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Got to CAD a big but small part of our robot this year.
25-01-2015 19:02
Orion.DeYoeObviously I don't know the whole design, so forgive me if this doesn't work at all with what you're trying to do.
Wouldn't it make more sense to increase the clearance between the legs of one of the channels and nest the other frame member (or two, as I assume there will be based on the setup) inside the wider one? That would remove the need to make separate brackets to connect the two and would remove several joints (potential failure points) from the picture.
Either way, just my $0.02
25-01-2015 19:06
Team3266SpencerI decided it was more beneficial to keep the two pieces the same height based on the rest of the robot. The joint will not be under too much stress and 24 rivets (if we even use that many) will be plenty sturdy.
25-01-2015 20:20
cjl2625Hmm, as a programmer this is the most advanced CAD I've ever done:

(this was a prototype)
25-01-2015 21:28
asid61Honstly, that's far better than most of our mechanical division.
25-01-2015 22:28
Poseidon5817As a programmer who also CADs I can say that this makes me happy.
26-01-2015 03:29
Anupam GoliI was our team's programmer in high school, and i'm studying Electrical Engineering now in college.
But I like to pretend to be a mechanical engineer and help my team out with mechanical design 
26-01-2015 03:37
Katie_UPSAs a programmer who used to CAD:
I was expecting some sort of CADed by code (scripts or something), or coded by CAD (belly plate with some if-statements written onto it) because I really wanted this to be a punny piece.
26-01-2015 13:56
dubiousSwainOne of our programmers is making a simulator in Blender Game Engine
26-01-2015 14:03
Rangel(kf7fdb)I too used to be a main cadder while also the main programmer. It just came pretty easy to me and thought it would be a great way to help the team since we are always short on the department. Can't build to save my life though. 