1st and 2nd Stage Bot

Let us say we have an alliance with bots A, B, and C. The question centres around bot B. A is the most skilled robot and can accurately shoot for low, high, and high inset targets. C is not too involved in shooting and more focuses on colour wheel. B, however, is a bot that can accurately get low and large high targets, but not the inset one.

Would B be considered a valuable alliance member?

My thinking is that bots A and B can work together on quickly finishing stages 1 and 2, then B will go play defence and A will finish stage 3’s cells on their own.

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It comes down to speed more than different target accuracy, really. If you’re a fast ball scorer—particularly if the alliance only has 2 ball handlers—you’re almost certain to be valuable that way.

A and B’s particular accuracies and speeds from various positions will go a long way to determining what exactly B does with balls. It may make sense to feed A while it stays put, for instance wedged against the trench, especially if B can trench run. It may make sense for B to just low goal very quickly with A also scoring (and potentially rebound for A) and C defending, forcing the opposing alliance to overload and feed balls back to ABC. It may make sense for A and B to alternate high goal scoring. It may make sense to forget the inner goal for the match and have A feed B, because B is so much faster / A is really slow or limited in positioning or defense handling.

A lot depends on the matchup dynamics, but from a gross design perspective, the ability to quickly floor pickup/station load/floor vomit/low goal dump balls is useful in tons of tactical cases. High goaling for B could be useful depending on speed+accuracy and required position (and A).

C should really consider being able to intake and outtake (if not low dump) 5 balls

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