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Found this in the spacious entryway to the new indianapolis international airport, on the right near an elevator as you pass from the ticketing/check-in area to the concourse entrances.
Hmm... doesn't like just modern art to me...
07-08-2009 06:50
RogerAccording to the Indianapolis International Airport Art Program, it's called "Elemental Indiana" by Dale Enochs -- number 5 and maybe 6 on the interactive map. His resume doesn't mention any FIRST connection. He does do lots of small and large stone work.
For that area of the airport, between ticketing and security, they probably wanted some soothing Indiana-themed background art to walk by. In the boring, sit-and-wait areas you want something more exciting, like a giant marble roller.
Looks like a nice airport.
07-08-2009 10:12
IndySam
Just shows we are ready for the Championship to be here.
There is a lot of nice art in the new airport. The large sculpture in the parking garage was programmed by one of our mentors.
07-08-2009 12:48
bellprideWe noticed it as well when we checked into our Southwest Airlines flight.
07-08-2009 13:19
Molten
07-08-2009 13:39
Roger|
Originally Posted by IndySam
The large sculpture in the parking garage was programmed by one of our mentors.
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Originally Posted by Molten
Anyone know how to make this happen?
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07-08-2009 13:48
youngWilliam14
Flo has been adamently talking to FIRST about moving championships here. he's met with them a few times, and i would be suprised if it doesn't happen. now if only we could convince the cnn center to follow...
07-08-2009 14:08
RogerEven better would be Six Flags or similar right next door...
07-08-2009 16:13
Schnabel
07-08-2009 19:01
IndySam
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Flo has been adamently talking to FIRST about moving championships here. he's met with them a few times, and i would be suprised if it doesn't happen. now if only we could convince the cnn center to follow...
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08-08-2009 21:21
EricgehrkenIndianapolis would become the capital of FIRST outside of New Hampshire.
11-08-2009 00:58
joshsmithers
Anyone else notice the pac-man about to eat the logo?
12-08-2009 11:26
MiniNerd24I'd be pretty ironic if that artwork ended up as this year's clue.
12-08-2009 17:18
Karibou
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I'd be pretty ironic if that artwork ended up as this year's clue.
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12-08-2009 22:19
Mr. Pockets|
Originally Posted by Karibou
Hmm...I can see it now...a Pac-man styled game...fun
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19-08-2009 08:57
TaylorI just hope we don't get squished cherries, strawberries, or oranges in our sprockets.
21-08-2009 07:50
RogerYou can have your PacMan wall -- San Francisco has a tornado next to one of their gates...
Not sure of the connection between tornados and airplanes -- you'd think they'd want to remind customers of bad weather.
Okay, I'm going way off the original subject, but at least it's still an airport -- and it's pretty cool besides!
21-08-2009 13:46
delsaner
21-08-2009 14:24
Roger|
Originally Posted by delsaner
A maze-like game, with walls low enough for drive teams to see, but high enough so robots cant go over them...
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Remember we're getting that little laptop for the driver station. Could be video back to the drivers, so walls the drive teams can't see, but robots can drive thru/under.
21-08-2009 17:32
Mr. PocketsYeah, but can you imagine the massive pain that it would be to set up? Plus unless you want the layout to be memorized by match 5 you'd need to change the maze every match which would mean that the time between matches would be longer and, feasibly speaking, fewer matches could be played per day...
But, it'd still be cool. It's actually sort of funny. When I was asking my brother if he could think of a good FRC game this was almost exactly what he proposed. Suppose great minds think alike.
21-08-2009 18:07
Rion Atkinson
Well... If you REALLY want to get complicated...
Then you could have a field that would work like the fun metal rod where to stick your hand on one side and your hand pops out of the other.
Except each would have a hydraulic on it. then you could have preset feild and you click a button. THe rods change and presto. You have a new field in a matter of minutes.
The problem... Money... not to mention to hole to fit the hydraulics...
21-08-2009 18:35
EricH
Actually, you're making this too complicated. Divide the maze into small squares. Put a pivot point for each square in the middle. Randomly choose which squares get rotated and how much (90, 180, 270, or 360 degrees). Rotate and lock down. Note that the squares are probably going to be different shapes, so every time one gets rotated, the maze changes... Now you're doing it with several...

21-08-2009 18:50
NorviewsVeteran
I think this just became the wrong thread.
21-08-2009 19:51
Chris is me|
o_O
A maze-like game, with walls low enough for drive teams to see, but high enough so robots cant go over them... |
21-08-2009 20:06
Molten|
Never say "can't" in robotics.
*builds 10-foot tall simswerve* |