4.1.6 Bumper Rules
Robots are required to use Bumpers to protect all exterior vertices of the Frame Perimeter. For adequate protection, at least 8 in. of Bumper must be placed on each side of each exterior vertex(see Figure 4‑1, Figure 4‑2, and Figure 4‑3).
OK this is a very important rule as far as robot design is concerned. I hate waiting for answers from the GDC for things like this because it is so important.
While we wait for Q&A to open what are peoples opinion on the 8 in. of Bumper must be placed on each side of each exterior vertex thing?
Will that include the 2.5" beyond the corner or is it from the corner? this makes a 5" difference in possible bumper openings for ball pickup. Opinions?
In my interpretation, the “bumper” is the part that has a hard backing, therefore the 8" required is 8" along the frame perimeter, and does not include the protrusion by any fluffy parts at the corner.
While I have you all here. I also have a bumper question. Attached is a picture of a bumper idea, after reading the rules it seems that this is alright? I want to be 100% sure. Does it seem okay to you?
Robots are required to use Bumpers to protect all exterior vertices of the Frame Perimeter. For adequate
protection, at least 8 in. of Bumper must be placed on **each side of each exterior vertex **
Emphasis mine. So, if you have a gap between bumper segments (along a straight portion of your FRAME PERIMETER), you’ll have (at minimum) 8 in of bumpers on each side.
You’re looking for [R33]; if the width of the gap >= 8", then it can only go 1/4" in; otherwise, there seems to be no apparent limit other than your bot itself.
What defines the bumper zone this year?? In the past, I remember it being from 1 to 7 inches above the ground (2010 excluded. Bumpers were higher that year), but I cannot seem to find where the “bumper zone” is defined in the manual.
Both <R01> and <R29> reference a “bumper zone” for those who are wondering. Please tell me that bumpers are going to be like the height limit last year, waiting for Q&A to open to ask a question that will greatly impact designs…