Now this…is the discussion I was attempting to get started the day of game release. Use time wisely, collaboration very early and often with all match partners (practice, quals., playoffs), use your added Technician or even programmers in the pits early on after the releases of match schedules. Do not wait until you are in queing lines. Use the queing line option for last minute changes and corrections only.
Avoid robot to robot interactions or collisions in auto like they (the robots), are each infected with the plague. Avoid the infection and have a great season in 2018. Or don’t, and allow the infection(s) to take hold, and collisions will be the norm rather than the exception.
It all boils down simply to this…1. FMS plate color randomizations at auto start, equals 4 possible targets (will always equal 2 Red, 2 Blue targets) (A04 takes the opponents switch out of play completely at auto start, so never ever program a robot to cross the centerline as penalty to a red card can be the result if you cross either far null zone lines, equals a subjective decision by a ref, which is never going to be good to force - as you may not like the result only you can avoid in advance). 2. 2 actual right targets -get in these and win, 2 actual wrong targets - avoid these always or lose, minimum play from far behind. 3. 3 basic robot start positions (R C L). 4. 2 limited longest/shortest paths to opposite side scale - multiple paths choices, end or field centers to reach the scale, 2 longest/shortest paths to switch. 5. then a million variations of robot setting spots, angles, starting delays or not.
And…all but the very first choice by the FMS you fully control. Choose to respond, but collaboration with all alliance partners early is the key. (Just a prediction).
LL, RR, LR, RL (Always disregard the 3rd character delivered by the FMS as it is for the opposing switch - see A04). There may be a penalty in your future if you don’t!
Getting there first won’t always score more points as points are accrued by seconds of established ownership, until ownership is interrupted . Auto is 15 seconds long. POINTS will continue to be accrued long into teleop period through to match end, if ownership is not interrupted.
Power Cube deposit delays could also be another high points scoring key. (Now, figure out how to accomplish that task!) Lol.
When has 2nd to accomplish an auto task ever been better possibly pointswise to accomplish? It could certainly be here if followed up by another. Or not.
This added new element is going to be so fun to watch! Yeah to FMS plate color randomization! Looking forward to it here.