I totally agree that an adiabatic solution makes far more sense than a constant pressure or even constant temperature solution, especially for a fast process such as a launcher. I haven’t followed through your math yet, but I’m concerned with a few of your assumptions.
the open system … is the air contained within a pneumatic cylinder, plus the air in the hose leading up to it
The cylinder itself is considered to have a mass M and sees the cylinder pressure, a resistive force Fload, and atmospheric pressure.
No heat transfer; _Qin = 0
Mass transfer into the system has negligible velocity (v) and head height (gz), leaving only enthalpy h(T).
Here are the issues I noticed with these assumptions:
is a definition and OK by itself, but impacts assumptions 3 and 4 below.
The constant Fload is a good first approximation, and probably OK if the cylinder is directly moving the load in a relatively constant orientation. However, if the load is moving on a rotating arm or other non-linear transfer, this will cause the net load force to change along the stroke.
As heat-carrying mass [air not at zero kelvins] is entering, heat is entering as well.
Does not make sense because the boundary of the system is a relatively small tube; the air will be moving at a decent speed. Perhaps later in the math you added something so that the head (pressure) is applied at a large diameter (the tank) and you applied Bernoulli’s equation across a small air mass. Even then, the implicit assumption of an infinitely large tank will break down at some point.
Never said Fload is constant. This is for a numeric DE solver so Fload can be anything (infact, in my sim, it is an expression box, so wide open to be used in such practical ways)
I suppose this isn’t “adiabatic” by the definition I just looked up. I do model incoming air as transferring heat, though, but there’s no Q from conduction/convection/etc. The entire pneumatic system is adiabatic (no mass entry/exit), but this isn’t particularly helpful as the different portions are at different states.
Adding a term to account for velocity wouldn’t be hard - will revise and see how that fares.