs if it would benefit any of you.
Ben,

Welcome to ChiefDelphi.com. Get ready for the craziness.

AB



18-12-2007 09:11

diesel


Unread Guess


I know what i said earlier, but

My guess from reading this and other threads is that there will be different goals on the field and the goals will change value in points or will only be scorable at certain times. Once the robot is close to a goal it will be able to pick up the IR and decide weather or not to put the object in the goal.

This is simple and makes sense. Right



18-12-2007 09:13

whytheheckme


Unread Re: pic: Game hint

OOOH!!!!

Maybe my dream of a more field oriented positioning system is coming true!!!

Maybe, on the field, there are IR emitters all over the place, each giving off a different code. You can use the IR receiver to pick up these codes, and tell where your robot is.

YES

Jacob



18-12-2007 09:23

www.divsys.com


Unread Re: pic: Game hint

Ed, I just sent you part of the CAD. Tooling holes are noted for mounting. Can't say much more than that for now.

thanks,
BMW



18-12-2007 09:36

Gene F


Unread Re: pic: Game hint

Maybe this is a suppliment for the colored beacons. They are mounted on the robot and interpreted by the video equipment. Video processing is done to place special icons over the robots on the screen indicating their alliance. Like is done is some sporting events.

This would make for a more TV friendly game.



18-12-2007 10:20

Graham Donaldson


Unread Re: pic: Game hint

Quote:
Originally Posted by artdutra04 View Post
Eww, MS Paint. Those are some lonely megabytes on my hard drive, as I've haven't used MS Paint in about two years. The real story behind this image goes even deeper...

...[what I read] ...some weird photoshop stuff I don't understand...more weird photoshop stuff I don't understand... [/what I read]

...I've thus concluded that this year's game involves... apples and bananas! How 'bout them apples?
Holy crap Art! I don't understand anything you said, but that seems like a lot of work! Umm...thanks???



18-12-2007 11:56

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
Ed, I just sent you part of the CAD. Tooling holes are noted for mounting. Can't say much more than that for now.

thanks,
BMW
Must be to be able to be mounted to the Kitty O Parts.
Or.. wait.. do they need aditional sensors to see in the dark?
They already have plenty of them. http://www.machinebrain.com/images/omroncat.jpg
But, none-the-less, I'm impressed. The ability to hardwire an electronic device into a kitty? Very cool.
Gotta love FIRST for always keeping us on the cutting edge of technology.

I wonder if they will just clone the cats to be able to give one to every team, or just have us get one locally as a C.A.T.S. Item?
(Commercial At The Store Item)



18-12-2007 12:00

MrForbes


Unread Re: pic: Game hint

Quote:
Originally Posted by Andy Baker View Post
Ben,

Welcome to ChiefDelphi.com. Get ready for the craziness.

AB
dang, someone else beat me to it! this is at the top of the list of random quotes already



18-12-2007 12:02

Boydean


Unread Re: pic: Game hint

We just got ours in...I mean the FedEx man just left.



18-12-2007 12:08

Tottanka


Unread Re: pic: Game hint

Quote:
Originally Posted by squirrel View Post
dang, someone else beat me to it! this is at the top of the list of random quotes already
that would be me



18-12-2007 12:28

synth3tk


Unread Re: pic: Game hint

Quote:
Originally Posted by Gene F View Post
Maybe this is a suppliment for the colored beacons. They are mounted on the robot and interpreted by the video equipment. Video processing is done to place special icons over the robots on the screen indicating their alliance. Like is done is some sporting events.

This would make for a more TV friendly game.
I like!!! Although some regionals are still a few pixels short of having a broadcast, this would help a lot. This would even benefit the team webcasts out there. Which leads me to a question that didn't get answered in the specialty forums.

[hijak=thread] For those who do live streams, what equipment and software do teams use? I was looking at Sony's XDCam series and it's accessories, though we aren't there financially. Wireless transmitters? Onboard mics, handheld, or booms? How much in total did your media solution cost?[/hijak]



18-12-2007 13:17

Scott L.


Unread Re: pic: Game hint

My equipment (computers, switches, routers, scan converter, monitors, KVM switch, capture card, connecting cables, audio mixer, mics, and domain name) cost about $1200 or so.
I didn't buy the cameras, but for a professional one they start at about $700 for a good one.
As for software windows 2003 includes the media server, and the encoder is free to download from the microsoft web site. Also Ubuntu Linux and VLC can be used to web cast.

http://www.chiefdelphi.com/forums/sh...light=web+cast



18-12-2007 13:54

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
Ed, I just sent you part of the CAD. Tooling holes are noted for mounting. Can't say much more than that for now.

thanks,
BMW
you sir, are too sneaky lol We are going to end up analysing your quotes soon like we do to dave if your not careful lol



18-12-2007 14:14

Graham Donaldson


Unread Re: pic: Game hint

Quote:
Originally Posted by Gene F View Post
Maybe this is a suppliment for the colored beacons. They are mounted on the robot and interpreted by the video equipment. Video processing is done to place special icons over the robots on the screen indicating their alliance. Like is done is some sporting events.

This would make for a more TV friendly game.
Seems like everyone is forgetting that these are IR receivers as opposed to transmitters. They can only read signals, not send them.



18-12-2007 14:29

Tottanka


Unread Re: pic: Game hint

Quote:
Originally Posted by robotcanuck1676 View Post
Seems like everyone is forgetting that these are IR receivers as opposed to transmitters. They can only read signals, not send them.

And who said there is no transmitter in the KOP?



18-12-2007 14:40

Gene F


Unread Re: pic: Game hint

Quote:
Originally Posted by robotcanuck1676 View Post
Seems like everyone is forgetting that these are IR receivers as opposed to transmitters. They can only read signals, not send them.
Didn't forget!! Just hadn't seen the web site before I posted. The IR identifier would still be cool!!

I'm liking the idea of couch potato human players now that I've read what this thing is!

Maybe the human players are on the other side of the field giving secondary commands to the robot.

or... Better yet your alliance partner is on the other side of the field and they give your robot commands/information about strategy.


or... The robots communicate with each other to accomplish a specific multi step task like lifting the third member of the alliance.

or... or... or...



18-12-2007 14:43

Joe G.


Unread Re: pic: Game hint

1687 (Fully paid) got ours today.



18-12-2007 14:43

diesel


Unread Recieve ours

Just saw ours but our coach/mentor/teacher won't let me look at it.

It's all lot smaller than I thought.



18-12-2007 17:24

Kaushal.K


Unread Re: Recieve ours

Team 1241 has the part (tuesday) time to get cracking.. =)



18-12-2007 17:26

James1902


Unread Re: pic: Game hint

got it, crunch time



18-12-2007 17:46

Graham Donaldson


Unread Re: pic: Game hint

Hope we got ours...i don't know...we didn't have it as of 10:40 this morning when I was in engineering...Now i wish i had stayed after school...



18-12-2007 18:01

Aren_Hill


Unread Re: pic: Game hint

1625 has received both the part and the email. we got 2 pieces of paper in the package though same thing



18-12-2007 18:03

RyanN


Unread Re: pic: Game hint

We received our today. Here are some pictures from my phone and a video will follow once it processes on youtube.com.






18-12-2007 18:32

vivek16


Unread Re: pic: Game hint

@ryanN Yeah pretty much ours. I was going to upload pics but it is pretty good in what you have.

well I hooked it up to a 9 volt and the error light flashed once umm... my dog ate it . Ok it does that consistently so i am just going to assume that it just needs to be programmed.

-vivek



18-12-2007 18:54

Jeff 801


Unread Re: pic: Game hint

what does the back of the board look like



18-12-2007 19:11

RyanN


Unread Re: pic: Game hint

The back of the board is flat with no components and a few traces. I would put some space between it and a piece of metal. Vivek, have you tried to program it? You need to hold down the tact button before you connect the power to enter programming mode. Continue holding the button down for 2 seconds then release the button while keeping the power on. Then the CMD0 light will come on. Press down a button on the remote control you want to use until the CMD0 light flashes off, then on and turns off again illuminating the next LED (CMD1). Here is the video of ours working. It's really easy to setup.
http://youtube.com/watch?v=G9U7flxTDes



18-12-2007 19:12

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by Jeff 888 View Post
what does the back of the board look like
here:



18-12-2007 19:16

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by RyanN View Post
The back of the board is flat with no components and a few traces. I would put some space between it and a piece of metal. Vivek, have you tried to program it? You need to hold down the tact button before you connect the power to enter programming mode. Continue holding the button down for 2 seconds then release the button while keeping the power on. Then the CMD0 light will come on. Press down a button on the remote control you want to use until the CMD0 light flashes off, then on and turns off again illuminating the next LED (CMD1). Here is the video of ours working. It's really easy setup.
http://youtube.com/watch?v=G9U7flxTDes
no, I have not tried to program it. Thanks for the information

thanks, vivek



18-12-2007 19:22

RyanN


Unread Re: pic: Game hint

Quote:
Originally Posted by vivek16 View Post
no, I have not tried to program it. Thanks for the information

thanks, vivek
Now I did have a problem where, after I programmed it, it was working, then all of a sudden, it stopped working. I don't know if the remote changed modes, but I never did get it working again until I reprogrammed it. Hopefully it's not a programming glitch and it is just a mode or something on the remote that I was not aware of. (the remote was giving me trouble with the DVD player too, so I'm suspecting the remote) If anyone has any questions, I can try to answer them.



18-12-2007 20:52

popo308


Unread Re: pic: Game hint

we received ours today (tues) i have not had a chance to mess with it though so hopefully this weekend or sometime soon i can tinker a bit and try to get it working



18-12-2007 21:13

billbo911


Unread Re: pic: Game hint

If someone with a board and access to a multi-meter can do some checking, I would appreciate it. Primarily I would like to know if the White header plug has a pin connected to the same pin on the micro that the Programming button connects to.



18-12-2007 21:17



Unread Re: pic: Game hint

Team 1511, Rolling Thunder, in Rochester NY has received its sensor It did indeed come in a package labeled as the hint, in case anyone still has doubts about that. Got a chance to play with it tonight and got it to receive a signal from a remote. Had to strip the ribbon cable end so we could hook it to power, but it works! Haven't tested range, but up close it works just like its supposed to.



18-12-2007 21:48

Elgin Clock


Unread Re: Recieve ours

Quote:
Originally Posted by diesel View Post
It's all lot smaller than I thought.
Same thing I said when I saw it. It's smaller than the CMU camera board, by about half.



18-12-2007 22:04



Unread Re: pic: Game hint

As i just finished reading through all the other posts I have a question for Dean Kamen, Dave Lavery, or our new sponsor diversified Systems (or any other official FIRST people): since it IS the season for gifts are there any other nice little hints you would like to give to the good little boys and girls who spend so much time theorizing and reading this thread? If there is a place with divsys's CAD file for the board I could use a link. Thanks and happy holidays!



18-12-2007 22:44

Milaki


Unread Re: pic: Game hint

For the chip is FIRST sending out backups to teams or just one?



18-12-2007 22:50

DonRotolo


Unread Re: pic: Game hint

Quote:
Originally Posted by www.divsys.com View Post
The IR sensor component was donated by Vishay. We (diversifiedsystems) provided the layout, engineering, bare circuit boards, all the remainder of the components, and assembled it all. This was part of our sponsorship to FIRST, and specifically to all the teams. We have some other cool things coming....

BMW AKA Ben Michael Wrightsman for those that asked.
Ben, and all our friends at Diversified Systems Inc:

Thank you so very much for the generous donation. I humbly apologize for even thinking that DEC was involved (tells you where my head is at: I did not even realize it was December!) and failing to recognize your company's involvement. A big thanks to Vishay as well!

It must be so cool to work at (own?) a place where they have pick-n-place machines AND wave soldering equipment. Kind of like my idea of an amusement park, or maybe a shopping mall....

-...-

Anyway, Team 1676 got their little envelope today, and I think everyone needs to be reminded: This board is NOT large. It's about the size of the sensor board in the KOP last year, maybe 1.5" x 2.5"? The little square of paper with the web address on it is smaller than a business card. Think Small. All the more reason the believe it'll be mounted to the robot.

So, repeating what 09randy (oh, ydnar90) wrote: Hey, how 'bout a poem to go with this hint?

Don



18-12-2007 22:52

Jim E


Unread Re: pic: Game hint

Maybe since every team is going to program this circuit with their own remote, perhaps the PIC contains enough RAM to download the settings to the camera for detecting different colors of goal lights.

It would be up to the driver team to bring their robot close enough to the driver station to control the PIC with the team's remote to detect the ever-changing goal light.



18-12-2007 22:53

Akash Rastogi


Unread Re: pic: Game hint

Quote:
Originally Posted by Milaki View Post
For the chip is FIRST sending out backups to teams or just one?
I would say just 1 per team because they are donated by Vishay and it may be a loss to the company. However, you could ask him or www.divsys.com to be sure.



18-12-2007 23:04

Mark McLeod


Unread Re: pic: Game hint

Tried out ours tonight, but it doesn't appear to be working as expected.
It seems to learn about four different remotes (found one it didn't acknowledge at all and another it objected to via the error LED), but after going through the learning sequence it won't respond to any of them in any way.

BTW
One of the traces from the unmarked white connector appears to go to the learn button.



18-12-2007 23:52

Eugene Fang


Unread Re: pic: Game hint

Quote:
Originally Posted by Joe Ross View Post

3 days early what? was an 'official clue' supposed to come out today?



18-12-2007 23:53

Larry Lewis


Unread Re: pic: Game hint

Quote:
Originally Posted by Mark McLeod View Post
Tried out ours tonight, but it doesn't appear to be working as expected.
It seems to learn about four different remotes (found one it didn't acknowledge at all and another it objected to via the error LED), but after going through the learning sequence it won't respond to any of them in any way.

BTW
One of the traces from the unmarked white connector appears to go to the learn button.
It might be rejecting the programming if the remotes are working on frequencies other than 38kHz. I would try some other remotes or verify that the ones you are working with operate on the correct frequency.



19-12-2007 00:00

EricH


Unread Re: pic: Game hint

Quote:
Originally Posted by Pikat View Post
3 days early what? was an 'official clue' supposed to come out today?
It was supposed to be delivered today, apparently. Joe got it Saturday.



19-12-2007 00:57

billbo911


Unread Re: pic: Game hint

Quote:
Originally Posted by Mark McLeod View Post
BTW
One of the traces from the unmarked white connector appears to go to the learn button.
Thanks Mark. That supports the theory that it will be programmed at the regionals to work with the field. In the mean time, we use any remote we want. We will use our remote to test our bots to see if they will do what we design them to do with respect to the, thus far, unrevealed game.

Once we all see the game, I think this little puzzle will all make perfect sense.



19-12-2007 01:42

Turtlecoach


Unread Re: pic: Game hint

This has been an impressive thread with all the speculation as to how this IR board will be used. Here is my two cents. Think about what FIRST has always done...they want the teams to develop solutions to problems. NASA eventually wants to put up bases on the Moon & Mars. You need robots working together to make that happen. I bet that the KOP will contain an IR transmitter that will mount on the robot along with this receiver. Robots on the field are going to have to work together to accomplish a task such as a coordinated lift. Four outputs - UP, DOWN, FORWARD, BACK come to mind. The instructions for setting up with a TV remote are so you can test the bot before competition. The white plug would be for regional programming when you bring the robot up for inspection so everyone has the same "learned" program. The LED's on the board would be for diagnostics when checking the bot out during the build and confirming the programming at the regionals. Most likely wrong, but its a thought.



19-12-2007 04:38

keen101


Unread Re: pic: Game hint

Umm.... I'm not exactly sure which wires do what. which leads do you have to strip back and apply power?

From the manual I think it's "saying" Brown and Red are + Posotive, and Orange, Yellow are - Negative



Bonus question: Does anyone have any ideas as to hook this up to our robot as a sensor for "pre-testing"? TTL port?

or just apply power, and then wire 5 - 8 to spare PWM cables. To the white wires?



19-12-2007 05:20

keen101


Unread Re: pic: Game hint

Never mind. I couldn't resist.

OK, so I found an old 2pin sensor (female) cable end, and connected it to the two lower right hand pins. The one labeled "2"(RED?), and the one nest to it which I am assuming is 4 (Yellow?)


Anyway it worked. I was able to program code 1 with a button on my cheap DVD remote.

As for the Sensor part.... I will assume you connect them to old PWM cables. However I could be wrong, so I'll wait to hear otherwise.



19-12-2007 07:59

Bill Moore


Unread Re: pic: Game hint

Quote:
Originally Posted by Mark McLeod View Post
Tried out ours tonight, but it doesn't appear to be working as expected.
It seems to learn about four different remotes (found one it didn't acknowledge at all and another it objected to via the error LED), but after going through the learning sequence it won't respond to any of them in any way.

BTW
One of the traces from the unmarked white connector appears to go to the learn button.
Mark,

With the speculation about RoboLaser Tag, could the response be to shut down for a period after receiving a signal? Is your sensor still unresponsive?

Have any other teams found results they are willing to share?



19-12-2007 08:20

Bill Moore


Unread Re: pic: Game hint

Quote:
Originally Posted by Turtlecoach View Post
This has been an impressive thread with all the speculation as to how this IR board will be used. Here is my two cents. Think about what FIRST has always done...they want the teams to develop solutions to problems. NASA eventually wants to put up bases on the Moon & Mars. You need robots working together to make that happen. I bet that the KOP will contain an IR transmitter that will mount on the robot along with this receiver. Robots on the field are going to have to work together to accomplish a task such as a coordinated lift. Four outputs - UP, DOWN, FORWARD, BACK come to mind. The instructions for setting up with a TV remote are so you can test the bot before competition. The white plug would be for regional programming when you bring the robot up for inspection so everyone has the same "learned" program. The LED's on the board would be for diagnostics when checking the bot out during the build and confirming the programming at the regionals. Most likely wrong, but its a thought.
Earlier this fall, as FIRST was releasing information, I was surprised at the number of times they addressed "collaboration". Taking your NASA idea to a more present engineering achievement, consider the International Space Station. This is an Engineering task that must be coordinated between teams of engineers very distant from each other, yet the separate components must match up in space, or their efforts will be wasted.

BIG WHAT IF . . .

What if FIRST provided a docking ring and collar system in the KOP, and teams had to build both a drive system and an actuator assembly that could be separated by using this docking system.

Then at competitions, teams would not only play together, but would have to use the drive from one team with the actuator from another. You could have 2 robots vs 2 robots matches and increase each alliance to 4 teams (8 teams per match). Teams would only play with half their robot, and they could mix and match among the alliance to get the best fit of robots.

It would be very difficult, but by encouraging collaboration, it would mimic a current engineering task.



19-12-2007 09:16

Tottanka


Unread Re: pic: Game hint

Quote:
Originally Posted by Bill Moore View Post
Earlier this fall, as FIRST was releasing information, I was surprised at the number of times they addressed "collaboration". Taking your NASA idea to a more present engineering achievement, consider the International Space Station. This is an Engineering task that must be coordinated between teams of engineers very distant from each other, yet the separate components must match up in space, or their efforts will be wasted.

BIG WHAT IF . . .

What if FIRST provided a docking ring and collar system in the KOP, and teams had to build both a drive system and an actuator assembly that could be separated by using this docking system.

Then at competitions, teams would not only play together, but would have to use the drive from one team with the actuator from another. You could have 2 robots vs 2 robots matches and increase each alliance to 4 teams (8 teams per match). Teams would only play with half their robot, and they could mix and match among the alliance to get the best fit of robots.

It would be very difficult, but by encouraging collaboration, it would mimic a current engineering task.
I dont think that first will like the idea of some teams using other teams drive systems/operational systems.
It might just take the whole game out of the driver-skills.



19-12-2007 12:00

Turtlecoach


Unread Re: pic: Game hint

I'm thinking more along the lines of one bot synching operations with another. Here is the scenerio - Two aliance bots approach object to move together, 1st bot would be in Master mode, 2nd bot would be in Slave mode. Both bots go to pick up / move object and Master bot sends a sync signal to Slave bot via IR so both lift mechanisms operate simultaneously. This way you can get coordinated lifts, provided of course that the lift mechanisms operate at the same rate. In a similar manner both bots could be synched to move at the same time or operate two seperate field targets at the same instant to open gates, doors, etc... This would be slick and make the collaboration hints valid. Remember what FIRST was trying to teach in 2007. What will your opponent / alliance member build and how can you accomodate / defend against it.



19-12-2007 12:05

JaneYoung


Unread Re: pic: Game hint

Quote:
Originally Posted by Tottanka View Post
It might just take the whole game out of the driver-skills.
Looking at it a little differently, cup 1/2 full - it could present different challenges and opportunities to the drive teams and to the build. The excitement of the '07 game was the collaborations of the robots and of the drive teams working together.



19-12-2007 12:28

jerry w


Unread Re: pic: Game hint

i am not impressed.!
you have all missed the most obvious clues with this board. you keep trying to fasten it to the robot.

clues
1. the power available from a robot controller is +7.2 and +5 volts.
the power for a field component is usually a 12 volt battery.
this board runs on 5 volts but requires between 7 and 15 volts!!

2. the ribbion cable is not configured anywhere like a digital connection on the controller.

3. the learning of a remote allows the newton field to use differrent codes from the curie field.
if each team had to learn an alliance partner code it would take too much time between matches.

4. there are 4 outputs from the board. there are 4 corners on the field. 2 red remotes and 2 blue remotes would allow teams to trigger 4 release mecanisms.

we have cmu-cam to collect data. now we will have IR remotes on the robot to send data to the field.!!
please put this board on the field where it belongs.

jerry w



19-12-2007 12:48

Pavan Dave


Unread Re: pic: Game hint

Quote:
Originally Posted by whytheheckme View Post
OOOH!!!!

Maybe my dream of a more field oriented positioning system is coming true!!!

Maybe, on the field, there are IR emitters all over the place, each giving off a different code. You can use the IR receiver to pick up these codes, and tell where your robot is.

YES

Jacob
This is actually very possible IMO. I am actually planning on creating this type of thing, similar to STANGPS except different technology different sensors etc and cheaper and possibly redistributing it as a white paper. Hopefully FIRST is doing this for us but I believe that if real development in this "Field Mapping" type project is to occur than it will be team led since FIRST wants US to develop that type of stuff.



19-12-2007 12:55

billbo911


Unread Re: pic: Game hint

Quote:
Originally Posted by jerry w View Post
i am not impressed.!
you have all missed the most obvious clues with this board. you keep trying to fasten it to the robot.

clues
1. the power available from a robot controller is +7.2 and +5 volts.
the power for a field component is usually a 12 volt battery.
this board runs on 5 volts but requires between 7 and 15 volts!!

So I guess the 12vdc battery on the robots is just there for counter balance?



Quote:
Originally Posted by jerry w View Post
2. the ribbon cable is not configured anywhere like a digital connection on the controller.
If you noticed by looking at the picture of the board, the connector on one end of the cable connects to the board at the matching plug. The other end of the cable is not terminated, allowing us to come up with our own connections designs to the RC.


Quote:
Originally Posted by jerry w View Post
3. the learning of a remote allows the newton field to use different codes from the curie field.
if each team had to learn an alliance partner code it would take too much time between matches.

4. there are 4 outputs from the board. there are 4 corners on the field. 2 red remotes and 2 blue remotes would allow teams to trigger 4 release mechanisms.

we have cmu-cam to collect data. now we will have IR remotes on the robot to send data to the field.!!
please put this board on the field where it belongs.

jerry w

The rest of these speculations are distinctly possible.
I really would love to see more ideas on this thread about this boards possible uses, as long as they make sense based on what we know already.



19-12-2007 13:12

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by billbo911 View Post
So I guess the 12vdc battery on the robots is just there for counter balance?
Uhhh the 12vdc battery connects to the RC board, which converts any digital output to 5vdc. I don't think the camera would run very well with 12vdc running through it!!

EDIT: Although this is the case I still think it will go on the bot.... but I also can see it being a field element... although I'm leaning more to it going on the bot



19-12-2007 13:21

billbo911


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
Uhhh the 12vdc battery connects to the RC board, which converts any digital output to 5vdc. I don't think the camera would run very well with 12vdc running through it!!
Well, the battery connects to a breaker, then to a distribution block and then to the RC. The distribution block make 12 vdc available to various devices: Victors, Relays, RC, Gear Tooth Sensors, IR Receiver Boards....

My point is, this device can quite easily be used on the robot, as well as being part of the field.



19-12-2007 13:21

Tom Bottiglieri


Unread Re: pic: Game hint

I am very interested in the white jack labeled 'J2'. I've mapped where the pins go.

Code:
J2	PIC 	Description
1	4	RA5/MCLR/VPP
2	14	VDD
3	5	VSS
4	13	RB7/PGD/T1OSI
5	12	RB6/PGC/T1OSO/T1CKI
6	X	X
Points of interest:
A) None of the possible i/o lines go to any header on the black jack. So we can assume that any IO coming from these has nothing to do with what the spec sheet we were given says.
B)Pins 2 and 3 are power.
C)Pin 1 could be input or a programming power.
D)The other used can be i/o, in circuit debugging, or programming.

I've never seen a chip flashed with such a gigantic connector (Usually there are just small contact pads, no?), and I do not think there would be need for debugging on a finished board.
So if I am correct in assuming that this jack is not meant for programing the chip, the white jack must be there to talk to something else, and will give off different signals than what the spec says so far.

Maybe we will see some kind of daughter board? Maybe this will hook up onto a field element?



19-12-2007 13:23

billbo911


Unread Re: pic: Game hint

Quote:
Originally Posted by Tom Bottiglieri View Post
I am very interested in the white jack labeled 'J2'. I've mapped where the pins go.

Code:
J2	PIC 	Description
1	4	RA5/MCLR/VPP
2	14	VDD
3	5	VSS
4	13	RB7/PGD/T1OSI
5	12	RB6/PGC/T1OSO/T1CKI
6	X	X
Now that is what I'm looking for. Thanks Tom!!!



19-12-2007 13:24

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by billbo911 View Post
My point is, this device can quite easily be used on the robot, as well as being part of the field.

Oh that's fine, I agree it can go ethier way. I hope someone can find a way to connect it to thier bot sometime soon! (Although I can see why people won't because we don't want to damage the hint lol)



19-12-2007 13:31

AdamHeard


Unread Re: pic: Game hint

Quote:
Originally Posted by billbo911 View Post
So I guess the 12vdc battery on the robots is just there for counter balance?

If you noticed by looking at the picture of the board, the connector on one end of the cable connects to the board at the matching plug. The other end of the cable is not terminated, allowing us to come up with our own connections designs to the RC.

The rest of these speculations are distinctly possible.
I really would love to see more ideas on this thread about this boards possible uses, as long as they make sense based on what we know already.
I'm no electronics expert, but I think running this off of the 12V battery will all the crazy loads on it would be bad (but then again.... the RC is off the 12V...). Is this true?

Other than that fact which I don't quite understand, I think he is pretty dead on with his clues.... I'd agree with him more than any other guess so far.



19-12-2007 13:37

Daniel_LaFleur


Unread Re: pic: Game hint

OK. I'll speculate as to what I believe this will be used for.

Many of us are assuming that there will be an autonomous mode because there has been an autonomous mode for the last few years. This year, I believe that instead of an autonomous mode there will be a timeframe (say 45 of the 135 seconds in a match) in which the drivers line of sight to the robot will be blocked (some sort of removable/droppable screen) and that the driver will only be able to navigate via a IR sensor grid, with 1 emitter in each corner of the field.

Since the viewing angle is only 60 degrees (+/- 30 degrees) there would be no overlap, and since the signal strength is proportional to how 'on axis' you are it would be fairly easy to navigate to a spot on the field.

Thoughts?


.



19-12-2007 13:42

Nuttyman54


Unread Re: pic: Game hint

Quote:
Originally Posted by Daniel_LaFleur View Post
Since the viewing angle is only 60 degrees (+/- 30 degrees) there would be no overlap, and since the signal strength is proportional to how 'on axis' you are it would be fairly easy to navigate to a spot on the field.

Thoughts?


.
I thought of this too, but I'm pretty sure that the signal strength they're referring to is the input signal, not the output. I'm not an electrical guy, but from reading the document I gathered that the board only gives a digital output: either "I see my code" (+5v High) or "I don't see my code" (0v Low)

From the information that the RC would be getting (assuming this goes on the robot), there is no way to use the incoming signal strength to navigate.


Even if the board were giving out analog data corresponding to the signal strength, you'd have to have additional data from other sources to tell you whether your signal corresponded to the + or the - side of the angle off center.

I do believe the board will be used for navigation, but not in the sense that you are describing. (Though I very much wish it was)



19-12-2007 14:04

Daniel_LaFleur


Unread Re: pic: Game hint

Since I don't have access to the board, I cannot test it, but my assumption (yeah I know) was that out0-3 were analog outputs.


Code:
 
Name Pin # Signal Description
+VIN 1, 2 Positive power supply voltage input. Voltage should be in the range 7-15 volts
DC. Your power supply will have to be independent, for example, a 6 x AA
battery pack, 9V battery, 12V battery, bench top supply, or other.
GND 3, 4 Negative power supply voltage input
OUT2 5 Output signal associated with third trained button
OUT1 6 Output signal associated with second trained button
OUT3 7 Output signal associated with fourth trained button
OUT0 8 Output signal associated with first trained button
NC 9, 10 Unused
And if we were allowed to use an array of these sensors you could quickly position where and what orientation you were on the playing field.



19-12-2007 14:12

billbo911


Unread Re: pic: Game hint

Quote:
Originally Posted by Daniel_LaFleur View Post
but my assumption (yeah I know) was that out0-3 were analog outputs.
Sorry Bro,
According to the documentation available from FIRST:
"Each output provides a 100 mSec high (5V) pulse when its command is recognized."

No analog here, just one discrete output per input. Either High or Low.

Don't worry, I don't take the "me" part of your assumption personal.



19-12-2007 14:21

coolbotz


Unread Re: pic: Game hint

Pin description on J2 is a classic PIC -ICSP programming port.



19-12-2007 15:02

Daniel_LaFleur


Unread Re: pic: Game hint

Quote:
Originally Posted by billbo911 View Post
Sorry Bro,
According to the documentation available from FIRST:
"Each output provides a 100 mSec high (5V) pulse when its command is recognized."

No analog here, just one discrete output per input. Either High or Low.

Don't worry, I don't take the "me" part of your assumption personal.
Digital ... darn. And here I was hoping for a navagation aide.
Ah, well .

Thats what I get for assuming



19-12-2007 16:29

Richard McClellan


Unread Re: pic: Game hint

Quote:
Originally Posted by AdamHeard View Post
I'm no electronics expert, but I think running this off of the 12V battery will all the crazy loads on it would be bad (but then again.... the RC is off the 12V...). Is this true?
It would still probably be okay with crazy loads as long as the voltage stays between the required 7.5V and 15V, which it should unless you run your main battery really really low (which is bad for the battery anyways).



19-12-2007 16:31

njamietech


Unread Re: pic: Game hint

Personally I don't think it will be part of the robot.

However I do like some of the Ideas that have been presented. Should make for an interesting year.

16 days 18 hours and 28 minutes till kickoff.



19-12-2007 17:01

jerry w


Unread Re: pic: Game hint

Quote:
Originally Posted by billbo911 View Post
So I guess the 12vdc battery on the robots is just there for counter balance?
actually our team did use the battery that way one year.

come on Mr. Bill.
you have seen some of the things first has done in the past. maybe they forgot that the 3 pin connector for a digital input has +5 volts on one of the pins. so, why connect to and draw power from the breaker panel to operate this board?

did they need a 5 volt regulator on the board and on the robot controller?

i think you are looking at only half of the system here. for IR communication, the robot will have a transmitter. the IR reciever is the half that is placed on the field. we can use any old handheld remote for now. but we will have something else in the kit of parts.

jerry w



19-12-2007 17:14

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by jerry w View Post
we can use any old handheld remote for now. but we will have something else in the kit of parts.
Like this? http://www.woot.com/Blog/BlogEntry.a...ogEntryId=3584

.99 cents + 5 dollar shipping from there when it was available.
I'm sure FIRST could have convinced Woot to sell them a ton of them for even cheaper.
(btw, I love the time on the timestamp in that summary about it.)



19-12-2007 17:21

billbo911


Unread Re: pic: Game hint

Quote:
Originally Posted by jerry w View Post
actually our team did use the battery that way one year.

Come on Mr. Bill.
You have seen some of the things first has done in the past. Maybe they forgot that the 3 pin connector for a digital input has +5 volts on one of the pins. So, why connect to and draw power from the breaker panel to operate this board?

Did they need a 5 volt regulator on the board and on the robot controller?

I think you are looking at only half of the system here. for IR communication, the robot will have a transmitter. the IR receiver is the half that is placed on the field. we can use any old handheld remote for now. but we will have something else in the kit of parts.

jerry w

We've been known to use a battery that way as well. Why waste that much weight and compensate for it elsewhere?

I really doubt FIRST would "forget" +5vdc is there. But, then again, the GTS from the 2005 KOP required +12vdc. as well, and it had to come from the battery. Besides, here are some quotes from the Users Guide:
Quote:
"Assuming a 12VDC supply,"
and
Quote:
"Voltage should be in the range 7-15 volts
DC. Your power supply will have to be independent, for example, a 6 x AA
battery pack, 9V battery, 12V battery....."
So, if the robot will have the transmitter, then why manufacture one receiver board, at a minimum, per team and also spend the money and manpower on shipping?

As for a transmitter being in the KOP, I definitely agree, that is a possibility!

I guess all this back and forth is fine for now. We both will know for sure come Kick Off.



19-12-2007 17:25

Rich Kressly


Unread Re: pic: Game hint

So, I was thinking. Could it be possible even though all rational people might say this game will never happen ... Does IR work underwater? Or more importantly, through an air-water interface? ... sigh ... I was going to sleep over the holidays, now I'm wrapped up in the mayhem too ...



19-12-2007 17:40

Daniel_LaFleur


Unread Re: pic: Game hint

Quote:
Originally Posted by Rich Kressly View Post
So, I was thinking. Could it be possible even though all rational people might say this game will never happen ... Does IR work underwater? Or more importantly, through an air-water interface? ... sigh ... I was going to sleep over the holidays, now I'm wrapped up in the mayhem too ...
Light does pass through the air water barrier but it bends as it does so.



19-12-2007 18:03

lukevanoort


Unread Re: pic: Game hint

I know pretty much for certain we'll get some IR emitters in the kit. Anyone ever stalled a Fisher-Price? (sorry, couldn't resist)



19-12-2007 18:06

Richard Wallace


Unread Re: pic: Game hint

Quote:
Originally Posted by Daniel_LaFleur View Post
Light does pass through the air water barrier but it bends as it does so.
Water's refractive index is about 4/3. Light originating on the water side will be partially reflected (back into the water) and partially refracted (into the air) at angles given by Snell's Law. Light originating in the water and incident on the surface at an angle greater than about 49 degrees will be totally reflected back into the water.

So some underwater positions will permit better transmission of IR than others.



19-12-2007 18:18

Daniel_LaFleur


Unread Re: pic: Game hint

Quote:
Originally Posted by Richard View Post
Water's refractive index is about 4/3. Light originating on the water side will be partially reflected (back into the water) and partially refracted (into the air) at angles given by Snell's Law. Light originating in the water and incident on the surface at an angle greater than about 49 degrees will be totally reflected back into the water.

So some underwater positions will permit better transmission of IR than others.
I wasn't going to get into the math of it because it's highly unlikely that we'll need to transmit (or recieve) through the air/water barrier.

Also, you will most likely be able to transmit at greater angles because the surface of water will (most likely) never be a perfect plane.

Snell's law could come into play though if you tried to protect your sensor with polycarbonate ... which also makes me wonder if polycarbonate is opaque to IR ... Hmmmmm



19-12-2007 18:25

mizitchell


Unread Re: pic: Game hint

Polycarbonate isn't opaque to IR
I think...



19-12-2007 18:46

vivek16


Unread Re: pic: Game hint

Quote:
Originally Posted by mizitchell View Post
Polycarbonate isn't opaque to IR
I think...
I can just see robots with polycarbonate "banners" like we had on our robot last year with nylon cloth.

-vivek



19-12-2007 19:35

Mark McLeod


Unread Re: pic: Game hint

Quote:
Originally Posted by Bill Moore View Post
With the speculation about RoboLaser Tag, could the response be to shut down for a period after receiving a signal? Is your sensor still unresponsive?
We've tried both before and after cycling the power on the IR board, but get no response whatsoever after the learning sequence ends normally. We tested with more than a dozen different remote manufacturers, including universal remotes.

I'm pretty sure our board is defective, but don't have a way to definitively test or prove it one way or another. We need a board from another local team, to prove the remotes work. The board's learning sequence indicates it likes some remotes, doesn't like others, and was unresponsive only to one old remote (not surprising).



19-12-2007 21:29

ZachKahn


Unread Re: pic: Game hint

IR = International Relations? Think about it.

I definitely think the wire is the hint and the sensor is a normal component. The wires are too small to be soldered. The connector wires are a rainbow. Let's follow that rainbow to the pot of gold!!!

*note* A rainbow is in an arc... could this mean a trajectory of a flying object or a round game piece.



19-12-2007 22:03

Ryan O


Unread Re: pic: Game hint

What about having one "control" bot that sends a signal to the other alliance bots, like something to program them or tell them about a certain element on the field?

Even if we haven't got the transmitter yet, remember that last year's hint was only a very small PART of the scoring system...

By the way, we are a team in Southern NH, and we got it today. I don't know about the e-mail, but as far as I can tell it's legit.



19-12-2007 22:03

Kaushal.K


Unread Re: pic: Game hint

Quote:
Originally Posted by ZachKahn View Post
IR = International Relations? Think about it.

I definitely think the wire is the hint and the sensor is a normal component. The wires are too small to be soldered. The connector wires are a rainbow. Let's follow that rainbow to the pot of gold!!!

*note* A rainbow is in an arc... could this mean a trajectory of a flying object or a round game piece.

Well we could be firing something across the "pond".. (pond being the Atlantic Ocean.. one alliance being the "American" side.. the other alliance being the "European" side...) with the possibility of a water (or IR) "obstacle" in the middle/in certain areas... would provide a serious set of risks though (using the water) but oh well..



19-12-2007 22:05

artdutra04


Unread Re: pic: Game hint

Quote:
Originally Posted by ZachKahn View Post
IR = International Relations? Think about it.

I definitely think the wire is the hint and the sensor is a normal component. The wires are too small to be soldered. The connector wires are a rainbow. Let's follow that rainbow to the pot of gold!!!

*note* A rainbow is in an arc... could this mean a trajectory of a flying object or a round game piece.
Or they just used rainbow ribbon cable to make it easier for people when it comes time to crimp pins onto the wire to connect it to the robot controller/whatever output it may go to. On small 20- or 22-gauge wire like that, it's a lot easier to use color coding than to attempt to label individual wires.



19-12-2007 22:16

T3_1565


Unread Re: pic: Game hint

but FIRST is sneaky like that to make you think "hey this wire is a symbol, and then go wait no it isn't" and then BAM it is!



20-12-2007 00:37

keen101


Unread Re: pic: Game hint

Just thought I'd let everyone know that after having the board for 1 day... It broke today.



But It's ok, seems that the 5v voltage regulator died. I replaced it, and now it works fine again.

So, if anyone's boards die... check the 5v regulator.



20-12-2007 00:38

sishu7


Unread Re: pic: Game hint

Has anyone in the Pacific Northwest received this "gift?" No one from the teams I have spoken to has, and our team certainly has not.



20-12-2007 01:52

Anamn3sis


Unread Re: pic: Game hint

My team got it this morning, I'll post hi-res photos for everyone tomorrow when I get a chance to look at it again, and thanks for all the info in this thread



20-12-2007 02:25

AndyB


Unread Re: pic: Game hint

We got our chip today and were playing with it. We found it had around a 50' range for us. But with a lens, the range can be extended to well across the length of the playing field. If they will be using the the board as-is, then I don't foresee a target past midfield if a driver/human player were to be using a remote to somehow effect the game.



20-12-2007 02:37

Aren_Hill


Unread Re: pic: Game hint

AndyB, was that 50ft range with or without the lense. And how did you have that lense setup/what type of lense



20-12-2007 03:42

AndyB


Unread Re: pic: Game hint

Quote:
Originally Posted by Aren_Hill View Post
AndyB, was that 50ft range with or without the lense. And how did you have that lense setup/what type of lense
Didn't use a lense... Didn't try a lense. Just saying...



20-12-2007 06:55

GaryVoshol


Unread Re: pic: Game hint

Quote:
Originally Posted by Rich Kressly View Post
So, I was thinking. Could it be possible even though all rational people might say this game will never happen ... Does IR work underwater? Or more importantly, through an air-water interface? ... sigh ... I was going to sleep over the holidays, now I'm wrapped up in the mayhem too ...
Quote:
Originally Posted by Daniel_LaFleur View Post
Light does pass through the air water barrier but it bends as it does so.
Bananas bend ...





.
(whatever that dot means)



20-12-2007 07:56

Daniel_LaFleur


Unread Re: pic: Game hint

Quote:
Originally Posted by AndyB View Post
We got our chip today and were playing with it. We found it had around a 50' range for us. But with a lens, the range can be extended to well across the length of the playing field. If they will be using the the board as-is, then I don't foresee a target past midfield if a driver/human player were to be using a remote to somehow effect the game.
The problem with using a lens is that it has a focal length. The further away from that length you are (both closer or farther) the more defocused you get. Any single lens that gives you IR visability across the field will be out of focus up close (and may not be detectable). A zoom lens coupled with an PID circuit could allow you to focus at any length.



20-12-2007 08:46

Alan Anderson


Unread Re: pic: Game hint

Quote:
Originally Posted by Daniel_LaFleur View Post
The problem with using a lens is that it has a focal length. The further away from that length you are (both closer or farther) the more defocused you get. Any single lens that gives you IR visability across the field will be out of focus up close (and may not be detectable). A zoom lens coupled with an PID circuit could allow you to focus at any length.
This isn't a camera. Being "in focus" is irrelevant. What an extra lens can provide here is a combination of directivity and light-collecting power. For this application, non-imaging optics are fine. It's the size of the lens that matters most, and the focal length is (to a point) unimportant.



20-12-2007 08:51

team1203 4life


Unread Re: pic: Game hint

Quote:
Originally Posted by JBotAlan View Post
Without further ado:

Part
330 (Joe Ross) 1999 Hermosa Beach, CA
846 (SU 39) 2002 San Jose, CA
701 (Doug G) 2001 Fairfield, CA
237 (Elgin Clock) 1999 Watertown, CT
34 (Ed Sparks) 1997 Huntsville, AL
766 (razor95kds) 2002 Atherton, CA

Blast only
1018 (Stu Bloom) 2003 Indianapolis, IN
? 2264 (vivek16) 2007 Plymouth, MN
2370 (fimmel) ? (TBA lists 0 as rookie year...) Rutland, VT
418 (JaneYoung) 2000 Austin, TX
1923 (Libby K) 2006 Plainsboro, NJ
217 (GeeForce) 1999 Sterling Heights, MI
1025 (GaryVoshol) ? (TBA lists 0 as rookie year) Ferndale, MI
340 or 424...not sure (rees2001) 340 and 424: 2000 Churchville, NY
190 (Nuttyman54) 1992 Worcester, MA
781 (d.courtney) 2002 Kincardine, ON (Canada)
1565 (T3_1565) 2005 Cambridge, ON (Canada)
68 (JBotAlan) 1998 Pontiac, MI

Wow...that was a lot of work...

No high-number teams have received their part yet--no team # > 1000. Other than that I see little correlation. Analyze away. I'm done with that.


At the top of the page, there is a link labeled "Chief Delphi"--it's at the beginning of "Chief Delphi > ChiefDelphi.com website > Extra Discussion..." Click it and pick the correct forum. Then, click the New Thread button at the top, and post away.

JBot
Team 1203 got our email and part



20-12-2007 09:22

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by GaryVoshol View Post




.
(whatever that dot means)
Typically it's used to end sentences while writing.
Atypically, it's used to amuse certain NASA employees & screw with your head.

Note that a " . " is also called a period, and thus could be a clue as to the return of a game with periods in it such as 2006.

But then again... maybe not.



20-12-2007 10:00

Daniel_LaFleur


Unread Re: pic: Game hint

Quote:
Originally Posted by Alan Anderson View Post
This isn't a camera. Being "in focus" is irrelevant. What an extra lens can provide here is a combination of directivity and light-collecting power. For this application, non-imaging optics are fine. It's the size of the lens that matters most, and the focal length is (to a point) unimportant.
Being perfectly 'in focus' is not important, you are correct. But being out of focus will lessen the energy recieved by the sensor, and as such will make it less sensitive (requireing more light to trigger). In addition, adding a lens will shorten it's field of vision.



20-12-2007 10:02

Beth Sweet


Unread Re: pic: Game hint

Ok folks, I have it on very good authority how this game piece is going to be used. Please pay close attention to the directions, otherwise, yours will not work properly:

1: You're going to need 2 blank sheets of white paper and a pencil. A pen will not do.
2: You need to be in a location where you will not be interrupted. You will have very limited time once you start.
3: Sit down at a large table, you will need to spread out
4: Take your game piece sent to you in the mail. Place the piece front side up on the table, and drape the first piece of paper over it like a tablecloth
5: Making sure that the paper stays in place, take your pencil and holding it horizontally, rub it across the paper back and forth from one side of the board to the other until you get a full scale drawing
6: Turn the board piece upside down and do the same with the other piece of paper
7: Now this step is very important. Take your 2 sheets of paper and 2 pieces of tape, and hang the papers on your door or on your cubicle. You now have artwork to remind you of all of the fun you had anticipating the 2008 game.

Enjoy the water game!

PS. What did you think you were going to get from the non-techy!?



20-12-2007 10:57

Gamer930


Unread Re: pic: Game hint

Quote:
Originally Posted by Beth Sweet View Post
Ok folks, I have it on very good authority how this game piece is going to be used. Please pay close attention to the directions, otherwise, yours will not work properly:

1: You're going to need 2 blank sheets of white paper and a pencil. A pen will not do.
2: You need to be in a location where you will not be interrupted. You will have very limited time once you start.
3: Sit down at a large table, you will need to spread out
4: Take your game piece sent to you in the mail. Place the piece front side up on the table, and drape the first piece of paper over it like a tablecloth
5: Making sure that the paper stays in place, take your pencil and holding it horizontally, rub it across the paper back and forth from one side of the board to the other until you get a full scale drawing
6: Turn the board piece upside down and do the same with the other piece of paper
7: Now this step is very important. Take your 2 sheets of paper and 2 pieces of tape, and hang the papers on your door or on your cubicle. You now have artwork to remind you of all of the fun you had anticipating the 2008 game.

Enjoy the water game!

PS. What did you think you were going to get from the non-techy!?
Printing the picture and hanging it up:
1. Easier
2. More exact replica
3. Adds more color to your desk (If you print it in color)
4. Faster, allows more time to stare at the final product



20-12-2007 10:59

Alan Anderson


Unread Re: pic: Game hint

Quote:
Originally Posted by Daniel_LaFleur View Post
Being perfectly 'in focus' is not important, you are correct. But being out of focus will lessen the energy recieved by the sensor, and as such will make it less sensitive (requireing more light to trigger).
You're still talking about this as an imaging application, but that's not the case. The sensor is essentially unfocused to begin with. A suitably sized lens can only increase the energy it receives, and will thus make it more sensitive.

You're correct to a point, in that being "out of focus" will result in less light on the sensor than if it were "in focus". But if a converging lens is positioned so that the optically receptive part of the sensor casing is at its focal point, it will still put more light on the sensor than if there were no lens at all.



20-12-2007 11:25

keen101


Unread Re: pic: Game hint

Can't soldering on a second IR module in parallel increase the range?



20-12-2007 11:27

T3_1565


Unread Re: pic: Game hint

Our team finally got it up and running today, I during the test have come to a good conclusion

Each Team WILL NOT have a remote for anysort of transmitting!

During our test we found out that pressing the button that has been "learned" to the board and pressing another button from a different controllor (doesn't matter what button) interfers with the signal and you get no response from the board

Therefore that only thing I see this being used for is if the field transmits date to the bots!



20-12-2007 12:09

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
Our team finally got it up and running today, I during the test have come to a good conclusion
Each Team WILL NOT have a remote for anysort of transmitting!
During our test we found out that pressing the button that has been "learned" to the board and pressing another button from a different controllor (doesn't matter what button) interfers with the signal and you get no response from the board
Therefore that only thing I see this being used for is if the field transmits date to the bots!
Hold on just a second!
If I follow what you are saying correctly, and relate it to an IR sensor on a TV & a VCR in the same room is that once you program board 1 (TV) with Remote 1 and then use Remote 2 next to it for something else (VCR, board 2, whatever the case) that you render the board 1 (and Remote 1) completely inoperable with each other?

That (if you don't have a faulty board) does not sound good.

Basically what I'm understanding is that when you program it with Remote 1, then pushing anything on Remote number 2 makes all remotes useles???

This doesn't make sense to me. Please tell me I misunderstood you.

I have a theory if this is indeed what you meant. But I'll hold off on that while you answer this one.



20-12-2007 12:32

Donut


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
Our team finally got it up and running today, I during the test have come to a good conclusion

Each Team WILL NOT have a remote for anysort of transmitting!

During our test we found out that pressing the button that has been "learned" to the board and pressing another button from a different controllor (doesn't matter what button) interfers with the signal and you get no response from the board

Therefore that only thing I see this being used for is if the field transmits date to the bots!
This sounds pretty reasonable. The IR receiver simply learns the pattern of pulses coming from a remote when the button is pressed. If two remotes are pressed simultaneously, the receiver will detect both IR patterns at the same time, and to it will see a "merged" pattern that contains both signals.

To use this receiver effectively, the emitters have to be situated in such a way that only one is visible in its field of view at any time. So if remotes are actually used on field, they'd have to be roughly 90 degrees apart, meaning only 4 human players. This also fights the transmitters onboard robots theory, as two robots could be transmitting to the same receiver and it would detect neither.

More backing to help the transmitters on field theory?



20-12-2007 12:38

Kevin Sevcik


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
Hold on just a second!
If I follow what you are saying correctly, and relate it to an IR sensor on a TV & a VCR in the same room is that once you program board 1 (TV) with Remote 1 and then use Remote 2 next to it for something else (VCR, board 2, whatever the case) that you render the board 1 (and Remote 1) completely inoperable with each other?

That (if you don't have a faulty board) does not sound good.

Basically what I'm understnading is that when you program it with Remote 1, then pushing anything on Remote number 2 makes all remotes useles???

This doesn't make sense to me. Please tell me I misunderstood you.

I have a theory if this is indeed what you meant. But I'll hold off on that while you answer this one.
Elgin,

I believe what he's saying is that if you program it with Remote 1 and you're only pressing buttons on Remote 1, then it works as advertised. If, however, you start mashing/holding buttons on Remote 2 and then try previously working buttons on Remote 1, then it doesn't work. If you then stop mashing buttons on Remote 2, buttons on Remote 1 will work again as advertised.

This only makes sense as all the sensor is looking for is a specifically modulated pulse train from the remote in the IR spectrum. If another remote is sending out a pulse train on the same IR wavelength, you'll end up with the two pulse trains superimposed on one another, which is bound to stymie the controller attempting to decode it.

This should have occurred to me earlier, but it's definitely one more argument against having several uncontrolled, uncoordinated transmitters moving about on the field. If you need a specific IR pulse to operate something on the field but another team is maliciously/accidentally/coincidentally transmitting at the same, then the two transmitters will jam each other at the receiver and nothing will happen.

Of course this opens up the possibility of someone in the stands with a suped-up TV remote jamming any or all robot recievers on the field....



20-12-2007 12:50

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by Kevin Sevcik View Post
Elgin,

I believe what he's saying is that if you program it with Remote 1 and you're only pressing buttons on Remote 1, then it works as advertised. If, however, you start mashing/holding buttons on Remote 2 and then try previously working buttons on Remote 1, then it doesn't work. If you then stop mashing buttons on Remote 2, buttons on Remote 1 will work again as advertised.

This only makes sense as all the sensor is looking for is a specifically modulated pulse train from the remote in the IR spectrum. If another remote is sending out a pulse train on the same IR wavelength, you'll end up with the two pulse trains superimposed on one another, which is bound to stymie the controller attempting to decode it.

This should have occurred to me earlier, but it's definitely one more argument against having several uncontrolled, uncoordinated transmitters moving about on the field. If you need a specific IR pulse to operate something on the field but another team is maliciously/accidentally/coincidentally transmitting at the same, then the two transmitters will jam each other at the receiver and nothing will happen.

Of course this opens up the possibility of someone in the stands with a suped-up TV remote jamming any or all robot recievers on the field....
Ok, that makes sense. If you have a scrambled pattern then it can't decode it. Sounds logical.
The only way I can see the thing being used on a robot now is if the intended purpose for this is to act as an E-Stop for all robots? Would that be a conceivable idea?

And the "the possibility of someone in the stands with a suped-up TV remote jamming any or all robot recievers on the field" was on the top of my thoughts when I saw we were using IR detectors in some way (with things available on the market such as remotes that can interact with all kinds of IR devices like the ninja remote, or the Tv Be gone type thing)

This would work perfect in my whole Remote E-Stop theory, but of course... then there is the flip side of the illegal crowd controlled device as well, which I'm sure no one in FIRST would even try in the spirit of things.

Another good point was brought up a while ago, about flash cameras interfering with the IR sensors as well as was the case a few years back in the FLL world. This doesn't seem like it would be a rule that would go over too big in a FIRST competition if they were to ban flash based cameras at competitions.

Speaking of IR devices on the market, did anyone catch the latest device from the company that makes "The Clapper"?
It's a remote control device as well as a clapper. lol
http://www.jeiusa.com/clapperplus.html

Just something else to ponder the timing of in the whole conspiracy aspect of the thread.


Quote:
Originally Posted by Donut View Post
To use this receiver effectively, the emitters have to be situated in such a way that only one is visible in its field of view at any time. So if remotes are actually used on field, they'd have to be roughly 90 degrees apart, meaning only 4 human players. This also fights the transmitters onboard robots theory, as two robots could be transmitting to the same receiver and it would detect neither.

More backing to help the transmitters on field theory?
IR receivers from what I have gathered are "line of sight" controllers, so if they told us to put our robot a certain place on a field to interact with a human player with a remote (kind of the way 2005 used the loading zones with the Tetras) then I think it could be conceivable in that case. Also, I would expect some sort of wall to be built near that area so it couldn't be interfered with in that case as well maybe? idk. If we go up to Kickoff and see that the Field has extra walls on the outside of it, I'm going to be more likely to be able to see that being a real possibility. It won't help by that point, because it will only be <1 hour before the game is revealed but whatever. lol

I think after all of this guessing, I'm still on the fence as to whether it's for on the robot, or a field element now. Arghhhhhhh!!!



20-12-2007 12:57

AndrewN


Unread Re: pic: Game hint

There's no reason why the four commands couldn't be used in combination:
cmd1, cmd2, pause, cmd1, cmd2 ...

giving 16 possible combinations, or 64 etc.

Might be game pieces telling the robot what state they are in.

"Busy", "Ready", "You Scored", "Go Away", "Red Team goal", "Blue Team goal ", "Penalty for using", "Extra Points Now!".... endless possibilities.

I wonder how many games we could come up with that are not the one for FRC 2008.

Possibilities increase if the robots can also send commands.
Remember - it's all idle speculation - we just don't have enough info.

As for the interference - mount the receiver in a box and make it look down a tube, it'll become very sensitive to direction and less able to be interfered by another transmitter.



20-12-2007 13:14

chinckley


Unread Re: pic: Game hint

Team 1254 received our part.



20-12-2007 13:35

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by Elgin Clock View Post
Hold on just a second!
If I follow what you are saying correctly, and relate it to an IR sensor on a TV & a VCR in the same room is that once you program board 1 (TV) with Remote 1 and then use Remote 2 next to it for something else (VCR, board 2, whatever the case) that you render the board 1 (and Remote 1) completely inoperable with each other?

That (if you don't have a faulty board) does not sound good.

Basically what I'm understanding is that when you program it with Remote 1, then pushing anything on Remote number 2 makes all remotes useles???

This doesn't make sense to me. Please tell me I misunderstood you.

I have a theory if this is indeed what you meant. But I'll hold off on that while you answer this one.
That is exactly what I meant! I brought out two remotes to test the theory people had on each human player having a remote, so I programmed remote 1 with 4 buttons to use, and remote 2 with no buttons.

So pushing and holding remote 1 makes light 1 blink, and pushing any other button (including other programmed/unprogrammed buttons on remote 1) makes the board completely and totally useless.

With that being said I think the only possible thing this can be used for is for stationary towers on the field to emit signals to the robot (assuming FIRST can arrange said signals to not interfer with one another).

I will test a couple more things and get back to you all!



20-12-2007 14:16

njamietech


Unread Re: pic: Game hint

Just a question:

What would be the purpose of the playing pieces sending out signals like "I'm worth one point"?

Wouldn't this be useless during human operated mode? wouldn't we need a display to let us know what signal the pieces are emitting during Human mode?

Just seems like FIRST would not go to that much trouble to equip their game pieces with that tech when it would only be useful for 10 seconds.

Correct me if I am wrong.



20-12-2007 14:20

www.divsys.com


Unread Re: pic: Game hint

Wow...I am enjoying all the guessed scenarios for the "real" use of this board. Talk about a serious WWW brainstorming session. Keep it up ladies and gentlemen...restlessness breeds ingenuity.


BMW



20-12-2007 14:24

JB987


Unread Re: pic: Game hint

It is great to see so many teams off and running with creative speculation and so busy trying to familiarize themselves with the IR "hint"...those fortunate enough to have received one. Team 987 anxiously awaits their delivery. Here's our concern...should it turn out that this part is an important component of the game, isn't there an issue of fairness regarding some teams having almost a week headstart working with the part while the rest of us sit here empty handed??? Seems to be inconsistant with standard FIRST policy so does this mean this might just be another red herring?... in which case this has been much ado about nothing? If this component is important, any ideas how we and other teams still waiting can get ahold of our IR board?



20-12-2007 14:25

T3_1565


Unread Pieces with IR??

Quote:
Originally Posted by njamietech View Post
Just a question:

What would be the purpose of the playing pieces sending out signals like "I'm worth one point"?

Wouldn't this be useless during human operated mode? wouldn't we need a display to let us know what signal the pieces are emitting during Human mode?

Just seems like FIRST would not go to that much trouble to equip their game pieces with that tech when it would only be useful for 10 seconds.

Correct me if I am wrong.
Chances of using it on the pieces are slim to none. Look at pervious years. Do you really think they will have thousands of game pieces equip with IR??

I doubt it personally. I mean they could, but look how many pieces get trashed in one year, all at $5+ to have produced (thats how much the board cost, so I'm assuming a transmittor cost that much as well). It seems unlikely.



20-12-2007 14:27

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by JB987 View Post
It is great to see so many teams off and running with creative speculation and so busy trying to familiarize themselves with the IR "hint"...those fortunate enough to have received one. Team 987 anxiously awaits their delivery. Here's our concern...should it turn out that this part is an important component of the game, isn't there an issue of fairness regarding some teams having almost a week headstart working with the part while the rest of us sit here empty handed??? Seems to be inconsistant with standard FIRST policy so does this mean this might just be another red herring?... in which case this has been much ado about nothing? If this component is important, any ideas how we and other teams still waiting can get ahold of our IR board?
I doubt it will be all that useful to say the truth, I'm pretty sure you can manage through this game without it, it just might help (like the camera)



20-12-2007 14:28

njamietech


Unread Re: pic: Game hint

Quote:
Chances of using it on the pieces are slim to none. Look at pervious years. Do you really think they will have thousands of game pieces equip with IR??

I doubt it personally. I mean they could, but look how many pieces get trashed in one year, all at $5+ to have produced (thats how much the board cost, so I'm assuming a transmittor cost that much as well). It seems unlikely.
That's what I was thinking too...

Now what if the field was sending out those types of signals...

Wouldn't we still need a display?

Wouldn't it still be useless outside of autonomous?



20-12-2007 14:33

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by njamietech View Post
That's what I was thinking too...

Now what if the field was sending out those types of signals...

Wouldn't we still need a display?

Wouldn't it still be useless outside of autonomous?
Well you can set up the lights of the OI board to give signals

And yes I think it will only be useful in Auto



20-12-2007 15:03

Elgin Clock


Unread Re: pic: Game hint

Quote:
Originally Posted by JB987 View Post
It is great to see so many teams off and running with creative speculation and so busy trying to familiarize themselves with the IR "hint"...those fortunate enough to have received one. Team 987 anxiously awaits their delivery. Here's our concern...should it turn out that this part is an important component of the game, isn't there an issue of fairness regarding some teams having almost a week headstart working with the part while the rest of us sit here empty handed??? Seems to be inconsistant with standard FIRST policy so does this mean this might just be another red herring?... in which case this has been much ado about nothing? If this component is important, any ideas how we and other teams still waiting can get ahold of our IR board?
Joe, I addressed some of those concerns you raised in this thread.
By being here on CD and reading the posts, you are already helping yourselves.
Good Luck in 2008!



20-12-2007 15:42

Turtlecoach


Unread Re: pic: Game hint

Quote:
Originally Posted by njamietech View Post
That's what I was thinking too...

Now what if the field was sending out those types of signals...

Wouldn't we still need a display?

Wouldn't it still be useless outside of autonomous?

How about this scenario... We have game pieces of some sort that will go into a goal. When we get to the goal, the goal is sending a signal out to tell our robots which of 4 (?) bins to drop it into. Depending on how well our robots respond will determine the point count. THis would make the game semi-autonomous even in the non-autonomous portion of the game. More things to think about



20-12-2007 16:32

T3_1565


Unread Re: pic: Game hint

this is a neat idea!

But as I said in previous posts I can't see the game revolving around this IR board. Much like Rack N' Roll didn't revolve around the spider foot

I see the being useful but not nessacary!

And through testing, my biggest concern with this piece is interference. If the transmitters can move, they can interfer with one another, your bin idea could work but, they would have to be stationary, and not pointing at one another lol.



20-12-2007 17:09



Unread Re: pic: Game hint

Problems I can see:

If the sensor is on the robot:
field has transmitter
-can't have IR reflective material for the walls (multiple interfering signals)
-fairly expensive if its on game pieces that get destroyed
player has transmitter
-players transmitting at the same time interfere with each other
-2 teams with the same signal for different things can mess with each other

If the sensor is on the field:
Robot has transmitter
-need to be fairly accurate with the transmitter
-2 robots transmitting at the same time = nothing happens (interfere)
player has transmitter
-isn't there an easier way than IR, like just 4 buttons?

If the sensor is at the player station:
field has transmitter
-why use IR for this?
robot has transmitter
-robot can transmit data through the radio, why use IR?



20-12-2007 19:55

Ryan O


Unread Re: pic: Game hint

Problem: I get which cables do what, but we only have one cable for each output, and dig ins are pwms, aka 3 cables. How do you wire it to connect?

thanks for any help



20-12-2007 20:28

Phalanx


Unread Re: pic: Game hint

Well I have a thought for the moment and I wonder the significance or potential impact to the actual usability of this device.

Most event venues that I have attended use tungsten/halogen lighting. With all that IR being thrown out on to the field from the lighting it will make using IR as a requirement for this year game quite the challenge to over come.

What is a halogen bulb?
Halogen is a type of incandescent lamp. It has a tungsten filament just like a regular incandescent that you may use in your home, however the bulb is filled with halogen gas. An incandescent lamp produces light by heating a tungsten filament.

How much heat or infrared radiation is emitted by halogen light bulbs?
Because incandescent and halogen bulbs create light through heat, about 90% of the energy they emit is in the form of heat also called infrared radiation.

Any other intriguing thoughts on this aspect?



20-12-2007 22:28

Mark McLeod


Unread Re: pic: Game hint

Quote:
Originally Posted by Ryan O View Post
Problem: I get which cables do what, but we only have one cable for each output, and dig ins are pwms, aka 3 cables. How do you wire it to connect?
For the cmd0,1,2,3 signal wires turn the pwm connector sideways and push it onto three side-by-side signal pins leaving the ground and power pins unconnected.
One signal pin will be the odd man out of a standard three wire cable, so you can either use two cables or you can spring for your own female connectors and a 4-pin connector housing.



20-12-2007 22:39

Turtlecoach


Unread Re: pic: Game hint

IR remotes work in buildings and arenas with Halogen lighting. One aspect is the sensitivity angle. Think of what happens when you are too far to the left or right of your TV when you go to change channels... nothing happens until you get in front of it. Other thing to remember is the signal is modulated on a 38kHz(?) carrier. Lights won't put that frequency out. So, the receiver is looking forward and not up and is modulated so the lighting shouldn't be an issue.



20-12-2007 22:51

Turtlecoach


Unread Re: pic: Game hint

Quote:
Originally Posted by ydnar90 View Post
Problems I can see:

If the sensor is on the robot:
field has transmitter
-can't have IR reflective material for the walls (multiple interfering signals)
-fairly expensive if its on game pieces that get destroyed
player has transmitter
-players transmitting at the same time interfere with each other
-2 teams with the same signal for different things can mess with each other

If the sensor is on the field:
Robot has transmitter
-need to be fairly accurate with the transmitter
-2 robots transmitting at the same time = nothing happens (interfere)
player has transmitter
-isn't there an easier way than IR, like just 4 buttons?

If the sensor is at the player station:
field has transmitter
-why use IR for this?
robot has transmitter
-robot can transmit data through the radio, why use IR?
This is what happens when you have too much time on your hands and you get hints like this. Here is what I've come up with...sorry about the length.

If: IR receiver is a Field Piece:

1) Robots will have emitters.
2) Robots will be activating something on the field (up to 4 events or 16 if matrixed)
a. FIRST will have to define what each output will do in game instructions.
b. Robot will need to be close-coupled (think right next to each other) with Field element to prevent other robots from interfering with task
c. Robots might be toggling goals on & off or changing goal colors (red or blue alliance). 1st robot turns goal on, 2nd robot scores ball, block, ring, etc… Goal then shuts down. This would require coordination between alliance members to enable, score and shut down goals. Only requires on/off output from IR receiver.
d. Goals may have combination locks on them that need to be decoded to open goal for scoring. Four bits is 16 combinations.
3) Why would FIRST bother with instructions on how to program a Field Element and send a bunch of them out to teams? If it is a field element, they will do the programming of the receiver not the teams

If: IR receiver is Robot Element:

1) Field will be controlling robot(s) in some way.
a. If Field is working with only one robot at a time in one area, robot will have to be close coupled with Field element to prevent instructions going to wrong robot. .
b. If Field is working globally, (simultaneous instructions to all), emitters will need to cover all areas of field completely. This would, and is done more easily and securely with RF.
c. Field may be enabling or disabling some function in robots at different times in match. Again more easily done with RF.
d. IR receiver might be “listening” to the goal to determine where a scoring element (ball, block, hoop, etc…) needs to be deposited. Individual goals might have four bins, the IR transmitter at the gate would instruct the robot which of the four bins the element needs to be dropped into. How well the robot fulfills the instruction will determine how many points you score.
2) Robots will be interfacing with each other.
a. Robots will have emitters.
b. FIRST would need to define what each output will do in game instructions to insure compatibility issues, otherwise you would need to put the outputs in a matrix to route the individual outputs to the desired function
c. IR receiver module will be reprogrammed at regionals to make them all compatible with other robots or field emitters. Need to overwrite the TV remote programming.
d. Programming instructions for tv remote controls is to check operation on the robot before regionals.

Conclusions – Educated guesses

1) Robots will more then likely have IR emitters. If the receiver is a Field Element then the robots would need to have emitters. If the robots are going to need to collaborate with each other via IR, they will also need to have emitters. If the Field is going to control the robots via IR, then and only then will the robots not need emitters. And since it would be much easier to control all robots via RF instead of IR, I don’t think that is the case. Therefore, I believe that the robots will all have IR emitters.
2) If FIRST is putting out formal instructions on how to program the IR receiver with your TV remote, this part is going to wind up on the robot. If it is a field device, again why would they go through the effort to write these instructions?
3) Robots will be working together to perform a task
4) Robots will be interfacing with the Field in some way more closely then ever in the past



Then again……………..It’s most likely something else



20-12-2007 23:14

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by Turtlecoach View Post
If the Field is going to control the robots via IR, then and only then will the robots not need emitters. And since it would be much easier to control all robots via RF instead of IR, I don’t think that is the case.
I disagree with this.

The field does not need to "control" the robot at all, but "inform" the robot about something (ie. the colour of the goal, what piece this goal accepts, etc..) which is not so easily done through RF.

I believe this seems more like what will happen because the IR signals are jammed very easily (try programming a remote to your board, push a programmed button, and then push a button on a different control from about 10 feet away). This means that if the emitters move around the field, things will be jammed all the time.

It seems more logically (to me anyways) that the emitters will be fixed, so they cannot jam on another and each robot will have to have their IR board programmed to the signals (much like callobrating the camera last year to see that particular light in that building), so more than one robot can interact with the signal at the same time.

Just MHO



20-12-2007 23:32



Unread Re: pic: Game hint

If the signals are fixed, as you suggest, there will be interference until you are fairly close unless you have something like a tube around the sensor to limit where it gets input from. +/- 40 degrees is quite a range for a signal to be received from, especially with the ability of materials to bounce a signal back into the field. The big problem with IR as a whole is anyone in the stands with a 38khz remote can mess with any robots that are facing toward the stands. I do agree that if emitters are on the field they will be fixed, but that limits it to probably 4 sensors unless there are walls on the field to stop stray IR.



20-12-2007 23:59

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by ydnar90 View Post
If the signals are fixed, as you suggest, there will be interference until you are fairly close unless you have something like a tube around the sensor to limit where it gets input from. +/- 40 degrees is quite a range for a signal to be received from, especially with the ability of materials to bounce a signal back into the field. The big problem with IR as a whole is anyone in the stands with a 38khz remote can mess with any robots that are facing toward the stands. I do agree that if emitters are on the field they will be fixed, but that limits it to probably 4 sensors unless there are walls on the field to stop stray IR.

well how many inputs can you have on the board??? 4!

and as for interference, you don't get a good signal to the recieves after about 20 feet max. and really how far are you going to be from the goal to want to know what it is saying, chances are you'll have to be up close

Material bounce may be a problem though.... lol...

And as long as the IR doesn't control the robot but just gives it signals, and FIRST takes into account outside interference, I'm still seeing fixed field emitters as the way to go!



21-12-2007 00:56

Donut


Unread Re: pic: Game hint

Since we're concerned about potential interference, I'd like to ask teams who used IR back in 2004... were there problems of the two IR emitters in 2004 reflecting off of objects and interfering with each other? Or if you used another IR sensor (such as the Sharp range finders), did the IR emitters on field interfere with their operation?

If there weren't problems then, I don't see any reason to think there will be this year. Our team took the line following approach that year seeing as I did autonomous and was just beginning programming back then, so we didn't see how the IR was out on the field.



21-12-2007 03:34

Turtlecoach


Unread Re: pic: Game hint

Quote:
Originally Posted by T3_1565 View Post
I disagree with this.

The field does not need to "control" the robot at all, but "inform" the robot about something (ie. the colour of the goal, what piece this goal accepts, etc..) which is not so easily done through RF.

I believe this seems more like what will happen because the IR signals are jammed very easily (try programming a remote to your board, push a programmed button, and then push a button on a different control from about 10 feet away). This means that if the emitters move around the field, things will be jammed all the time.

It seems more logically (to me anyways) that the emitters will be fixed, so they cannot jam on another and each robot will have to have their IR board programmed to the signals (much like callobrating the camera last year to see that particular light in that building), so more than one robot can interact with the signal at the same time.

Just MHO
I agree with your statement that the field will 'inform' rather then 'control'. I also think we all need to step back away from the jigsaw puzzle piece and try to get a little perspective to see where we are all heading, and figure out what the big picture really is.

Look back over the last few years and see where FRC has been. 2003 - Stack attack, 2004 - Raising the bar, 2005 - Triple Play, 2006 - Aim high & 2007 Rack & Roll. NASA is very involved with FIRST not just because they are great guys and want to see us have a good time. They have definite engineering goals in mind and need answers to problems. How many students attended Atlanta last year? 10K from 23 countries. If I had an engineering company and needed a brainstorming group, ten thousand @ $0 / hr is quite a deal. These hints are to get the brainstorming sessions started so when the season officially starts with the announcement, everyone is already cranked up. I know I am

Where are we going...Mars, in the short term. The games from 2003,2004 & 2005 are constuction exercises (think foundations & building members), 2006 & 2007 were sample collection and storage. 2006 had us picking up uniform samples off the field and delivering them to recepticles with predefined ramps. 2007 had us picking up not so uniform samples and placing them on a multi-tier rack. Don't forget the undefined ramps either. All of these are baby steps to figure out how to get autonomous robots to go out on undefined terain, pickup samples and bring them back to return vehicles. Spirit & Opportunity need to sit and wait for commands from mission control to move the next few feet. NASA wants things to move faster.

Where is the game going this year? The next baby step. I wouldn't be supprised if the game name this year is, "Load um Up". I think that the game will be some sort of collection of samples based with a twist. Samples will be different sizes and will need to go into Field defined bins. Emitters will be in a short tube, as others have mentioned, for selectivity and immunity to outside interference, mounted next to the bins. Robot rolls up, receives info or knowledge from goal as to where the sample needs to be deposited, and acts accordingly. Points for depositing samples, extra points for putting it where the goal tells you, bonus points if you can do it autonomously.

Again...most likely wrong, but people do things for reasons, and companies and goverment agencies even more so. If you look at where you have come from you can often tell where you are going. Never forget the big picture.



21-12-2007 04:34

tajmorton


Unread Re: pic: Game hint

Has anyone managed to download the firmware off the PIC yet? We tried to build a programmer for it (http://www.techfreakz.org/oldstuff/picb.html), but couldn't find any software that worked with the PIC that's on the board. Anyone have any recommendations of software programmers that work with easy to build HW programmers for the PIC16LF87-I/SO.

- Taj



21-12-2007 06:22



Unread Re: pic: Game hint

But where do the opposing robots fit in to this interpretation of past games? Also, the place where you put the "samples" in rack n roll was not in an exact position, there was quite a range of positions that the spider legs could be in and a fairly close fit for the tubes on the rack. Its an interesting interpretation, only time will tell how accurate any of these speculations are.



21-12-2007 08:05

Doug G


Unread Re: pic: Game hint

Ok it's taken me like 5 days to catch up with this post, whew... Here's my thoughts...

1. It's not going on the Field. If it were on the field what are 1500 teams going to use to interface with it on their practice fields? It would still require another controller and such to hook up to this board so it could actually do something like release an object or control a servo. Perhaps they will give us another circuit setup in the KOP, but I think that is a stretch.

2. It will be a part that can go on the robot that will give your robot more information about the field. I like the ideas folks have mentioned about each corner having an emitter.

3. Perhaps this a clue that we'll finally have an autonomous period at the end of a game. If each corner is emitting a unique IR signal, then robot could determine which way to go home for a bonus score or something.

4. It will be as optional to use as the camera has been the last few years. While as cool as this is, there will be many teams at a lost on how to efficiently interface this in their robot or game strategy.



21-12-2007 08:22

Bill Moore


Unread Re: pic: Game hint

Quote:
Originally Posted by ydnar90 View Post
Problems I can see:

If the sensor is on the robot:
field has transmitter
-can't have IR reflective material for the walls (multiple interfering signals)
-fairly expensive if its on game pieces that get destroyed
player has transmitter
-players transmitting at the same time interfere with each other
-2 teams with the same signal for different things can mess with each other

If the sensor is on the field:
Robot has transmitter
-need to be fairly accurate with the transmitter
-2 robots transmitting at the same time = nothing happens (interfere)
player has transmitter
-isn't there an easier way than IR, like just 4 buttons?

If the sensor is at the player station:
field has transmitter
-why use IR for this?
robot has transmitter
-robot can transmit data through the radio, why use IR?
If there is an end game autonomous, is it possible that both the transmitter and receiver are on the robot? The robot then would change programs during autonomous as they encounter objects on the field that block their path toward the cold cathode.



21-12-2007 10:29

Anamn3sis


Unread Re: pic: Game hint

For anyone who hasn't received their board yet, here is a Hi-Res gallery if you want to inspect it: http://www.flickr.com/photos/9051550...7603516542645/



21-12-2007 11:11

Mr_I


Unread Re: pic: Game hint

Forgive me for not having read 40 pages of comments yet, but I just got the IR receiver today (drat snow days!)

Could it be that alliance robots will have the ability do communicate with each other?



21-12-2007 12:00

Daniel_LaFleur


Unread Re: pic: Game hint

Quote:
Originally Posted by Mr_I View Post
Forgive me for not having read 40 pages of comments yet, but I just got the IR receiver today (drat snow days!)

Could it be that alliance robots will have the ability do communicate with each other?
While it is possible, I doubt thats what they will be used for. Each reciever can only interpret 4 IR signals and they are easily jammed. This makes for very limited and dodgy communications.

If they are on the robot (my belief) then most likely there will be 4 phases to the game and the field will emit the IR signals defining what phase it is in.



21-12-2007 12:45

emusteve


Unread Re: pic: Game hint

So here's a new thought...
FIRST sends us a sensor with a hunk of pretty rainbow ribbon cable. Does this mean we can go back to sane wiring practices like using ribbon cable to wire our sensors, rather than being restricted to using big hunky 24awg or larger stuff? After all, they've been giving us 30awg PWM splitters all these years.

Steve



21-12-2007 13:09

GeoffP


Unread Re: pic: Game hint

Maybe a complex version of laser tag with a capture the flag objective? a win/loose game would be unlikely though because penalty points would have to be assessed real time.



21-12-2007 15:13

BanksKid


Unread Re: pic: Game hint

are therre ant threads longer thin this one?



21-12-2007 15:15

T3_1565


Unread Re: pic: Game hint

Quote:
Originally Posted by BanksKid View Post
are therre ant threads longer thin this one?
lol probably this one has only been open for a week or so (6 days actually) so I bet ones are out there that are longer. (now getting this many posts this fast, it probably takes the cake )

As for laser tag, I think it would be cool, but Interference is still a huge problem and how would you play laser capture the flag???



21-12-2007 15:27

Mark McLeod


Unread Re: pic: Game hint

Quote:
Originally Posted by BanksKid View Post
are therre ant threads longer thin this one?
The longest threads are in the Games/Trivia sub-forum.
Word association is at 9,247 posts



21-12-2007 15:41

jerry w


Unread Re: pic: Game hint

Quote:
Originally Posted by Beth Sweet View Post
Ok folks, I have it on very good authority how this game piece is going to be used. Please pay close attention to the directions, otherwise, yours will not work properly:

1: You're going to need 2 blank sheets of white paper and a pencil. A pen will not do.
2: You need to be in a location where you will not be interrupted. You will have very limited time once you start.
3: Sit down at a large table, you will need to spread out
4: Take your game piece sent to you in the mail. Place the piece front side up on the table, and drape the first piece of paper over it like a tablecloth
5: Making sure that the paper stays in place, take your pencil and holding it horizontally, rub it across the paper back and forth from one side of the board to the other until you get a full scale drawing
6: Turn the board piece upside down and do the same with the other piece of paper
7: Now this step is very important. Take your 2 sheets of paper and 2 pieces of tape, and hang the papers on your door or on your cubicle. You now have artwork to remind you of all of the fun you had anticipating the 2008 game.

Enjoy the water game!

PS. What did you think you were going to get from the non-techy!?
now this is one of the best posts so far! it focuses on what we have in hand instead of wishing that the board would do fantastic things.

i have already posted 4 clues.
anyone who is serious about solving this puzzle needs to examine the board.
CLUE# 5
the programmers might best like this clue. on the robot controller the digital inputs are the most used connections for feedback devices. we often come close to using all these inputs. so why would first design a board with 4 ouputs?
only a single remote can be detected at any time. thus only a single output line will pulse. this provides 4 pieces of information. it takes only 2 bits to hold 4 different values. the board should have 2 signal lines if the robot controller is to use this IR detector.

therefore, this will not be on the robot. we should try to determine what field-device could be activated by the 100 ms pulse from this board. there must be 4 gates, or 4 containers, or 4 of something.

jerry w



21-12-2007 16:12

IndySam


Unread Re: pic: Game hint

Quote:
Originally Posted by Mark McLeod View Post
The longest threads are in the Games/Trivia sub-forum.
Word association is at 9,247 posts
On my poker forum we have a thread with 258,904 posts, so far.



21-12-2007 16:16

Daniel_LaFleur


Unread Re: pic: Game hint

Quote:
Originally Posted by jerry w View Post
now this is one of the best posts so far! it focuses on what we have in hand instead of wishing that the board would do fantastic things.

i have already posted 4 clues.
anyone who is serious about solving this puzzle needs to examine the board.
CLUE# 5
the programmers might best like this clue. on the robot controller the digital inputs are the most used connections for feedback devices. we often come close to using all these inputs. so why would first design a board with 4 ouputs?
only a single remote can be detected at any time. thus only a single output line will pulse. this provides 4 pieces of information. it takes only 2 bits to hold 4 different values. the board should have 2 signal lines if the robot controller is to use this IR detector.

therefore, this will not be on the robot. we should try to determine what field-device could be activated by the 100 ms pulse from this board. there must be 4 gates, or 4 containers, or 4 of something.

jerry w
I do believe you are missing something here.

While it is true that the reciever board we got can only read 1 signal at a time, and that there 4 different types of signals that can be read, there are 5 possible conditions coming out of the reciever.

And they are: Out0=on,Out1=on,Out2=on,Out3=on, and no signal recieved. Therefore 2 bits will not cover all of the possible outputs from the board.



21-12-2007 16:32

coolbotz


Unread Re: pic: Game hint

Quote:
Originally Posted by jerry w View Post
now this is one of the best posts so far! it focuses on what we have in hand instead of wishing that the board would do fantastic things.

i have already posted 4 clues.
anyone who is serious about solving this puzzle needs to examine the board.
CLUE# 5
the programmers might best like this clue. on the robot controller the digital inputs are the most used connections for feedback devices. we often come close to using all these inputs. so why would first design a board with 4 ouputs?
only a single remote can be detected at any time. thus only a single output line will pulse. this provides 4 pieces of information. it takes only 2 bits to hold 4 different values. the board should have 2 signal lines if the robot controller is to use this IR detector.

therefore, this will not be on the robot. we should try to determine what field-device could be activated by the 100 ms pulse from this board. there must be 4 gates, or 4 containers, or 4 of something.

jerry w
Yeah its much more likely that we have 4 spare outputs. Right?.
You assume that we're using the same FRC controller. If the robot were the IR transmitter there would still need to be an IR encoding board or each team will need to write code to encode the IR signals.



21-12-2007 16:54

Syncopation


Unread Re: pic: Game hint

As per new email from FIRST:

Quote:
42.349905

-71.076072

342.242026
What does it mean?

EDIT: The first thing I thought of was a set of lat/longitude coordinates. Using the first two, + being north on the first and - being west on the second, I get Copley Square in Boston, right in front of the John Hancock Tower.

However, probably just some settings for the IR sensor... but who knows?



21-12-2007 17:11

Nuttyman54


Unread Re: pic: Game hint

342.24 as an elevation measurement....
342.24 inches = 28.52 feet
342.24 cm = 11.23 feet

the elevation of Boston is ~19 feet above sea level, so either one of those is plausible for the ground level of Copley Square

EDIT: Copley Sq is about 16 feet above sea level, so it's not the ground elevation. HOWEVER, if you look at the satelite view in Google Maps, it appears to be pointing DIRECTLY at a statue or post of some sort. This could be the elevation of the top of the statue, a plaque on the statue....anyone want to go take a look? (I would, but I'm in California at the present time)

EDIT #2: Statue appears to be of John Singleton Copley, the square's namesake. Famous for his paintings, parents were traders. Theres more on his wiki page. Hint could also just as easily involve the physical statue attributes, or his name (Singletons anyone?)

EDIT#3: Copley Square is the official finish line for the Boston Marathon (Credit to Ruth of 1735 for this one)



21-12-2007 17:18

T3_1565


Unread Re: pic: Game hint

wow.... are you guys all physic... that was exactly the same things said in the email blast thread lmao



21-12-2007 18:15

Nuttyman54


Unread Re: pic: Game hint

Discussion about the second hint has moved here
http://www.chiefdelphi.com/forums/sh...ad.php?t=60297



22-12-2007 05:24

Mr. Freeman


Unread Re: pic: Game hint

Quote:
Originally Posted by Turtlecoach View Post
d. IR receiver might be “listening” to the goal to determine where a scoring element (ball, block, hoop, etc…) needs to be deposited. Individual goals might have four bins, the IR transmitter at the gate would instruct the robot which of the four bins the element needs to be dropped into. How well the robot fulfills the instruction will determine how many points you score.
I think this is most likely.
I believe this will follow two rules, kind of like the camera has in the past.
1. I highly doubt that this board is going to be mission-critical.
2. It'll be nice if you have it, but some teams will not have the ability to make it work. Therefore, any advantages gained from having it must not be so large as to guarantee a win.

I'm thinking something like what turtlecoach described above.
Example 1: there are four identical bins, each with a transmitter on them that you have to deposit balls into. One or two of the four bins has the transmitter active. Depositing balls into the one or two transmitter-active bins scores you 5 points/ball. Depositing balls into any other bin scores you 2 points/ball. Specific point values notwithstanding.

Example 2: 4 identical bins, each with a transmitter. Each bin is numbered, the numbers remain identical throughout every match. (I.E. bin #1 will always be the bin closest to the blue alliance station)
They all start transmitting the same, coded signal. This signal will identify a particular bin. Depositing balls into the indicated bin will result in more points than depositing balls into any other bin.

Sorry if I repeated anything that's already been said. I didn't read all 41 pages before posting, just the first and last few.



22-12-2007 10:35

jerry w


Unread Re: pic: Game hint

Quote:
Originally Posted by Daniel_LaFleur View Post
I do believe you are missing something here.

While it is true that the reciever board we got can only read 1 signal at a time, and that there 4 different types of signals that can be read, there are 5 possible conditions coming out of the reciever.

And they are: Out0=on,Out1=on,Out2=on,Out3=on, and no signal recieved. Therefore 2 bits will not cover all of the possible outputs from the board.
oops
i knew this was a weak clue but forgot why. it doesnt invalidate the conclusion. however, having 3 digital inputs is not much better than 4.

jerry w



22-12-2007 14:55

caraddicted101


Unread Re: pic: Game hint

This might have been pointed out earlier in the thread, but i thought i would say it myself...2004 game - there was a LED receiver that was used in auto. mode. I want to say that this is a re-try of that? but with a more sophisticated device?



22-12-2007 16:09

lucasmaker#2247


Unread Re: pic: Game hint

Even taking so many theories, it can not be "Breaking the head" before the kick off, it is healthy, but many people are giving shot in the dark, as well as in other years. The only concept that we have are of new technologies, and this is good, but on the game can not know virtually nothing
...
...

...
...

Will be Triangles and not Cases, or Cubes, or Boxes, or Squares....
Will be Triangles



22-12-2007 18:00

jerry w


Unread Re: pic: Game hint

please
it has been 24 hours.
has no one in that area got a gps unit?
google is not accurate within about 50 feet.
i would like to know what is on the ground at the suspected coordinates.

please, will someone go make the measurement?

jerry w

OOPS



22-12-2007 18:24

DonRotolo


Unread Re: pic: Game hint

Quote:
Originally Posted by Phalanx View Post
Because incandescent and halogen bulbs create light through heat, about 90% of the energy they emit is in the form of heat also called infrared radiation.
It is important to distinguish between long IR and short IR. One is what we feel as heat, the other is what IR LEDs emit. Determining which is which is an exercise left to the student.
Quote:
Originally Posted by emusteve View Post
Does this mean we can go back to sane wiring practices like using ribbon cable to wire our sensors, rather than being restricted to using big hunky 24awg or larger stuff? After all, they've been giving us 30awg PWM splitters all these years.
...or you can buy 24 AWG ribbon cable, eh? For Example
Quote:
Originally Posted by jerry w View Post
it has been 24 hours.
i would like to know what is on the ground at the suspected coordinates.
please, will someone go make the measurement?
Me too.
Anyone??

Don



22-12-2007 18:36

njamietech


Unread GPS devices are not always accurate

keep in mind that a GPS device can be off by 50 feet as well, depending on the signal quality.



22-12-2007 19:03

DonRotolo


Unread Re: pic: Game hint

True, although since the Feds switched off selective availability it's a bit better.

Nevertheless, there are ways to get really good accuracy, for example. I have used this to locate my radio antenna tower to within a few feet.

74 01'W 41 01'N is about 32 feet NE of the tower, if anyone cares.

Don



22-12-2007 19:16

billbo911


Unread Re: pic: Game hint

Another thought came to me today, and it wouldn't surprise me that others have thought of this as well.(If this has already been suggested/posted, please ignore mine.)
Could the fact that we were given GPS coordinates as a clue, mean that we will be receiving GPS coordinates, for positioning purposes, on the field? If so, the third coordinate would most likely be a height value. (Look at what is being used in Surveying and Construction these days. )

Just food for thought.



22-12-2007 19:18

Daniel_LaFleur


Unread Re: pic: Game hint

Quote:
Originally Posted by billbo911 View Post
Another thought came to me today, and it wouldn't surprise me that others have thought of this as well.(If this has already been suggested/posted, please ignore mine.)
Could the fact that we were given GPS coordinates as a clue, mean that we will be receiving GPS coordinates, for positioning purposes, on the field? If so, the third coordinate would most likely be a height value. (Look at what is being used in Surveying and Construction these days. )

Just food for thought.
Civilian GPS coordinants are only good to about 10 feet and GPS signals are notorious for dropping out in some structures (like a steel building) and in high EM areas.



22-12-2007 19:52

billbo911


Unread Re: pic: Game hint

Quote:
Originally Posted by Daniel_LaFleur View Post
Civilian GPS coordinants are only good to about 10 feet and GPS signals are notorious for dropping out in some structures (like a steel building) and in high EM areas.
For civilian GPS, you are correct. In fact, when I backpack, my GPS is sufficient. If I know where I am within 3 meters, I'm really happy!

But remember, I said to consider what is used in surveying and construction. Think in the 1cm for X,Y and 1-3cm for Z accuracy range.
Good enough for robots???



22-12-2007 20:14

Daniel_LaFleur


Unread Re: pic: Game hint

Quote:
Originally Posted by billbo911 View Post
For civilian GPS, you are correct. In fact, when I backpack, my GPS is sufficient. If I know where I am within 3 meters, I'm really happy!

But remember, I said to consider what is used in surveying and construction. Thing in the 1 - 3cm accuracy range.
Good enough for robots???
Surveying and construction are done out doors and therefore will have cleaner signals.

To get to the 1-3cm accuracy from a non-military GPS you'd need 4-5 signals from different GPS satalites and time to syncronize them (hours). In addition, reflections cause havoc in such systems, nevermind the EM field around the robot.



22-12-2007 20:22

billbo911


Unread Re: pic: Game hint

Quote:
Originally Posted by Daniel_LaFleur View Post
Surveying and construction are done out doors and therefore will have cleaner signals.

To get to the 1-3cm accuracy from a non-military GPS you'd need 4-5 signals from different GPS satalites and time to syncronize them (hours). In addition, reflections cause havoc in such systems, nevermind the EM field around the robot.
All I can say is, check this out.



22-12-2007 20:24

DonRotolo


Unread Re: pic: Game hint

Quote:
Originally Posted by Daniel_LaFleur View Post
To get to the 1-3cm accuracy from a non-military GPS you'd need 4-5 signals from different GPS satalites and time to syncronize them (hours).
Aside from the Pseudolites mentioned above, look up Differential GPS - makes it trivial to get cm accuracy within seconds.



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