|
|
|
![]() |
|
|||||||
|
||||||||
Here is the full drive train render of the Micro Swerve Drive.
Dimensions: 17.9" x 22.25" x 4.6"
Also I had to shrink the image from its original to get it to upload to CD, So here is the link to the original file. Original Res: 3840x2160
http://polynomic3d.com/user/smith/Andrew%20Swerve.png
Render Credit: Cody Smith
As always Questions, Comments, Concerns are always welcome
19-11-2013 18:06
geomapguyThis makes it all click. Very nice design (and render)
19-11-2013 18:35
Mk.32Everytime I see a new swerve drive design on CD I just wanna build one even more so...
One of these days...
19-11-2013 19:08
Ether|
I had to shrink the image from its original to get it to upload to CD, So here is the link to the original file. Original Res: 3840x2160
http://polynomic3d.com/user/smith/Andrew%20Swerve.png |
19-11-2013 19:09
yash101
Yep. They are quite complicated, but pay off in the end, especially if you can get them light enough. By the way, Great design.
Now, for me:
Design and build a swerve drive vex robot to take to competitions! I'd like to see how that would work out 
19-11-2013 19:25
Madison
I think it'd be helpful to see an exploded view of one of the modules so that it's clearer how they're designed and assembled. Any chance of that happening?
19-11-2013 20:44
Andrew Remmers|
I think it'd be helpful to see an exploded view of one of the modules so that it's clearer how they're designed and assembled. Any chance of that happening?
|
| Design and build a swerve drive vex robot to take to competitions! I'd like to see how that would work out |
19-11-2013 22:12
yash101
Ya. That would indeed be a bad idea, especially after I just finished a holonomic chassis that requires 4 motor ports, not 8. Also, there is a motor quota of ten, so that would be 4/5ths of my quota!
I'd like to keep some outputs for my cool scanning distance sensor and it's moving mount!

19-11-2013 22:18
BurkeHaldermanThis is awesome, I think smaller 2.5-3.5" wheels are going to start being more "common" for FRC use. I agree an exploded view would really help to understand what all is going on in there.
Also what program did you use to make this render? It's beautiful!
19-11-2013 23:25
yash101
|
There's your problem. Use JPG, not PNG, for renders.
I cropped the 45MegaByte PNG pic and converted to JPG and reduced the filesize by a factor of 200 with no perceptible loss of quality. |
20-11-2013 06:20
Adrian ClarkWhat program was this rendered with?
20-11-2013 08:19
MichaelBick
I'm pretty sure this is not solidworks. Andrew uses inventor so this being solidworks would make no sense. I am pretty sure this is 3ds max
20-11-2013 09:29
Andrew RemmersThis was rendered in 3ds Max by my friend and animator Cody Smith. I am slowly learning how to do something like this, but he is far more knowledgeable in this regard. Plus I am helping keeping his house warm since there are 5 (I think) i7s that crunch all the data for one render, and its 30 degrees in Colorado currently.
I also only have one i7 processor at my disposal instead of an entire render farm so it would take me a couple days to actually pull something off like this.
- Andrew
20-11-2013 09:39
TaylorMaybe I'm missing something. VEX offers a swerve drive kit; one could easily be built with 5 or 6 motors.
20-11-2013 10:24
microThis is incredibly well done. I hope you put the CAD up so others can see what you did. I'm trying to teach the new freshman to Cad and this is the perfect example of what I hope they can do someday.
20-11-2013 10:36
Andrew Remmers|
Maybe I'm missing something. VEX offers a swerve drive kit; one could easily be built with 5 or 6 motors.
|
20-11-2013 10:39
TaylorSorry, my comment wasn't meant toward the OP. It was directed toward the people who were asking about swerve use in VRC.
20-11-2013 10:43
Brandon Zalinsky
Any idea what the weight would look like for this?
21-11-2013 09:20
Andrew Remmers
22-11-2013 21:55
runneals
|
Everytime I see a new swerve drive design on CD I just wanna build one even more so...
One of these days... |
23-11-2013 21:06
smartkidCody here (the guy who rendered this).
I made the VRC animations Clean Sweep and Round Up.
This render was made with 3ds max 2014 using the mental ray renderer. It utilized three of my four rendernodes which each pack 2x Intel Xeon i7 E5540's + my 4.3 GHz (OC) i7 2700k workstation. Even with all that power this render took a very long time to complete (I ran it overnight).
This isn't surprising, it's a 4k high quality render with DOF and a large trace depth. Believe it or not I've had worse renders. This render of the Toss Up field featured segmented shadows, caustics and volumetric lighting - even @ 1080p it took the entire farm over a day to render.
Andrew's work has always been amazing, rendering it has always been fun.
Regarding the PNG, that is the raw file 3ds generated. It's so big because it's a 16-bit image not an 8-bit like traditional graphics (IE 16 bits per color channel not 8). My 10-bit monitor can display some of this advanced color depth. I gave Andrew the whole image because why not? Fun fact, mental ray actual computes in a 32-bit color-depth.
But yeah a more web-optimized version could be made, PNG or JPEG - doesn't really matter, I like PNG better.
-Cody
23-11-2013 22:28
BBray_T1296If those red gears are made from plastic like I think they are, shouldn't you be worried about stripping them? they seem awfully thin...
24-11-2013 01:00
Andrew Remmers|
If those red gears are made from plastic like I think they are, shouldn't you be worried about stripping them? they seem awfully thin...
|