Forklift system for the elevation of game pieces

We are planning to do a forklift system to elevate the game pieces and put them to their suitable spots. What are the problems that might occur in this system ?

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Well, here’s one thing that comes to mind for me:

How will you ensure that the game piece stays on the forklift? (Assuming it looks like a literal forklift, who is to say the game piece won’t topple off the front/side with any sort of jostling?)

I hope this helps!

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We considered the idea that the forklift may not be accurate and fit to the principles of “touch it, own it.” Being able to just make contact with with a cone and grab it without work to line it up is something we felt is going to heavily impact your cycling speed. A forklift will take work to get under the cone and lined up. Additionally, without additional design, a forklift during turning will drop cones and cubes.

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A forklift like system can describe a multitude of potential things. Some more clarification might help get a better answer.

Ex. Forks like on a fork lift as a means to manipulate the game pieces.
Ex. A telescoping vertical lift as a means of raising the game pieces.
Ex. A pivoting mechanism for a vertical style lift.

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Possibly breaching the extension boundary. As Peyton put it:

Might wanna be aware of extension limits

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You would need to find a good way to collapse the mechanism back within frame for starters. The design may work well for placing cubes on shelves but you may have a harder time orienting the cones properly on the pegs. Also worth considering whether you’ll be able to interact with cones that aren’t in an upright position, especially since virtually every cone dropped from the human player station will not land upright.

Basically, we are planning to create a squeezing mechanism to grab the game pieces, instead of a plate to put them on. Then elevate them with the elevator to the target height and release.

How are you planning on aligning the claw over the respective nodes? Will it extend and drop?

We are planning to make a similar system as this one, but use servos instead of pneumatics:

My advice is that Youtube is your best friend! There are tons of videos that you can use for research for your own mechanism. There are also several COTS systems that include everything you need to run something up and down. More details about exactly how you plan to do this would be needed for anyone to give more than general advice at this point.

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