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Team 2980's official CAD drawing for this year's game.
4 subsystems:
-Holomonic Drive Train
-Gripper Lift Mechanism (Front)
-Randall's Lift Mechanism (Rear)
-Battery Shifting Mechanism
We are already in the process of welding & fabricating. Our Drive train is done and tested. Only two weeks left for us!
Holomonic Drive Train: The wheels are set up in a circular pattern using omni-wheels for multi-directional movement. By having a circular pattern for a drive train, rotation is circular and quick in maneuverability.
Gripper Lift Mechanism: This lift mechanism has the claw which gives the ability to pick up both totes and recycling containers. What makes this different than Randall's Lift Mechanism is by having a "claw" that grip game pieces. A DART actuator is used to open and close the claws and therefore, they secure game pieces/load. This mechanism shifts from a DART Actuator to maintain a center of gravity.
Randalls Lift Mechanism: This mechanism was recommended by one of our members, Randall Hines, and functions to pick up two crates at a time. A bracket is first lifted to pick a tote. Then a second bracket picks up another tote. By having the ability to suspended totes, the mechanism can be lowered onto a tote and to make a stack of three. This mechanism shifts from a DART Actuator to maintain a center of gravity.
Battery Shifting Mechanism: Due to the robot being tall, the center of gravity will change. The battery will change throughout a match if one side of the robot happens to shift. The battery weighs about 12 lbs and moving the battery from either front to back will find a perfect balance. A gyro sensor will be added to help calculate the necessary shift.
24-01-2015 20:13
cmrnpizzo14I love the battery shifting idea! I would be a little nervous of something happening and it disconnecting mid match but I think that it is a really ingenious and clever solution to the CoG problem that many teams will face this year.
Is it essentially a smaller scale mechanism like this: https://www.youtube.com/watch?v=g-vi...njfEn4l1LE jj
24-01-2015 21:57
asid61First off, I hope you have the weights of everything in CAD.
Second, moving the battery might not be enough to shift the COM to lift, say, a six stack without tipping. If you have COM in in CAD, disregard.
What size stacks are you planning to make? If you are going 6 stacks, how are you lifting them onto the step?
Do you have plans to get cans?
25-01-2015 00:56
nathannfm| This lift mechanism has the claw which gives the ability to pick up both totes and recycling containers. |
25-01-2015 02:12
eedoga|
Are you saying you plan to have 2 redundant mechanisms on your robot or did you simply CAD (maybe build) both and will see which one you prefer?
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25-01-2015 08:47
g_sawchukThis is essentially the exact robot design that I wanted to do, minus the genius battery shifter. Well done.
26-01-2015 08:42
RunawayEngineerI'm happy to see a battery counterbalance. When I saw the CoG issues that were going to come up, a shifting battery was one of the first things I thought of - but I wasn't sure that a team would take the risk of making their robot's heart mobile.
I would have thought that this approach would be most beneficial to a team going for a 6 stack since that is the worst case scenario for CoG shift. Is it to address the issue of tipping, or is it to distribute weight on the wheels? How significantly does it control CoG?
26-01-2015 12:21
eedoga|
I would have thought that this approach would be most beneficial to a team going for a 6 stack since that is the worst case scenario for CoG shift. Is it to address the issue of tipping, or is it to distribute weight on the wheels? How significantly does it control CoG?
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26-01-2015 13:39
RunawayEngineer
26-01-2015 14:16
eedogaAt this point we are so committed to the concept that we might as well go with it unless we have a weight issue, which we will know in about a week...
Now a good thing is if we are underweight...We can add weight to the battery tray which would increase its effect...Though that is unlikely given the size of the robot.
Edoga