Week 1 Update
Our week one was unfortunately cut short due to weather conditions (½ of snow in NC is grounds for school closures) and we aren’t able to access our build space until Monday.
With that being said, this week did have a lot of prototyping and testing of old designs and the creation of new ones.
Towards the end of the week we went over each design and created a pros and cons list and voiced concerns or praises about each idea. Although we haven’t yet decided fully on which specific designs to use, this should help us gauge which ideas are best for our goals.
Hopper Prototype
For starters we continued on our original hopper idea for coral collection and made a sturdier prototype to test it. The first design had a flat area on the bottom where the coral would funnel to in order to be picked up and scored.
We found that this design allowed for the coral to get stuck easily unless it bounced perfectly through. We ended up making a second design without a flat bottom area with two powered wheels that better align the coral.
This ended up working a lot better and we tested from different angles, heights, and distances from the HP station.
Algae Intake/Scoring Prototypes
We have multiple groups working on algae intakes. Group 1 started testing an idea for slap down intake that would only hold part of the algae and score it in the processor.
More info
We tested multiple center distances and wheel placements and found we could get around 5-6” of compression on the algae before it refused to cooperate. However, the more compression we put on the algae, the less control we had on it and multiple times it went straight through the prototype instead of just holding on to the side.
Group 2 went for a combined coral and algae scoring mechanism. Similar to many 2023 designs it can pick up and score both game pieces by expanding or closing a claw.
Coral Intake/Scoring Prototypes
In our initial kickoff priority list, we had agreed that coral would be the most efficient scoring method, so we have multiple different designs, each with a different method of acquisition.
Design 1 aims to grab the coral by pinching the wall of the PVC. The result is that it only holds onto a small area of the coral.
Since the plates were small enough we ended up 3d printing the plates for this just for ease. The small form factor is the biggest pro of this design.
Design 2 is pretty straightforward and resembles a much more standard intake. 2 rollers hold the coral in place from the outside.
More info
We actually don’t have this intake fully put together (blame the snow) as we didn’t have time before we left for the weekend. It was originally supposed to be made on Wednesday, but after cutting the plates we realized we didn’t have the correct sized belts. We ended up having to edit the design slightly on Thursday and cut them then, but got about halfway done with putting it together.
Design 3 is not a scoring mechanism but an alternative intake to the hopper. It’s primarily a ground intake that would center the coral as it entered the robot for us to pick up and score.
*We also have Design 4 which is the algae/coral mixed design, but that’s all above.
Other Info
CNC!!!
We finally got our ShopBot working and cut the first plates of 2025 on it this week. Over the offseason we got a 24” x 18” ShopBot CNC Router and rearranged part of our build space to make room for it. Previously to cut out plates, belly pans, and field elements we had one of our sponsors cut it out, but now most of the smaller elements will be made in house making accurate prototyping much faster. Bigger things such as the main parts of the field will still need to be made outside the build space.
Field Elements are also in progress currently. The Coral station is finished and one section of the Reef is in progress. One of our mentors/sponsors is currently cutting the rest of the parts for the field this weekend. We should have most of our half field built by the end of next weekend.