This robot is going to have 4 events before district championships in a rough game like Stronghold. It looks fantastic, though, and I love that you made it thin enough to fit on on rampart. I wanted to do that, but felt it didn’t leave enough space for intake in our design. I’m glad you made it work though!
Good luck this season!
Beyond what Justin said, the shooting process has been refined since the filming of the video. The release of the intake roller into the firing process is a much faster transition.
EDIT: We also have firing positions from the outer works and batter. Those provide a more protected firing position.
I looks like teams will have a very small window of time to do so. Based on the trajectory of that shot and lining up with the intake on the back, you can bet they’ll be shooting from just outside the outerworks. Which will probably be a little too close for comfort for most teams.
Cool robot concept and great design. I look forward to watching your matches!
EDIT: Wow – I was really late on this response. Justin and Bailey beat me.
Definitely an important design consideration, and something we’re definitely used to dealing with as we’ve done 4 events before DCMP the past 2 seasons (as Schreiber pointed out).
We focused a ton on making our defense crossings happen, but making them as least violent as possible. Going over half of a rampart, and being able to fit inside the moat make for some smooth transitions. We’re hoping the pain of designing to this small size will pay super long dividends as the year goes on.
I’d love to learn more about what considerations you’ve made over the past few years to help your robots withstand the rigors of 5 regular season competitions. With more and more regions going to districts and the increasing cries to end the 6 week build, I think more teams are going to have to start designing specifically for extra run time on their robots.
The arm really only goes up to shoot. There’s a travel position for crossing barriers that’s much lower.
Re Theseus comment:
As far as I know Dark Matter ('14) still has most of it’s original structure in place. The CIMs got replaced. There was a mid season gearing change, most of the belts got changed. Intake wheels were replaced but that was due to damage, same as the Digital Sidecar, pneumatics regulator… Now, I’ve never seen a frame bowed quite as much as it is. And it makes some horrid noises while being wheeled around likely due to cracked bearing races in the drive pods. But, not bad for playing offense in the heavy hitting NE defense. As you know Branden, we took a lot of big hits that year.