|
|
|
![]() |
|
|||||||
|
||||||||
This is a render of the Prototype / Outreach bot my team is working on. This is being built mostly out of parts that we already have on stock.
Some (very) basic specs:
Overall Dimensions (Without Bumpers) 24x32
Height ~9 inches (to top of 80/20)
Dual Speed WCD Gearboxes
#35 Chain Drive
2 Air tanks and Compressor
4 Talon SRs (Drive) and up to 10 other motor controllers
Sasquatch or Rio for controls.
The Frame has 80/20 on top of it so that we can build modules to put on top to quickly change the functionality of the robot.
If you have any questions about the design feel free to ask and I or someone from my team will try to respond.
If you want to see the cad it is viewable here: https://workbench.grabcad.com/workbench/projects/gcoicmZGhbLmbu6CdZp0dGcX96xELsZBMBNrHSQ7M4wnBH#/space/gcxtHaUM4Q-_VclnzHbUTscmf2ngmW4GQQxiRBpGTplK69
21-07-2016 23:30
Chak
Before I even see the CAD model, I want to ask: why did you decide to build a dedicated Outreach Demo bot? Surely any robots from past games, especially Stronghold, would be fine for most demos. What can this specialized outreach bot do that any regular robot cannot?
I'm guessing that one of the reasons is to make a prototyping bot to put things on top of. I'm having trouble imagining what would happen if the prototyping robot happens to not fit a specific design. Has this kind of thing been done before?
Now, on to the actual CAD:
22-07-2016 01:04
SoftwareBug2.0
22-07-2016 01:58
RoboticDaymon|
Before I even see the CAD model, I want to ask: why did you decide to build a dedicated Outreach Demo bot? Surely any robots from past games, especially Stronghold, would be fine for most demos. What can this specialized outreach bot do that any regular robot cannot?
I'm guessing that one of the reasons is to make a prototyping bot to put things on top of. I'm having trouble imagining what would happen if the prototyping robot happens to not fit a specific design. Has this kind of thing been done before? Now, on to the actual CAD:
![]() |
22-07-2016 09:07
ASD20If you want to make it for prototyping, you are going to want the mechanism mount point as close to the ground as possible for mechanisms that are low to the ground and height matters for, like intakes or a lot of shooters this year. You can easily make a robot taller, but not shorter.
22-07-2016 11:53
Sperkowsky
|
If you want to make it for prototyping, you are going to want the mechanism mount point as close to the ground as possible for mechanisms that are low to the ground and height matters for, like intakes or a lot of shooters this year. You can easily make a robot taller, but not shorter.
|
22-07-2016 14:40
RoboticDaymonThis robot mainly started as a design for a T-Shirt Cannon, then we decided that it would be nice of we could change the top modules and use it for prototyping mechanisms. Part of the reason we didn't want to do a vertical electronics board was because we were looking a a T-Shirt Cannon module and a few others that would already take up most if not all of the space above the frame. As for potential intake mechanisms most of the time we build those prototypes separately due to the fact that they can require cutouts or other specialized parts or locations for a competition robot. Most of our prototype shooters have been hand loaded during initial testing, then we work during integration and in CAD to make sure that they work together. This is why we didn't really design this with intakes in mind. The purpose of this protobot was mainly to prototype shooters and things that weren't necessarily specialized to any particular robot. I feel that how it is laid out works well for how our team works in the early stages of build season. It may not work for others out there but it fits well into how we work during the prototyping stage already. I hope this helps to clear up why it was designed this way.