1/14/2023 Build Season Updates Week 1
We have been super busy with kickoff and the past week of prototyping, software planning, and finalizing our game and design strategy. So, here are the things that came up over the last week of discussion and progress. We consider ourselves to be a mid-tier mid resource team that has limited access to CNC machines, so we are putting limits on ourselves and prioritizing simplicity to make the best robot our team can build.
Strategy
After kickoff and discussions about rules we split up and brainstormed multiple strategies and here are some of the things we agreed on in a priority list.
Priority List
1. Balancing
We figured out that balancing is essential since it is the easiest bonus RP to get, only requiring one other robot to get on the charge station at the end of the match.
2. Scoring cones
With cones having 2 times as many scoring positions we determined a robot that scores cones only would be more valuable to an alliance than a robot that scores only cubes.
3. Links
With links being the only other way to get a bonus ranking point, we decided in our game strategy getting links would be more beneficial towards our team and ranking than higher scoring options. Links being 5 points each helps to subsidize the lower-scoring strategies prioritizing the ranking point/ link.
4. Cube pickup
Cubes are necessary for links on mid and high. They also score the same as cones and will require higher gameplay levels.
5. Knocked cone pickup
The ability to pick up cones that are dropped in any orientation would significantly help to reduce cycle times and help us score more links and therefore rank higher. We are also reserving the right not to do this at all because we can get cones in a known orientation from the feeder station.
Progress
Here are some of the things we have done this past week.
Hardware/Electronics
Both departments have begun the fabrication and assembly of our drive base. We have decided to go with Swerve Drive Specialties Mark 3 modules. We currently have all the parts needed to make 2 drive bases.
Software
We coded our own swerve because we realized that SDS libraries were now deprecated. This was a surprise at the start of the season but may end up benefiting us in the long term. We also talked about some path planning and created a control scheme using a 3 x 3 button grid. This allows our drive team to pick exactly the grid they want to score in. We also were able to get our robot to track April tags while driving around and give us accurate data within 0.25 inches.
Our next weekly update will include the design of our robot and our goals for the season, as well as the progress we make in this week 
Adios Amigos,
Vachan and Noah
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