So working with CTRE’s CANdle I’ve noticed that one cannot create their own custom animations outside of the bounds of the ones that were created by CTRE. Rainbow, Fire, etc.
When I try the superclasses are locked out. I’m sure there is a good reason for this, and would like to know more.
Also when switching between an animation and a none animation (colors fixed) there is a lot of fiddlyness going on with nulls for the animation. Wouldn’t it be easier to use a solid animation set instead of setLED’s. I know this doesn’t exist in the API, and was wondering if anything could be done about it.