Thanks Kevin Leonard for the idea for this thread.
Robot Ball (AA) was my favorite game ever, and with some tweaking was potentially the perfect robot sport. I believe this unrelated to my team’s performance in that game (we lost in the QFs). What I think would have made it better, if memory serves:
[ul]
[li]Scoring tasks performed by a dedicated individual rather than a referee, and using something other than the touchpad technology that was featured[/li][li]The pedestal could have worked[/li][li]Teams could have been given a bit more warning that the open field would destroy their robots. Though I agree with those of you who think it’s always up to teams to properly evaluate and prepare for the game as it is, so don’t jump on me about this[/li][li]I think that’s it[/li][/ul]
At least from my perspective. Why does this matter now? Well, everyone speculates about 2018. And we’ve seen so many game ideas recycled in some form or another. 2014 was kind of 2008 recycled. So, next time it comes around, what would you like the GDC to consider?
Please, GDC, bring back Robot Ball! It was so much it’s own thing, rather than a knockoff of some human sport. It was so much a FIRST thing, requiring interaction with human players and autonomous routines and cooperation. I am pining for it…
AA was my first, and therefore favourite game. I’ve heard strong arguments for other games from people who started with them. There are also a million threads on what was and what makes the best game, so take this opinion with a grain of salt: