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2439 baldwin robotics

jsasaki

By: jsasaki
New: 24-02-2012 00:05
Updated: 24-02-2012 00:05
Views: 2467 times


2439 baldwin robotics

(yes we know the bumpers are wrong)

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24-02-2012 12:35

MattC9


Unread Re: pic: 2439 baldwin robotics

I'm sorry, but I don't see any thing wrong with you're bumpers? Is it the numbers in front?



24-02-2012 13:18

pyroslev


Unread Re: pic: 2439 baldwin robotics

Quote:
Originally Posted by MattC9 View Post
I'm sorry, but I don't see any thing wrong with you're bumpers? Is it the numbers in front?
Ours are the same way, not sure how much a ruckus that's gonna cause.

But Slick looking conveyor. Love the transparency of it all.



24-02-2012 13:25

Chef Jeff


Unread Re: pic: 2439 baldwin robotics

Quote:
Originally Posted by pyroslev View Post
Ours are the same way, not sure how much a ruckus that's gonna cause.

But Slick looking conveyor. Love the transparency of it all.
As posted Just be ready to fix them

Originally Posted by Official Q&A

Q. Does R35 limit the team number quantity to exactly four locations? For instance, if one side of the robot has two short bumpers separated by a gap, can the complete team number be put on both of those bumpers? Thus, there'd be two complete team numbers on one side of the robot.
A. Rule [R35] requires that the team number be displayed in four locations, no more or fewer.



24-02-2012 18:42

waialua359


Unread Re: pic: 2439 baldwin robotics

I have a feeling that the GDC will allow for these type of front bumpers.

Is it really that difficult to decipher the team no?



24-02-2012 21:55

jsasaki


Unread Re: pic: 2439 baldwin robotics

Quote:
Originally Posted by waialua359 View Post
I have a feeling that the GDC will allow for these type of front bumpers.

Is it really that difficult to decipher the team no?
we'll be ready just in case



26-02-2012 05:35

TKM.368


Unread Re: pic: 2439 baldwin robotics

Quote:
Originally Posted by waialua359 View Post
I have a feeling that the GDC will allow for these type of front bumpers.

Is it really that difficult to decipher the team no?
The Q&A has been pretty specific that this will NOT be allowed.

Quote:
Game - The Robot » Bumper Rules » R35
Q. I have 1528 on the back and the two sides of our robot. If I put 15 on the front right bumper and 28 on the front left bumper, then I create our team number 1528. The number would therfore be in only one location (the front). Would this not satisfy the rule of having our number in only 4 location? FRC1528 2012-02-24
A. Per [R35], team numbers must be clearly visible. This means that they may not be inverted, obscured, fragmented, upside down, etc.
You can't even have it twice on both front bumpers.

Quote:
Game - The Robot » Bumper Rules » R35
Q. Does R35 limit the team number quantity to exactly four locations? For instance, if one side of the robot has two short bumpers separated by a gap, can the complete team number be put on both of those bumpers? Thus, there'd be two complete team numbers on one side of the robot. FRC1619 2012-02-08
A. Rule [R35] requires that the team number be displayed in four locations, no more or fewer.
And don't try to use smaller numbers, either.

Quote:
Game - The Robot » Bumper Rules » R35
Q. R35 states team number in 4 locations at 90 degree intervals. With a U shaped frame the front bumpers are 2 sections 8" wide. With 3/4" stroke, 4" wide font it is impossible to fit 4 numbers in 8". Could we use a smaller font on both sides of the front bumpers as long as its still clearly visible? FRC3421 2012-02-01
A. No. Robot designs must accommodate all Robot Rules.
After the proliferation of videos and pictures of robots with illegal bumpers prior to bag date, the LRI for Hawaii had an email sent to all Hawaii participating teams to remind them of this situation. From what I know, she will be following the rules as required for inspection so teams should come ready to fix their illegal bumpers. Unfortunately, rules are rules. Be glad we don't have 5 digit team numbers (yet)!

Quote:
Originally Posted by jsasaki View Post
we'll be ready just in case
Smart!



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