Controlling Cargo Entry via Human Player

I have heard theories that human players may be able to “control” (anything more than the randomness of straight dropping it in) the path of the cargo entered into the field by spinning or otherwise changing the way that they legally enter that cargo into the field via the loading station.

Have any teams tried this and what is your impression / results? I haven’t seen any videos of human players trying something similar.

The balls tend to bounce and roll in the direction the nozzle of the ball is facing. Probably because it weighs slightly more there. So place the ball in the human player station with the nozzle in the direction you want

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