Einstein Match 12 tiebreaker

Tiebreakers furring finals always such but this one seems extra fishy

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What’s fishy about it?

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In matches of a tied score, penalty points are first in line. Red alliance generated lesser penalties than blue, so they won.

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Fishy isn’t the right word. The right word would get filtered by CD.

All ties on Einstein should be replayed.

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Minor addendum: Only tech fouls are used as a first sort tie breaker now, normal fouls are not. The rule changed from 2022.

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Where can I find the list of tiebreakers and info detailing them in the rulebook?

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Tournament section.

M13 is the last match with tiebreakers.

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Thanks

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Hey, we tried lol. No more tied finals matches.
That rule should probably be expanded given the new elimination structure.

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I think my issue is that I just watched a match on the biggest field of FIRST, and I can’t tell you WHAT fouls were committed so I don’t know why someone lost, or won.

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It just seams like it’s just a bad way to do things

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Worse has happened…

image

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Ok, but if we are talking about truly iconic Einstein runs…

Sometimes you have to REALLY earn a win.

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I’ve always thought this rule was backwards. Shouldn’t the alliance that scored more points minus penalties be the one that wins?

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The theory is in rewarding the team which plays a “cleaner” match, part of the broader ethos of First.

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Penalties/Fouls used to subtract points from the offending alliance. Then we ended up with negative scores and it was ugly and hard to maintain (and wouldnt surprise me if FMS holds the score in an unsigned int field… /s). Instead, many many moons ago, they changed it so penalties ADD points to the opposing alliance.

Same net effect, but avoids negatives.

If you’re actually wondering, 973 popped a cube in their loading zone, which is a tech foul, and then they contacted an opponent while in their opponent’s loading zone, which is a foul. I thought that was relatively easy to tell watching the webcast as a knowledgeable observer.

If you’re complaining about the general lack of visibility into foul calls for the audience and teams, I agree, but I think finding a comprehensive solution is harder than identifying the problem. I’d really like for them to announce all fouls at the end of the match, but that would require refs to accurately remember all foul calls.

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Actually, I’m curious. I’m probably missing something obvious, but what defines popping a cube as a tech foul? I didn’t see it in the rules on first glance.

I was one of the students that questioned the calling after the match and what the ref told me is that if the ref that was watching that part of the field and saw any given team damage the game piece because of their interaction with it, it would be considered a tech foul on them. Unfortunately very inconsistent calling through every event but that is the way it was set up.

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