I’ve up to date with all the resources I’ve seen as of the time of posting.
Also a note on what I'm including and excluding
I also want to note that I’ve chosen to include items which directly aid in development of one’s own strategy (e.g. worksheets or maps) while excluding specific strategies and their related documents (e.g. build blogs, strategic analysis writeups, etc.). This is mainly because there are just so many build blogs, Ri3D, and the like out there that I think it would clog this thread a bit too much. If you’re looking for that content, try clicking the #openalliance tag.
I’ve also chosen not to include anything officially published by FIRST (game manual, field drawings, etc.) or officially released by partners on the FIRST website (field CAD from suppliers, VR experience, etc.). This can all be found readily, and again just don’t want to clog the page.
Lastly, thanks to everyone who makes these resources for teams! Keep them coming and let me know if I missed anything or you see new stuff pop up. History says that we’ll see far more game tests than any one person needs (though cyborgs like @EricH would probably want to take one test per day till Einstein) and I’m sure there will be lots more unique tools out over the next week or so!