A couple of the younger aspiring programmers on our team recently developed a single player version of the triple play game. It is written in C++ and allows you to control 1 robot which you may select, while the computer’s AI automatically controls the other robots. It works pretty well at this point, but is not entirely finished. Take a look and tell me what you think.
–Kevin
Nice…
Even though it is not complete is is still very good.
I am also working on a simulator, but I am doing it in java and I will be having it slightly different, I will propably consider the methods that you have used while i finish mine over the next week or two.
Wow, very well done. One thing I would like to see though incorporated is to be able to select which loading zone to use. Also, a command to have all the robots on your team “go home” at the end of the match for the 10 pts. Other than that, I think it’s great! Excellent job.
Edit: After playing a few more matches, I think it would be nice if you could also introduce a partially-random autonomous mode setup (For example, you have one alliance that will cap center and/or a side goal and then you add on the bonus tetras… and just make it randomly change for each side who has the highest and all… since in real life as partners change differnet sides will start with different goals in control at the start of a match).
not too sure on giving out the source code as i did not do most of the development of the simulator, i will ask the people who did and i’ll get back to you on that, i would imagine they would say yes