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   <title>CD-Media Papers tagged: vision</title>
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   <description>CD-Media Papers tagged with vision</description>
   <pubDate>Mon, 18 Jul 2016 19:01:18 EDT</pubDate>
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   <title><![CDATA[ ZebraVision 4.0 Neural Networks]]></title>
   <link>http://www.chiefdelphi.com/media/papers/3274</link>
   <pubDate>Mon, 18 Jul 2016 19:01:18 EDT</pubDate>
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   <description><![CDATA[ Document describing the structure, implementation and utilization of neural networks for tracking game objects on the field in real time. We used the Caffe library from Berkeley Vision, the OpenCV library, and the DIGITS software from NVIDIA to create the neural network. ]]></description>
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   <title><![CDATA[ ZebraVision 3.0 – Team 900]]></title>
   <link>http://www.chiefdelphi.com/media/papers/3147</link>
   <pubDate>Thu, 28 May 2015 20:12:22 EDT</pubDate>
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   <description><![CDATA[ Zebravision 3.0 is a culmination of libraries and several applications that are designed to use a Logitech C920 camera mounted to a robot to detect recycling bins in the 2015 FRC game: Recycle Rush. It is designed to run in real time using the OpenCV library onboard a NVIDIA Jetson TK1 DevKit mounted to the robot. ]]></description>
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   <title><![CDATA[ Local Positioning System with Multiple Cameras]]></title>
   <link>http://www.chiefdelphi.com/media/papers/3110</link>
   <pubDate>Wed, 25 Feb 2015 22:40:52 EST</pubDate>
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   <description><![CDATA[ An in-depth study of the computer vision algorithms used by Team 1706 during the 2014 season. ]]></description>
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   <title><![CDATA[ TrackerBox: Object Tracking and Autonomous Robot Steering using a Raspberry Pi and a webcam]]></title>
   <link>http://www.chiefdelphi.com/media/papers/2926</link>
   <pubDate>Mon, 06 Jan 2014 19:20:12 EST</pubDate>
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   <description><![CDATA[ Want to track and follow an object but don't have strong programmers? We provide a Raspberry Pi image that lets you train a target,and then it sends steering commands to the cRIO telling you where in the image the target is. ]]></description>
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   <title><![CDATA[ Vision Processing and Frisbee Shooter Controller Design]]></title>
   <link>http://www.chiefdelphi.com/media/papers/2854</link>
   <pubDate>Tue, 30 Jul 2013 00:37:12 EDT</pubDate>
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   <description><![CDATA[ This paper explores vision processing technique for the 2013 Ultimate Ascent game, and discusses the math behind constructing an autonomous multivariable shooter controller. ]]></description>
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   <title><![CDATA[ Killer Bees BuzzXVII 2012 Code]]></title>
   <link>http://www.chiefdelphi.com/media/papers/2686</link>
   <pubDate>Sun, 06 May 2012 11:06:58 EDT</pubDate>
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   <description><![CDATA[ Complete code from The Killer Bees 2012 robot, BuzzXVII, written in LabVIEW. Also includes commonly used function library and vision testing code ]]></description>
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   <title><![CDATA[ Determining Robot Position Relative to Vision Target by Analyzing Camera Image]]></title>
   <link>http://www.chiefdelphi.com/media/papers/2324</link>
   <pubDate>Sun, 31 Jan 2010 10:56:32 EST</pubDate>
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   <description><![CDATA[ This paper explains how to use the ellipse detection software with the camera to determine the robot's position relative to the target. ]]></description>
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   <title><![CDATA[ OpenCV Computer Vision Programming for Robots]]></title>
   <link>http://www.chiefdelphi.com/media/papers/2297</link>
   <pubDate>Mon, 16 Nov 2009 18:45:40 EST</pubDate>
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   <description><![CDATA[ A general overview of vision systems for robotics and an introduction to the OpenCV computer vision framework. ]]></description>
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