As always, the deadline is nominally Sunday at midnight Eastern. I plan to be at SCRAP this weekend; if you’re there too, feel free to submit your entry in person.
The TEAM VERSION of the field doesn’t include the airship electronics assembly. To simulate a realistic event teardown experience, have your volunteers sit inside the airship until they hear something crack, then practice detaching and reattaching Allen Bradley connectors.
NPOE
Source: disassembled ~12 airship electronic assemblies, something did indeed crack, team version did not prepare me.
The GDCs original design for the cargo sorting facility included a Human Player “baggage handler” in the hub that would carefully sort the cargo. But during the final game testing phase, the human player went on strike due to poor working conditions associated with the high quotas, was replaced by automation and was relegated to just throwing the cargo packages across the room. This, of course, scuttled the potential sponsorship from Amazon.