So we have definitely be theorizing the four note autos even though we haven’t tested it. A lot of it depends on robot design, but if you can reduce the amount your robot turns, then your compounding error in odometry isn’t going to be as significant (We saw that more rotation threw the odometry off in our case).
For 4+ note autos, I don’t think it will be too common, as in order to grab all 3 infront of the speaker, you need sufficient space to do so, and with 2 other robots of varying abilities also trying to score and leave the white line, it will be pretty clustered. I would think that for a four note, you would want to shoot your preload, and the one infront of your bot (if you start in the center of the speaker, the the one directly straight would be the next one), and then depending on how quickly you can get to them, get a third and fourth from the center.
The center is going to be an interesting and rather exciting phenomenon this year, as we haven’t seen auto battles for a while if ever. Our team has gone with a note ordering system in order to label our autos. (notes 1,2,3 are the ones close, then C1 through C5 to make the center line notes). I would recommend adopting something like that in order to simplify things for strategy.
Corresponding our numbers go top to bottom, so the top is C1, bottom center line notes are C5. I believe that personally the really contended ones will be C3, C4, and C5, with less teams going for C1 and C2 due to it being out of the way. If you’re able to go under the stage, C1 and C2 aren’t as far, so you could also strategize grabbing those.
Honestly at least here in Ontario, I think the average bot will be a shoot preload, then either just leave the zone, or go get the one infront of their bot and shoot it. I don’t think we will see a lot of teams doing the 7+ note autos that we see here on CD. (Maybe we will see it more so in elims)