Did they stay in the middle zone the whole time and allow the homezone robot to score?
And was 8-9 points about the average in elims?
Can they sweep balls into the goal efficiently?
(Sorry, just trying to gather some information).
I hear they are a very good bot, but have never seen them myself. Anyone have pictures?
if you have a robot that can get under the tunnel then you can just push them out
From what I’ve heard, they’re wedged in. You’re more likely to make holes in the carpet than get them out.
They basically climbed over right away in teleop (probably will do it in auto for their next event imo) and then kicked the other 3 balls over. From there, they’d either play midfield or run a 2 on 1 offense. They weren’t the best at either of these since they lacked possession, but their whole game is played around getting early ball advantage anyway. Basically if you lock up the opponent’s zone so there are no balls there, you get 3 on 2 in the zones with balls and effectively control the game.
Part of their domination was due to the fact that no other alliance could do this at WPI. The 5th alliance (2791 195 1124) could grab 1 ball in auto and kick 2 into the midfield if everything lined up right, making the game a lot more contested, but they got knocked out by an alliance that was worse equipped to handle 230.
And was 8-9 points about the average in elims?
If you exclude Final 2, where 20 just stopped moving for some reason, yes.
Can they sweep balls into the goal efficiently?
Their kicker automatically fired which made it tricky, but they scored very effectively in every zone.
I hear they are a very good bot, but have never seen them myself. Anyone have pictures?
When they were teamed up with us, they stayed in the middle the entire time b/c we were able to score past anyone else there and when we scored, there was a steady amount of balls in the midfield from the ball return to keep them busy. When they were with other teams who struggled to score, they would clear defensive zone, move up, clear mid field, move up, score balls on offense, then either go back to the midfield to try to score or start to get ready for the hang, whichever time and score necessitated.
To answer the question about our bot breaking down, the power cable to our camera came loose when we got bumped. We’re fixing it though, making it hard-wired since we realized it was pretty loose. Good thing we caught it before it happened in Atlanta.
Alright, thanks a lot.
how does this fit in the rules… can someone direct me in the rule book where it says that a team can latch onto a field element
There’s no rule prohibiting it.
really… i would think that with all the strict ruling this year, something like that would be prohibited
<G24> ARENA Interaction – With the exception of the BALL RETURN and RETURN BARS, ROBOTS may push or react against any elements of the ARENA, provided there is no damage or disruption of the ARENA elements. With the exception of the TOWER, ROBOTS may not grab, grasp, grapple, or attach to any ARENA structure. Violation: A warning will be issued when a ROBOT violates this rule. If the referee determines that the TEAM is disregarding the warning, their ROBOT will be disabled for the remainder of the MATCH.
(emphasis mine)
Of course this suggestion is mostly a product of an over-active sense of patriotism, but 188 didn’t look too shabby at Finger Lakes… even when stacked against 217.
yes… but that is in the finale… not regular teleoperated
thank you for pointing this out to me…
Actually, a robot can hang at any time during the match. (If it is touching its tower, it can actually expand to finale configuration any time during the match.)
yeah… ijust read that section of the rules… thanks for all the answers guys
I am on 230 and I have to say that this is pretty accurate. I spent a lot of time looking at results around the country (thus far) and a 4 point match will win 75% of all matchups. In fact of the 42 matches day 1 matches at WPI, only 11 had scrores of 5Pts or More. We were in 4 of those, another two teams were in 3 and the rest were spiratic. Of those 5+ point matches, 9 would have still one with only a 4 pt Game and 2 would have tied… thats if the winning alliance only scored 4 that match. So 469 has had some impressive scores in the 20’s but that is not the norm. Our High is 11. That is closer to the average regional high score.
I agree we can be pushed, but that was a sacrifice we decided on for mobility. But if we can still win 75% of the matches in the country before our partners score, than thats pretty good and our partners just add to that. Ofcourse there are those high scoring matches to look out for!
I think the only way to beat a 469 is to not let the alliance score in the first place. If the balls dont go in the goal, they cant return them. So you need to clear the zone and keep their partners from scroing.
If you are from 469… my hats off to you for thinking out of the box. Awesome job.
I think there are several good sweepers out there, most of them just plow the balls in. We just feed them and if they are tied up with a defender we score our selves on the other goal from any of the zones. 20 did a great job because that have a great ball handler.
Others have mentioned this too, I dont know why they allow teams to push more than one ball in at a time, I saw several doing it (217 , 2370, 3280 to name a few - my appologies if I remember the team numbers wrong) I thought that was a penalty! Not saying I like the rule, but I was pretty sure we werent allowed to score that way. OR was this changed in a Team Update?
Any how, good luck to you all in remaining regionals.
You cannot possess more than one ball at a time. You can herd as many as you can jam in front of your robot (or on the side or behind for that matter). It has been this way since the beginning, but this Q&A confirms it:
If the robots never posses the balls, they are allowed to manipulate more than one. Say, only one manipulated by a roller or vacuum to stay with the bot, but as many as needed can be “herded” by the bot
Just an FYI, we have a kicker that can fire Manually or Automatically. The automode is good because the timing of the sensor and when the ball need to be kicked is right on. But the Opperator and release the auto button and fire manually if we want to time the firing based on a partner or opponents position. SO… we can line up and score either way. We also use a camera and provide visual feedback to the computer as extra assurance we are in line with the target.
OK, thanks… that was one of those rules that was odd in the beginning- then they hoped the definition of “Possession” and “Carrying” would clear it up, but the initial impression was already etched in my brain!