Whenever we try to render one frame, it gets to 99% (at the most) and then crashes with this message:
mental ray has encountered a fatal error and the application will now shutdown. The error is MEM 0.6 fatal 031008 : can’t allocate 20971520 bytes
We’ve checked our memory in all areas and its sufficient. What’s going on?!?!
:deadhorse: :deadhorse: :deadhorse:
It’s fine.
Yeah, you may have to try rendering on another computer. I know it is frustrating, but we’ve had the same problems for a long time.
Some computers are just not capable of rendering complicated scenes.
Well, the problem seems to be the computer.
I’m sorry, I wish I could be of more help, but it really seems that you are going to have to render from a differant computer.
I know it’s a bad renderer, but test that portion in the default scanline renderer. We ran into a complex particle scene a few years ago that was too much for Mental Ray. Or reduce your scene and render parts to see which object (if any) is causing the memory failure. Rendered elements with alpha channels can be recombined in post.