I’ll start by saying that I know there are amazing events that provide tons of educational experience to the attendees. And I’m by no means the first one to entertain any of these ideas. So, please humor me, and feel free to share great ideas from other events you know.
I’m sure a lot of people out there have had a hard time over the last two season getting things back to “normal” on their teams. Along that path to normal I’ve been asking myself whether that normal was ever the best I could be doing. Earning a spot at World Champs at our first event (as a third robot playing mostly defense) has really made me think of all of things I wish we’d done different during the fall and the build season. Looking to the future (summer projects and off season events) I’m not sure there is a structure in place to help make the changes I personally feel are needed.
So, I figured if I’m going to make some changes in how I do things, why not shake the whole system up?!
Considering the current state of (the few) off-season events in my area, which are generally competitive, I felt taking a different approach may help my team as well as others.
What if the competition was minimized?
What if there was no tracking of wins/losses?
What if there were no RPs… no blue banners… no trophies? (definitely no participation trophies!)
What would I want to occupy the attention of students in this situation? Education, of course. You know, the parts that are relegated to lunch breaks and end-of-day workshops at most off-season events. What if we focused on that, and had matches running in the background as part of the social networking and fun?
I’ve put together a little document to track my ideas: Un-Competition Prospectus - Google Docs
Please feel free to read it, make comments, and provide feedback in this thread.