Okay.
Credentials up front: I’ve lead queued and queued a bunch of times and been to 36 FRC events (out of 87 FIRST events) over the years. I’ve also trained a bunch of lead queuers and developed the lead queuing tool.
Queuers are an essential part of the competition, but often undervalued. For background, there are a few roles within a queueing team:
Pit Queuers
These are the folks that walk around the pits telling teams when it’s time to queue for their match.
“Gatekeeper”/Check In (often but not always the Lead Queuer)
The person(s) standing at the entrance of the field area, checking off teams as they arrive, pointing them in the direction they’re supposed to be.
Field side queuers
Helping orchestrate the movement of robots on and off the field. These are the people who will tell you at 30 seconds to start moving towards the field, expedite the loading/unloading of driver stations, guide teams to travel in the correct direction, etc.
The team size can vary, and not all positions are essential. Some of these roles can be combined. Not having pit queuers is acceptable for an event and can run just fine. Many teams like when queuers come to their pit, but it’s an added bonus when volunteer pools allow for it.
Not having a gatekeeper, though, leads to significant confusion. Teams show up without knowing where to go pretty often which can cause all kinds of issues by the field.
Not having at least one or two people field-side creates the potential for delays. Poor queuing is sometimes the cause of delays (though rarely) but successful queuing is often a factor in making up lost time.
Some things queuers do that you may not know about:
- Making sure teams in the first three matches of each day know before they leave the venue
- Determining the traffic plan for the event
- Filling practice matches with robots
- Taping directional arrows and queuing boxes around the venue
- Doing everything possible to help teams realize they might miss a match
- Advocating for teams on the way to their matches so they don’t miss a match
- Answering what bumper color the team is
- Answering what alliance station the team is
- Answering which alliance station is which
- Answering what match is currently playing
- Directing students to the appropriate field area volunteers to answer their questions
- Collecting and sorting teams for alliance selection
- Keeping track of a bracket during eliminations to help teams who don’t know understand when they need to return and which alliance they’ll be on
- Directing frantic students where to submit timeout coupons
- Directing frantic students where to ask for a backup robot
- Ensuring periodically that the path between the pits and the field is free of any (solvable) hazards
- Ensuring robots and people don’t crash
And that’s just the stuff in the job responsibility. Experienced queuers do a lot of other work in conjunction with field area key volunteers in the planning of match flow, help inform them of who’s playing in practice matches, and more. They’re the de facto information center for the field area and often the eyes and ears for the field staff as to what’s going on elsewhere in the venue.
I don’t say this is a Lead Queuer that’s trying to overstate the importance of the role. Rather, I’m saying that I no longer have the self respect to do roles in which I feel my time isn’t being well spent or I’m not being utilized to my potential, and I still Lead Queue – so that should tell you about my experience in this role.
Tl;dr – Queuers are responsible for the successful flow of teams to/from matches and on/off the field. Eliminating them is foolish and I’m confident that you’d see some events struggling and other events where field reset and other volunteers have to step in to accomplish the same duties.