Bridge vs Bump

It seems to me that it makes more sense (in terms of game strategy) to use the bridge rather than the bump.
You already have to have a mechanism to push down the bridge so it seems like it would be faster and less damaging to the robot to go over the bridge.
What are everyone’s thoughts on this?

Our team saw the bridges as a bottleneck when we were designing, so we decided that the ability to do both would be desirable.

See these 2 threads that talk extensively about this topic already.

http://www.chiefdelphi.com/forums/showthread.php?t=101574&highlight=why+go+over+the+bump

http://www.chiefdelphi.com/forums/showthread.php?threadid=101432

Thanks! I was looking for a thread and couldn’t find one, so I made this one. I wasn’t looking in the right place aparently. :slight_smile: