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We decided '09 was the year to make our own wheels. 
Wadya think?
31-01-2009 23:35
RyanNWhat do I think?
Umm... bad year to decide to make your own wheels...
Oops.... You mean 'those' wheels. They look aluminumy... Someone spent a lot of time either making those or watching them be made assuming you did it on a lathe.
01-02-2009 00:26
Woodworker88|
Oops.... You mean 'those' wheels. They look aluminumy... Someone spent a lot of time either making those or watching them be made assuming you did it on a lathe.
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01-02-2009 00:37
=Martin=Taylor=|
Those toolpaths look like it was done on a CNC mill or rotary table. Nice work, you guys.
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01-02-2009 01:37
R.C.
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Our team doesn't have the milling abilities to do these, so we had a sponsor mill them out. Then our students finished them up on the lathe.
They are by far the most complex/coolest looking parts we’ve ever made! To give you some proportions they are 6" OD. They are actually fly-wheels/roller-hubs. Hopefully they'll allow us to fire vast quantities of balls very quickly without losing speed and range. |
01-02-2009 11:53
amariealbrechtwow your shooter is going to be great! I hope everything continues to go well for you this year and good luck at all your competitions!
01-02-2009 12:27
MrForbes
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They are actually fly-wheels/roller-hubs. Hopefully they'll allow us to fire vast quantities of balls very quickly without losing speed and range.
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01-02-2009 23:41
=Martin=Taylor=|
We have a very low inertia shooter driven by one CIM with about 1.5 reduction, and we don't have any trouble with shooter speed dropping when it shoots out 5 balls in rapid succession on full speed. We do notice that the motor slows down a bit when we have the speed reduced for shorter range, but I think if we get a speed sensor on the shooter wheel and set up a feedback loop to keep speed constant, it will be fine.
Very nice shooter wheels! what's the weight? |
01-02-2009 23:50
MrForbes
Sounds neat! We have trouble getting more than 5 balls per second into the shooter....shooter speed is not the limiting factor 
I wonder if there's going to be a fps limit this year like in 2006?
02-02-2009 00:22
Andy L|
You appear to have misunderstood me when I said "vast quantities of balls very quickly." Think 10 balls in a fraction of a second
We actually modeled our shooter using rotational momentum, and imagined that the balls being fired were "collisions" slowing the wheel down. Adding the flywheels greatly improved consistency. Recharge went from about 1 second down to like .2 seconds. Of course we'll have to see about my math They weigh 2.5 lbs. each. We know how much the final bot will weigh from CAD and this is a perfectly acceptable amount for us. |
02-02-2009 00:29
=Martin=Taylor=
02-02-2009 00:31
MrForbes
Have you dont any prototyping with a flywheel shooter?
02-02-2009 00:33
Andy L|
It was calculated at around 6'. We'll have to wait a few days to see for sure.
6' is more for awesomeness. I doubt we'd risk such a long shot in a match. 2-4' is more reasonable. |
02-02-2009 06:52
GaryVoshol
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I wonder if there's going to be a fps limit this year like in 2006?
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02-02-2009 08:56
XXShadowXXhow well do they grip the balls, thats one issue I've foreseen, is that your flywheels won't impart enough momentum on the balls in the time that they are in contact, do you plan to say wrap them in Velcro?
02-02-2009 09:06
MrForbes
gum roughtop tread works really well, there are other materials also that can grip the balls well. Velcro affects the fabric on the balls, so it's probably not the way to go.
02-02-2009 10:40
=Martin=Taylor=|
how well do they grip the balls, thats one issue I've foreseen, is that your flywheels won't impart enough momentum on the balls in the time that they are in contact, do you plan to say wrap them in Velcro?
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02-02-2009 11:07
RogerR
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You appear to have misunderstood me when I said "vast quantities of balls very quickly." Think 10 balls in a fraction of a second
We actually modeled our shooter using rotational momentum, and imagined that the balls being fired were "collisions" slowing the wheel down. Adding the flywheels greatly improved consistency. Recharge went from about 1 second down to like .2 seconds. Of course we'll have to see about my math They weigh 2.5 lbs. each. We know how much the final bot will weigh from CAD and this is a perfectly acceptable amount for us. |
02-02-2009 12:19
=Martin=Taylor=|
...traditional wisdom says that by adding rotating mass, you increase spun-up time (I assume this is what you mean by 'recharge'), though I doubt that an orbit ball would significantly effect the RPMs of these beasts.
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