I am the brand new strategy/scouting lead for teams 1810 and 9316, a position we created this year. I have some personal experience last year performing pre match strategy meetings for 9316, as we had our drive team in charge of that, but this year we are separating the roles out of concern for keeping our drivers fresh. As such, on the occasion I drive again this year for 1810, I need someone else to perform pit meetings, and I was hoping to create a checklist to be used to standardize the process and make sure we don’t forget anything during quals. Here’s the list I made based off what I think will be important due to my experience last year, but I was wondering what could be expanded or added to the list to be more comprehensive.
Auto
Starting position
What each team’s auto can do
What notes do they go to
Where are they gonna shoot from (will it stop another team from shooting?)
TeleOP
Bot strengths and weaknesses
Where teams pick up
Organize a plan for who gets to use the source when
Designate pathing throughout the field for each team
What teams will go under the stage?, which teams will go on the left or right side of stage
Who needs to have specific locations to shoot from
When do we decide they use that area/does it even conflict with others?
Defense?
Endgame
Capabilities
Can they climb?
Can they place trap?
Can they do harmony?
Can they do trap while doing harmony or do they need their space?
I would say the biggest thing to add would be priority. Last year we saw alot of route planning at the higher level and that can be added in as the season goes on, but I would start with determining which robot has the highest scoring potential and give them priority in speaker positioning and intake positioning. This would mean the other teammates would get out of the way when they are coming through. It is also fully reasonable to give the same priorities and it is just whoever is in the best opportunistic location first. The big thing is to make sure your own alliances dont end up playing defense on themselves.
Everything else looks good and well thought out. I would say to remember this should be a living document and to continue to change it as you notice things to add or things to take away.
While yes most times it should be open hypothetically the increased amount of diversity in intakes (Main 3, Direct Source, Ground-Under Bumpers, and Ground-Over Bumpers) this year may cause issues for having all three robots attack the source at once. Going back to the main statement I think that it’s very unwise you decrease the amount of notes your alliance is cycling, I would otherwise look at getting notes released earlier for ground intake bots while still giving time for lining up for direct feeder bots.