Determining if we are "AMPED" in Code?

Hi all,

I am wondering if there’s a way to know we are currently in “amped” mode from the FMS. I can see situations where it might be nice to indicate this on the robot via some LEDs or on Shuffleboard on the driver station. I can imagine our driver being overly focused on the robot and doesn’t see the indication(s) on the field elements.

I see there’s a getGameSpecificMessage() method in the driverstation class in WPIlib. Would there maybe be a message sent indicating we’re in “amped” mode perhaps?

Thanks
-Brian

That info is not sent from the FMS to the robots this year. The game specific message API’s are there for years when there’s actual game challenges based on information the FMS provides.

That’s too bad, but thanks for your quick reply.

Thanks
-Brian

GameSpecificMessage was last used in 2018. I keep hoping they will use it again.

It was a great question though! Keep thinking like that!!!

It was used in 2020 as well.

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Right. Forgot about that part. That was a bad season, and very few teams did anything with the color wheel… (we tried)

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