Our empty 2024 CAD: Onshape Link
Team 4276 will be posting updates on Sundays. We meet Monday and Wednesday afternoon, and “all day” Saturdays. Today is a quick kickoff update.
There is a lot of info in this post. But, no designs yet. We had a lot of students out for kickoff, so we do not want to finalize anything until they have the chance to contribute.
KICKOFF!
First, I think everyone on the team is AMPED (get it?!) for Crescendo. It looks like a really fun game, with a good balance of simple and complex challenges. The added strategy of the coopertition and amplification bonuses are cool.
You know it’s a good game when as soon as the video ends students are all on their devices reading the rules and coming up with good ideas for mechanisms (even though they weren’t supposed to yet!).
After a healthy 20-30min of chatter we got down to itemizing game DOs and DON’Ts. What can you do to score? What can you do to get penalized? How easy is it to gift a free ENSEMBLE w/ 2 tech fouls??? We checked out the Onshape field CAD to get a feel for spacing and shooting angles. and moved on to scoring analysis.
Scoring Analysis
We’ll do scoring rates (points per second) once we get a feel for how much time it might take to complete objectives. For now we just looked at perceived difficulty. Noting where an objective required another to be completed first, or some special robot feature:
The team felt that on a 1-5 scale Harmony was going to be a 6. We’ll see how that shakes out, but two robots trying to climb the same chain may be easier with well-practiced teams. Some of these other difficulty scores are reflective of seeing the Kitbot do them with relative ease.
Need/Want/Wish List
After some more discussion in groups we went through the ability/skill list below. What can a robot do? This included both scoring and non-scoring actions. We started by putting all the abilities down. Then we marked as “need” any skill that the Kitbot had. The rest were then marked based on what the team felt was necessary for our team ability level.

With the needs shown above, and a lot of practice, we feel we can be very competitive. However, we’ll need to design a robot that allows for flexible mechanism placement. That way we can attempt to add the wants to the design if prototypes show they are a valuable addition.
Of course, all the students wanted to talk about was floor pickups and how to score the trap. 
Robot Archetypes
It’s been a couple of years since we did a robot archetype breakdown. Reading this thread got me thinking about it again. So, we did some basic looks: Kitbot, various Kitbot++, Mid-tiers. We didn’t do the “high performer” because we figured it was just “do everything well”. We looked at what the robot should do during Auto, Teleop Cycles, and Endgame.
Robot: |
Kitbot |
Auto: |
Speaker auto, leave. |
Cycle: |
Cross field, source note, cross field, speaker shot |
Endgame: |
Park, or keep scoring |
Then the three ways we could easily improve on Kitbot:
Robot: |
Kitbot ++ (add Amp scoring) |
Auto: |
Speaker auto, leave. |
Cycle: |
Cross field, source note, cross field, speaker/amp shot |
Endgame: |
Park, or keep scoring |
Robot: |
Kitbot ++ (add Climb) |
Auto: |
Speaker auto, leave. |
Cycle: |
Cross field, source note, cross field, speaker shot |
Endgame: |
Park, or keep scoring, or Climb |
Robot: |
Kitbot ++ (add ground intake) |
Auto: |
Speaker auto, leave, pick up |
Cycle: |
Source note or get from floor, speaker shot |
Endgame: |
Park, or keep scoring |
Looking at these we realized that our Needs list was essentially a merging of the first two Kitbot++ ideas:
Robot: |
Mid-tier, Kitbot + Amp and Climb |
Auto: |
Speaker or Amp score, leave |
Cycle: |
Cross field, source note, cross field, speaker/amp shot |
Endgame: |
Climb, or keep scoring |
We decided that this was our primary goal for Crescendo.
Next Steps
We will do some more discussion on Monday, the begin Kitbot. We have an old KoP chassis and our off-season swerve to play with, and test the Kitbot scoring mechanism on. We will be building a new MaxSwerve chassis once we have our design finalized.
That’s all for now. Thank you for reading! Please feel free to share your ideas and opinions below.